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Nico Nico Douga - Kokoro Okarin

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Topic Starter
BinJip
↑ upload
Himekaido Hatate
그냥 몇개만 '~'


[Easy]

pass

[Naryuga's Normal]

pass

[Hard]

pass

[speed]

00:33:484 (1) - NC를 00:33:351 (3)여기서부터 시작
00:43:705 (1) - NC를 00:43:174 (1)부터 시작 기존 00:43:174 (1)에 있던 NC 삭제
01:55:387 (1) - 노트를 좀 왼쪽으로

[Insane]

00:44:502 (1,2) - NC 삭제
wantuole
from my queue
[General]
combn colour no change?
[easy]
00:06:897 - like 00:00:526 (1,2,3) -
01:36:632 (1,2) - a little hard for easy,cover it
01:39:552 (2,3) - ^
01:43:534 (4) - ? it's out of screen
02:14:862 (2) - ^ cover it
[nor]
ok
02:09:154 (2,3) - hard for read
[Hard]
ok
:cry: ...too hard of hard diff
[insane]
ok
[speed]
what?
01:52:428 (3) - ouf of screen


that all
good luck
Star Stream
From my queue

[Easy]
  1. 00:24:950 (1) - 이지인데 스피너가 좀 짧은거같네요 슬라 하나로 하시는게 더 나을거같아요
  2. 00:35:570 (1) - 뉴콤 삭제
  3. 00:40:083 (2) - 00:40:349 - 여기에 놓는게 더 어울릴거같아요
  4. 00:53:623 (1) - 1그리드 올려주세요 대칭이 아니네요
  5. 00:55:747 (1) - 별로 스피너 올 자리가 아닌거같아요
  6. 01:03:711 - 노트 하나 놓으시는게 더 자연스러울거 같아요
  7. 01:07:694 (2) - 01:07:959 - 에 놓는게 더 어울리네요
  8. 01:11:676 (4) - 이걸 지우고 3에 애로우 하나 추가하는게 더 플레이하기 쉬울거같아요
  9. 01:43:534 (4) - 오프스크린 수정해주세요
  10. 01:46:189 (1) - 뉴콤 삭제
  11. 01:54:685 (1) - ^
  12. 02:02:649 (1) - 점프 너무 멀은거같네요 1.2~1.4정도로 써주세요
  13. 02:22:826 - 노트 추가
[Normal]
  1. CS-1 plz, i think CS4 with this SV is pretty harsh for beginners
  2. 01:05:835 (4,5,1) - too hard
  3. 02:09:154 (2,3,4) - ^
you made a Hard diff :p

[Speed]
  1. 난이도 정렬 보기 좋게 HP-1,OD-1?
  2. 00:18:181 (3) - 보기 별로 안좋네요 00:17:384 (4) - 이부분에 스택해주세요
  3. 00:22:163 (1) - ctrl+g 하는편이 더 재미있을듯
  4. 00:23:358 (1) - 같은 패턴인데 갑자기 0.5돼면 헷갈려요, 수정해주세요
  5. 01:00:658 (2) - 1번 슬라 꼬리에 완전히 스택?
  6. 01:09:154 (2) - ctrl+g?
  7. 01:17:782 (3,4) - 이렇게 겹치면 너무 헷갈려요.. 십중 팔구 틀릴듯 수정해주세요
  8. 01:34:508 (1,1,1,1) - 너무 간격이 넓은거같네요 좀 줄여주세요
  9. 01:44:862 (6) - ctrl+g
  10. 01:47:649 (4) - ^
  11. 02:04:773 (1,2) - ^
  12. 02:19:773 (3) - 00:18:181 (3) -랑 같음
  13. 02:22:959 - 갑자기 허전해요, 노트추가?
  14. 02:31:853 (1) - 더 커브해서 부드럽게 만들어주세요
  15. 02:33:047 (5) - ^
  16. 02:44:331 (4) - 끝나는부분인데 계속 패턴 이으고 있어서 약간 이상해요, 슬라 머리부분에 서클 2개로 놔보세요
[Hard]
  1. 00:01:587 (3) - ctrl+j 하는 편이 더 보기 좋을거같아요
  2. 01:17:516 - 다음 노트 사이에 쉬는 시간이 좀 어색하네요 여기에 노트 하나 놔주세요
Insane 이나 Okarin 이런식으로 리네임 해주세요 인세인이네요.. 하드 돼려면 리맵해야할듯

[Insane]
Extra 라던가 Gate 같은걸로 리네임..

