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Kuraki Mai - Your Best Friend

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Topic Starter
Hinsvar

XinCrin wrote:

No kd to me u.u
Oh damn it, I completely forgot; sorry orz

Given \o\

*Will reply to Wiinter's mod here later. nvm, it's pretty long; would rather place them on a separate post.
Topic Starter
Hinsvar

Wiinter wrote:

[General]
gahh hitsounds ;_; the default ones REALLY don't fit this song. here are some that I think would fit well http://puu.sh/1HLsK. you could also look for some others on the ranked version of this, they used some really good ones. Fine, changed the hitsounds.

[Normal]
hitsounds are soo low! increase the volume, please Err, the quietness of the hitsounds fits with the calmness of the song, IMO. I'll wait for more opinions about this.
00:14:905 (7) - place new combo here and remove the one from 00:15:823 (1) Err, I'm following the music, so nope.
00:25:619 (1) - move new combo to 00:24:701 (5) ^
00:34:191 (5) - make the first line straight and place the anchor a bit lower (like this) I think this fits with the atmosphere of the song, so well, nope.
00:37:864 (1) - the way this slider overlaps with 00:36:640 (3) is pretty awful ): make it like this instead ...Me? Overlapping stuff like this? I must be drunk while getting this part done. Changed.
00:42:762 (3,4) - this sounds a little weird.. I'd remove (4) and extend (3), making it finish at 00:43:987 It goes with the instruments well, though...
00:44:599 - it's okay not to place anything here, but if you prefer, add a note :> Nah, nope.
00:46:436 (3) - make it symmetrical? Nope; this one's intentional to make a variety on shapes.
00:50:721 (1) - move this new combo to 00:49:191 (6) Nope; this follows the music.
00:59:293 (1,2,3) - place them like this instead? Nah, I'm okay with what I have now.
01:08:476 (1) - make the first line straight? Nope; same reason as 00:46:436 (3).
01:31:742 (1,3) - make them symmetrical? Done.
01:34:191 (1,2,3) - make it like this? Nah, I don't like having too much blankets around here.
02:09:395 (3,4) - make them like this? ...That looks weird, to be honest. I'll keep my pattern for now.
02:15:517 (4) - place it at x:192 y:160? And then it will overlap 02:16:436 (2)... Nope.
02:19:497 (3) - imo this would look better like this You sure love encircling and blanketing things, huh. Yes, this one looks good; done.
03:12:456 (2) - add a note here? Hmm, fine I guess. Added.
03:21:027 (4) - add new combo here and remove it at 03:21:946 (1) - Following the vocal, so nope.
03:58:374 (4) - place it at x:372 y:140 Yep, confirmed: You like encircling and blanket *runs* Well okay, done.
04:41:844 (1) - add new combo here and remove it at 04:42:762 (1) - Following the music here.
05:24:395 (5) - add new combo? Fine, added.

[Together]
The settings for this diff match more a normal+ than a Hard/Insane, which is what this diff is supposed to be? I'd say +1 OD and +1 HP Drain? This is Hard, and I think Drain 6/CS4/AR7/OD6 already fits for a map of a slow song like this. No change.
01:04:803 (1) - I thiink this note is unnecessary. try removing it and see if you think it sounds better? Err? I think it's completely fine...
01:37:864 (1,2,3,4,5) - gahh random jumps ;_; Got (2) spaced normally, but kept the 01:38:476 (3,4) jump because it fits with the vocal.
02:11:844 (4) - extend this slider to 02:12:150? sounds way better imo Nope; following the beat at 02:11:997.
05:03:578 (3,4,1) - place them at x:376 y:212 to align it with 05:02:966 (1) Nah, this placing is intentional, so nope.
Thanks for modding \o
Xinely

Wiinter wrote:

Hello! m4m~ (I started modding this yesterday and there was a mod post after it, so sorry if there are things that aren't there anymore)

[Xinely's Easy]
00:10:925 (3,4) - this pattern is kinda meh :< use more curves! example k
00:26:844 (4,5) - I'd remove (5) and add a repeat to (4). sounds better imo k
00:31:436 (1) - unnecessary new combo k
00:37:252 (4) - make it symmetrical to 00:35:415 (2) k
00:38:476 (5) - add a note here? eeeh e____e
00:52:558 (3) - I'd replace this for a 1/1 slider. the blank part after the note is a little odd nope
01:01:742 (3) - add new comboi just follow vocal
01:05:415 (1) - extend this spinner to 01:07:864?weird imo
01:17:660 (5) - extend it to 01:18:272?nope
01:31:742 (6) - gahh looks a little odd ;_; place the first anchor a bit lower. make this in the same shape of this 01:04:191 (6) instead! looks way better k
01:38:170 (1) - this would look better placed here k
02:09:395 (3) - add new combo nope, same as first
02:14:293 (3) - ^ ^
02:26:538 (1) - place this new combo at 02:27:150 (2) instead
02:34:803 (5) - this is really just a suggestion, but use this spacing? nope >_<
02:59:293 (5) - add new combo k
03:12:150 (4) - remove finish in slider's head D: sounds weird k
03:29:293 (7) - add a third anchor to it? =w=
03:34:191 (5) - ctrl + j this? flows better imo k
03:58:681 (5) - add new combo nope, just follow vocal
04:01:742 (1) - ^nope
04:40:925 (4) - ugly overlap with 04:39:701 (3) :< fix
04:43:987 (3) - remove clap k
05:41:844 (3) - ^ k

[Together]
The settings for this diff match more a normal+ than a Hard/Insane, which is what this diff is supposed to be? I'd say +1 OD and +1 HP Drain?
00:32:354 (5,6,7) - random jump :< :(
01:27:762 (4,5) - make them symmetrical? k
01:54:395 (3) - *nazi* align this with the two previous notes k
02:30:211 (7) - I'm not a big fan of the overlap here. :< make it like this or something like that k
02:30:823 (8) - looks a little.. weird? maybe it's just me, but I think this would look better if you made the "waves" smaller (make the anchors closer) i want keep this
03:25:007 (6) - make this slider straight to keep the patternk
04:43:374 (5) - not really sure, but Ctrl+G it? nice
04:46:742 (1,2) - this slowdown seems a little unnecessary imo. but it's totally up to you if you wanna keep it ^^ ^^
That's all from me :> Good luck with this!
thanks 4 mod~ :3
nimi
Hinsvar: it's not that I love blankets. it's just that when you add sliders that match them, it weird to have them placed somehow different. :>
DakeDekaane
Hi, sorry for the late, but I'm here to mod this mapset of this really long and lovely song /o/

[General]
Why so many miku in tags? .w.

[Easy]
Aesthetics (some nazi)
05:00:517 (5) - Make this a straight slider or with a softer curve.
05:02:966 (2) - Delete either 2nd or 3rd node, move the one not deleted to x:76 y:120 and the last to x:112 y:68, making it near perfect parallel to 05:04:191 (3), if you do, move the first node of (3) 1 grid right (level 4).

[Normal]
You can increase HP Drain by 1-2 and Overall Difficulty by 1, settings are a bit low considering you have an Easy in your mapset.
Placement
These stacks aren't good imo, you should space them.
00:10:313 (2,3) -
00:13:068 (5,6) -
00:16:742 (2,3,4) -
00:20:109 (1,2,3) -
00:55:007 (1,2) -
03:18:272 (2,3) -
02:07:558 (1,2) - Move this a bit away from 02:09:395 (3), being too close may be misshit.

Aesthetics (most nazi)
00:50:721 (1) - Move the 2nd node to x:448 y:124 and the last node to x:448 y:84 to be near perfect blanket with 00:51:640 (2).
00:54:089 (5) - You can make softer curve for this.
03:55:007 (6,1) - You can move this a bit down to not being too close to the HP bar.
03:56:844 (3) - Move the 2nd and 3rd node 1 grid right (level 4) to be near perfect blanket with 03:58:374 (4).
05:20:109 (5) - You can move this a bit down to not being too close to the HP bar.
05:24:395 (1) - Move the 2nd node 1 grid up (level 4).
05:25:619 (3) - Move the 2nd node 1 grid down (level 4).

[Together]
Consider putting breaks in 04:28:374 - 04:36:946, some players could be killed here due to the draining if they have been doing it bad.

Rhythm
00:39:701 - You can add a circle here, it fits and sounds good.
00:46:130 (2) - Vocals have a really strong emphasis here and there's nothing to hit ;w;, try a circle in 00:46:130 and a 1/2 beat slider in 00:46:436.

01:16:130 (5) - Same as above, circle here and 1/2 beat slider in 01:16:436.
02:26:232 - Either add a circle or delete 02:26:538 (3) , that 3/4 beat spacing in time sounds very ankward.

Placement
01:07:252 (3,4) - Try to separate a bit this objects,
01:18:578 (1,2) - Unstack this, is a bit hard to tell when and where the repeats are going to finish.
01:27:762 (4,5) - If this anti-jump is on purpose or not, fix it or increase the spacing a bit, it can be misshit as if they were 1/4 beat spaced.
01:51:640 (7,1) - Separate this, it a bit weird to follow while playing.
02:32:048 (1,2) - ^ I think you really like stack sliders like this, but the repeating ones are confusing if you do this
03:13:681 (7,8) - ^ Specially in these 1/2 beat spaced.
03:21:027 (1,2) - ^
03:50:721 (3,4) - ^
03:54:089 (4,5,6,7,8,9) - Don't stack like this if you're not going to do a stack pattern in the next circles, it's a bit hard to handle the speed change after the sliders, you can either separate the sliders, or stack (7) and (8), letting (9) unstacked.
04:22:558 (3) - Decrease the jump here~
04:27:150 (1) - Move this around x:256 y:228, this jump for this is bad imo, if you do, move up 04:28:068 (1,2), to avoid an overlap, maybe around x:256 y:60.

Aesthetics (nazi)
02:23:170 (1) - Move the 2nd node to x:260 y:108 and the red node to x:228 y:184 to be near perfect parallel to 02:22:252 (5).
03:34:191 (1) - Move the 2nd node to x:316 y:200 and the red node to x:358 y:256 to be near perfect blanket with 03:35:721 (2).
03:57:456 (6) - Move the 2nd node to x:392 y:196 and the red node to x:336 y:192 to be near perfect blanket with 03:35:721 (2), and making a nice effect with vocals while playing.

