HAHAHAHA , AND I WILL BE THE FIRST ONE WHO FC YOUR EXTRA HARD DIFF (like Boot :>)rickyboi wrote:
omg can I make SUPER EXTRA HARD diff? just kidding.
good luck with this!
Thank you ricky /o/
HAHAHAHA , AND I WILL BE THE FIRST ONE WHO FC YOUR EXTRA HARD DIFF (like Boot :>)rickyboi wrote:
omg can I make SUPER EXTRA HARD diff? just kidding.
good luck with this!
(ノ*・ω・)ノ ☆Mythol wrote:
ki ni narimasu!
<3<3<3S o r d a wrote:
<33
Thank youuuu : )Quilt wrote:
great
Thank you for star very muchhhh !!!alacat wrote:
(ノ*・ω・)ノ ☆Mythol wrote:
ki ni narimasu!
>w< ChouCho <3<3h3k1ru wrote:
choucho ♥
The rest that I didn't mention were fixed accordinglyNewRulerNA wrote:
hi
[General]
[Normal][Hard]
- 00:23:106 (1) - this spinner have halfway timing.
spineer start move to 00:22:767. will become better than now. I intended to add note on 00:22:767 because I want this to have a note on Finish+Bass sound so I fixed by moving spinner 1/2 back also others alike sliders too (hope it will be fine for normal diff) to make it follow the music better xD- 02:20:056 (3,4) - make same angle is better. fixed by adding a slider and remove a note
- 03:21:920 (2,3) - not follow song. current rhythm seemed Hard to understand.
I could not suggestion to partial fix. this suggestion affects 03:21:242 (1,2,3,1,2,3)
03:21:920 (2) - 03:22:259 - 1/1 slider
03:22:598 (3) - 03:22:937 - 1/1 slider
03:23:276 (4) - circle
03:23:615 (1) - 03:23:954 - 1/1 slider
03:24:293 (2) - 03:24:801 - 3/2 slider
03:25:140 (3) - 03:25:479 - 1/1 slider
I fixed the first part, and follow the suggested rhythm by your(which is following the vocal, popular,and everyone are familiar with)
But for the second part, I would like to follow on drum and instruments to make it have various rhythms in the diff so
The third part has been fixed according to your suggestion though !This is all
- 00:22:852 (1) - move spinner end in 00:24:123 I end this one due to snare sound (clap) here so leave it here T.T
- 01:06:666 (1) - clean the triangle by adding more angle would be better. move up a bit otherwise it will touch hp bar =_=a
like this- 02:44:462 (3,4,5,6) - placement the diamond will be clean.
02:44:632 (4) - move to x:164 y:136
02:44:801 (5) - move to x:248 y:160
02:44:971 (6) - move to x:180 y:216
will leave it here because I would like to let them stack this note 02:45:818 (3) - and 02:46:327 (4) - intentionally :3
gl
Thank you hoLysouppp \^^/hoLysoup wrote:
Frostmourne! :> hoLysoup <:
[Insane]
00:35:479 (5,6,7) - I just think these default softclaps sound bad... I think add greenline here at 40% with S:C1 is much better :> fixed \:D/
01:12:598 (1) - make this a different SV? like higher sv maybe? since it's NC also from its shape and direction (goes up) I think it can be odd to hit next note because distance is quite short (I don't know where I should put the next one on=_=) anyways, I fixed the new combo at 01:13:106 (2) - and 01:13:784 (1) - to make it proper : )
02:00:056 (1) - make finish at the end of slider louder? just the end of slider fixed :>
02:13:954 (8) - NC here? jump without followpoint is kind of strange to me for this part =_=" , I don't know why orz,sorry, leave it here ~~~
02:19:293 (6) - remove this clap? I think it sounds imperfect if I remove clap because I intend to add stream here xD
02:40:903 (x) - why not start a slider here with finish on the head? because you did earlier for the guitar accents I think it fits very well agree ! , fixed but I don't know that my new placement will be better or worse xD
02:56:073 (1) - add default soft whistle at end of this spinner? (40%) added
04:03:615 (6) - mm maybe remove the clap? just have the finish , pure finish is quite empty I think , so I removed clap but I add clap together with finish , I think it fits xD
04:03:700 (1) - 70% for last spinner is too loud I think, just do 40% or lower fixed
random mod :> gladdd...