전체적으로 이지 빼고 난이도 수준이 한단계씩 올라가있네요
노말 하드로 리네임 해주시고 노말 하나 넣어주세요
HelloSCV
뻘모딩!

SPOILER
Easy
여기선 도저히 못찾겠네요 ㅠㅠ

Normal
01:10:879 (2,3) - delete whistle and add clap (2) - start and finish (3) - only start ( like this 01:06:366 (1) - )
01:50:475 (3) - NC?
01:52:561 (4) - ^
02:44:331 (5) - add finish end of slider?

Speed
HR -1 or -2? 드레인이 너무 높은거 같아요

00:02:517 (4) - 슬라이더 앞에 휘슬
01:19:640 (8) - 피니시
01:42:339 (2) - 슬라이더 앞에 휘슬
02:05:702 (2) - ^
02:36:499 (2) - ^
02:44:331 (4) - 시작과 끝 둘다 피니시?

Hard
디스탠스가 거의 하나로 되있는데 키아이 같은 부분은 좀더 변화를 주시면 어떨까요?
01:17:516 (7) - 노트추가? 좀 어색한거 같아서요
01:34:773 (2,2,2) - 휘슬추가
02:31:056 (3) - -> 02:30:924 (3) -

Insane
00:57:871 (5) - 뉴콤
00:58:402 (6) - 00:57:871 (5) - 슬라이더하고 반대로?
01:05:304 (6) - 뉴콤
01:10:879 (6) - ^
01:46:189 (6) - ^
02:01:587 (3) - ^
02:04:242 (1,2,3,4,5,6,7,8) - 요로코롬한 사각형은 어떨까요 http://puu.sh/1jHCt
02:10:083 (1) - 뉴콤
02:10:216 (2) - 요건 뉴콤삭제

최대한 적어봤는데 마음에 드실지 모르겠네요
노래도 재밌고 비트맵도 좋은거 같아요 꼭 랭크 시키시길!
Naryuga

wantuole wrote:

[nor]
ok
02:09:154 (2,3) - hard for read - fixed

Star Stream wrote:

From my queue

[Normal]
  1. CS-1 plz, i think CS4 with this SV is pretty harsh for beginners - seems it works well. made it CS3
  2. 01:05:835 (4,5,1) - too hard - fixed
  3. 02:09:154 (2,3,4) - ^ - fixed
you made a Hard diff :p - ...owo

HelloSCV wrote:

Normal
01:10:879 (2,3) - delete whistle and add clap (2) - start and finish (3) - only start ( like this 01:06:366 (1) - ) - m... i don't like this so much >< sorry
01:50:475 (3) - NC? - done
01:52:561 (4) - ^ - ^
02:44:331 (5) - add finish end of slider? - nope
Thanks, guys :)

Notion: Naryuga's Normal is Naryuga's Hard now (sorry for the inconvinience)
http://puu.sh/1loYM.osu
Flask
Hi BinJip again :3 Mod request from my queue~

[General]
  1. Add "MAD" to your tags
  2. Untick letterboxing during breaks because you have added video?
  3. Ohh wait what, E-H-H-I-I? Because you named Naryuga's diff "Naryuga's Hard", it should be Normal lol, and then "Okarin" is an Insane/Extra, where's your hard?
[Easy]
  1. Could you low down the volume about 15%? It's a bit louder imo
  2. 00:06:897 (3,4) - I'd like to suggest you to move them to 00:06:897 (3) - 00:07:295 (4) - like this, I think it fits the vocal o-o and what you did make me confuse anyway lol
  3. 00:24:950 (5) - (begin) clap
  4. 01:10:614 (3) - (begin,end) clap
  5. 01:17:782 (1) - Delete (2) and make a reserve on this slider? I know you're trying to fit with vocal, but it's hard to read to beginner D;
  6. 01:53:623 (3) - nc to fit with your nc rules
  7. 02:06:366 (1) - What's wrong on your spacing D:?
  8. 02:44:596 (4) - finish
    Well I think this diff is a bit empty D;
[Naryuga's Hard]
  1. I'm sure this is not Hard D;
  2. 00:36:897 (1) - I'm scared when I saw this lol can you change to a note?
  3. 02:35:835 (4) - Just saying: why whistle?
  4. 02:44:331 (5) - If you want, finish at the end~
    I like this diff ^w^
[Speed]
  1. 02:16:985 (1,1) - I know you know what's going on this. Unrankable ofc.
  2. 00:15:791 (1,1) - I think here's just like 1.0 > 1.5 > 2.0, not 1.0>0.75>0.5. Anyway It's up2u
  3. 00:25:481 (1) - This is hard to read due to its shape. o3o
  4. 01:06:366 (1,1,1) - ^
  5. 01:00:658 (2) - This slider's end is overlap on its track ._. change it?
  6. 02:04:773 (1) - whistle?
    Cool diff
[Insane]
  1. 01:11:278 (5) - Delete this note?
  2. 01:11:809 (6) - make a jump here? Will be confuse when playing D;
[Okarin]
  1. 00:25:481 (1) - It's a bit hard to read due to its shape lol anyway it's up2u
  2. 00:54:685 (3) - Use 1.0x DS? I saw you use it on (4,5,6,7)
Anyway not bad map :3
Good luck~And sorry for my poor mod >.</
Lally
Hi from My Q :3