Sound
01:44:293 (2) - Maybe remove the whistle here.
01:45:517 (2) - ^
03:40:925 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove)
03:43:681 (2) - Remove whistle
05:01:742 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove)
05:04:497 (2) - Remove whistle

That's all from my part, good luck /o/
Topic Starter
Hinsvar

Wiinter wrote:

Hinsvar: it's not that I love blankets. it's just that when you add sliders that match them, it weird to have them placed somehow different. :>
Well okay then; you do seem like that, though :v

*Will reply to DakeDekaane's mod here later... I guess? Yep, nope.
Topic Starter
Hinsvar

DakeDekaane wrote:

[General]
Why so many miku in tags? .w. That's the difficulty of adding an username filled with spaces...

[Normal]
You can increase HP Drain by 1-2 and Overall Difficulty by 1, settings are a bit low considering you have an Easy in your mapset. Drain increased by 1, but OD5 for a Normal... Nope.
Placement
These stacks aren't good imo, you should space them. Err, TBH, I think stacking them is the best way to place them here, considering the gap between these notes are pretty long (usually 3/2 beats).
00:10:313 (2,3) -
00:13:068 (5,6) -
00:16:742 (2,3,4) -
00:20:109 (1,2,3) -
00:55:007 (1,2) -
03:18:272 (2,3) -

02:07:558 (1,2) - Move this a bit away from 02:09:395 (3), being too close may be misshit. Hmm, idk... I did stuff here, anyway.

Aesthetics (most nazi)
00:50:721 (1) - Move the 2nd node to x:448 y:124 and the last node to x:448 y:84 to be near perfect blanket with 00:51:640 (2). Done.
00:54:089 (5) - You can make softer curve for this. I'm just using 00:51:946 (3), and I think it's fine...
03:55:007 (6,1) - You can move this a bit down to not being too close to the HP bar. Done.
03:56:844 (3) - Move the 2nd and 3rd node 1 grid right (level 4) to be near perfect blanket with 03:58:374 (4). Did stuff around here after following the suggestion above.
05:20:109 (5) - You can move this a bit down to not being too close to the HP bar. Done.
05:24:395 (1) - Move the 2nd node 1 grid up (level 4). ^
05:25:619 (3) - Move the 2nd node 1 grid down (level 4). ^

[Together]

Rhythm
02:26:232 - Either add a circle or delete 02:26:538 (3) , that 3/4 beat spacing in time sounds very ankward. Err? I don't think so, actually... .-.

Placement
01:07:252 (3,4) - Try to separate a bit this objects, Why would? This kind of pattern really goes well with the vocal.[/color
04:22:558 (3) - Decrease the jump here~ [color=#FF0000]Stacked below 04:20:721 (1)'s head.

04:27:150 (1) - Move this around x:256 y:228, this jump for this is bad imo, if you do, move up 04:28:068 (1,2), to avoid an overlap, maybe around x:256 y:60. Hmm, I intended to make a vertical symmetrical here, actually...

Aesthetics (nazi)
02:23:170 (1) - Move the 2nd node to x:260 y:108 and the red node to x:228 y:184 to be near perfect parallel to 02:22:252 (5). Done.
03:34:191 (1) - Move the 2nd node to x:316 y:200 and the red node to x:358 y:256 to be near perfect blanket with 03:35:721 (2). Uh... Are you sure you're giving the right coordinate for the red node? Not changing for now; this looks good for me anyway.

Sound
01:44:293 (2) - Maybe remove the whistle here. Nope; it feels really, really empty without it.
01:45:517 (2) - ^ ^
03:40:925 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove) ^
03:43:681 (2) - Remove whistle ^
05:01:742 (1,2,3,4,1,2,3,4) - Too many whistles @_@, use the same as you did in 01:43:987 (1,2,3,1,2,3) (with the whistles I suggested to remove) ^
05:04:497 (2) - Remove whistle ^
Thanks for modding \:D/
Xinely

DakeDekaane wrote:

Hi, sorry for the late, but I'm here to mod this mapset of this really long and lovely song /o/

[General]
Why so many miku in tags? .w. my previous name and use space.. hinsvar still want keep this even i don't have any ranked map

[Easy]
Aesthetics (some nazi)
05:00:517 (5) - Make this a straight slider or with a softer curve. more softer curve, k
05:02:966 (2) - Delete either 2nd or 3rd node, move the one not deleted to x:76 y:120 and the last to x:112 y:68, making it near perfect parallel to 05:04:191 (3), if you do, move the first node of (3) 1 grid right (level 4). nope

[Together]
Consider putting breaks in 04:28:374 - 04:36:946, some players could be killed here due to the draining if they have been doing it bad. ehehe :3 :p

Rhythm
00:39:701 - You can add a circle here, it fits and sounds good. nope
00:46:130 (2) - Vocals have a really strong emphasis here and there's nothing to hit ;w;, try a circle in 00:46:130 and a 1/2 beat slider in 00:46:436.
k
01:16:130 (5) - Same as above, circle here and 1/2 beat slider in 01:16:436. i think keep now

Placement
01:18:578 (1,2) - Unstack this, is a bit hard to tell when and where the repeats are going to finish. k
01:27:762 (4,5) - If this anti-jump is on purpose or not, fix it or increase the spacing a bit, it can be misshit as if they were 1/4 beat spaced. k
01:51:640 (7,1) - Separate this, it a bit weird to follow while playing.nope
02:32:048 (1,2) - ^ I think you really like stack sliders like this, but the repeating ones are confusing if you do this k
03:13:681 (7,8) - ^ Specially in these 1/2 beat spaced. k
03:21:027 (1,2) - ^ keep this now
03:50:721 (3,4) - ^ ^
03:54:089 (4,5,6,7,8,9) - Don't stack like this if you're not going to do a stack pattern in the next circles, it's a bit hard to handle the speed change after the sliders, you can either separate the sliders, or stack (7) and (8), letting (9) unstacked. k


Aesthetics (nazi)
03:57:456 (6) - Move the 2nd node to x:392 y:196 and the red node to x:336 y:192 to be near perfect blanket with 03:35:721 (2), and making a nice effect with vocals while playing. still keep this now

That's all from my part, good luck /o/
Thanks for mod ~
-Neipezi
hi~
ramdom mod:?

[General]
seems to be a good to add a soft-slidertick2 :lol: (my thoughts)

[Xinely's Easy]
00:33:578 - circle add?
00:38:476 - ^
00:39:701 - ^
00:47:660 (3) - 1/1 slide change?
00:53:170 - circle add?
00:58:068 - slidertick2 add?
01:04:497 (5) - http://osu.ppy.sh/ss/554156
01:08:476 - circle add?
01:13:987 - slidertick2 add?
01:26:232 (4) -
SPOILER
288,176,86232,2,0,P|304:144|352:160|368:256|288:208|256:288|256:288|224:208|144:256|160:160|208:144|224:176,1,390,8|2,0:0|0:0,0:0:0
01:32:354 - ^
02:31:130 - circle add?
02:45:823 - slidertick2 add?
03:25:007 - ^
03:29:905 - ^
03:31:130 - ^
03:37:252 - ^
03:43:374 (5) - arrow 1 added?
03:45:211 - circle add?
04:27:150 (1) -
SPOILER
224,128,267150,6,0,P|192:64|96:80|80:176|128:256|208:176|256:304|256:304|304:176|384:256|432:176|416:80|320:64|288:128,1,715,2|2,0:0|0:0,0:0:0
04:36:334 - circle add?
04:55:619 - slidertick2 add?
05:13:987 - ^
05:15:211 - circle add?
05:17:354 (2) - 1/2 slide change?
05:20:109 - circle add?
05:22:252 (2) - 05:17:354 (2) - and the same
05:40:925 (2) - slide head clap remove
05:30:517 (1) - 05:31:130 - clap remove

[Normal]
00:38:476 - slidertick2 add?
00:40:925 - ^
01:07:558 (5) - clap remove and whistle add?
01:27:456 - slidertick2 add?
02:07:864 (2) - slide the tail section finishi or clap add?
02:20:109 - slidertick2 add?
02:26:844 (5) - slide the tail section finishi
03:27:456 - slidertick2 add?
03:28:681 - ^
05:26:844 (1,2) - slide the tail section clap remove
05:29:905 (4) - slide head clap remove
05:30:517 (1) - slide Arrow clap remove
05:32:354 (3) - clap remove
05:32:966 (4) - slide the tail section clap remove
05:34:191 (5) - ^
05:36:027 (7) - clap remove, whistle add
05:36:640 (1) - ~ does not spill out of the from sound bits. D:

[Together]
00:43:374 - slidertick2 add?
01:49:497 - ^
01:53:170 - ^
01:58:068 - ^
02:31:130 - ^
02:40:925 - ^
02:43:374 - ^
04:00:211 (1) - 1.1 slide to change, 04:00:211 - a circle add?
04:25:007 - slidertick2 add?
05:36:640 (1) - ~ so Noraml same

good Lucky~ :D
ranked hope!
Yumih
Hello!~ Thank you for M4M!

Here's my mod:

General
Oh my God, the song... I REALLY LOVE IT! :)
The BG matches the song perfectly, too!~

How about adding this on the Song Setup?
Artist: 倉木麻衣
Xinely's Easy
  1. 00:10:313 (2) - Move this 1 grid up? (Grid Level 4) To align it with 00:10:007 (1) Oh, and isn't the spacing here a little bit different? (a bit larger)
  2. 00:15:211 (2) - Move this 1 grid down? (on Grid Level 4) To align it with 00:14:905 (1) Oh, and same as the previous item. The spacing is a bit larger.
  3. 00:25:007 (2) - 1 Grid down?
  4. 00:41:538 (2) - I fixed this slider in a way that the head and the tail are perfectly aligned with each other. You may fix this only if you want, because this isn't something that big. The spacing changed slightly, but nothing to worry about (Prev: 0,89x/ Next: 0.88x), in my opinion. Here's the Code:
    Code
    120,288,41538,2,0,P|56:188|92:80,1,240,2|2,0:0|0:0,0:0:0
  5. 01:09:701 - I think this one sounds better without the Whistle.
  6. 01:20:109 (2) - The spacing is a bit larger.
  7. 01:26:232 (4) - Can't we use the right spacing here? (0.9x)
  8. 01:31:742 (6) - I made this slider perfectly symmetrical and aligned. If you want to apply this, here's the Code! Just remember to fix the spacing with the next note 01:33:272 (1)
    Code
    220,312,91742,2,0,P|268:352|308:312|308:312|348:352|392:312,1,195,2|2,0:0|0:0,0:0:0
  9. 01:36:640 (4) - Same as the previous item! (Lol, I really love symmetry, you know) You won't need to fix the spacing here.
    Code
    376,48,96640,2,0,P|322:69|333:125|333:125|277:136|277:193,1,195,2|2,0:0|0:0,0:0:0
  10. 01:41:538 (5) - Move this 1 grid to the right, to align with 01:40:925 (4)
  11. 01:45:823 (5) - I aligned the head with the tail and made it symmetrical.
    Code
    324,296,105823,2,0,P|352:276|352:276|360:288|360:288|372:276|372:276|384:288|384:288|392:276|392:276|424:300,1,130,8|2,0:0|0:0,0:0:0
  12. 02:26:538 (5) - I think that New Combo here is better than on 02:27:150 (1)
  13. 02:45:211 (5) - Move this 1 grid down, to align with 02:43:987 (3,4)
  14. 03:06:334 (1,2) - These looks a bit weird. I think both the sliders need to be the same (CTRL+C and V) and make a straight line. (Copying Slider 03:06:946 (2) would be better, in my opinion)
  15. 03:07:864 (4) - I think this would look better if it were aligned with 03:06:946 (2,3)
  16. 03:09:089 (5) - I aligned the head and the tail and made it symmetrical
    Code
    444,316,189089,2,0,P|408:312|384:288|384:288|360:312|328:316,1,130,8|2,0:0|0:0,0:0:0
  17. 03:11:232 (1,2,3) - Too much notes in a row for easy, in my opinion. How about turning 03:11:232 (1,2) into a slider?
  18. 03:35:721 (1) - This stack here looks weird, in my opinion, since there's a lot of time between it and the previous note.
  19. 03:39:701 (5) - 1 grid up to align with 03:38:476 (3)
  20. 03:40:925 (1) - 1 grid down and 2 to the right to align with 03:39:089 (4)
  21. 03:41:538 (2) - If following the previous item, 1 grid up.
Normal

