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Kawada Mami - Serment (TV Size) [Osu|Taiko]

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Topic Starter
meetmeetdee
This beatmap was submitted using in-game submission on 2014年1月13日 at 10:26:15

Artist: Kawada Mami
Title: Serment (TV Size)
Source: Shakugan no Shana III (Final)
Tags: opening LunaticP
BPM: 212
Filesize: 10731kb
Play Time: 01:29
Difficulties Available:
  1. Easy (2.39 stars, 90 notes)
  2. Hard (4.99 stars, 235 notes)
  3. Insane (4.9 stars, 340 notes)
  4. Lunasa's Taiko Oni (4.89 stars, 508 notes)
  5. Normal (4.32 stars, 143 notes)
  6. Taiko Muzukashii (4.72 stars, 352 notes)
Download: Kawada Mami - Serment (TV Size)
Download: Kawada Mami - Serment (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
My 1st beatmap
Opening 2 from Shakugan no Shana III
Easy - Finished
Normal - Finished
Hard - Finished
Taiko Muzukashii - 100%
Taiko Oni - 100% by LunaticP
Insane - Finished
Status: Ranked
Redownload after 13/1 (Changed the BG file)
Nardoxyribonucleic
Hong Kong mapper~ Support~ :)
Saten
[General]
Wow, the video quality is really bad
Use this one if you like http://puu.sh/1n3TO

[Insane]
00:06:369 - feels empty, add something here
00:06:511 (5,6) - awkward anti-jump
00:21:086 - add something
00:22:784 - ^
00:24:907 - ^
00:29:435 - ^
00:30:143 - ^
00:31:700 - ^
00:34:671 - ^
00:43:869 - ^
00:56:322 - ^
00:56:747 - ^
01:15:426 (3,4,5,6) - this is awkward as well

[Hard]
ehh, this doesn't look like the same mapper at all
Too many overlaps and awkward patterns, I suggest remapping this

[Normal]
AR+1
I'm concerned about the Slider Velocity here
Same here, not the same mapper
00:08:209 (2,3) - this is really hard to read
00:22:077 (3) - too many repeats, really confusing
00:35:096 (1) - ^
00:43:869 (1) - hidden
00:46:700 (6) - remove 1 repeat
00:52:360 (6,1,2) - un-equal spacing
00:54:907 (4,5,1) - ^
00:56:888 (2) - 1 grid right & down
01:01:983 (6,7,8) - not very friendly
01:18:964 (4,5,6,7,8) - evil ending, don't stack and don't put so many repeats

[Easy]
00:22:360 (3) - this should be at 00:22:077 - and fix spacing afterwards
00:36:228 (6,1) - please avoid this spacing, it's really frustrating D:
00:46:700 (7) - remove a repeat
01:19:530 (1) - end this at 01:20:945 -


This really need a lot of work. Well, don't give up!
Good luck~
Topic Starter
meetmeetdee

Saten wrote:

[General]
Wow, the video quality is really bad
Use this one if you like http://puu.sh/1n3TO

[Insane]
00:06:369 - feels empty, add something here
00:06:511 (5,6) - awkward anti-jump
00:21:086 - add something
00:22:784 - ^
00:24:907 - ^
00:29:435 - ^
00:30:143 - ^
00:31:700 - ^
00:34:671 - ^
00:43:869 - ^
00:56:322 - ^
00:56:747 - ^
01:15:426 (3,4,5,6) - this is awkward as well

[Hard]
ehh, this doesn't look like the same mapper at all
Too many overlaps and awkward patterns, I suggest remapping this

[Normal]
AR+1
I'm concerned about the Slider Velocity here
Same here, not the same mapper
00:08:209 (2,3) - this is really hard to read
00:22:077 (3) - too many repeats, really confusing
00:35:096 (1) - ^
00:43:869 (1) - hidden
00:46:700 (6) - remove 1 repeat
00:52:360 (6,1,2) - un-equal spacing
00:54:907 (4,5,1) - ^
00:56:888 (2) - 1 grid right & down
01:01:983 (6,7,8) - not very friendly
01:18:964 (4,5,6,7,8) - evil ending, don't stack and don't put so many repeats

[Easy]
00:22:360 (3) - this should be at 00:22:077 - and fix spacing afterwards
00:36:228 (6,1) - please avoid this spacing, it's really frustrating D:
00:46:700 (7) - remove a repeat
01:19:530 (1) - end this at 01:20:945 -


This really need a lot of work. Well, don't give up!
Good luck~
Thank you very much for your advice!
Coro
Taiko mod~
All are suggestions unless in red.

[General]
Disable countdown and letterboxing during breaks.

[Taiko Muzukashii]
01:16:417 - replace with spinner
01:19:954 - replace with spinner
Maybe reduce scroll speed, since it's a bit fast for muzu players?
You can put an inherited timing point at 00:00:568 with silder velocity 0.8x, and change the other two points to 0.8 as well.

[Lunasa's Taiko Oni]
00:27:313 - k
It's a bit overmapped, try reducing some of the 5-streams to 3-streams.

Needs some work~
Lukareia
mintong89
Taiko Mod ♪
卧槽都懂华文干嘛不用华文!!?? 都欺负我的英文 ;w;

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[Taiko Muzukashii]

00:11:888 - -> 00:18:681 - are you sure you don't want put anything? it seem weird.
00:28:586 - i hear drum sound at here. please put a d.
01:02:549 - i think k is fits better and 01:02:832 - D.

[Taiko Oni]

00:11:888 - -> 00:19:671 - 和Muzu的建议一样 0.0 真不放吗? ╮(╯_╰)╭

都没问题 0.0....

ok just these...good luck.
Topic Starter
meetmeetdee

mintong89 wrote:

Taiko Mod ♪
卧槽都懂华文干嘛不用华文!!?? 都欺负我的英文 ;w;

d = don
k = kat
D = BIG DON
K = BIG KAT
re = remove

[Taiko Muzukashii]

00:11:888 - -> 00:18:681 - are you sure you don't want put anything? it seem weird.
00:28:586 - i hear drum sound at here. please put a d.
01:02:549 - i think k is fits better and 01:02:832 - D.

[Taiko Oni]

00:11:888 - -> 00:19:671 - 和Muzu的建议一样 0.0 真不放吗? ╮(╯_╰)╭

都没问题 0.0....

ok just these...good luck.
Thx a lot :)
cirno-_old
Easy
Some sliders could use some tweaking to look better, and just moving around to look perfect on the grid. Otherwise, this is pretty good ;)

Normal
00:07:926 (1) - My OCD wants this a little to the right. Looks better that way


Hard
SPOILER
circle size 4
00:14:294 (4,6) -
00:41:039 (6) - too short imo
00:58:586 (4) - ^
01:18:539 (3,4,5) - ^
00:41:039 (6,1,2,3,4) - ^

Insane
SPOILER
00:40:190 (1,2,3,4,1,2,3,4) - Just to comment, This is the hardest part. Everything else I could pass.
01:01:417 (4) - Delete this perhaps? Sounds a little better without it.
01:04:530 (8,9,10) - Kind of awkward to read
Topic Starter
meetmeetdee

cirno- wrote:

Easy
Some sliders could use some tweaking to look better, and just moving around to look perfect on the grid. Otherwise, this is pretty good ;)

Normal
00:07:926 (1) - My OCD wants this a little to the right. Looks better that way


Hard
SPOILER
circle size 4
00:14:294 (4,6) -
00:41:039 (6) - too short imo
00:58:586 (4) - ^
01:18:539 (3,4,5) - ^
00:41:039 (6,1,2,3,4) - ^

Insane
SPOILER
00:40:190 (1,2,3,4,1,2,3,4) - Just to comment, This is the hardest part. Everything else I could pass.
01:01:417 (4) - Delete this perhaps? Sounds a little better without it.
01:04:530 (8,9,10) - Kind of awkward to read
Thx :)
Sure
[General]
- Can you improve the video quality? It's quite bad.
- Disable countdown


[Insane]
00:05:237 (1) - Shorten to 00:05:662 and keep the clap of its end. There is a clap on 00:05:662 in the music.
00:05:945 - Add a note if you fixed previous note.
00:25:756 (5) - Stack correctly under the tail of previous slider
00:30:143 (7) - Uhm... this spacing feels quite close to pervious note.
00:44:435 (5) - This anti jump feels bad in this part imo. Because the song is going to the climax.
00:57:737 (1,2,3,4) - These streams really doesn't fit music.
01:01:417 (4) - Missing clap?
01:11:039 (1,2,3) - Oh well, I'd like to put jumps
01:15:426 (3) - Add clap to reverse arrow
01:17:407 (4,5) - Switch their rhythm http://puu.sh/1sFwP
01:20:379 (2,3,4,5,6,7,8,9) - Are they really necessary?