[General]
where is normal ? ;_;
i think you should map one because atm mapset is not so good you have 1 easy and 4 insane ._.
1.51 > 4.18 > 5 ò.ò
[Easy]

00:07:561 (4) - x: 170 y: 141
00:35:570 (4) - x: 256 y: 63
01:00:526 (2,3) - some copy paste work were not bad here <.<
01:03:711 (3) - x: 260 y:184 i think is better to have a line here
01:07:694 (2) - i think this one you should move it to 01:07:959
01:12:207 (4) - finish
01:49:375 (1) - x: 276 y: 264
01:34:508 (1,2,3,4) - hold shift for have a perfect line
01:49:375 (1) - x: 276 y: 264
02:23:092 - better a finish on this spinner
02:44:596 (4) - finish

[Naryuga's Hard]

00:44:862 (1,2) - why don't you thy something like this:
just move 00:45:393 (2) - to x: 212 y: 236 and try something like this with 00:45:924 (1,2,3,4,5) - :
01:51:499 (1,2,3) - the (3) - should be x: 111 y :72

[Speed]
01:40:348 (3) - stalk better this one with 01:40:879 (1)
02:16:985 (1,1) - o.o what is this?
[Insane]
00:27:871 (4,1) - do a blanket here

good luck with your map C:
Curisu
From Gadget Lab (1st Week)lol 1st map is s;g

[General]
Combo color...so weird cuz imo default color is strange 4 me
And BG pic may not suitable 4 this map u need a cuter pic
All kidding lol

Difficulty Separate is little bit unreasonable...E+H+3A rofl

BinJip wrote:

Naryuga's Normal - Done ( By Naryuga )
fix this plz

[Hitsounds(For All Diff)]
imo default hs are suitable for this song but u need some normal/soft switch to highlight HIGH-SPEED part of this song.
For me the biggest problem is all mapsets' hs lack variance.
Try 2 decrease volume of some parts of your map, not just a simple 60%-70%-80% change.


[Easy]
00:15:393 (1) - uhh..3/4 for a 1.51 sr EZ diff..?
01:55:481 (1) - too hard for newcomers

[Hard]
00:53:092 (3) - twisted.
00:59:596 (4) - space it like this?
01:38:755 (1) - don't put whistle slide sound on it
02:25:481 (1) - ha~ha~ha~ha~ha~ lol put 5 circles is even better

creative spacing and beautiful rhythm. but first step is 2 make it flowing, not 'twist and turn'.

[Speed]
00:04:773 (3) - remove NC ; 00:05:172 (1) - NC
00:07:694 (3) - remove this. or shorten to half length and move to 00:07:826
02:16:985 (1,1) - 2 notes at a SAME POINT
01:17:251 (1,2,3,4) - hey bro unrankable

there r even no spacing rules! I can only find hell of jumping and sea of geometric shapes..

[Insane]
01:19:508 - +clap
01:39:154 (1,2,3,4,5,6) - little bit boring...?