I think there are kind of too much stacks on the beginning of this difficult...
  1. 00:13:068 (5) - I think this one is kind of weird... Maybe a 1/2 beat slider without the Reverse arrow would look better?
  2. 00:16:742 (3,4) - I think these would look better unstacked. How about taking turns stacking and unstacked notes? You stack in a place and the on next notes, you don't stack, and then the next ones you stack again. Would look better than many stacks in a row, in my opinion.
  3. 00:14:905 (7) - I think New Combo here is better than on 00:15:823 (1) Following the Vocal
  4. 00:19:191 (1) - New combo?
  5. 00:24:701 (5) - I think New Combo here is better than on 00:25:619 (1)
  6. 00:56:844 (2) - Weird stack, in my opinion.
  7. 01:09:701 - I think this would sound better without the Whistle.
Here will be suggestions of something new to add to your hitsound pattern. I think it sounds pretty good!
Hitsound suggestion
  1. 01:12:150 - How about Soft Custom1 Finish here?
  2. 01:14:599 - ^ (Without the Whistle)
  3. 01:17:048 - ^ (w/ Whistle)
  4. 01:19:497 - ^ (w/ Whistle)
  5. 01:21:946 - ^ (w/ Whistle)
  6. 01:24:395 - ^ (w/ Whistle)
  7. 01:26:844 - ^ (w/ Whistle) Ok, from here I think you understand already what I meant.
If you are doing this, please also add on the other difficulties.
  1. 01:13:374 (2) - New Combo would look better here than on 01:12:762 (1) in my opinion.
  2. 01:13:681 - How about adding a slider here? From this point to where actually 01:13:987 (3) is. In other words, I'm suggesting to delete 01:13:987 (3) and add slider.
  3. 02:22:252 (5) - I think that a New Combo here is better than on 02:23:170 (1)
  4. 02:25:925 (5) - New Combo here? (only if following the previous item)
  5. 02:56:538 (6) - New Combo here istead of on 02:57:456 (1)?
  6. 03:20:109 (3) - Weird stack in my opinion
  7. 03:26:844 (1) - Yay for the perfect symmetry! Nice :D
  8. 04:04:191 (4) - 1 Grid to the left? To be perfectly at the centre!
This difficult is looking great, really! I just made some New Combo and Hitsound suggestions... Nothing much to say about the notes rhythm.
Since at this point I'm getting tired (5 min of song and all, lol). This difficult will have a small (and maybe useless) mod, sorry about that!

Together
  1. 00:32:507 (6) - Move this 1 grid to the left (grid Level 4), looks better aligned with 00:32:354 (5,7) in my opinion.
  2. 01:07:711 (4) - I think this looks weird stacked.
  3. 01:09:701 - Like I said on the other difficulties. Maybe remove the Whistle?
  4. 03:07:252 - ^
  5. 04:47:660 - ^
  6. 02:34:038 (4) - 1 Grid to the right? To align with 02:33:885 (3,5) better.
  7. 02:35:874 (2) - 1 Grid up?
  8. 02:38:936 (3) - 2 Grids down?
  9. 02:46:742 (1) - This looks weird so curved like this.
  10. From 04:51:640 to around 05:04:497 - The New Combos here became unbalanced. Most of the yellow combos have only 2 or 3 notes...

Waa! I got tired O.O! I'm totally cheering for this! *Shoots a star*!

Good luck!~
Xinely

Kitagami wrote:

Hello!~ Thank you for M4M! hi~

Here's my mod:

General
Oh my God, the song... I REALLY LOVE IT! :) <3
The BG matches the song perfectly, too!~

[notice] Xinely's Easy
  1. 00:10:313 (2) - Move this 1 grid up? (Grid Level 4) To align it with 00:10:007 (1) Oh, and isn't the spacing here a little bit different? (a bit larger)
  2. 00:15:211 (2) - Move this 1 grid down? (on Grid Level 4) To align it with 00:14:905 (1) Oh, and same as the previous item. The spacing is a bit larger.
  3. 00:25:007 (2) - 1 Grid down?
  4. 00:41:538 (2) - I fixed this slider in a way that the head and the tail are perfectly aligned with each other. You may fix this only if you want, because this isn't something that big. The spacing changed slightly, but nothing to worry about (Prev: 0,89x/ Next: 0.88x), in my opinion. Here's the Code:
    Code
    120,288,41538,2,0,P|56:188|92:80,1,240,2|2,0:0|0:0,0:0:0
  5. 01:09:701 - I think this one sounds better without the Whistle.
  6. 01:20:109 (2) - The spacing is a bit larger.
  7. 01:26:232 (4) - Can't we use the right spacing here? (0.9x)
  8. 01:31:742 (6) - I made this slider perfectly symmetrical and aligned. If you want to apply this, here's the Code! Just remember to fix the spacing with the next note 01:33:272 (1)
    Code
    220,312,91742,2,0,P|268:352|308:312|308:312|348:352|392:312,1,195,2|2,0:0|0:0,0:0:0
  9. 01:36:640 (4) - Same as the previous item! (Lol, I really love symmetry, you know) You won't need to fix the spacing here.
    Code
    376,48,96640,2,0,P|322:69|333:125|333:125|277:136|277:193,1,195,2|2,0:0|0:0,0:0:0
  10. 01:41:538 (5) - Move this 1 grid to the right, to align with 01:40:925 (4)
  11. 01:45:823 (5) - I aligned the head with the tail and made it symmetrical.
    Code
    324,296,105823,2,0,P|352:276|352:276|360:288|360:288|372:276|372:276|384:288|384:288|392:276|392:276|424:300,1,130,8|2,0:0|0:0,0:0:0
  12. 02:26:538 (5) - I think that New Combo here is better than on 02:27:150 (1)
  13. 02:45:211 (5) - Move this 1 grid down, to align with 02:43:987 (3,4)
  14. 03:06:334 (1,2) - These looks a bit weird. I think both the sliders need to be the same (CTRL+C and V) and make a straight line. (Copying Slider 03:06:946 (2) would be better, in my opinion)
  15. 03:07:864 (4) - I think this would look better if it were aligned with 03:06:946 (2,3)
  16. 03:09:089 (5) - I aligned the head and the tail and made it symmetrical
    Code
    444,316,189089,2,0,P|408:312|384:288|384:288|360:312|328:316,1,130,8|2,0:0|0:0,0:0:0
  17. 03:11:232 (1,2,3) - Too much notes in a row for easy, in my opinion. How about turning 03:11:232 (1,2) into a slider?
  18. 03:35:721 (1) - This stack here looks weird, in my opinion, since there's a lot of time between it and the previous note. i think that's okay
  19. 03:39:701 (5) - 1 grid up to align with 03:38:476 (3)
  20. 03:40:925 (1) - 1 grid down and 2 to the right to align with 03:39:089 (4)
  21. 03:41:538 (2) - If following the previous item, 1 grid up.
fix all especially with code ~
Together
  1. 00:32:507 (6) - Move this 1 grid to the left (grid Level 4), looks better aligned with 00:32:354 (5,7) in my opinion.
  2. 01:09:701 - Like I said on the other difficulties. Maybe remove the Whistle?
  3. 03:07:252 - ^
  4. 04:47:660 - ^
  5. 02:34:038 (4) - 1 Grid to the right? To align with 02:33:885 (3,5) better.
  6. 02:35:874 (2) - 1 Grid up?
  7. 02:38:936 (3) - 2 Grids down?
    fix all~ thanks

Waa! I got tired O.O! I'm totally cheering for this! *Shoots a star*! Thanks for star ~

Good luck!~
Thanks 4 mod :D

And Kirito's mod...
Fixed some ~
Thanks too :D
Topic Starter
Hinsvar

-Kirito wrote:

[General]
seems to be a good to add a soft-slidertick2 :lol: (my thoughts) Clap, huh? Done.

[Normal]
00:38:476 - slidertick2 add? Done.
00:40:925 - ^ ^
01:07:558 (5) - clap remove and whistle add? ^
01:27:456 - slidertick2 add? ^
02:07:864 (2) - slide the tail section finishi or clap add? ^ (Finish.)
02:20:109 - slidertick2 add? ^
02:26:844 (5) - slide the tail section finishi ^
03:27:456 - slidertick2 add? ^
03:28:681 - ^ ^
05:26:844 (1,2) - slide the tail section clap remove ^
05:29:905 (4) - slide head clap remove ^
05:30:517 (1) - slide Arrow clap remove ^
05:32:354 (3) - clap remove ^
05:32:966 (4) - slide the tail section clap remove ^
05:34:191 (5) - ^ ^
05:36:027 (7) - clap remove, whistle add ^
05:36:640 (1) - ~ does not spill out of the from sound bits. D: ^. (Should've said fixed everything, I guess orz)

[Together]
04:25:007 - slidertick2 add? Done.
05:36:640 (1) - ~ so Noraml same

Kitagami wrote:

General
Oh my God, the song... I REALLY LOVE IT! :)
The BG matches the song perfectly, too!~ Good to hear that \o\

How about adding this on the Song Setup?
Artist: 倉木麻衣 Uh, maybe no... It would be a bit too hard to explain why, though.