[Hard]
OD 6
00:14:435 (4,5) - Spacing trap? Please don't do this. Their shape square doesn't let players know spacing change.
00:23:492 - Add a note
00:30:992 (8,9,10) - Adjust spacings
00:41:888 (1) - Move to somewhere. It's too close to previous slider.
00:44:718 (7) - It touches HP bar.
00:46:134 (4) - Spacing
00:48:964 (8,9,1) - Look at these in test mode. It looks ugly due to stacks.
00:49:247 (1) - Add finish to head
00:51:086 (3) - Spacing
00:54:341 (1) - Remove NC
00:54:624 (2) - NC
01:02:124 (8) - I'd like to unstack this
01:07:077 (12) - Add finish to tail
01:02:549 (3) - I don't know what you are following. The lyrics 'ru~' starts from 01:02:832
01:14:860 (10,11,1) - Triple circles in BPM 212 is may be Insane

This diff really needs to improve rhythm and spacing.


[Normal]
00:09:624 (1) - Put finish instead of clap
00:45:851 (4) - It touches HP bar.
00:47:690 (1) - Start from 00:47:832 / End at 00:49:247 and add finish
00:49:247 (1) - Delete this if you fixed previous spinner
00:52:360 (6) - NC
00:52:926 (1) - Remove NC
01:07:360 (1) - Add finish to head
01:13:303 (4) - Spacing
01:19:247 (6) - Maybe stack under 5
01:20:945 - I recommend map to the end of the song


[Easy]
00:09:624 (1) - Put finish instead of clap
00:49:813 (2) - Fix direction like this. http://osu.ppy.sh/ss/500100
00:53:775 (3) - Extend to 00:54:341
01:19:530 (1) - Add finish


I think everything is important I modded.
Alright, I'd advise your first map.
Follow the song, then you won't fail at least on the rhythm.
Choose what you wanna follow, vocal or instrument.
That's all that I can say for now.
Topic Starter
meetmeetdee

ykcarrot wrote:

[General]
- Can you improve the video quality? It's quite bad.
- Disable countdown


[Insane]
00:05:237 (1) - Shorten to 00:05:662 and keep the clap of its end. There is a clap on 00:05:662 in the music.
00:05:945 - Add a note if you fixed previous note.
00:25:756 (5) - Stack correctly under the tail of previous slider
00:30:143 (7) - Uhm... this spacing feels quite close to pervious note.
00:44:435 (5) - This anti jump feels bad in this part imo. Because the song is going to the climax.
00:57:737 (1,2,3,4) - These streams really doesn't fit music.
01:01:417 (4) - Missing clap?
01:11:039 (1,2,3) - Oh well, I'd like to put jumps
01:15:426 (3) - Add clap to reverse arrow
01:17:407 (4,5) - Switch their rhythm http://puu.sh/1sFwP
01:20:379 (2,3,4,5,6,7,8,9) - Are they really necessary?


[Hard]
OD 6
00:14:435 (4,5) - Spacing trap? Please don't do this. Their shape square doesn't let players know spacing change.
00:23:492 - Add a note
00:30:992 (8,9,10) - Adjust spacings
00:41:888 (1) - Move to somewhere. It's too close to previous slider.
00:44:718 (7) - It touches HP bar.
00:46:134 (4) - Spacing
00:48:964 (8,9,1) - Look at these in test mode. It looks ugly due to stacks.
00:49:247 (1) - Add finish to head
00:51:086 (3) - Spacing
00:54:341 (1) - Remove NC
00:54:624 (2) - NC
01:02:124 (8) - I'd like to unstack this
01:07:077 (12) - Add finish to tail
01:02:549 (3) - I don't know what you are following. The lyrics 'ru~' starts from 01:02:832
01:14:860 (10,11,1) - Triple circles in BPM 212 is may be Insane

This diff really needs to improve rhythm and spacing.


[Normal]
00:09:624 (1) - Put finish instead of clap
00:45:851 (4) - It touches HP bar.
00:47:690 (1) - Start from 00:47:832 / End at 00:49:247 and add finish
00:49:247 (1) - Delete this if you fixed previous spinner
00:52:360 (6) - NC
00:52:926 (1) - Remove NC
01:07:360 (1) - Add finish to head
01:13:303 (4) - Spacing
01:19:247 (6) - Maybe stack under 5
01:20:945 - I recommend map to the end of the song


[Easy]
00:09:624 (1) - Put finish instead of clap
00:49:813 (2) - Fix direction like this. http://osu.ppy.sh/ss/500100
00:53:775 (3) - Extend to 00:54:341
01:19:530 (1) - Add finish


I think everything is important I modded.
Alright, I'd advise your first map.
Follow the song, then you won't fail at least on the rhythm.
Choose what you wanna follow, vocal or instrument.
That's all that I can say for now.
Thank you very much for the mod and advise :)
yurunneram
General, Timing and Design
Combo colours 1 and 4 are pretty close...

Easy
HP Drain lower by one level. And lower slider velocity? It's kinda fast for noobs... And try making the sliders prettier while you're at it.
00:05:096 (1,2,3,4,5,6,7,8) - This part is kinda boring ^^" Or at least weird? Try making a steady and slow pattern here...
01:00:567 (3) - Distance Snap

Normal
00:36:228 (1) - Make the slider prettier :3
00:59:011 (1) - Avoid double return sliders in Easy. Especially super short ones.
01:12:737 (2,3) - Spread out. Cuz all your previous circles on the same spot were 1/2 a beat apart. People would assume and not know there is a one beat diff.
01:22:360 (5,6,7) - ^ but acceptable

Hard
00:37:360 (3) - Take away one repeat
00:47:124 (4) - Don't hide it...

That's all ^^ not modding insane

You have been modded out by Yurun Neram.
Topic Starter
meetmeetdee

yurunneram wrote:

General, Timing and Design
Combo colours 1 and 4 are pretty close...

Easy
HP Drain lower by one level. And lower slider velocity? It's kinda fast for noobs... And try making the sliders prettier while you're at it.
00:05:096 (1,2,3,4,5,6,7,8) - This part is kinda boring ^^" Or at least weird? Try making a steady and slow pattern here...
01:00:567 (3) - Distance Snap

Normal
00:36:228 (1) - Make the slider prettier :3
00:59:011 (1) - Avoid double return sliders in Easy. Especially super short ones.
01:12:737 (2,3) - Spread out. Cuz all your previous circles on the same spot were 1/2 a beat apart. People would assume and not know there is a one beat diff.
01:22:360 (5,6,7) - ^ but acceptable

Hard
00:37:360 (3) - Take away one repeat
00:47:124 (4) - Don't hide it...

That's all ^^ not modding insane

You have been modded out by Yurun Neram.
Thanks :)
-xNaCLx-
Req. Taiko mod~>.0

All of them are suggestions~

[Taiko Muzukashii]
00:08:917 - add d
00:19:105 - d
00:24:624 - move to 00:24:483

[Lunasa's Taiko Oni]
no problem.

nice map~good luck >.0~
Topic Starter
meetmeetdee

NewibornCLivee wrote:

Req. Taiko mod~>.0

All of them are suggestions~

[Taiko Muzukashii]
00:08:917 - add d
00:19:105 - d
00:24:624 - move to 00:24:483

[Lunasa's Taiko Oni]
no problem.

nice map~good luck >.0~
Thanks :)
raririn
hi :3

[General]
*taiko muzukashii bg.png & taiko oni bg.png
their size are unrankable,you should use 1024x768

*your combo colors are inconsistent ,since there're not many differences , you may change them

*your audio lead-ins are inconsistent ,this is unrankable , change them

*kiai in insane diff is different from the other diff

*about the title , i think you should follow this :http://osu.ppy.sh/b/135588

[Easy]
00:00:568 (1) - it's confusing for beginners , consider changing into a spinner or what?