[Okarin~]
02:17:384 (1) - (x,y)=(368,272)
02:30:393 - +circle?
Naryuga

Flask wrote:

[Naryuga's Hard]
  1. I'm sure this is not Hard D; - but some ppl say this is harder than "Normal"...mm CS4 (+1) again
  2. 02:35:835 (4) - Just saying: why whistle?
  3. 02:44:331 (5) - If you want, finish at the end~ - added with lower volume
    I like this diff ^w^ - thaaanks >w<

Lally wrote:

[Naryuga's Hard]

00:44:862 (1,2) - why don't you thy something like this: - just I don't like the overlap with 00:45:393 (2) - and 00:43:800 (2,3) - >_> sorry but no change here
just move 00:45:393 (2) - to x: 212 y: 236 and try something like this with 00:45:924 (1,2,3,4,5) - :
01:51:499 (1,2,3) - the (3) - should be x: 111 y :72 - ...why? the (1) is x:288, (2) is x:200 and the (3) should be x:112

Curisu wrote:

[Hitsounds(For All Diff)]
imo default hs are suitable for this song but u need some normal/soft switch to highlight HIGH-SPEED part of this song.
For me the biggest problem is all mapsets' hs lack variance.
Try 2 decrease volume of some parts of your map, not just a simple 60%-70%-80% change.


[Hard]
00:53:092 (3) - twisted. - umm fixed
00:59:596 (4) - space it like this? - nope... i love ~ shape and it's not that bad >_>
01:38:755 (1) - don't put whistle slide sound on it - uhoooooo!!!\( 'o')/ here.
02:25:481 (1) - ha~ha~ha~ha~ha~ lol put 5 circles is even better - without a spinner here, this diff has no spinner... I'm happy if you find better place for spinner

creative spacing and beautiful rhythm. but first step is 2 make it flowing, not 'twist and turn'. - m... I must make effort more :D
Thanks ._, http://puu.sh/1lQ5j.osu
Topic Starter
BinJip

Flask wrote:

[General]
Ohh wait what, E-H-H-I-I? Because you named Naryuga's diff "Naryuga's Hard", it should be Normal lol, and then "Okarin" is an Insane/Extra, where's your hard?added


[Speed]
00:15:791 (1,1) - I think here's just like 1.0 > 1.5 > 2.0, not 1.0>0.75>0.5. Anyway It's up2u sound is getting smaller, so 1.0 > 0.75 > 0.5
00:25:481 (1) - This is hard to read due to its shape. o3o This hell diff I think it's ok
01:06:366 (1,1,1) - ^ ^


[Okarin]
00:25:481 (1) - It's a bit hard to read due to its shape lol anyway it's up2u Consideration

Lally wrote:

[General]
where is normal ? ;_; added normal!

[Insane]
00:27:871 (4,1) - do a blanket here That's ok

Curisu wrote:

[Insane]
01:39:154 (1,2,3,4,5,6) - little bit boring...?Afterwards fix, No idea now

Thanks~
Saten

[General]
  1. Your mp3 is broken. I get major delays on the map and song
    Use this on instead http://puu.sh/1lTwF
  2. Lower the volume on the start a bit more (30%)
[Speed]
00:07:826 (4) - This should end 1/2 earlier
00:14:198 (1) - This should start 1/2 later
00:35:570 (4) - move the repeat-arrow horizontal
00:40:880 (1) - Reverse? (Ctrl+G)
00:42:738 (1) - ^
00:43:136 (1) - ^
01:06:765 (1) - clap on head. Fits with the "Ka" sound
01:07:163 (1) - ^
01:32:384 - You should remove the breaks here, not really necessary imo. That just makes the HP bar disappear/reappear and bug
01:40:083 (2,2) - stack the heads perfectly
01:47:915 (5) - Reverse?
01:53:623 (1) - ^
01:56:543 (5) - ^
02:30:260 (3) - ^
02:31:189 (4,5) - This is kinda confusing

Best diff /o/

[Okarin]
00:22:163 (1,2,1,2,1,2) - I'd prefer if you centered all those hitcircles in the middle of the map
01:06:764 (1) - clap on head
01:07:163 (1) - ^
01:19:641 (6) - finish

[Insane]
01:06:764 (1) - clap on head
01:07:163 (1) - ^
02:05:171 (5) - plays kinda weird
01:06:764 (1) - clap on head
01:07:163 (1) - ^

[Naryuga]
AR 5 is really low D: (Normal uses 5) Use 7 at least, it's a Hard after all
00:26:012 (1) - finish on head
01:08:490 (1) - Drum finish? Normal sound better imo
02:36:100 (1) - finish on head

[Normal]
02:27:339 (1) - finish on tail
02:34:109 (1) - feels weird starting on a 1/2 beat