Normal

I think there are kind of too much stacks on the beginning of this difficult... Hmm, maybe you should look at my reply to Dekaane's opinions about the stacks...
  1. 00:13:068 (5) - I think this one is kind of weird... Maybe a 1/2 beat slider without the Reverse arrow would look better? It follows the vocal.
  2. 00:16:742 (3,4) - I think these would look better unstacked. How about taking turns stacking and unstacked notes? You stack in a place and the on next notes, you don't stack, and then the next ones you stack again. Would look better than many stacks in a row, in my opinion. Uh, idk... Unstacked everything on this combo.
  3. 00:14:905 (7) - I think New Combo here is better than on 00:15:823 (1) Following the Vocal I'm following the music.
  4. 00:19:191 (1) - New combo? ...What?
  5. 00:24:701 (5) - I think New Combo here is better than on 00:25:619 (1) Following the music.
  6. 00:56:844 (2) - Weird stack, in my opinion. It fits with the song's atmosphere, IMO.
  7. 01:09:701 - I think this would sound better without the Whistle. I don't think so, actually...
Here will be suggestions of something new to add to your hitsound pattern. I think it sounds pretty good!
Hitsound suggestion
  1. 01:12:150 - How about Soft Custom1 Finish here?
  2. 01:14:599 - ^ (Without the Whistle)
  3. 01:17:048 - ^ (w/ Whistle)
  4. 01:19:497 - ^ (w/ Whistle)
  5. 01:21:946 - ^ (w/ Whistle)
  6. 01:24:395 - ^ (w/ Whistle)
  7. 01:26:844 - ^ (w/ Whistle) Ok, from here I think you understand already what I meant. Every four white ticks, right? Okay.
If you are doing this, please also add on the other difficulties. Yep; don't worry.
  1. 01:13:374 (2) - New Combo would look better here than on 01:12:762 (1) in my opinion. Placed on 01:12:456 (4), instead.
  2. 01:13:681 - How about adding a slider here? From this point to where actually 01:13:987 (3) is. In other words, I'm suggesting to delete 01:13:987 (3) and add slider. Done.
  3. 02:22:252 (5) - I think that a New Combo here is better than on 02:23:170 (1) Stanza.
  4. 02:25:925 (5) - New Combo here? (only if following the previous item) Nah.
  5. 02:56:538 (6) - New Combo here istead of on 02:57:456 (1)? Stanza...
  6. 03:20:109 (3) - Weird stack in my opinion I don't think so, though...
  7. 03:26:844 (1) - Yay for the perfect symmetry! Nice :D ...Actually, after checking this with Ctrl+H, nope. I played with the nodes though, and now they're actually perfect \:D/
  8. 04:04:191 (4) - 1 Grid to the left? To be perfectly at the centre! ...I didn't notice this. Done.

Together
  1. 01:07:711 (4) - I think this looks weird stacked. It goes well with the vocal, though, IMO...
  2. From 04:51:640 to around 05:04:497 - The New Combos here became unbalanced. Most of the yellow combos have only 2 or 3 notes... Yeah, I noticed that too, but it can't be helped I guess...
Thanks for the mod, guys \o\
Shohei Ohtani
This took WAY too long to get to. I apologize for that.

Overall:
Increase the volume of the clap. It's way too quiet atm.

Hurd:
00:13:374 (1) - I'm not a fan of this overall slider shape. It's not bad or anything, it just seems really thin going up, and I know that thickening it and keeping it the same length would be bad.
00:29:599 (3) - The snap on the repeat just doesn't seem effective enough. I might suggest maybe a normal hitnormal. Play with it, though
00:34:497 (3) - Add clap on end of slider
00:58:987 (5) - Having a slider like this at the end of a stream feels a bit odd to play. Maybe make this follow the lyrics so the slider isn't neccesary?
01:09:701 (1) - ^
01:10:313 (3,4,5,6,7,8) - To keep the jump pattern for the combo, try making these notes into these shape: http://osu.ppy.sh/ss/556265 (NOTE: Rough sketch)
01:15:823 (4) - Don't make this go back to (2), but make it flow and continue onward with the pattern
01:38:170 (2,3,4,5,1) - It's ok but naturally I'm wanting to have (4) closer, while making a pretty pattern. This may work http://osu.ppy.sh/ss/556272
01:48:272 (1,2) - These are weirdly spaced out causing me to misread (2) pretty consistently
02:46:742 (1) - This looks too squished together for my liking.
02:59:446 (4) - Add whistle at beginning of slider?
03:18:578 (4,5,6,7,8,9) - Space (7-9) out to keep the jumps going http://osu.ppy.sh/ss/556287
03:54:089 (4,5,6,7,8) - This slidertrain plays incredibly awkward since it's a combination of sliders and notes.

Normal:
00:22:864 (3) - This might be too long of a period from (2) to be a good stack. It confused me when I played it
01:15:823 (3) - Add finish on end of slider
03:45:823 (1) - Delete this note to give normal players time to recover from the spinner

Easy:
Use Slidertick 1
01:26:232 (4) - Add clap on end of slider?

Pretty good stuff going on here. Sorry this took so long.
Topic Starter
Hinsvar

CDFA wrote:

Overall:
Increase the volume of the clap. It's way too quiet atm. I think it's not too quiet... idk, I think I'll get more opinions.

Hurd:
00:13:374 (1) - I'm not a fan of this overall slider shape. It's not bad or anything, it just seems really thin going up, and I know that thickening it and keeping it the same length would be bad. I think it's fine though, so I won't do anything with this.
00:29:599 (3) - The snap on the repeat just doesn't seem effective enough. I might suggest maybe a normal hitnormal. Play with it, though Used that.
00:34:497 (3) - Add clap on end of slider
00:58:987 (5) - Having a slider like this at the end of a stream feels a bit odd to play. Maybe make this follow the lyrics so the slider isn't neccesary? Nope, I'm okay with what I have now.
01:38:170 (2,3,4,5,1) - It's ok but naturally I'm wanting to have (4) closer, while making a pretty pattern. This may work http://osu.ppy.sh/ss/556272 Nope; I'm fine with what I have now.
01:48:272 (1,2) - These are weirdly spaced out causing me to misread (2) pretty consistently Err? This pattern is not really that hard for me...
02:59:446 (4) - Add whistle at beginning of slider? Done.

Normal:
00:22:864 (3) - This might be too long of a period from (2) to be a good stack. It confused me when I played it Fine, unstacked stuff around here.
01:15:823 (3) - Add finish on end of slider Done.
03:45:823 (1) - Delete this note to give normal players time to recover from the spinner ^
Thanks for modding \:D/
Diasios
Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Preview Point: 01:08:630

Xinely's Easy (this diff seems a Normal but whatever)

  • HP Drain Rate: 3
    00:19:191 (1) - As far as I can see you tried to map this diff following the voice, so it's better to delete this and the similar sliders. (keep in mind that this is an Easy and following both vocal/music is not always a good thing)
    01:04:497 (5,1) - Delete (5) and start the spinner where the circle was.
    03:06:334 (1) - Even if this is (1) there's no "New Combo" mark on this circle so add it.
    01:08:783 (1) - To emphasize the chorus why don't you delete this slider and add a circle at 01:08:476, one at 01:09:089 and one at 01:09:701?
    01:13:681 (1) - ^
    01:18:272 (x) - Add a circle.
    01:31:742 (6) - End this slider at 01:32:966.
    01:36:640 (4) - End this slider at 01:37:864.
    01:38:170 (1) - Delete this slider and add a circle at 01:38:476.
    03:44:599 (x) - Add a circle.
    03:45:211 (x) - ^
    03:45:823 (1,2) - Delete these circles and add a slider.
    04:27:150 (1) - Start this slider at 04:28:068.
    05:46:436 (x) - Add a green timing section here and set the volume at 10%. Add another green timing section at 05:46:742 and set the volume at 55%.

Normal

  • 00:37:864 (1) - Remove the "New Combo".
    01:46:436 (1,1,2) - Delete the circles and end the spinner at 01:48:885.
    03:43:987 (1,1) - Delete the circle and end the spinner at 03:46:436. (if you don't want to fix this: even if the circle is (1) there's no "New Combo" mark on it so add it)
    05:04:803 (1,1,2) - Delete the slider and the circle, then end the spinner at 05:07:252. (or end it at 05:06:640 and add a circle at 05:07:252)
    05:45:823 (2) - Remove the repetition.

Together

  • HP Drain Rate: 7
    00:32:966 (8) - Add a "New Combo" here and remove it from the next circle.
    00:39:701 (x) - Add a circle.
    00:39:854 (x) - ^
    00:42:762 (5) - Add a "New Combo".
    00:47:660 (7) - ^
Xinely

xxheroxx wrote:

Mod Infos:

Suggestion.
You should fix this.
______________________________________________
______________________________________________

General

  • Preview Point: 01:08:630

Xinely's Easy (this diff seems a Normal but whatever)

  • HP Drain Rate: 3 okay
    00:19:191 (1) - As far as I can see you tried to map this diff following the voice, so it's better to delete this and the similar sliders. (keep in mind that this is an Easy and following both vocal/music is not always a good thing) changed
    01:04:497 (5,1) - Delete (5) and start the spinner where the circle was. okay
    03:06:334 (1) - Even if this is (1) there's no "New Combo" mark on this circle so add it. k
    01:08:783 (1) - To emphasize the chorus why don't you delete this slider and add a circle at 01:08:476, one at 01:09:089 and one at 01:09:701? changed one note one slider
    01:13:681 (1) - ^ but this is nope >_<
    01:18:272 (x) - Add a circle. still keep this
    01:31:742 (6) - End this slider at 01:32:966. vocal imo
    01:36:640 (4) - End this slider at 01:37:864. ^
    01:38:170 (1) - Delete this slider and add a circle at 01:38:476. done
    03:44:599 (x) - Add a circle. become slider
    03:45:211 (x) - ^ ^
    03:45:823 (1,2) - Delete these circles and add a slider. done
    04:27:150 (1) - Start this slider at 04:28:068. i think i will give little break for newbie so keep this now
    05:46:436 (x) - Add a green timing section here and set the volume at 10%. Add another green timing section at 05:46:742 and set the volume at 55%. fix

Together

  • HP Drain Rate: 7 will be responded by hinsvar
    00:32:966 (8) - Add a "New Combo" here and remove it from the next circle. okay
    00:39:701 (x) - Add a circle. but i want make a little break since this is hard diff
    00:39:854 (x) - ^ ^
    00:42:762 (5) - Add a "New Combo". fix
    00:47:660 (7) - ^ ^
Thanks 4 modding ~ (:
Easy
and
together
Topic Starter
Hinsvar

xxheroxx wrote:

Normal

  • 00:37:864 (1) - Remove the "New Combo". Done.
    01:46:436 (1,1,2) - Delete the circles and end the spinner at 01:48:885. ^
    03:43:987 (1,1) - Delete the circle and end the spinner at 03:46:436. (if you don't want to fix this: even if the circle is (1) there's no "New Combo" mark on it so add it) Did this and NC'd the new (1).
    05:04:803 (1,1,2) - Delete the slider and the circle, then end the spinner at 05:07:252. (or end it at 05:06:640 and add a circle at 05:07:252) Did the first choice.
    05:45:823 (2) - Remove the repetition. Done.