00:22:926 (4,5,1) - i suggest your making the DS bigger , since pattern like this is unreadable for beginners

00:39:907 (4,5,6) - too hard ...

01:01:417 (5) - begin at 01:01:700 - will be better

by the way ,sliders in this diff are not so good-looking , try make them by the new editor

[Normal]
00:35:945 (2) - hey,this one is too close to the previous one

00:51:794 - had better not make this empty , or it will be strange for players

01:10:756 - ^ better to add a reverse

01:19:105 (5) - too hard , delete this note

*the more empty the map is ,the harder players catch the rhythm ,especially with DT+HR+HD in E/N

[Taiko Muzukashii]
00:00:568 (1,2) - WTF!? there mustn't be two Ds so close ! delete ②

[Hard]
...just saying this diff is too hard for a hard diff

[Insane]
*use CS4 plz since this diff is considered possible to be played with HR

00:52:643 - why make this empty :/

don't be afraid to use bigger DS in I diffs :/

頑張って\(*⌒0⌒)♪
good luck with rank (´∀`)
哭哭哦 写完才发现是香港 不改了 英文不好真是不好意思 加油加油
Topic Starter
meetmeetdee

raririn wrote:

hi :3

[General]
*taiko muzukashii bg.png & taiko oni bg.png
their size are unrankable,you should use 1024x768

*your combo colors are inconsistent ,since there're not many differences , you may change them

*your audio lead-ins are inconsistent ,this is unrankable , change them

*kiai in insane diff is different from the other diff

*about the title , i think you should follow this :http://osu.ppy.sh/b/135588

[Easy]
00:00:568 (1) - it's confusing for beginners , consider changing into a spinner or what?

00:22:926 (4,5,1) - i suggest your making the DS bigger , since pattern like this is unreadable for beginners

00:39:907 (4,5,6) - too hard ...

01:01:417 (5) - begin at 01:01:700 - will be better

by the way ,sliders in this diff are not so good-looking , try make them by the new editor

[Normal]
00:35:945 (2) - hey,this one is too close to the previous one

00:51:794 - had better not make this empty , or it will be strange for players

01:10:756 - ^ better to add a reverse

01:19:105 (5) - too hard , delete this note

*the more empty the map is ,the harder players catch the rhythm ,especially with DT+HR+HD in E/N

[Taiko Muzukashii]
00:00:568 (1,2) - WTF!? there mustn't be two Ds so close ! delete ②

[Hard]
...just saying this diff is too hard for a hard diff

[Insane]
*use CS4 plz since this diff is considered possible to be played with HR

00:52:643 - why make this empty :/

don't be afraid to use bigger DS in I diffs :/

頑張って\(*⌒0⌒)♪
good luck with rank (´∀`)
哭哭哦 写完才发现是香港 不改了 英文不好真是不好意思 加油加油
Thanks a lot :)
Kuroneko-sHerald
[General]

Audio Lead-in: Lunasa's Taiko Oni has 2007 and Taiko Muzukashii 1985. I suggest to use 1996 like other diffs instead.

BG: taiko oni bg.png is 1020x735 and taiko muzukashii bg.png is 1018x732, I think you should fix it.

Slider Velocity: I think you use a SV too high for the BPM you have. I really suggest you to reduce it (yes, this will mean re-make almost all sliders).
Suggestion:
Easy: 0,80
Normal: 1,00
Hard: 1,20
Insane: 1,40 (optional)


[Easy]
00:02:832 (1) - End this slider on red tick (00:02:973 - )
00:03:681 (2) - Move to 00:03:398 - and add a repeat
00:43:020 (2) - Move to 00:42:879 -
00:47:690 (1) - Since it's easy I suggest to end this spinner at 00:49:247 - with finish+whistle and to delete 00:49:247 (1) - (new combo on 00:49:813 (2) - )
00:52:360 (1,2,3,1,2,3,4,1,2,3,4,5,6) - This part has randomly placed sliders :roll: I suggest to place them better, like you did here 00:41:888 (1,2,3,4,5,6,7) -

[Normal]
00:02:832 (1) - As easy
00:03:681 (2) - ^
01:27:030 (5) - well, unexpected. I suggest to remove.

[Hard]
HP Drain Rate: 4
Approach Rate: 6
Circle Size: 3 (optional)
00:58:586 (4) - End of this slider is unsnapped. End it at 00:58:728 -

[Insane]
Maybe it's just me, but this diff has no sense in most parts :?
Topic Starter
meetmeetdee

Kuroneko-sHerald wrote:

[General]

Audio Lead-in: Lunasa's Taiko Oni has 2007 and Taiko Muzukashii 1985. I suggest to use 1996 like other diffs instead.

BG: taiko oni bg.png is 1020x735 and taiko muzukashii bg.png is 1018x732, I think you should fix it.

Slider Velocity: I think you use a SV too high for the BPM you have. I really suggest you to reduce it (yes, this will mean re-make almost all sliders).
Suggestion:
Easy: 0,80
Normal: 1,00
Hard: 1,20
Insane: 1,40 (optional)


[Easy]
00:02:832 (1) - End this slider on red tick (00:02:973 - )
00:03:681 (2) - Move to 00:03:398 - and add a repeat
00:43:020 (2) - Move to 00:42:879 -
00:47:690 (1) - Since it's easy I suggest to end this spinner at 00:49:247 - with finish+whistle and to delete 00:49:247 (1) - (new combo on 00:49:813 (2) - )
00:52:360 (1,2,3,1,2,3,4,1,2,3,4,5,6) - This part has randomly placed sliders :roll: I suggest to place them better, like you did here 00:41:888 (1,2,3,4,5,6,7) -

[Normal]
00:02:832 (1) - As easy
00:03:681 (2) - ^
01:27:030 (5) - well, unexpected. I suggest to remove.

[Hard]
HP Drain Rate: 4
Approach Rate: 6
Circle Size: 3 (optional)
00:58:586 (4) - End of this slider is unsnapped. End it at 00:58:728 -

[Insane]
Maybe it's just me, but this diff has no sense in most parts :?
Thanks :)
lkx_Shore
妈唉我也mod半天一看啦啦玲才知道你是香港的;_;

[Insane]
00:03:964 (6) - 在白线停(00:04:247 - ),在红线加一个note(00:04:388 - )
00:29:011 (2,3) - 用1.5x的间距比较好
00:58:728 (2,3,4,5) - ^
00:14:011 (3) - 红线加个note(00:14:011 - ), 滑条在白线开始(00:14:152 - ).

Emmmm,Insane总体rankable,但我觉得质量实在不太好...
试试去remap.可能你会重新做出一个更好的insane.

[Hard]
很抱歉,在我看来Hard的质量实在是不行,滑条不怎么美观,flow也不是很流畅...
思♂考一下什么是flow,怎样打得爽.滑条尽量拉得圆润点,像这样

[Normal]
滑条速度太快了...这对新手来说根本不能接受;_;

[Easy]
用1/1比较好...因为这歌已经212bpm了...

感觉有点操之过急了,作图的技术还得提升才能做出大家都爽的好图,加油

参考已经rank的图来进行修改,这应该对你有好处
http://osu.ppy.sh/b/135621

Goodluck to you :3

如果还有什么要帮忙的,pm我.可以给你再次检查XD
lkx_Shore
star,努力吧
Topic Starter
meetmeetdee

lkx_shore wrote:

妈唉我也mod半天一看啦啦玲才知道你是香港的;_;

[Insane]
00:03:964 (6) - 在白线停(00:04:247 - ),在红线加一个note(00:04:388 - )
00:29:011 (2,3) - 用1.5x的间距比较好
00:58:728 (2,3,4,5) - ^
00:14:011 (3) - 红线加个note(00:14:011 - ), 滑条在白线开始(00:14:152 - ).

Emmmm,Insane总体rankable,但我觉得质量实在不太好...
试试去remap.可能你会重新做出一个更好的insane.

[Hard]
很抱歉,在我看来Hard的质量实在是不行,滑条不怎么美观,flow也不是很流畅...
思♂考一下什么是flow,怎样打得爽.滑条尽量拉得圆润点,像这样

[Normal]
滑条速度太快了...这对新手来说根本不能接受;_;

[Easy]
用1/1比较好...因为这歌已经212bpm了...