!! nice nice~
I hope so x.xLaurier wrote:
request as PM Thank you : )
General
-clear
Normal
00:04:462 (1) - the first slider is overlapped by spinner osu. It's not big problem. but I think you can move away this slider.If first slider is so, I do not remain in the good impression. fixed accordingly : )
00:15:988 (3) - 00:14:632 (1,3) is not look to good balance. maybe make smooth slider? or add more waypoint http://puu.sh/1tGxl more smooth for now I guess ~~~
00:32:259 (3,4) - and 00:47:344 (3,4) - in this place,your stacking 2 notes. but those not same rhythm. please move any one.it be confusing to beginners. rearrange the whole rhythms !
01:02:089 (1) - changing to whistle on slider end. you use whistle on 2nd kiai ok : )
01:24:123 (1) - why start at this timing ? start at 01:25:140 is better for me no for this because I want to follow on guitar sound orz.. sorry
03:17:683 (1) - remove clap . little noisy to sound other diffs I used clap+finish so sorry =_=" , leave it here
Hard
00:31:073 (1) - make same angle as 00:30:564 (3) .. I think it's ok =_=" , not a big deal to change it because I feel it plays better
01:07:513 (5) -just suggestion http://puu.sh/1tGUb really nice xD
01:23:954 (1) - same as normal same...
01:39:039 (6) - add clap add whistle instead as I did in Insane diff , I also added clap according to drum : ) /
02:53:106 (5) - same angle as (4) fixed
03:28:361 (3) - add clap added ~~
Insane
00:04:293 (3,4) - please keeping spacing. this note not want to small spacing . don't know how to fix=_=" but tried already !
00:48:869 (1) - nazi. like this 2nd waypoint http://puu.sh/1tH5a don't know that I fixed better or worse -_-"
02:08:106 (2,3,4) - why not make straight ? doesn't that look good xD? , previous is curved one so I think linear slider on the next will look cool
01:58:022 (1,2,3) - little volume down and add clap clap only 3 4 5 is ok I think xD , but I down the volume a bit too xD
02:35:818 (2) - add clap on reverse ? I think my sound is ok ^^ , yours is also good too =w=b
That's all good map and love this song <3
I hope to you get ranked
Thank you for modding and star very much xDxDFlask wrote:
Maybe M4M? >w<
Red: Must be fixed.
Blue: Highly recommended.
Black: Just suggestion/nazi stuff.
[General]
- Add kyoto animation kyoani to tags. You can check the ranked TV Size version of this song, they all add that~ added them all
- Tick the letterbox during breaks since there're no SB? I always tick letterbox out because I don't like it xD (every my maps are)
[ Normal]
- 00:04:462 (1) - NC Bug added
- 00:22:767 (1) - It's better if you add finish -v- whistle as I did on others instead xD
- 01:34:632 (1) - ^ ^
- 00:35:649 (2) - whistle to make this pattern's whistle consistent ok !!
- 01:14:123 (1) - Remove nc since you don't nc at 01:03:276 (3) -. They are just same part! -_- , ok !
- 01:47:852 (3) - Missing clap? There's a strong clap sound lol added custom clap for now
- 02:39:886 (2,3) - I'd suggest you to add finished on these objects because you add on 02:40:903 (1,2,3) - too :3 I don't think so because all finish sounds will replace all guitar sounds and will make it lost what I want to present =_=" so, leave it here~~
- 02:44:971 (2) - I feel that end at 02:45:649 - would be great and fits the music atm :3 ah.. I will leave it here because I want to follow on pure drum ^^/
- 02:48:022 (2) - (begin,end) Add whistle since there's some sound :\ all whistle \:D/
- 02:56:327 (1) - finish I think, whistle is not enough !!! awww ;_; , I think it fits with guitar sound much... orz
- 03:17:005 (3) - (end) clap? Well just make them consistent ~ I didn't add on hard and insane and clap is too loud I think =_=~~~
[ Hard]
- 02:39:378 (4) - Overlap it with (3)'s end. It's not all overlap :< o_o", it's fine xDxD
- 00:24:632 (2) - 03:55:310 (2) - NC Bug fixed : )
- 02:56:157 (1) - Finish. Same reason in Normal \o-o/ noooo /o/~~~~
- 03:19:208 (1,2,4) - I'd suggest you to add clap, since there's a sound in the music~ whistle instead to make it various xD
Great ~~
[ Insane]
- 00:03:784 (2) - NC bug fixed~~
- 01:45:140 (1,2) - Try like this~ http://osu.ppy.sh/ss/503293 (nazi) aww.. that's ok , stylish stylish xDxD
- 02:24:547 - Add a note here? It's very nice if it's a stream imo owo orz , I think it's ok , don't want to add too much stream xD
- 02:56:073 (1) - Finish~ same reason in Normal :o
- 03:06:835 (3) - (reserve,end) unsnapped!! fixed !!
