M4M
[
General]
Nothing
[
Normal]
00:02:760 (3) - Middle point one grid left looks better to me.
00:04:108 (1) - 20-40% volume drum-samplset finish sounds perfect here. Applies to all diff.
00:06:805 (1) - ^
00:09:502 (1) - ^
00:14:895 (1) - ^
00:17:592 (1) - ^
00:20:288 (1) - ^
00:33:771 (1,2,1,2) - Hmm, whistle on repeat and end seem perfect with background music here. If you don't really like the sound of default whistle, try a custom whistle perhaps. Applies to all diff (put whistle in the same places)
00:39:502 (2,4,2,4,2,4,2,4) - Normal samplset on these notes for clap rhythm to follow snare drum in music
http://puu.sh/1Pkz100:55:344 (1,1,1) - Extreme hitsounding nazi, whistle slider slide would fit better here imo, so whistle on slider body of these sliders?
01:04:783 (5) - I really don't like how the red tick sound here, really prefer if you keep rhythm to the white ticks instead e.g. this
http://puu.sh/1PkYD. I notice star rating is already slightly high for easiest diff in mapset, but I don't think adding one hit circle will make this beatmap that much harder.
01:16:917 - 01:26:019 - I really think Normal hitsound fits better. I suggest deleting the timing point on 01:16:917 so that the hitsound here is Normal-sampleset and adding a soft-samplset after this part. Applies to all diffs.
01:28:041 (1) - While testing above suggestion, I feel normal-finish fits better than soft here.
01:29:052 - end - drum-samplset finish on the stanza (don't put on places where there are soft-finish already), use whatever volume you think fits. Highly recommended suggestion as I only hear clap for hitsound here, feel like it needs something more, applies to all diff.
01:29:052 - 01:47:255 - Whistle every 1st and 3rd white tick, applies to all diff.
Really had to nitpick, this is already quite nice already, please consider the hitsound suggestions through and remember that they apply to all diff. I will not mention them again.
[
Hard]
00:03:266 (2) - You didn't use the same slider shape as (1), intentional?
00:13:547 (1,2) - Hmm, slider shape feel a bit off to me, if it looks fine to you then it's fine.
00:16:749 (2,3) - 2 1/1 slider seem better to me, you have an end of a slider on a strong sound in music, so it felt a little weird here.
http://puu.sh/1PliW00:19:446 (2) - Hmm, don't see a reason to increase spacing here. If you really want to increase spacing here, you should increase it more. 0.1x difference is not very noticeable.
00:58:041 (1) - [And similar pattern, e.g. 01:00:738 (1) -...] I notice you add a whistle at begin here, but you didn't do it in Normal. I personally think it sound better without whistle at begin here. My main point here is the inconsistency through.
I haven't really nazi mod in ages, sorry if I miss some stuff like 00:03:266 (2) - or 00:19:446 (2) -
[
Lunatic]
00:01:749 (2) - Hmm, I find a jump here (try placing at x:300 y:96 (or y:112, but this cause overlap)) feel better.
00:34:107 (2,4,2,4,2,4,2,4) - Be sure to do normal samplset on this notes too.
00:55:344 (1) - No finish at begin here? :S
00:58:041 (1) - Same as Hard regarding whistle usage in comparison to Normal
*01:17:423 (2) - I don't like this 5.42x jump at all
*01:19:277 (2) - And this jump feel too small for me
**So my suggestion is to start from a smaller spacing and go higher. It's easier to let you just replace the code, so try this
216,184,76917,6,0,B|112:184,2,75,4|0|0,0:0|0:0|0:0,0:0:0
288,200,77423,2,0,B|392:200,2,75,4|0|0,0:0|0:0|0:0,0:0:0
168,112,77929,6,0,B|64:112,2,75,4|0|0,0:0|0:0|0:0,0:0:0
344,272,78435,2,0,B|448:272,2,75,4|0|0,0:0|0:0|0:0,0:0:0
120,40,78940,6,0,B|16:40,1,75,4|0,0:0|0:0,0:0:0
388,344,79277,2,0,B|492:344,1,75,4|0,0:0|0:0,0:0:0
01:32:086 (2) - Hmm, I feel jump is too much, reduce a bit by placing at x:392 y:312.
01:34:446 (1,2,3,4) - I think starting jump immediately on (1) rather than doing the jump on (2) would be better so something like this.
http://puu.sh/1PlO62.0x distant snap on (1) and (2) is stacked with 01:34:277 (8) -
01:35:120 (5) - I'm not fond of this kick slider, music feel to me like it stop so the repeat always catch me by surprise. I really think you should remove a repeat and add a hit circle instead. Something like this?
http://puu.sh/1PlQQ. Assuming you follow my previous suggestion.
01:43:041 - Should have a jump here like 01:32:255 (3) -
I notice you stop with the jump pattern at kiai, maybe you can add some jumps there? I think flow can be improve if you put some jumps, it doesn't play bad with all the note distance snapped, but it feel a little off to me.
Normal & Hard is really nice, but Lunatic, try to add some jumps to kiai, it seem a bit anti climatic to stop doing jumps there and for this song, I don't think keeping note distance snapped fit well.
I'll wait for you reply before starring, if you refuse something related to hitsound or pattern suggestion in Lunatic, please tell me why. Hitsound is the main thing keeping me from starring right now through.