Together

  • HP Drain Rate: 7 Nope, this is too high for a Hard diff, IMO...
Thanks for the mod; will mod your maps ASAP (:
Zero__wind
Found this map in a modding Q
The collab is quite smooth already
Wish you happiness
Just wanna drop a and good luck with this
HelloSCV
From my queue :D

SPOILER
General
in kiai time, how about add finish on long white tick?

Xinely's Easy
01:16:436 (4) - delte whistle on slider body
01:26:232 (4) - lol lovely slider <3
01:38:476 (1) - clap
02:32:660 (3) - delete here?
03:27:762 (4) - ^
04:27:150 (1) - lol

Normal
01:28:681 - add clap here?
04:50:109 (5) - clap on repeat
04:56:844 - clap here

Together
00:19:803 (3) - add whistle on end ( fit with piano )
00:32:507 (6) - delete this instead,00:32:813 (7) - add here ( fitter with rhythm :p )
00:35:109 (6) - delete clap?
00:38:017 (2) - move to 00:37:711 (6) - here
00:40:007 (1) - clap on start? hears nice imo
00:42:150 - add clap
01:18:272 (6) - move 1 grid right ( make perfect straight ) -nazi
01:51:027 (4,5,6) - breaking DS? fix this plz
01:55:007 (6) - 1 grid left
01:57:456 (8) - use 0.8x ds please
01:58:681 (1) - how about using Normal finish here? ( Not custom finish )
02:34:803 (7) - add clap on start and delete end
02:40:313 (8) - delete clap on end
02:44:599 (2,3,4) - wow.. suddnely so big DS how about ruduce little?
03:04:191 (4) - missed clap
05:37:252 (2) - clap on start
05:39:089 (3) - clap on end

Xinely's Easy
01:16:436 (4) - delte whistle on slider body
01:26:232 (4) - lol lovely slider <3
01:38:476 (1) - clap
02:32:660 (3) - delete here?
03:27:762 (4) - ^
04:27:150 (1) - lol

Normal
01:28:681 - add clap here?
04:50:109 (5) - clap on repeat
04:56:844 - clap here

Together
00:19:803 (3) - add whistle on end ( fit with piano )
00:32:507 (6) - delete this instead,00:32:813 (7) - add here ( fitter with rhythm :p )
00:35:109 (6) - delete clap?
00:38:017 (2) - move to 00:37:711 (6) - here
00:40:007 (1) - clap on start? hears nice imo
00:42:150 - add clap
01:18:272 (6) - move 1 grid right ( make perfect straight ) -nazi
01:51:027 (4,5,6) - breaking DS? fix this plz
01:55:007 (6) - 1 grid left
01:57:456 (8) - use 0.8x ds please
01:58:681 (1) - how about using Normal finish here? ( Not custom finish )
02:34:803 (7) - add clap on start and delete end
02:40:313 (8) - delete clap on end
02:44:599 (2,3,4) - wow.. suddnely so big DS how about ruduce little?
03:04:191 (4) - missed clap
05:37:252 (2) - clap on start
05:39:089 (3) - clap on end

such a Soooooooooo lovely song ;D i want make GD but i think i'm so late orz
why can't i find this song earlier... Should be ranked! good luck for rank with my starxD
Xinely

HelloSCV wrote:

From my queue :D

SPOILER
General
in kiai time, how about add finish on long white tick?

Xinely's Easy
01:16:436 (4) - delte whistle on slider body okay
01:26:232 (4) - lol lovely slider <3 since this is lovely song, i want to make lovely slider <3
01:38:476 (1) - clap okay
02:32:660 (3) - delete here? ^
03:27:762 (4) - ^ ^
04:27:150 (1) - lol love love love <3

Together
00:32:507 (6) - delete this instead,00:32:813 (7) - add here ( fitter with rhythm :p )
00:35:109 (6) - delete clap?
00:38:017 (2) - move to 00:37:711 (6) - here
00:40:007 (1) - clap on start? hears nice imo
00:42:150 - add clap
01:18:272 (6) - move 1 grid right ( make perfect straight ) -nazi
01:51:027 (4,5,6) - breaking DS? fix this plz
01:55:007 (6) - 1 grid left
01:57:456 (8) - use 0.8x ds please
01:58:681 (1) - how about using Normal finish here? ( Not custom finish )
02:34:803 (7) - add clap on start and delete end
02:40:313 (8) - delete clap on end
02:44:599 (2,3,4) - wow.. suddnely so big DS how about ruduce little?
05:37:252 (2) - clap on start
05:39:089 (3) - clap on end
fix all >w<

such a Soooooooooo lovely song ;D i want make GD but i think i'm so late orz sorry SCV, maybe next time XD
why can't i find this song earlier... Should be ranked! good luck for rank with my starxD
thanks 4 modding and star ~ <3
also Zero_wind thanks 4 ur star >w<

easy
and
together with my baka ~
Topic Starter
Hinsvar

Zero__wind wrote:

Found this map in a modding Q
The collab is quite smooth already
Wish you happiness
Just wanna drop a and good luck with this
Good to hear that. Wish you happiness too, and thanks for the star and everything else \o

HelloSCV wrote:

From my queue :D

SPOILER
General
in kiai time, how about add finish on long white tick? I'm sure enough I did it on my part... I guess I'll add them on Xinely's parts/diff too.

Normal
01:28:681 - add clap here? Done.
04:50:109 (5) - clap on repeat ^
04:56:844 - clap here ^

Together
00:19:803 (3) - add whistle on end ( fit with piano ) Done.
03:04:191 (4) - missed clap ^

such a Soooooooooo lovely song ;D i want make GD but i think i'm so late orz ...Good to hear that, but even if this is still WIP, I won't accept your offer anyway, because this is supposed to be a couple mapset... Sorry, I guess ):
why can't i find this song earlier... Should be ranked! good luck for rank with my starxD
Thanks for the mod and star :D
terametis
from my queue

Black = suggestion.  Blue = suggetion, but important thing for me. Red = Error Element.
These are all suggestions. so you will be able to reject them without reason.

[Together]
  1. 00:47:048 (4) - 2 grid left?
  2. 00:47:660 (1) - You didn't put custom tick sound to 00:48:272, I think put it is more good :3
  3. 01:16:130 (5) - same, try use custom tick sound.
  4. 01:46:436 (1) - You set whistle on the slider's slide, is it intentional?
  5. 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me.
  6. 01:56:844 (4) - add clap
  7. 02:58:374 (2) - Ctrl + G. same as reason for 01:48:572.
  8. 03:04:191 (4) - add clap
  9. 03:11:844 (2) - add whistle on the slider's end? You put whistle on 01:14:599, and you put it to downbeat on this KIAI except KIAI start.
  10. 03:26:538 (3) - Ctrl + G. same as reason for 01:48:572.
  11. 04:00:211 (1,2,3,4) - Just a suggestion. How about this? If you use this, you need change (5) and (6).
    SPOILER
    232,68,240211,6,0,P|280:88|304:132,1,100,0|8,0:0|0:0,0:0:0
    387,87,240823,2,0,P|385:139|352:177,1,100,0|8,0:0|0:0,0:0:0
    420,244,241436,2,0,P|370:259|323:241,1,100,0|8,0:0|0:0,0:0:0
    284,328,242048,2,0,P|252:286|253:236,1,100,0|8,0:0|0:0,0:0:0
  12. 04:19:191 (3) - remove whistle on the slider's slide if you don't have a reason.
  13. 04:24:395 (1) - try use custom tick sound to 04:25:007.
  14. 04:38:476 (1,2,3,4,5) - Small adjustment. feel free to ignore.
    SPOILER

    456,132,278476,6,0,P|480:176|468:252,1,100,8|0,0:0|0:0,0:0:0
    428,312,279089,2,0,P|384:344|304:356,1,100,2|0,0:0|0:0,0:0:0
    240,360,279701,2,0,P|176:356|112:312,1,100,8|0,0:0|0:0,0:0:0
    80,264,280313,2,0,P|64:212|84:148,1,100,2|0,0:0|0:0,0:0:0
    100,72,280925,2,0,P|136:32|212:24,2,100,8|0|2,0:0|0:0|0:0,0:0:0
  15. 05:05:721 (2) - move to x204,y60.
  16. 05:17:354 (4) - try use custom tick sound to 05:17:666.
[Normal]
Very careful and good work :3
I used a lot of time to check histsound, they are almost perfectly for regularity.

  1. 02:17:660 (1) - You use whistle+clap to the slider's end, is it intentional? This pattern has not been used much in this diff.
  2. 04:41:538 (5,6,1,2,3,4,5) - You use DSx1.3, is it intentional?
  3. 05:07:864 (1) - Add New combo(NC bugs).  
  4. 05:46:742 (1) - why don't stack to 05:44:599 (4) - ?
[Easy]
  1. 01:09:089 (2) - add whistle to the slider's end? You put it on 03:06:946 (2) - .
  2. 01:45:823 (5) - (nazi)Ctrl+J and put to x324,y296. and 1 grid down 01:47:048 (1) - .
  3. 02:07:864 (2) - You use drum sampleset to slider's end, is it intentional?
  4. 02:59:905 (2) - add clap to the slider's end.
  5. 03:01:130 (3) - remove clap on the slider's head.
  6. 03:06:334 (1) - Add New combo (NC bugs)
  7. 03:13:987 (5) - add clap to the slider's start and add whistle on the slider's end.
  8. 03:20:109 (5) - change to clap to the slider's start and change to whistle to the slider's end.
  9. 03:29:293 (6) - add finish to the slider's start.
  10. 03:42:762 (4) - remove finish
  11. 03:44:599 (6) - add clap to the slider's start.
  12. 05:06:027 (4) - remove whistle on the slider's slide if you don't have a reason.
  13. 05:41:844 (3) - ^
that's all.

my mod start is 4 hour ago....
good luck<3
Topic Starter
Hinsvar

terametis wrote:

[Together]
  1. 01:46:436 (1) - You set whistle on the slider's slide, is it intentional? Yes, this is supposed to follow the vocal.
  2. 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me. Nope, I'm fine with it this way.
  3. 02:58:374 (2) - Ctrl + G. same as reason for 01:48:572. ^
  4. 03:04:191 (4) - add clap Done.
  5. 04:19:191 (3) - remove whistle on the slider's slide if you don't have a reason. Removed.
  6. 04:24:395 (1) - try use custom tick sound to 04:25:007. I'm sure enough I've placed one there... nvm, done.
  7. 05:05:721 (2) - move to x204,y60. Did stuff around here.
[Normal]
Very careful and good work :3
I used a lot of time to check histsound, they are almost perfectly for regularity. That sounds good~

  1. 02:17:660 (1) - You use whistle+clap to the slider's end, is it intentional? This pattern has not been used much in this diff. Whoops. Removed whistle.
  2. 04:41:538 (5,6,1,2,3,4,5) - You use DSx1.3, is it intentional? Eh wait. Fixed.
  3. 05:07:864 (1) - Add New combo(NC bugs).  Umm, it's already there.
  4. 05:46:742 (1) - why don't stack to 05:44:599 (4) - ? Done.
Thanks for modding~
Xinely

terametis wrote:

from my queue

Black = suggestion.  Blue = suggetion, but important thing for me. Red = Error Element.
These are all suggestions. so you will be able to reject them without reason.