- 03:21:581 (2) - (begin) Why finish? sounds really unfit here. if you try to listen on that point, it sounds finish on the background of music there xDxD ( I was trying to listen them carefully many times to decide to add finish there /o/)
Nice map ><!! Really like your mapping style xD Big Thank youuu Flaskkk \:D/
Stared!!!!!
Thank you for modding \o/- t e n n y a - wrote:
I'll do M4M from your queue c:
Hi Frostmourne-san! I love your maps hi tennya ! , Thank you x.x !!
[General][Normal]
- there's 2 spaces between opening and kyoto in tags please check fixed them
[Hard]
- 01:16:157 (1)- : how about move this 1grid down and last slider point 3 grid down to make a mirror from previous slider? I don't quite like symmetry much and it will move to next slider a bit strange imo =_="/ , so leave it here
- 03:34:462 (4)- : 2nd slider point 1grid down? nazi >_< not a big deal but ok... fixed~~
- 03:40:395 (2)- : last slider point 3 grid down and 2nd point 1 grid down >_< oh.. looks better, fixed
[Insane]
- ]
- 00:31:073 (1)- : suggestion >_< last slider point 1grid up to make a straight line with previous slider since Flask mentioned on this once, ok fixed..
- 01:09:717 (2)- : 2nd slider point 1 grid to right? >< I think it's ok now because I copied from previous slider :>
that's all I can find, good luck also ~/'w')/~*
- 00:56:157 (5)- : add clap on 00:56:327- here? oh.. sounds better .. added xD
- 04:00:395 (3)- : add clap on slider tail? suggestion tho sound in music is decreasing the volume,adding clap will make it noisy
Thank you Sorda \^^/S o r d a wrote:
fight!
Thank you Melo and Rue for a mod very much !! ,tennya for star and also Milkshake too !!! for new BGMelophobia wrote:
I personally don't like N-H-I spread especially in case that Insane diff has AR9. But it's still acceptable I guess.
I think it's ok since I have proved this on my ranked maps http://osu.ppy.sh/s/55945 http://osu.ppy.sh/s/53519 http://osu.ppy.sh/s/39056
So I think you don't have to worry about it \xD/
[General]
Audio lead-in is currently too long imo. 1000ms would be enough. only this , I think 1500 is also ok too !! fixed \:D/
[Hard]
AR is quite high considering the normal diff has AR 4..(And this diff itself isn't that jumpy) plus Hard diffs tend to be played with DT so AR7 is much better to me
01:23:954 (1) - Not a big deal though. Start this spinner 1/4 earlier for the sake of consistency with others?
02:11:411 (1) - ^
fixed all
[Normal]
Volume is quite loud especially in the kiai times. I would suggest lower volume regardless of the consistency with the other diffs because clap and whistle aren't constant due to lack of notes and empty beats.
reduce to 75% in every kiai parts
Insane looks good, Call me back whenever you're ready.
Quilt wrote:
watashi kini narimasu!!
omg really helpful , Thank you very much very much lolcubes T.T !!lolcubes wrote:
Yo. Hi lolcubes
[Insane]
00:22:854 (1) - Start it at 00:22:937 instead? Because of mania. okay !
00:27:854 (1) - Reverse it? Flows better. reversed
00:33:278 (1) - ^ and maybe move it a bit to the right. Like this? fixed accordingly to make it consistent !