感觉有点操之过急了,作图的技术还得提升才能做出大家都爽的好图,加油

参考已经rank的图来进行修改,这应该对你有好处
http://osu.ppy.sh/b/135621

Goodluck to you :3

如果还有什么要帮忙的,pm我.可以给你再次检查XD

lkx_shore wrote:

star,努力吧
Thanks for the mod and star :)
Flask
Hi~ Mod Request from my Queue

[General]
  1. 標題是Kawada Mami - Serment (TV Size) S請大寫. 另外Serment和 Tv Size中間的2個空格請刪掉一個 (另外更改標題時最好用editor內切換diff來更改, 請不要退出editor. 那會發生悲劇.
[ Easy]
  1. http://puu.sh/q20x 建議先看看這張圖來下clap. 你的圖clap明顯不足, 變的很奇怪
  2. 00:07:360 (5) - 這裡NC
  3. 00:43:586 (3,4) - 這兩個的形狀都不好看啊/.\ 建議做成00:46:700 (7) - 之類的 比較順眼
  4. 01:14:152 (5) - ^
  5. 00:46:700 (7) - 這裡NC會比較好 因為換一句了就跟著NC吧
  6. 00:47:690 (1) - Finish. 音樂裡也有finish的音啊...
  7. 00:52:643 (2) - 請用1.0DS, 不要轉回0.8
    整體來說這個diff的排版還行 音效就看看那張圖下吧
[ Normal]
  1. 00:05:945 (1,1) - 去NC 這裡不需要用到這麼多NC
  2. 00:07:926 (1) - 這裡去finish, 音樂沒有finish的音, 下在這裡也不合適
  3. 00:28:869 (1) - 這個不需要長到紅線 請縮短1/2長度到00:29:435 - 對音樂
  4. 00:30:284 (2) - 依照你的nc規則 這裡就去NC吧
  5. 00:37:926 (4) - NC吧
  6. 00:40:190 (2) - (end) 這裡也是 不需要finish
  7. 00:40:756 (3) - ^
  8. 01:19:247 (5,6) - 這兩個slider請把他弄成一樣的 只是剛好相反 這樣會比較好看 example
    音效同Easy
[ Hard]
  1. 00:16:841 (4) - 用1.0x DS吧 這裡的差距就很明顯
  2. 00:28:869 (4) - NC
  3. 00:35:662 (11,1) - 交換NC
  4. 00:37:926 (5) - NC 這裡的新vocal很明顯==
  5. 01:11:888 (4) - 基本上我不建議這麼多reserve 因為有点短 加上vocal不明顯 所以還是像這樣的好
    排版還需加強 音效同Easy
[ Insane]
  1. 00:32:549 (1,3) - 交換NC會比較跟音樂一點
  2. 00:56:888 (5) - (begin) 去掉finish 這裡不太需要 也不好聽
    這diff很好哦
基本上hitsound先看看Easy放的那張圖下 然後再求mod會比較好點 說起來Insane diff的kiai 音效下的很好啊其他diff為什麼不統一
加油!
Topic Starter
meetmeetdee

Flask wrote:

Hi~ Mod Request from my Queue

[General]
  1. 標題是Kawada Mami - Serment (TV Size) S請大寫. 另外Serment和 Tv Size中間的2個空格請刪掉一個 (另外更改標題時最好用editor內切換diff來更改, 請不要退出editor. 那會發生悲劇.
[ Easy]
  1. http://puu.sh/q20x 建議先看看這張圖來下clap. 你的圖clap明顯不足, 變的很奇怪
  2. 00:07:360 (5) - 這裡NC
  3. 00:43:586 (3,4) - 這兩個的形狀都不好看啊/.\ 建議做成00:46:700 (7) - 之類的 比較順眼
  4. 01:14:152 (5) - ^
  5. 00:46:700 (7) - 這裡NC會比較好 因為換一句了就跟著NC吧
  6. 00:47:690 (1) - Finish. 音樂裡也有finish的音啊...
  7. 00:52:643 (2) - 請用1.0DS, 不要轉回0.8
    整體來說這個diff的排版還行 音效就看看那張圖下吧
[ Normal]
  1. 00:05:945 (1,1) - 去NC 這裡不需要用到這麼多NC
  2. 00:07:926 (1) - 這裡去finish, 音樂沒有finish的音, 下在這裡也不合適
  3. 00:28:869 (1) - 這個不需要長到紅線 請縮短1/2長度到00:29:435 - 對音樂
  4. 00:30:284 (2) - 依照你的nc規則 這裡就去NC吧
  5. 00:37:926 (4) - NC吧
  6. 00:40:190 (2) - (end) 這裡也是 不需要finish
  7. 00:40:756 (3) - ^
  8. 01:19:247 (5,6) - 這兩個slider請把他弄成一樣的 只是剛好相反 這樣會比較好看 example
    音效同Easy
[ Hard]
  1. 00:16:841 (4) - 用1.0x DS吧 這裡的差距就很明顯
  2. 00:28:869 (4) - NC
  3. 00:35:662 (11,1) - 交換NC
  4. 00:37:926 (5) - NC 這裡的新vocal很明顯==
  5. 01:11:888 (4) - 基本上我不建議這麼多reserve 因為有点短 加上vocal不明顯 所以還是像這樣的好
    排版還需加強 音效同Easy
[ Insane]
  1. 00:32:549 (1,3) - 交換NC會比較跟音樂一點
  2. 00:56:888 (5) - (begin) 去掉finish 這裡不太需要 也不好聽
    這diff很好哦
基本上hitsound先看看Easy放的那張圖下 然後再求mod會比較好點 說起來Insane diff的kiai 音效下的很好啊其他diff為什麼不統一
加油!
Thanks :)
MoodyRPG
Hey.

General
  • • Tick rate 1 in all diffs sounds fine to me.
Easy
  • - 00:08:492 (2) - Sounds weird this whistle, I suggest to remove to follow your hitsound pattern
    - 00:34:530 (2,1) - This slider is so close to the previous object and this make a bad overlap in my opinion, try to move this slider
Normal
  • - 00:30:284 (1,2) - Bad overlap between these objects and (2) is a little hidden to play so move the slider (2) in another place please
    - 01:01:558 (5,6) - Error spacing here? Fix it
    - 01:27:737 (1,2,3) - Try something like this
Hard
  • - 00:00:709 (2) - Remove this finish from here
    - 00:22:077 (7) - I really don't like the straight sliders, they don't fit well, in my opinion you should to make this slider like this
    - 00:44:435 (3) - Is intentional this stack? if not, you should to stack this note under the slider
Insane
  • - 00:00:568 (T) - Why you use this timing section like the others diff don't have? In my opinion you should to remove
    - 00:28:586 (4) - Remove new combo to follow your combo pattern
/me goes to the kitchen
Topic Starter
meetmeetdee

MoodyRPG wrote:

Hey.

General
  • • Tick rate 1 in all diffs sounds fine to me.
Easy
  • - 00:08:492 (2) - Sounds weird this whistle, I suggest to remove to follow your hitsound pattern
    - 00:34:530 (2,1) - This slider is so close to the previous object and this make a bad overlap in my opinion, try to move this slider
Normal
  • - 00:30:284 (1,2) - Bad overlap between these objects and (2) is a little hidden to play so move the slider (2) in another place please
    - 01:01:558 (5,6) - Error spacing here? Fix it
    - 01:27:737 (1,2,3) - Try something like this
Hard
  • - 00:00:709 (2) - Remove this finish from here
    - 00:22:077 (7) - I really don't like the straight sliders, they don't fit well, in my opinion you should to make this slider like this
    - 00:44:435 (3) - Is intentional this stack? if not, you should to stack this note under the slider
Insane
  • - 00:00:568 (T) - Why you use this timing section like the others diff don't have? In my opinion you should to remove
    - 00:28:586 (4) - Remove new combo to follow your combo pattern
/me goes to the kitchen
Thanks :)
tetsutaro
Hi there! This is for my modding queue!

[Easy]
:!: There are a number of sliders that is not symmetric. Please try and move the ticks around and see.
00:52:360 (1,2,3,4) - Fix symmetry for this group of notes.