[Together]
  1. 00:47:048 (4) - 2 grid left? okay
  2. 00:47:660 (1) - You didn't put custom tick sound to 00:48:272, I think put it is more good :3 okay :3
  3. 01:16:130 (5) - same, try use custom tick sound. ^
  4. 01:48:578 (2) - Ctrl+G. This is a matter of taste to be honest. If I played this 1/4 slider, I treat it as a one-shot. so Ctrl+G is good flow for me. that's okay now
  5. 01:56:844 (4) - add clap k
  6. 03:11:844 (2) - add whistle on the slider's end? You put whistle on 01:14:599, and you put it to downbeat on this KIAI except KIAI start. k
  7. 03:26:538 (3) - Ctrl + G. same as reason for 01:48:572. nope
  8. 04:00:211 (1,2,3,4) - Just a suggestion. How about this? If you use this, you need change (5) and (6) Nice ~ <3.
    SPOILER
    232,68,240211,6,0,P|280:88|304:132,1,100,0|8,0:0|0:0,0:0:0
    387,87,240823,2,0,P|385:139|352:177,1,100,0|8,0:0|0:0,0:0:0
    420,244,241436,2,0,P|370:259|323:241,1,100,0|8,0:0|0:0,0:0:0
    284,328,242048,2,0,P|252:286|253:236,1,100,0|8,0:0|0:0,0:0:0
  9. 04:38:476 (1,2,3,4,5) - Small adjustment. feel free to ignore. Not bad ~ <3
    SPOILER

    456,132,278476,6,0,P|480:176|468:252,1,100,8|0,0:0|0:0,0:0:0
    428,312,279089,2,0,P|384:344|304:356,1,100,2|0,0:0|0:0,0:0:0
    240,360,279701,2,0,P|176:356|112:312,1,100,8|0,0:0|0:0,0:0:0
    80,264,280313,2,0,P|64:212|84:148,1,100,2|0,0:0|0:0,0:0:0
    100,72,280925,2,0,P|136:32|212:24,2,100,8|0|2,0:0|0:0|0:0,0:0:0
  10. 05:17:354 (4) - try use custom tick sound to 05:17:666. k
[Easy]
  1. 01:09:089 (2) - add whistle to the slider's end? You put it on 03:06:946 (2) - . okay
  2. 01:45:823 (5) - (nazi)Ctrl+J and put to x324,y296. and 1 grid down 01:47:048 (1) - . okay
  3. 02:07:864 (2) - You use drum sampleset to slider's end, is it intentional? nope
  4. 02:59:905 (2) - add clap to the slider's end. nope
  5. 03:01:130 (3) - remove clap on the slider's head. okay
  6. 03:06:334 (1) - Add New combo (NC bugs) okay
  7. 03:13:987 (5) - add clap to the slider's start and add whistle on the slider's end.okay
  8. 03:20:109 (5) - change to clap to the slider's start and change to whistle to the slider's end. okay
  9. 03:29:293 (6) - add finish to the slider's start. okay
  10. 03:42:762 (4) - remove finish nope
  11. 03:44:599 (6) - add clap to the slider's start. done
  12. 05:06:027 (4) - remove whistle on the slider's slide if you don't have a reason. nope
  13. 05:41:844 (3) - ^ okay
that's all.

my mod start is 4 hour ago.... 3 hours for modding? O___O
good luck<3
Thanks 4 modding :D
Cygnus

General

  1. You have two "Giorgo" in your tags right now. One is enough so better remove the other one.

  2. Why not add a short kiai fountain on 05:46:742 to emphasize the last syllable of the vocal of this map? XD

Easy

  1. Bump your Approach Rate +1 to make this overall performance look great! (:

  2. 01:04:497 (1) - This spinner sounds really off in my opinion. I know you're following the vocals but I don't see a good reason why the spinner should follow too. One thing I can suggest here is you add a circle on 01:04:191 and move the spinner on 01:04:803 instead. Try it for yourself and you'll that it makes much more sense compared to the current one right now.

  3. 01:10:313 (3) - Add a new combo here since it's the start of the kiai and I believe it'll make much more sense too (:

  4. 01:21:946 (5) - There seems to be a weird new combo problem here in my opinion. Try this suggestion if it pleases you:
    • [list:9abc7]
    1. Mark a new combo here: 01:21:946.
    2. Remove new combo for this one: 01:23:783
    3. Add new combo for this circle: 01:24:395
01:26:232 (4) - This heart slider is poorly done in my opinion. I think it would be much better if the slider's head and tail is at the bottom rather in the top. They will look better. Try surfing around this thread to know more about making delicious sliders: Making Delicious Sliders: A Guide!!

01:45:823 (5) - I don't see the point why you should make this slider crumpled. One simple curve slider would do the problem.

02:22:252 - Why not add a circle here instead and a 1/1-long slider on 02:22:558? This will help you emphasize the vocals a lot more since the current one is quite off the song and not making a little sense.

03:51:946 (3) - This slider is already off the grid!! Please move it farther from the edge for better gameplay.

04:27:150 (1) - Here is a list of the problems I see with this slider:
  • [list:9abc7]
  1. The slider is not symmetrical and is not in the center.
  2. The slider is badly created and needs more improvement.
  3. This slider is too long and could be replaced by some more circles that will make much sense in this map.
  4. This slider makes much more sense if it starts on 04:27:456.
Well of course, only thing I can suggest is that you visit the Slider thread i linked to you so that you'll get a lot more concepts that will enhance this difficulty's mapping style.

04:42:150 (2) - Why is this slider so long? :O I think 1/1 is enough for this part. Also, if you ever happen to follow this one (which I highly suggest that you should), add a circle on 04:43:374 to fill up the empty part after you reduced the slider length.

04:44:599 - I believe there should be a circle here instead of a spinner. It will make much more sense if you'll do it since the singer is still singing on this part. So, I prefer you just make the spinner start on 04:45:211 instead. Try it for yourself! XD

05:43:374 (1) - Just like the other issues with this diff, this slider should just be 1/1 long in my opinion. Also, if you followed this suggestion (which I again highly suggest that you should ^^), add a circle on 05:44:599 OR make the slider a reverse slider XD

Normal

  1. Bump your Approach Rate +1 for better gameplay performance! XD

  2. 00:33:885 (4) - What about a whistle on this slider's tail? It sounds better since I believe you're missing one.

  3. 00:43:374 (3) - Same thing as above. I think there should be a whistle here too :3

  4. 01:38:170 (6) - I think using a 1/1 slider on this part is not suitable for this time since you are following the rhythm of the vocal. I suggest you use a 1/2 reverse slider instead because it flows better with the vocal in my opinion.

  5. 02:19:497 (3) - This slider could have been better if you fixed the blanket in it. How bout the picture below?:

  6. 03:47:048 (1) - Since this is a normal diff and the spinner ended so early on this part. I suggest you move this circle a bit closer to the center so that players can easily hit it even right after they finished spinning.

  7. 05:10:925 (1) - I think a new combo mark should be on 05:12:456 instead of this slider. Please fix it.

Together

  1. 00:37:864 (1,2) - Is there anything special on this part that you didn't follow the spacing? :O This somehow broke the flow of the map when I first played it. Consider using a proper spacing since this circles look misplaced in my opinion.

  2. 00:38:476 (1) - Please remove the new combo here since it is not needed and necessary. There is no change in the rhythm so I guess you don't need it anymore so better remove it XD

  3. 00:47:048 (4) - You shouldn't ignore spacing inconsistencies like this. I know it's a small problem but this will kind of break the visuals of this difficulty since they don't kind of look good.

  4. 01:08:323 (5,1,2,3,4,5) - This is too much in my opinion. This is surely fine for a mapset that has a good spread but I'm not really sure about this circles right now. It's creating a huge gap between this diff and Normal. So my suggestion for this one is you reduce the number of notes for this part OR replace some circles with sliders.

  5. 01:16:130 (1) - This slider seems off cause I can't seem to understand what rhythm it is following. What I can only suggest for this one is you replace it with a 1/2 reverse slider instead.

  6. 01:48:272 (1,2,1) - I'll leave this as a warning since I don't know if it is reasonable enough to add a little mini slider jump here. Just leave this as is, I'll get back to this one if i think it's bad. lol

  7. 01:52:558 (1) - This slider is really off and is not following the rhythm at all. Please change this one into 1/1 sliders instead. It's up to you though whether you want it 1/1 or anything as long as you replace this long slider because it doesn't really make any sense. :O

  8. 01:55:313 (7,8,9) - Move three grids up to maintain consistency with the spacing like on 01:54:395 (3,4).

  9. 01:57:456 (8) - I will say it again. :O This slider is off too :( Why do you keep making these? :O It's not making any sense at all D: Try doing a 1/1 slider instead.

  10. 02:18:272 (1) - The new combo here is not necessary. You should remove it.

  11. 02:30:823 (8) - Hi Xinely, why do you love making sliders that are off? Sure they look good and stuff, but you should ask yourself if it's making any sense. Because in my opinion, it's not :O I'm sorry if i'm being too harsh (although I'm not XD) But you shouldn't be doing these sliders. It's not following any rhythm at all. So again, replace this one with 1/1 or anything that would please you, but not this long slider, just no. :O

  12. 02:44:599 (2) - Oh hi inconsistenst spacing! You should be fixed! XD I'll be watching you til you move ;)

  13. 02:51:027 (1,2,3) - Okay this jump is kind of too much for a hard diff. Please move them closer instead if you want to keep it this way.