[Easy]
00:09:021 (1) - finish on head
00:59:995 (1) - finish
01:06:366 (1) - clap on repeat and end
01:18:578 (2,3) - what!?
02:10:614 (1) - finish on head
02:19:109 (1) - finish
02:36:101 (2) - ^


That's all~~
Good luck
Topic Starter
BinJip
All fixed!!!!!!!!!!!!!!

ths Saten
MoodyRPG
Douga o/

General
  • • I'm not sure about the timing but is not correct, I have one
    1st BPM:225,575
    2nd BPM:225,490
Easy
  • - 00:26:060 (5) - Replace this clap for a finish in my opinion
    - 00:40:955 (1,2,1) - Not a good idea about the finish-hitsounds, is much better if you remove all the finish from these sliders
    - 00:49:467 (1) - Remove new combo to follow your combo pattern
    - 00:51:595 (1) - Remove finish on the start?
    - 01:05:958 (2) - This note is overlapping the slider (1), try something like this
    - 01:44:662 (1) - To keep your rhythm, remove new combo here and add new combo here 01:45:194
    - 01:51:580 (1,2,1) - Like I said, remove the finish in these sliders please
    - 01:55:838 (1) - This slider need to start here 01:55:838 and other thing is this note 01:56:636, is not very reasonable, just delete
Just I see the Easy because you need to check the timing, ask me again if you need help :)
Topic Starter
BinJip

MoodyRPG wrote:

Douga o/

General
  • • I'm not sure about the timing but is not correct, I have one
    1st BPM:225,575
    2nd BPM:225,490
Easy
  • - 00:26:060 (5) - Replace this clap for a finish in my opinion
    - 00:40:955 (1,2,1) - Not a good idea about the finish-hitsounds, is much better if you remove all the finish from these sliders
    - 00:49:467 (1) - Remove new combo to follow your combo pattern
    - 00:51:595 (1) - Remove finish on the start?
    - 01:05:958 (2) - This note is overlapping the slider (1), try something like this
    - 01:44:662 (1) - To keep your rhythm, remove new combo here and add new combo here 01:45:194
    - 01:51:580 (1,2,1) - Like I said, remove the finish in these sliders please
    - 01:55:838 (1) - This slider need to start here 01:55:838 and other thing is this note 01:56:636, is not very reasonable, just delete
Just I see the Easy because you need to check the timing, ask me again if you need help :)
thanks! Moody!
Naryuga

Saten wrote:

[Naryuga]
AR 5 is really low D: (Normal uses 5) Use 7 at least, it's a Hard after all - ... HP/AR/OD +1(5/6/5)
00:26:012 (1) - finish on head - done
01:08:490 (1) - Drum finish? Normal sound better imo - isn't it interesting for boo~m sound? ._.
02:36:100 (1) - finish on head - done
http://puu.sh/1lYky.osu thanks >u<
Sonnyc
General:

-- 원곡이 Kokoro Odoru인거 같은데, Tag에 추가해 보셔요 ㅎ

Insane:

00:28:283 (1) - 이전 슬라이더에 파묻혀(?) 있는게 보기 나쁜듯요
01:56:424 (5) - 1칸 오른쪽
02:03:725 (3) - 1칸 내려서 대칭 (디스탄스 따위 (2)를 한칸 올리면 해결됩니다)
02:04:256 (5) - 1칸 올려서 대칭

Okarin:

00:21:233 (3) - 갠적으로 너무 먼듯,, (멀어도 너~무요..)
00:22:428 (2,1,2,1) - ... 이것들은 뭡니까 >w< 너무 헷갈려서 언랭커블할 정도 (뉴콤보 있어도 헷갈립니다)
00:28:402 (6) - 1칸 위로
00:59:065 (2) - (4)에 겹치고자 하신 의도겠지만, 잘 보이지도 않고 그냥 디스탄스 유지를 추천합니다!
01:03:048 - 여기에 노트 하나 추가가 좋을 듯 합니다. 음도 따라가는거 같고, 없으면 허전하고요 ㅋ (428,220) 추천
01:12:207 (6) - 1칸 위로 올리는걸 추천
01:18:048 (4) - 디스탄스 체크!