[Normal]
:!: More unsymmetrical sliders. Fix please.
00:44:718 (3,4,5) - Fix the shapes for this group to make the flow more circular.
00:53:209 (3,4) - Fix shape so that they are on one same arc.
01:07:360 (1,2,3) - Fix the shapes for this group to make the flow more circular.
01:11:888 (1) - Not perfectly blanketing (2). Please fix.
01:16:417 (4) - Not perfectly blanketing (3). Please fix.

[Taiko Muzukashii]
:!: Why does this difficulty not have the video? Please stay consistent in video use.
00:09:624 (1) - End instead at 00:10:615 and put notes in that gap.
01:02:832 (1,1) - One whole spinner please.
01:19:813 (2,1) - One whole spinner please.

[Hard]
00:15:851 (2,3,4,5,6) - Fix to perfect circle.
00:23:775 (10) - Not prefectly blanketing (8) and (9). Please fix.
00:27:313 (6,7,1,2) - Fix to one same arc.
00:32:549 (1,2,3,4) - Fix to perfect equilateral triangle.
00:50:096 (2) - Fix to maintain a smooth semi-circular flow from (1) to (3)
01:26:605 (7) - Fix symmertry

[Taiko Oni]
00:09:624 (1) - End instead at 00:10:615 and put notes in that gap.
01:02:832 (1,1) - One whole spinner please.
01:19:813 (2,1) - One whole spinner please.

[Insane]
00:14:152 (4,5,6,7,8) - Fix (4) so that it becomes a perfect pentagon.
00:37:218 (4,1,2,3,4) - Fix to perfect pentagon.
00:46:700 (1,2,3,4,5) - Fix to perfect pentagon.
01:25:473 (1,2,3,4,5) - Fix to perfect pentagon.

From your Insane I can see you have great flow, but that does not continue in Easy and Normal.
For that I cannot star this map.
Topic Starter
meetmeetdee

tetsutaro wrote:

Hi there! This is for my modding queue!

[Easy]
:!: There are a number of sliders that is not symmetric. Please try and move the ticks around and see.
00:52:360 (1,2,3,4) - Fix symmetry for this group of notes.

[Normal]
:!: More unsymmetrical sliders. Fix please.
00:44:718 (3,4,5) - Fix the shapes for this group to make the flow more circular.
00:53:209 (3,4) - Fix shape so that they are on one same arc.
01:07:360 (1,2,3) - Fix the shapes for this group to make the flow more circular.
01:11:888 (1) - Not perfectly blanketing (2). Please fix.
01:16:417 (4) - Not perfectly blanketing (3). Please fix.

[Taiko Muzukashii]
:!: Why does this difficulty not have the video? Please stay consistent in video use.
00:09:624 (1) - End instead at 00:10:615 and put notes in that gap.
01:02:832 (1,1) - One whole spinner please.
01:19:813 (2,1) - One whole spinner please.

[Hard]
00:15:851 (2,3,4,5,6) - Fix to perfect circle.
00:23:775 (10) - Not prefectly blanketing (8) and (9). Please fix.
00:27:313 (6,7,1,2) - Fix to one same arc.
00:32:549 (1,2,3,4) - Fix to perfect equilateral triangle.
00:50:096 (2) - Fix to maintain a smooth semi-circular flow from (1) to (3)
01:26:605 (7) - Fix symmertry

[Taiko Oni]
00:09:624 (1) - End instead at 00:10:615 and put notes in that gap.
01:02:832 (1,1) - One whole spinner please.
01:19:813 (2,1) - One whole spinner please.

[Insane]
00:14:152 (4,5,6,7,8) - Fix (4) so that it becomes a perfect pentagon.
00:37:218 (4,1,2,3,4) - Fix to perfect pentagon.
00:46:700 (1,2,3,4,5) - Fix to perfect pentagon.
01:25:473 (1,2,3,4,5) - Fix to perfect pentagon.

From your Insane I can see you have great flow, but that does not continue in Easy and Normal.
For that I cannot star this map.
Thanks :D
Yumih
Hi, thank you for requesting on my modding queue!

Sorry for the BIIIIG delay, though! ;~;

Here's your mod!

General

The spacing is a bit inconsistent, and so is the hitsound. You'll se a spoiler box under the normal difficult. It is my hitsound suggestion, if you're going to follow it, try to take it as base to apply on the other difficulties too! :oops:
Easy

  1. 00:05:096 (1,1) - I don't know if it's just me, but I think the whistles on the reverse arrows sounds weird. Well, it's up to you remove it or not :oops:.
  2. 00:06:794 (4) - Move this a grid down (y: 280), the spacing here is a bit different. Doing this will make the spacing right and it will be aligned with 00:06:228 (2) Don't forget to adjust the spacing of the next notes 00:07:360 (1,2,3,4) if you're going to do this. ^^
  3. 00:41:888 (1) - Small spacing here. (0.68x)
  4. 00:43:020 (2) - The spacing here is a bit different, too. It's 1.07x when it should be 1.00x.
  5. 00:45:851 (5,6) - The spacing between them is 1.06x! Change it to 1.00x. Also, add a New Combo on 00:45:851 (5) and remove it from 00:46:700 (1)
  6. 00:57:171 (3) - Small spacing (0.78x)
  7. 00:58:303 (1) - Too much spacing (1.10x)
  8. 01:01:700 (4) - This slider is almost offscreen. When you get a "grade" (you know: 300, 100, 50 or X) it will get cut.
  9. 01:10:756 (1) - Small spacing.
  10. 01:11:888 (3) - ^
  11. 01:13:020 (4) - Too much spacing.
  12. 01:14:152 (5) - Small spacing
Normal

  1. 00:24:341 (1) - Small spacing (0.83x)
  2. 00:30:284 (2) - Small spacing (0.64x)
  3. 00:41:888 (1) - Smal spacing (0.72x)
  4. 01:07:926 (2) - Too much spacing
  5. 01:09:341 (4) - ^
  6. 01:15:567 (2) -
  7. 01:17:266 (5) - Small spacing
  8. 01:17:832 (1) - Too much spacing (just a little bit)
Hitsound Suggestions
  1. 00:04:530 (3) - Add clap.
  2. 00:05:096 (1) - Remove clap from the end of the slider.
  3. 00:05:662 (2) - Remove Whistle and add Clap.
  4. 00:06:794 (4) - Remove Whistle
  5. 00:07:926 (2) - ^
  6. 00:09:058 (4) - Add clap on the head and remove Whistle from the end.
  7. 00:19:813 (1) - Add clap on the end.
  8. 00:21:228 (2) - ^ and remove Whistle.
  9. 00:22:077 (4) - Add clap on the end.
  10. 00:24:341 (1) - ^
  11. 00:25:756 (1) - Remove Whistle from the end and add Clap.
  12. 00:26:322 (2) - Remove Whistle.
  13. 00:26:605 (3) - Remove clap from the Reverse Arrow, Remove the Whistle from the end and add a Clap instead.
  14. 00:28:869 (1) - Add clap on the end of the slider.
  15. 00:30:284 (2) - ^
  16. 00:32:549 (2) - ^
  17. 00:35:096 (3) - Add Clap on the head.
  18. 00:36:228 (1) - ^
  19. 00:37:360 (2) - Add clap.
  20. 00:37:926 (1) - Add Finish on the head (just following the background song)
  21. 00:40:190 (2) - Add Clap on the end.
  22. 00:41:888 (1) - Add Finish on the end. (followint the background song)
  23. 00:43:020 (3) -Remove Whistle from everything (head, reverse arrow and end) and add a Clap on the end.
  24. 00:43:869 (1) - Remove Whistle from everything (head, reverse arrow and end), add Clap on the head and on the reverse arroe and remove clap from the end.
  25. 00:50:662 (2) - Remove whistle from the end and add a Clap instead.
  26. 00:52:926 (2) - Remove whistle and add clap.
  27. 00:53:634 (4) - Add Clap on the head.
  28. 00:56:888 (4) - Add Clap
  29. 00:57:171 (5) - Remove Whistle from Reverse Arroe and add a Clap instead.
  30. 00:58:020 (1) - Add Clap on the head, remove whistle from the end.
  31. 00:58:586 (2) - Add clap on the head.
  32. 00:59:718 (5) - Remove Whistle from the end and add Clap.
  33. 01:00:851 (3) - Add clap on the end.
  34. 01:05:379 (2) - Remove Whistle and add Clap.
  35. 01:05:945 (4) - Add clap.
  36. 01:06:511 (6) - Remove whistle from the head and add clap instead.
  37. 01:07:077 (7) - Add clap
  38. 01:07:360 (1) - I think it's too much to put whistle, finish and clap together o.o! Remove clap ^^
  39. 01:09:624 (1) - Remove clap from the head and add a clap instead, remove clap and whistle from the reverse arrow, add clap on the end.
  40. 01:10:473 (2) - Add clap on the end.
  41. 01:13:303 (4) - Remove Whistle from the end and add clap.
  42. 01:14:152 (6) - Add clap.
  43. 01:15:001 (1) - Remove whistle from the end and add clap.
  44. 01:15:851 (3) - Remove whistle from the head and add a clap instead.
  45. 01:17:266 (5) - Add clap on the head.
  46. 01:18:398 (2) - Add clap.
  47. 01:19:247 (5,6) - Add clap on the end.
  48. 01:23:209 (1) - Remove whistle and clap from the end
  49. 01:23:775 (2) - Remove whistle from the head and add a clap instead, remove clap from the end.
  50. 01:24:341 (3) - Remove whistle from the head and remove clap from the end.
  51. 01:24:907 (4) - Add clap on the head.
  52. 01:24:907 (4) - Remove whistle from the head, remove clap from the end, add whistle on the end.
  53. 01:27:171 (5) - Add clap on the head.