  14. 02:58:068 (1,2,3) - Same thing as above. Please reduce the spacing.

  15. 03:19:191 (6) - Oh look, another Inconsistent Spacing! Go tell Xinely to fix you XD

  16. 04:03:272 - This part should have a circle instead rather than a spinner. This is to emphasize the vocals a bit more. So basically, you're gonna have to make the spinner start on 04:03:578 instead so it will make much more sense XD

  17. 04:32:048 (1,2,3,4) - Oh God, did you even use Distance Snapping for this circles? D: They're all inconsistent. Please fix it >.> It feels like you just placed these circles randomly for the sake of filling up this part of the vocal.

  18. 04:46:742 (1,2) - These sliders are too slow to be recognized as 1/1. I suggest you use x.75 instead of x.50.

  19. 05:00:517 (1) - Remove new combo because I believe it is not necessary.
Topic Starter
Hinsvar

Philippines wrote:

General

  1. You have two "Giorgo" in your tags right now. One is enough so better remove the other one. Nah, the two "Giorgio"s are part of a phrase, and it would be impossible to find one if I remove one of them.

  2. Why not add a short kiai fountain on 05:46:742 to emphasize the last syllable of the vocal of this map? XD Okay, added.

Normal

  1. Bump your Approach Rate +1 for better gameplay performance! XD Okay then :P

  2. 00:33:885 (4) - What about a whistle on this slider's tail? It sounds better since I believe you're missing one. Done.

  3. 00:43:374 (3) - Same thing as above. I think there should be a whistle here too :3 ^

  4. 01:38:170 (6) - I think using a 1/1 slider on this part is not suitable for this time since you are following the rhythm of the vocal. I suggest you use a 1/2 reverse slider instead because it flows better with the vocal in my opinion. ^

  5. 02:19:497 (3) - This slider could have been better if you fixed the blanket in it. How bout the picture below?: Un-blanketed this part, instead.

  6. 03:47:048 (1) - Since this is a normal diff and the spinner ended so early on this part. I suggest you move this circle a bit closer to the center so that players can easily hit it even right after they finished spinning. Done.

  7. 05:10:925 (1) - I think a new combo mark should be on 05:12:456 instead of this slider. Please fix it. Nope; I think this is correct already.

Together

  1. 01:08:323 (5,1,2,3,4,5) - This is too much in my opinion. This is surely fine for a mapset that has a good spread but I'm not really sure about this circles right now. It's creating a huge gap between this diff and Normal. So my suggestion for this one is you reduce the number of notes for this part OR replace some circles with sliders. Umm, nope. This is already okay for a Hard diff and won't make a big gap of difficulty between those two diffs.

  2. 01:48:272 (1,2,1) - I'll leave this as a warning since I don't know if it is reasonable enough to add a little mini slider jump here. Just leave this as is, I'll get back to this one if i think it's bad. lol I think it's okay though lol

  3. 02:18:272 (1) - The new combo here is not necessary. You should remove it. Done.

  4. 02:51:027 (1,2,3) - Okay this jump is kind of too much for a hard diff. Please move them closer instead if you want to keep it this way. Umm, I don't really think it's that hard orz

  5. 02:58:068 (1,2,3) - Same thing as above. Please reduce the spacing. ^

  6. 05:00:517 (1) - Remove new combo because I believe it is not necessary. Necessary to denote the beginning of a new pattern.
Thanks for the mod~
Xinely
okay thx 4 modding
because a long mod, i forget which i fixed or not
but almost of that i fixed
~
Snowy Dream
Mod request from Snowy Dream's Queue
  1. Red - Important or Issue
  2. Blue - You'd better fix them
  3. Black - Normal Suggestions
[General]
Fine!
[Easy]
  1. 00:14:905 (1) - Consider removing this whistle? It is needless in my view.
  2. 00:24:701 (1) - ^^^ (not mention again)
  3. 00:35:415 (2,4) - Make these two slider symmetrical with itself, then it looks better :3
  4. 01:04:497 (5) - It is hard for beginner to click it and get 300, so you had better use a slider from 01:04:191 to 01:04:497 instead, it would not only sound good but also easy enough for beginners.
  5. 01:12:150 (4) - Two alternative choices : use whistle or use finish, use them both sounds a bit noise exactly :< My suggestion is to use whistle
  6. 01:17:048 - ^^^ (not mention again)
[Normal]
  1. 01:29:293 (1,2,3) - Stack on the previous slider is not so good, to get a better look, what about this?
[Together]
  1. 01:58:681 (1) - Normal finish sounds really a bit noisy, I guess soft whistle is the best sound effect here, ppl may feel more comfortable :3
  2. 02:11:997 - Also, this soft whistle is not suitable here, use finish instead can make a better sense.
  3. 03:21:027 (1) - Three returns are not fit the music in my view, what about leaving only 1 return and add an another note on 03:21:640? It would sound better and fit the vocal better.
  4. 04:30:823 (5) - Since 04:28:068 (1,2) these two notes are overlapping, this note should also overlap on the end of 04:30:211 (4) to keep the symmetrical.
--------------------------------------------------------------------------------------------------
Wonderful!!
Topic Starter
Hinsvar

Snowy Dream wrote:

[Normal]
  1. 01:29:293 (1,2,3) - Stack on the previous slider is not so good, to get a better look, what about this? I'm fine with what I have now.
[Together]
  1. 02:11:997 - Also, this soft whistle is not suitable here, use finish instead can make a better sense. Done.
Thanks for modding \o\
Xinely

Snowy Dream wrote:

Mod request from Snowy Dream's Queue

  • [Easy]
  1. 00:14:905 (1) - Consider removing this whistle? It is needless in my view. okay
  2. 00:24:701 (1) - ^^^ (not mention again) ^
  3. 00:35:415 (2,4) - Make these two slider symmetrical with itself, then it looks better :3 k :3
  4. 01:04:497 (5) - It is hard for beginner to click it and get 300, so you had better use a slider from 01:04:191 to 01:04:497 instead, it would not only sound good but also easy enough for beginners. done
  5. 01:12:150 (4) - Two alternative choices : use whistle or use finish, use them both sounds a bit noise exactly :< My suggestion is to use whistle
  6. 01:17:048 - ^^^ (not mention again) i keep this now
[Together]

  • Thanks 4 Mod >w<
  1. 01:58:681 (1) - Normal finish sounds really a bit noisy, I guess soft whistle is the best sound effect here, ppl may feel more comfortable :3
    done
  2. 03:21:027 (1) - Three returns are not fit the music in my view, what about leaving only 1 return and add an another note on 03:21:640? It would sound better and fit the vocal better. not bad, fixed
  3. 04:30:823 (5) - Since 04:28:068 (1,2) these two notes are overlapping, this note should also overlap on the end of 04:30:211 (4) to keep the symmetrical. i think it's okay for now
--------------------------------------------------------------------------------------------------
Wonderful!!
indyinyou
[Easy]
00:33:578 : add note and clap ?
00:38:476 : ^
00:39:089 : remove this
00:45:823 : use sildertick SC2
00:48:272 : clap
00:50:721 : use sildertick SC2
00:53:170 : add note and clap
01:27:456 : use sildertick SC2
01:32:354 : ^
01:37:252 : ^
[Normal]

00:22:864 : add clap / but i m not sure for it
01:42:762 : add only note here and silder 01:43:374 to 01:43:987
01:44:599 : this silder end at 01:45:211 and add only note at 01:45:823
02:52:252 : add note ?
02:58:681 : add clap / but i m not sure for it

they're just suggestions

so sry i won t full mod your map so long :cry:
Topic Starter
Hinsvar

indyinyou wrote:

[Normal]

00:22:864 : add clap / but i m not sure for it There is nothing for the clap to follow.
01:42:762 : add only note here and silder 01:43:374 to 01:43:987 Done.
01:44:599 : this silder end at 01:45:211 and add only note at 01:45:823 ^
02:52:252 : add note ? ^
02:58:681 : add clap / but i m not sure for it ^
Hoped you could've modded Together too, though; your mod was pretty useful :P

Thanks for modding~
indyinyou
ok i m back xD

[Together]

01:20:874 : i think drum sound here not 01:21:181
01:21:946 : this slider end at 01:22:252 and add note 01:22:405 / 01:22:558
01:23:323 : add note ?
01:47:813 : remove this ?
01:49:191 : slider end 01:50:109 then add note 01:50:262 01:50:415
01:50:874 : remove note
02:29:140 : ^ and add note 02:29:446 better
02:31:742 : move back to 02:31:589
02:31:895 : try this http://osu.ppy.sh/ss/591237
02:34:038 : remove this add note 02:34:344
02:51:334 : remove and add only note at 02:51:487
03:10:925 : move back to 03:10:772 and add note here 03:11:078
03:13:527 : add note
03:15:364 : ^
03:15:976 : ^
03:17:507 : remove this add note 03:18:425 better
03:23:170 : make slider return 03:23:323 end at 03:23:476
03:30:364 : i think add only note and then add note at 03:30:670

they're just suggestions

no kd for this and here Star ;)
Xinely
thx 4 mod
i forget which i fixed and not fixed orz
and thanks 4 star ~
Topic Starter
Hinsvar

indyinyou wrote:

[Together]

01:47:813 : remove this ? Umm, why would I?
02:51:334 : remove and add only note at 02:51:487 ^
03:30:364 : i think add only note and then add note at 03:30:670^
No changes from my part now, but thanks for modding and also for the star :D
Flask
owo/

Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.