01:50:736 (2,3,4,5,6) - Since these sound a bit empty cause you can't map the drums properly, how about soft whistles on 01:50:905, then 01:51:413 and 01:52:091? Follows the vocal and creates a nice rhythm to fill in the blanks. I think it's ok right now because I plan to follow the vocal on mini spot like this here 01:56:837 (2) - , a bit punctuation I think , and I don't think that double bass drum will sound good even it full fills on the gap there so sorry , leave it here ~
02:07:854 (2) - Try clap instead of whistle? The rhythm sounds more natural that way. how about clap+whistle ? I think it's ok too xD , added them and will see if it's ok or not for you (for me it sounds unexpectedly very well)
02:24:464 (1,2) - Maybe put the new combo on 2 instead? Feels like the current 1 is still a part of the previous part of the music. If you decide to do that, remove it from 02:25:312 (1) as well since such a short combo is just meh, and it would make sense like this as well. :p nah, short combo for the win \:D/
I think about this one , it's like 03:25:481 (1,2,3,4) - and 03:29:380 (1,2,3,4) - and so on. It would be quite strange in some ways if I put combo according to the phrase of music, and the placement doesn't support well , sorry for this one too orz
02:56:075 (1) - Start it at 02:56:159? the sake of consistency with yours
03:20:736 (2) - Use these sound settings? http://puu.sh/1y5GX If you do this, remove the clap, I feel that the soft finish is a bit weak to start the most epic section, this brings more impact. omg omg omg omg this sounds epic ww , and it will sound with next finish so cool(like hitting different clash in drum instument \:D/ absolutely fixed xDxD
03:20:905 (3) - Whistle at the start too? It fits and I kinda expected it hehe. lol , sorry for this one x.x , I try to follow the vocal here and bass might ruin it also the music unlikely sound bass here I think and more ! , it comes too suddenly imo ._. , will leave it here..
04:03:702 (1) - Start it 1/4 later? repeat myself , the sake of consistency xD with yours
[Hard]
00:22:854 (1) - Same thing about spinner, start 1/4 later? sure
00:25:481 (1) - You have a whistle at the start in the insane, do the same here? yep
00:58:702 (1) - I think it would be best that you don't stack this after such a jump, it's a bit sudden. Maybe just use 1.9~2 spacing instead? form a one triangle
00:59:464 (1) - start 1/4 later? same
01:23:871 (1) - ^ more than "sure"
01:51:413 - Add a circle? Like this: http://puu.sh/1y5Ne I feel that this part is too empty cause of the vocals. oh for this one , I want to make consistent 1 beat with these notes 01:48:024 (4,1,2,3) - in the first place (try to present the bass drum only first ) will leave it as it is :3
03:20:736 (2) - Same as I suggested in Insane, use a normal hit with a normal finish instead? sure xD
03:39:380 (3) - Hm, I guess it's fine, but move it a bit to the top and left (x40 y196)? To form a perfect triangle hehe. I really no doubt why I failed to pass mathematics on Analytic Geometry topic many times just because I drew bad triangles
melo might kill me because of those spinner 1/4 xD joking
[Normal]
AR+1, OD+1? changed only AR because bpm suits with AR but I think OD will be too much for the easiest diff here
00:09:210 (1,2) - Try not to stack things unless really necessary. This is a bit random. fixed
00:32:261 (3,4) - ^ still can't think of other placements , I did think that it's ok to have some of this to make it various \:D/sorry lolcubes , will leave it here orz
01:05:651 (2,3) - Eh this is very weird to play. The vocals would suggest to invert the object logic here, meaning you use a circle first and then a (longer) slider. It is also somewhat easier to play because this is such an odd rhythm. I agree with you ! , make a 1/2 slider starting on 01:06:329 (3) - :3
01:17:515 - This is one of the moments which would fit when stacking is concerned, if you add a circle here on top of the slider 01:17:685 (2) you will follow the vocal better. Just remember to reposition the slider a little so the spacing isn't that off, something like this: http://puu.sh/1y5VE fixed accordingly
01:42:769 (1) - Use a whistle instead of a clap? it's ok I think since I try to add clap follow on the snare in the music :3 will leave it here
02:31:244 (4) - Can you make it so it doesn't point towards the current direction? I know it fits the spacing criteria but it looks closer than it actually is, could trip the newer players. change it to stacked notes like you have guided me above
02:52:261 (2) - Maybe make it so it curves at the bottom instead? Flows and looks better. http://puu.sh/1y5Yu honestly, I did the way you guided once but I don't know why it turned out so strange but yours is very good =.=, fixed
03:20:397 (1) - Just like I suggested in the other diffs, maybe use a normal finish, without the clap at the end of the slider? Better impact.
03:31:583 (1) - Uh, maybe 1 grid up? It looks much better then. think so ! , moved
That's all. Great stuff you have here.