Ahh! I got tired! :o!! I'm going to stop here!

I hope it helped you a bit! Good luck with you beatmap!
lkx_Shore
insane的质量已经不错了.但hard/normal为啥你却选了用soft?...
Hard的排版感觉不是很美观...但我也帮不上什么忙...因为我也不会做hard;_;
最好统一用弯滑条或者直滑条.会美观点(大概
2/4clap记得套好,音效部分加得不太好...建议模仿已经rank了的版本来加.或者irc找我

[Insane]
AR+1(因为排得很满)
好多了,但是流畅可以继续改进:3
00:29:435 (4) - 4可以放到4下面
00:30:143 (7) - 7可以放到6的末端
00:31:700 (2) - 2放到1的下面(x280 y256)
00:52:643 (5) - 加个note在00:52:784 (1) - 的始端?

flow不错,不过ar8打着实在蛋疼...

[Hard]
AR+1
OD+1
HP+1

不太美观

[Normal]
HP-1
00:22:077 (4) - NC
01:16:417 (4) - 拉好

不太美观

[Easy]
HP-2
OD-2

不太美观


总体来说你用了太多直滑条,直滑条用得太多是不好的...
你可以学tsuka那样弄折滑条,这样也会好看点

/.\
HelloSCV
From my queue~

SPOILER
Easy
OD,HP -1

Normal
00:28:869 (1) - add finish on start
00:37:926 (1) - ^
00:40:756 (3) - clap
00:41:039 (4) - remove clap

Hard
00:22:077 (7) - NC
01:05:662 (7) - NC
01:09:624 (5) - this pattern looks bad try other location?

Insane
00:43:869 (2) - clap
00:45:001 (3) - clap on start
00:45:709 (5) - clap
00:46:700 (1,2,3,4,5) - make perfect pentagon? look better imo
00:52:784 (1) - add whistle on end?
00:56:464 (3,5) - add finish on start?
00:57:879 (8) - NC
00:59:435 (5) - touch HP bar
01:15:426 (3) - add clap on repeat and remove clap on end
01:19:105 (2) - add finish on start
01:25:473 (1,2,3,4,5) - you may know this~
01:27:596 (4) - stack with 01:26:888 (3) - this?

Good luck for rank!!~
KokoroStudiox3
[insane]
00:00:851 brake time ?

[hard]
00:23:067 - add note ?

[normal]
00:52:926 (2) -

[easy]
00:49:813 (2) - Consider adding a NC here, since this note follows a spinner.
00:27:454 (4,1) - espacing

:) :) :)
Topic Starter
meetmeetdee

Kitagami wrote:

SPOILER
Hi, thank you for requesting on my modding queue!

Sorry for the BIIIIG delay, though! ;~;

Here's your mod!

General

The spacing is a bit inconsistent, and so is the hitsound. You'll se a spoiler box under the normal difficult. It is my hitsound suggestion, if you're going to follow it, try to take it as base to apply on the other difficulties too! :oops:
Easy

  1. 00:05:096 (1,1) - I don't know if it's just me, but I think the whistles on the reverse arrows sounds weird. Well, it's up to you remove it or not :oops:.
  2. 00:06:794 (4) - Move this a grid down (y: 280), the spacing here is a bit different. Doing this will make the spacing right and it will be aligned with 00:06:228 (2) Don't forget to adjust the spacing of the next notes 00:07:360 (1,2,3,4) if you're going to do this. ^^
  3. 00:41:888 (1) - Small spacing here. (0.68x)
  4. 00:43:020 (2) - The spacing here is a bit different, too. It's 1.07x when it should be 1.00x.
  5. 00:45:851 (5,6) - The spacing between them is 1.06x! Change it to 1.00x. Also, add a New Combo on 00:45:851 (5) and remove it from 00:46:700 (1)
  6. 00:57:171 (3) - Small spacing (0.78x)
  7. 00:58:303 (1) - Too much spacing (1.10x)
  8. 01:01:700 (4) - This slider is almost offscreen. When you get a "grade" (you know: 300, 100, 50 or X) it will get cut.
  9. 01:10:756 (1) - Small spacing.
  10. 01:11:888 (3) - ^
  11. 01:13:020 (4) - Too much spacing.
  12. 01:14:152 (5) - Small spacing
Normal

  1. 00:24:341 (1) - Small spacing (0.83x)
  2. 00:30:284 (2) - Small spacing (0.64x)
  3. 00:41:888 (1) - Smal spacing (0.72x)
  4. 01:07:926 (2) - Too much spacing
  5. 01:09:341 (4) - ^
  6. 01:15:567 (2) -
  7. 01:17:266 (5) - Small spacing
  8. 01:17:832 (1) - Too much spacing (just a little bit)
Hitsound Suggestions
  1. 00:04:530 (3) - Add clap.
  2. 00:05:096 (1) - Remove clap from the end of the slider.
  3. 00:05:662 (2) - Remove Whistle and add Clap.
  4. 00:06:794 (4) - Remove Whistle
  5. 00:07:926 (2) - ^
  6. 00:09:058 (4) - Add clap on the head and remove Whistle from the end.
  7. 00:19:813 (1) - Add clap on the end.
  8. 00:21:228 (2) - ^ and remove Whistle.
  9. 00:22:077 (4) - Add clap on the end.
  10. 00:24:341 (1) - ^
  11. 00:25:756 (1) - Remove Whistle from the end and add Clap.
  12. 00:26:322 (2) - Remove Whistle.
  13. 00:26:605 (3) - Remove clap from the Reverse Arrow, Remove the Whistle from the end and add a Clap instead.
  14. 00:28:869 (1) - Add clap on the end of the slider.
  15. 00:30:284 (2) - ^
  16. 00:32:549 (2) - ^
  17. 00:35:096 (3) - Add Clap on the head.
  18. 00:36:228 (1) - ^
  19. 00:37:360 (2) - Add clap.
  20. 00:37:926 (1) - Add Finish on the head (just following the background song)
  21. 00:40:190 (2) - Add Clap on the end.
  22. 00:41:888 (1) - Add Finish on the end. (followint the background song)
  23. 00:43:020 (3) -Remove Whistle from everything (head, reverse arrow and end) and add a Clap on the end.
  24. 00:43:869 (1) - Remove Whistle from everything (head, reverse arrow and end), add Clap on the head and on the reverse arroe and remove clap from the end.
  25. 00:50:662 (2) - Remove whistle from the end and add a Clap instead.
  26. 00:52:926 (2) - Remove whistle and add clap.
  27. 00:53:634 (4) - Add Clap on the head.
  28. 00:56:888 (4) - Add Clap
  29. 00:57:171 (5) - Remove Whistle from Reverse Arroe and add a Clap instead.
  30. 00:58:020 (1) - Add Clap on the head, remove whistle from the end.
  31. 00:58:586 (2) - Add clap on the head.
  32. 00:59:718 (5) - Remove Whistle from the end and add Clap.
  33. 01:00:851 (3) - Add clap on the end.
  34. 01:05:379 (2) - Remove Whistle and add Clap.
  35. 01:05:945 (4) - Add clap.
  36. 01:06:511 (6) - Remove whistle from the head and add clap instead.
  37. 01:07:077 (7) - Add clap
  38. 01:07:360 (1) - I think it's too much to put whistle, finish and clap together o.o! Remove clap ^^
  39. 01:09:624 (1) - Remove clap from the head and add a clap instead, remove clap and whistle from the reverse arrow, add clap on the end.
  40. 01:10:473 (2) - Add clap on the end.
  41. 01:13:303 (4) - Remove Whistle from the end and add clap.
  42. 01:14:152 (6) - Add clap.
  43. 01:15:001 (1) - Remove whistle from the end and add clap.
  44. 01:15:851 (3) - Remove whistle from the head and add a clap instead.
  45. 01:17:266 (5) - Add clap on the head.
  46. 01:18:398 (2) - Add clap.
  47. 01:19:247 (5,6) - Add clap on the end.
  48. 01:23:209 (1) - Remove whistle and clap from the end
  49. 01:23:775 (2) - Remove whistle from the head and add a clap instead, remove clap from the end.
  50. 01:24:341 (3) - Remove whistle from the head and remove clap from the end.
  51. 01:24:907 (4) - Add clap on the head.
  52. 01:24:907 (4) - Remove whistle from the head, remove clap from the end, add whistle on the end.
  53. 01:27:171 (5) - Add clap on the head.