[General]
  1. no kiai fountain at the end of "Together" diff? lol
  2. Remove Miku from tags? That's unnecessary since his/her name is already in tag
  3. If you need, take the skin from the rank version (don't forget to ask before you take it lol
[ Xinely's Easy]
  1. 00:10:007 (1,2,3) - well.. "kimi no" is a sentence, if you break them that would be weird o.q so I'd prefer slider first then note second, just like what you did on 00:15:211 (2,3) -
  2. 00:58:987 (1) - Well the beginners will be confused by this since it has 2 reserves, that's not same with previous part. So try something like remove one reserve from this slider, then add an 1/2 slider after that. Don't worry, it won't be so hard since low BPM is low x3
  3. 01:18:578 (1) - Try to remove a reserve and use a note instead, current rhythm kinda odd to me
  4. 01:26:232 (3) - The slider begin/end shouldn't use finish, it's too loud, and inconsistent with other same parts (you've add finish at the downbeat). Remove finish could make the hitsound pattern as well as it should be.
  5. 01:09:089 (2) - / 01:13:681 (1) - / 01:28:681 (1) - Actually these things are great patterns, but it would be better if you can do something like 01:34:191 (2) - . I mean Sliderhead/note at the downbeat. Listen the music carefully, the downbeat always start another lyric, not same as previous. They shouldn't be connect if there's special vocal/music or something else. It still pretty well construct, but could better if you do like what I've said.
  6. 01:36:640 (4) - This should 1/2 longer end at white tick (01:37:864 - ) since you're using 1/1 in the previous/next pattern. Keep 1/1 rhythm would be great to the beginners while playing.
  7. 02:08:476 - Nothing here? It would be so quiet here. Add a soft-whistle perhaps
  8. 02:09:395 (3) - This slider should be rotated by 180° to make this pattern won't be that bored. Current has no flow/boring part since 2 sliders are not same length but towards the same direction.
  9. 02:33:578 - Not really need, but do you forget to use custom hitsound for this slidertick? It makes me feel "wow there's a slider tick but there's no sound, and there's a clap sound in the music." That's not really need, but if you can do it, it'll be 100% cooler.
    Do this for 02:38:476 - / 02:40:925 - / 02:55:619 - / 02:56:844 - too
  10. 02:39:089 - I don't see any reason for adding a clap, the music has no clap sound here. Please remove the clap to be consistent with that clap rhythm!
  11. 03:47:048 - Seems you forget to add clap here (:
  12. 04:36:946 (1) - As I said before, 2 reserves are so boring. Try to remove one reserve, then move the next slider to the downbeat, add a reserve on the next slider. It would be cooler than 2 reserves.
  13. 04:42:762 - You shouldn't put nothing here. As you heard, you will know that the downbeat has a strong vocal/music. If you want to prove that clap at the red line, you should make this slider shorter (ends at the downbeat), then add a note at the red line.
  14. 05:02:966 (2,3) - nazi, but improve blanket here.

    This diff needs some improve for rhythm/hitsounding/placement. Easier diffs are not only follow the vocal with spacing. It should be followed the rhythm more than vocals, so the beginners would play this easier as they can be. Some of vocals on the red line in this map aren't really need to put something to fit it, you can ignore it when it fits by using consistent 1/1 / 1/2 rhythm. And the placement, easier diffs should be clean and flow, not messy or crowded.
[ Normal]
  1. 00:28:068 (3,5) - nazi a bit, but try to make a circle for these sliders. Like example here. If you like it, try to
  2. copy the shape of (3) to instead the shape of (1), too :3
  3. 00:39:701 (7) - I can heard a sound in the background music here, consider to add a whistle to prove there's a sound in the music.
  4. 00:47:966 (4) - I feel like you should use 1/2 slider instead of a note here. Honestly a note suppose nothing here, for the music/vocals/rhythm..etc, a note won't fit with them. An 1/2 slider will fit with 1/2 rhythm, and it follows the clap sound :3!
  5. 00:57:150 - Is that a mistake for adding a clap? Since I don't see any reason for adding a clap (music,vocals,rhythm,consistency..etc), better to remove it.
  6. 01:13:068 - Better to add something here, it'll break the hit-rhythm while playing, even it's fit with music. You can combine 01:12:762 (2,3) - these two notes to solve this problem.
  7. 01:22:558 (4) - Try to stack this under (2)'s slider end, or move it out of (2)'s slider end. Current (4) has been overlapped by (2)'s slider end a bit, but not all. That's ugly since it'll be covered by hit300.png, but not covered all the slider head.
  8. 03:53:783 (4) - ^ It's not hard to fix it, right (:
  9. 01:45:823 (4) - Just suggestion, but I feel this should be "higher" than current, it would be flow, too. If you agree, move this to x:248, y:32 would be a good way to change this.
  10. 03:05:721 (4) - Better to add a NC on this because the rhythm changes here, and there's a little break before this. New Combos will attention the players that "The rhythm isn't same as previous part" while playing :3.
    Nice Normal diff actually. <3
[ Together]
  • Hinsvar's Part
  1. 00:12:150 (4) - Not really like this shape, the curve is not really beautiful imo. Move the curve straighter than current would be better. Here's an example!
  2. 00:15:823 (1) - This too ^
  3. 02:59:446 (4) - I don't get why you use 1/4 slider here, to fit with vocals? If yes, it should be start at white tick; If not, change to a note that place at red line would be better since it's a random 1/2 rhythm.
  4. 04:24:395 (1,2) - Well a bit nazi... but use more node on the curve of the slider, it'll be more curve actually.

    Xinely's Part
  5. 00:31:742 (4,5) - I don't see any reason for jumping, no individual vocal/music here, no downbeat here too. Use 1.0 spacing to place this note would be better.
  6. 00:48:885 (2) - Use the same spacing to place the jump here, the jump here are really fit, but ugly placement without same spacing.
  7. 01:23:170 (7,1) - Same here too, it should jump between (1,2), not (7,1). Ctrl+G (1) would be a way to change this.
  8. 02:45:823 (7,8,9) - That big jump might be a scare for the player, reduce the spacing would be great since this kind of song is too soft ;w;!
  9. 03:21:334 - Add a clap here, seems you forget to do that
  10. 05:11:538 (2) - Move to x:492, y:296, more flow imo
  11. 05:17:048 (3) - x:68, y:93
Good luck for this lonnnnnnnng song >w<!
Topic Starter
Hinsvar

Flask wrote:

[ Normal]
  1. 00:28:068 (3,5) - nazi a bit, but try to make a circle for these sliders. Like example here. If you like it, try to
  2. copy the shape of (3) to instead the shape of (1), too :3 Uhm, this is intentional, so no change, I guess...
  3. 00:39:701 (7) - I can heard a sound in the background music here, consider to add a whistle to prove there's a sound in the music. I'll place it on 00:40:007 (8) instead; the music on (7) is not strong enough to be emphasized.
  4. 00:47:966 (4) - I feel like you should use 1/2 slider instead of a note here. Honestly a note suppose nothing here, for the music/vocals/rhythm..etc, a note won't fit with them. An 1/2 slider will fit with 1/2 rhythm, and it follows the clap sound :3! Umm, I don't think so, actually... I think it's fine like what it is now...
  5. 00:57:150 - Is that a mistake for adding a clap? Since I don't see any reason for adding a clap (music,vocals,rhythm,consistency..etc), better to remove it. The music supports it, actually...
  6. 01:13:068 - Better to add something here, it'll break the hit-rhythm while playing, even it's fit with music. You can combine 01:12:762 (2,3) - these two notes to solve this problem. Did it the other way.
  7. 01:22:558 (4) - Try to stack this under (2)'s slider end, or move it out of (2)'s slider end. Current (4) has been overlapped by (2)'s slider end a bit, but not all. That's ugly since it'll be covered by hit300.png, but not covered all the slider head. Moved it out.
  8. 03:53:783 (4) - ^ It's not hard to fix it, right (: ^ (:
  9. 01:45:823 (4) - Just suggestion, but I feel this should be "higher" than current, it would be flow, too. If you agree, move this to x:248, y:32 would be a good way to change this. Done.
  10. 03:05:721 (4) - Better to add a NC on this because the rhythm changes here, and there's a little break before this. New Combos will attention the players that "The rhythm isn't same as previous part" while playing :3. ^
    Nice Normal diff actually. <3 <3
[ Together]
  • Hinsvar's Part
  1. 00:12:150 (4) - Not really like this shape, the curve is not really beautiful imo. Move the curve straighter than current would be better. Here's an example! Okay...
  2. 00:15:823 (1) - This too ^ ^
  3. 02:59:446 (4) - I don't get why you use 1/4 slider here, to fit with vocals? If yes, it should be start at white tick; If not, change to a note that place at red line would be better since it's a random 1/2 rhythm. Uhm, I'm sure enough the vocal begins from the red tick, and it's still there on the blue tick until the white one, so yeah.
  4. 04:24:395 (1,2) - Well a bit nazi... but use more node on the curve of the slider, it'll be more curve actually. Nope, I'm fine with what I have now.
Good luck for this lonnnnnnnng song >w<!
Thanks for modding \owo/
Xinely
fix all
thanks flask~
Lehon
Hi ~

General:
Nice song, nice map! There aren't real mistakes, so my mod is mainly a bit of suggestions :)

Xinely's Easy:
00:16:436 (3) - move this 2 grids left, 3 grids down to fit perfectly with the slider
00:41:538 (2) - I'm not totally convinced of this slider, maybe make it horizontal? like this: http://puu.sh/1Zr0t
00:43:374 (3) - then move this because of the distance snap
00:56:232 (3) - x:368 y:76 seems better imo
01:02:966 (5) - 3 grids left
01:43:374 (1,2,3,4) - you can make a square, I think the correct position of the 4 is x:196 y:288
02:14:599 (4) - move the second white point 2 grids right for a better curve
03:32:966 (4) - move this in x:36 y:152 for a fit with the circle
03:40:925 (1,2,3,4) - you can make this more symmetrical, like this: http://puu.sh/20i36
04:53:170 (3,5) - overlap!

Normal:
02:17:660
(1) - move the third white point 3 grids right
02:17:660 (1) - you can make them fit better :D
04:29:293 (4) - I don't like this slider xD you can try to stretch it
04:33:885 (2) - move this at x:256 y:92, seems better

Together:
00:32:354 (5,6) - maybe move 5 at x:136 y:60 and 6 at x:72 y:144 to make the distance more regular?
00:48:885 (2) - move this 3 grids up
01:18:272 (6) - this isn't in line with the other circles, move it 1 grid right, 1 grid down
01:56:538 (2,3,4,5,6,7) - I'm not totally convinced of this xD maybe try to make a line like this: http://puu.sh/20iml because the curve isn't so much effective
02:37:252 (6) - move this at x:303 y:124
02:43:987 (1) - move this at x:100 y:312 because in the next three circles you used a different distance

This is all! Good luck, I hope to see this ranked soon :)
Topic Starter
Hinsvar

Lehon wrote:

Hi ~

General:
Nice song, nice map! There aren't real mistakes, so my mod is mainly a bit of suggestions :) Good to hear that (:

Normal:
02:17:660
(1) - move the third white point 3 grids right Done.
02:17:660 (1) - you can make them fit better :D Not seeing any problems here, still...
04:29:293 (4) - I don't like this slider xD you can try to stretch it ^
04:33:885 (2) - move this at x:256 y:92, seems better Looks better, yes, but it'll break the spacing here.

This is all! Good luck, I hope to see this ranked soon :)
Thanks for modding :D
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