Ahh! I got tired! :o!! I'm going to stop here!

I hope it helped you a bit! Good luck with you beatmap!

lkx_shore wrote:

SPOILER
insane的质量已经不错了.但hard/normal为啥你却选了用soft?...
Hard的排版感觉不是很美观...但我也帮不上什么忙...因为我也不会做hard;_;
最好统一用弯滑条或者直滑条.会美观点(大概
2/4clap记得套好,音效部分加得不太好...建议模仿已经rank了的版本来加.或者irc找我

[Insane]
AR+1(因为排得很满)
好多了,但是流畅可以继续改进:3
00:29:435 (4) - 4可以放到4下面
00:30:143 (7) - 7可以放到6的末端
00:31:700 (2) - 2放到1的下面(x280 y256)
00:52:643 (5) - 加个note在00:52:784 (1) - 的始端?

flow不错,不过ar8打着实在蛋疼...

[Hard]
AR+1
OD+1
HP+1

不太美观

[Normal]
HP-1
00:22:077 (4) - NC
01:16:417 (4) - 拉好

不太美观

[Easy]
HP-2
OD-2

不太美观


总体来说你用了太多直滑条,直滑条用得太多是不好的...
你可以学tsuka那样弄折滑条,这样也会好看点

/.\

HelloSCV wrote:

SPOILER
From my queue~

[spoilerbox]Easy
OD,HP -1

Normal
00:28:869 (1) - add finish on start
00:37:926 (1) - ^
00:40:756 (3) - clap
00:41:039 (4) - remove clap

Hard
00:22:077 (7) - NC
01:05:662 (7) - NC
01:09:624 (5) - this pattern looks bad try other location?

Insane
00:43:869 (2) - clap
00:45:001 (3) - clap on start
00:45:709 (5) - clap
00:46:700 (1,2,3,4,5) - make perfect pentagon? look better imo
00:52:784 (1) - add whistle on end?
00:56:464 (3,5) - add finish on start?
00:57:879 (8) - NC
00:59:435 (5) - touch HP bar
01:15:426 (3) - add clap on repeat and remove clap on end
01:19:105 (2) - add finish on start
01:25:473 (1,2,3,4,5) - you may know this~
01:27:596 (4) - stack with 01:26:888 (3) - this?

Good luck for rank!!~[/spoilerbox]

eLtigreXXx wrote:

SPOILER
[insane]
00:00:851 brake time ?

[hard]
00:23:067 - add note ?

[normal]
00:52:926 (2) -

[easy]
00:49:813 (2) - Consider adding a NC here, since this note follows a spinner.
00:27:454 (4,1) - espacing

:) :) :)
Thanks all of you :) Fix most of them :D
aabc271
As requested by Lukareia, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions / thoughts only. Change only if you want to
Grey~ Suggestions that have no effects on gameplay

-----------------------

[Lunasa's Taiko Oni]

00:11:322 ~ 00:18:398 - It's a bit odd to use 2-plets x 2 ( oo oo ) as the music has no such beats. Consider using other patterns if you want to ?

00:49:247 ~ 00:50:520 - The use of hitsounds seem not to fit the music very well ( eg kkkkd d kkd at first ). You may want to remap a bit ?

Suggested patterns
Suggestions only. Change them only if you want to ~

As requested, I'll make more suggestions on patterns than usual. Please choose which to apply yourself. Maybe not all suggestions fit what you want

If you don't understand some of the suggestions or reasons, feel free to pm me :3

00:02:832 ( 3~9 ) - Delete 9, and add finishes for 3 ~ 8 ? ( Listen to the music carefully and you can find there's no sound at 9, but drum sounds exist on 3 ~ 8 )

00:30:992 ( 1 ) - Red note ? ( I can't hear any drum here, so d fits better here imo )

00:34:530 ( 4 ) - Blue note ? ( Vocal is significantly higher in pitch than 1 ~ 3, so using k as a contrast will be nice imo. )

00:37:926 ( 1 ) - Add finish ? ( The beat seems to be heavier here )

00:42:454 ( 1 ) - Blue note ? ( Vocal pitch is higher than 00:41:888 ( 1, 3 ), so k fits better imo )

00:44:435 ( 2 ) - ^ ( Vocal of pitch is high here )

00:45:001 ( 2 ) - If you applied the above k, ^ ( To fit the continuous d k d k d k . . . sound b4 )

00:53:775 ( 1 ) - Add finish ? ( The beat seems to be heavier here and it's the end of a section )

00:56:039 ( 1 ~ 3, 1, 1 ) - ooooo ? ( kkkdk doesn't fit the music imo. There's just no drum / lower-pitched sound )

00:59:435 ( 1, 2 ) - o o ? ( They have a higher pitch than 3 ~ 5 )

01:01:841 ( 5 ) - Blue note ? ( It connects the coming notes better imo )

01:04:813 ( 3, 4, 1, 1, 1 ) - ooooo ? ( This fits the pitch of music better )

01:11:888 ( 2 ~ 4 ) - Delete 3, and add finish at 2 ? ( The heavy beat at 2 is too strong to be omitted imo )

01:13:869 ( 1 ~ 4 ) - Delete 2 and 4 ? ( The long stream could be widening the diff spread and it's odd to have one single long stream )

01:18:681 ( 1 ) - Add finish ? ( To fit 01:19:530 ( 1, 2 ) )
01:19:105 ( 1 ) - ^

Diff is ok overall. Next time try to fine-tune the hitsounds more :3

-----------------------

[Taiko Muzukashii]

Just saying that a common use of 1/2 with patterns for this song is already in oni level because of high BPM ( 212 ). But whatever, I can call this a very difficult muzu diff.

Suggested patterns
Suggestions only. Change them only if you want to ~

00:31:417 ( 3 ) - Red note ? ( imo the pitch of music isn't that high here )

00:34:105 ~ 00:35:662 - Consider a pattern like this ? ( It fits the rhythm of the vocal better )

00:58:586 ( 2 ~ 3, 1 ~ 3, 1 ) - oo oooo ( 1/2 ) ? ( It fits the pitch of vocal better )

01:08:634 ~ 01:09:624 - Consider a pattern like this ? ( It fits the rhythm of the vocal better )

01:11:322 ( 1, 2, 1 ) - ooo ( 1/2 ) ( It fits the pitch of vocal better )

01:13:020 ( 1 ~ 4 ) - oooo ( 1/2 ) ? ( dddd is just too monotonous )

01:18:681 ( 2, 1, 2 ) - Change to O OO ( 1/2 ) ? ( Adding finish and changing hitsounds fit the music more )
01:19:530 ( 3, 1, 2 ) - If you apply the above, Delete 2, and change 3, 1 into O O ? ( There's just no 2 in music, and finishes are to fit the previous part )
01:20:096 ( 1 ) - If you apply the above, move the start of spinner to 01:19:813 ? ( To avoid unnecessary gap )

Diff seems nice. Although it could be really hard for a muzu .__.

Star and good luck ~ ;)
Dolphin
Hello! (Sorry for extremely late response! :( )

I can't say much more than that the map is completely perfect in my eyes!

I really can't find anything I would correct on! :P

Sorry for not finding anything tho. This post isn't really helpful in any respect. :roll:
Topic Starter
meetmeetdee

aabc271 wrote:

SPOILER
As requested by Lukareia, I'm coming for a Taiko mod ~
Let's go :3

Blue~ Critical issues. You must fix this
Purple~ It's better to fix this
Pink~ Suggestions / thoughts only. Change only if you want to
Grey~ Suggestions that have no effects on gameplay

-----------------------

[Lunasa's Taiko Oni]

00:11:322 ~ 00:18:398 - It's a bit odd to use 2-plets x 2 ( oo oo ) as the music has no such beats. Consider using other patterns if you want to ?

00:49:247 ~ 00:50:520 - The use of hitsounds seem not to fit the music very well ( eg kkkkd d kkd at first ). You may want to remap a bit ?

Suggested patterns
Suggestions only. Change them only if you want to ~

As requested, I'll make more suggestions on patterns than usual. Please choose which to apply yourself. Maybe not all suggestions fit what you want

If you don't understand some of the suggestions or reasons, feel free to pm me :3

00:02:832 ( 3~9 ) - Delete 9, and add finishes for 3 ~ 8 ? ( Listen to the music carefully and you can find there's no sound at 9, but drum sounds exist on 3 ~ 8 )

00:30:992 ( 1 ) - Red note ? ( I can't hear any drum here, so d fits better here imo )

00:34:530 ( 4 ) - Blue note ? ( Vocal is significantly higher in pitch than 1 ~ 3, so using k as a contrast will be nice imo. )

00:37:926 ( 1 ) - Add finish ? ( The beat seems to be heavier here )

00:42:454 ( 1 ) - Blue note ? ( Vocal pitch is higher than 00:41:888 ( 1, 3 ), so k fits better imo )

00:44:435 ( 2 ) - ^ ( Vocal of pitch is high here )

00:45:001 ( 2 ) - If you applied the above k, ^ ( To fit the continuous d k d k d k . . . sound b4 )

00:53:775 ( 1 ) - Add finish ? ( The beat seems to be heavier here and it's the end of a section )

00:56:039 ( 1 ~ 3, 1, 1 ) - ooooo ? ( kkkdk doesn't fit the music imo. There's just no drum / lower-pitched sound )

00:59:435 ( 1, 2 ) - o o ? ( They have a higher pitch than 3 ~ 5 )

01:01:841 ( 5 ) - Blue note ? ( It connects the coming notes better imo )

01:04:813 ( 3, 4, 1, 1, 1 ) - ooooo ? ( This fits the pitch of music better )

01:11:888 ( 2 ~ 4 ) - Delete 3, and add finish at 2 ? ( The heavy beat at 2 is too strong to be omitted imo )

01:13:869 ( 1 ~ 4 ) - Delete 2 and 4 ? ( The long stream could be widening the diff spread and it's odd to have one single long stream )

01:18:681 ( 1 ) - Add finish ? ( To fit 01:19:530 ( 1, 2 ) )
01:19:105 ( 1 ) - ^

Diff is ok overall. Next time try to fine-tune the hitsounds more :3

-----------------------

[Taiko Muzukashii]

Just saying that a common use of 1/2 with patterns for this song is already in oni level because of high BPM ( 212 ). But whatever, I can call this a very difficult muzu diff.

Suggested patterns
Suggestions only. Change them only if you want to ~

00:31:417 ( 3 ) - Red note ? ( imo the pitch of music isn't that high here )

00:34:105 ~ 00:35:662 - Consider a pattern like this ? ( It fits the rhythm of the vocal better )

00:58:586 ( 2 ~ 3, 1 ~ 3, 1 ) - oo oooo ( 1/2 ) ? ( It fits the pitch of vocal better )

01:08:634 ~ 01:09:624 - Consider a pattern like this ? ( It fits the rhythm of the vocal better )

01:11:322 ( 1, 2, 1 ) - ooo ( 1/2 ) ( It fits the pitch of vocal better )

01:13:020 ( 1 ~ 4 ) - oooo ( 1/2 ) ? ( dddd is just too monotonous )

01:18:681 ( 2, 1, 2 ) - Change to O OO ( 1/2 ) ? ( Adding finish and changing hitsounds fit the music more )
01:19:530 ( 3, 1, 2 ) - If you apply the above, Delete 2, and change 3, 1 into O O ? ( There's just no 2 in music, and finishes are to fit the previous part )
01:20:096 ( 1 ) - If you apply the above, move the start of spinner to 01:19:813 ? ( To avoid unnecessary gap )

Diff seems nice. Although it could be really hard for a muzu .__.

Star and good luck ~ ;)
Thanks :)

Dolphin wrote:

SPOILER
Hello! (Sorry for extremely late response! :( )

I can't say much more than that the map is completely perfect in my eyes!

I really can't find anything I would correct on! :P

Sorry for not finding anything tho. This post isn't really helpful in any respect. :roll:
Thanks :) but sorry, no kd
CrestRising
Hi there, from my queue.
* = More stressed than others.

[Easy:]

  • 00:05:096 (1) You should probably take the repeat off of this slider.
    * 00:06:794 (4) A clap would sound nice here.
    * 00:09:058 (4) ^
    * 00:22:077 (3) A two beat slider would work much better here.
[Normal:]

  • * 00:43:869 (1,2) I think it would sound better if it was (circle-slider) instead of (slider-circle).
[Hard:]

  • 00:18:681 (3,4) I think it'll sound better if you added a clap on the end of 3 and at 4.
    * 01:00:992 This feels missing without a circle...
[Insane:]

  • It feels like there aren't enough jumps in this difficulty.
    Also, I don't really understand the overlaps in places like 00:18:539 (5,1) They seem too drawn out and odd.
    Other then that, I didn't really have any problems with this difficulty.
Sorry for the small mod. Good luck with mapping. :)
Poggo
Hi from my mod Q~

Insane

00:09:058 - better remove clap here, it not sound
00:20:096 - add clap
00:20:662 - ^
00:21:086 - remove clap e.t.c

00:19:813 - 00:37:926 - on this part better put claps on white ticks and remove from red bcz it sounds terrible >.< You can try use soft whistles on white ticks (after big white tick and before) this variant sounds not bad too

00:25:190(4,5) - bad stack` fix it
00:36:794(3,4) - fix distance between this notes
00:56:888(5) - better rotate this slider http://puu.sh/1FWTd looks better and more playable
01:09:907(2) - Make repeat more visible, bcz now it can confused players
01:13:869 - add NC
01:15:001 - Remove NC
01:19:671 - oh make this slider more symmetry and beautiful http://puu.sh/1FWWe

Hard

00:06:228 - remove all repeats and add slider 1/2, It's better follow for music
00:09:200 - remove 1 repeat
00:22:077 - make this slider symmetry http://puu.sh/1FX1d
00:29:718(2,3) - fix distance between this notes
00:44:718 - make this slider double and add slider 1/2 after, it will be more playable bcz then slider have many repeats it confused
00:50:945(5,6)- fix distance between notes
00:52:784 - add note for rhythm
01:00:567(2,3) - stack it better
01:21:228(1,3) - ^
01:28:162 - same on 00:44:718

Normal

00:09:058 - add clap
00:11:039 - remove unused green line

In this diff so many ovelaps and I can't mod this~ I feel what will be better remap this diff :( And use distance spasing 0.8~ it will be more playable on normal diff~

Easy

Plz fix all slider forms and all blankets, now it looks realy ugly.

Map need moreee work~ Good luck~
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