Speed:

00:09:021 (2) - 피니시
00:28:136 (3) - 4칸 왼쪽으로 하셔서 거리 통일 추천
00:29:464 (5) - 여기는 왜 거리 파괴하셨는지요,, 수정 요망
01:35:569 (1,1) - ctrl+G 추천,,
02:18:844 (4) - 거리 유지?
02:26:941 (4) - 1칸 왼쪽

타이밍 고수를 기대..
나머지는 내일 하거나 그 이후에 할게요 :3
pw384
sorry for my delay ;_;
/me lol wwwww
good map XD

[Easy]
* 01:38:755 - add a note?

[Normal]
* 01:07:428 (1) - remove new combo
* 01:09:552 (1) - ^
* 02:25:746 (1,2,3,4,5,6) -

[Naryuga's Hard]
* 00:21:499 (4,1) - blanket these and change 00:22:826 (3)?
* 01:06:366 (1) - lol


wwww all the insanes(?) are so awesome that i can't mod XD especially Speed
however, i'm not sure about new combos in Speed diff :o ._.
Kluddio
God, I might go to heaven now! This song is to good.
Dark Fang


[General]

first offset + 14 (540), second offset +20 (75413)
Hard 난이도에 Letterbox 가 언체크 되있습니다. 체크해주세요
Hard 난이도의 tag 에 mad 가 대문자로 되어있지만... 그냥 개인적인 의견일 뿐입니다.

[Easy]

00:05:835 (2) - 1 칸 아래로
00:30:791 (2) - (300,120) 으로 이동. (3) 에는 가깝고 이전노트로부터는 멀기 때문입니다.
00:47:251 (1) - (88,300) 으로 이동
01:19:641 (1) - Easy 에서 치기엔 좀 어렵다는 느낌이 든다만... 거리를 두고싶으시다면 중앙점에 두시는걸 추천합니다.
01:50:437 (2) - 간소한 차이지만 1 칸 왼쪽으로
01:52:561 (2) - ^

[Normal]

01:12:207 (3) - add Finish

[Naryuga's Hard]

00:05:039 (1,2) - this notes confuse some players why don't you change timing to like this?
00:06:897 (1) - timing move to 00:06:764 - here?
01:11:676 (3) - add Finish at end of slider?

[Insane]

00:59:610 (1) - 평면적으로 볼땐 문제가 없지만. 이전노트들의 흐름으로 따져볼떄 매우 넓은 점프입니다. 조금 거리를 줄여 보십시오.
01:12:088 (7) - same as other diff

[Speed]

HP Drain -1 ?
00:07:694 (3) - Ctrl + G ?
01:12:074 (7) - same as other diff
Unsnapped inherited (green) timing point(s) at:
SPOILER
00:08:585
-_- good map

[Okarin]

nothing special :O
minyeob
모딩이 어렵다 ㅜㅜ
포스팅 쾅

모딩과 함께 글 수정할게요
Topic Starter
BinJip
힘내세요 ㅋㅋ
KSHR
modding ;)
(sorry for the delay)

[Easy]
SPOILER
Hitsound
  1. 00:24:950 (5) - feel that something is missing at the end. how about adding finish there?
  2. 01:18:578 (2) - finish at the end sounds a bit loud. reduce the volume of it to 45% from 60%
  3. 02:20:702 (3) - remove all clap from this slider once, and add clap only at the end
  4. 02:31:853 (1) - since there is a finish sound in this song, add finish
  5. 02:40:349 (3) - ^
Mapping
  1. 00:15:393 (1,2) - there is 3/1 timing where no object is placed between (1) and (2). it would be better to avoid that as possible at least in Easy difficulty. so I suggest you add a note at 00:16:455 with clap
  2. 00:38:756 (1) - feel odd to this slider, because the end point of this is not on down beat. there are 2 ways to fix
    1: add a note with clap at 00:39:818
    2: remove 00:40:349 (3) , and add a reverse to this slider
    btw, I recommend you to do in 1st one because it match the song better than 2nd one
  3. 01:07:428 - add note with clap here for the same reason as 00:15. and remove clap from the end of 01:06:366 (1)
  4. 01:17:782 (1,2) - there is 3/2 timing between (1) and (2). it's not good as I wrote in a previous suggestion. I suppose that you don't wanna change the pattern as possible, so how about this one?
  5. 01:37:694 (2,1,2) - feel odd to these objects, because they don't follow down beat. this pattern sounds better than current one to me
  6. 01:55:746 (1) - move the starting point to 01:55:746 for following down beat without changing the length of this slider
  7. 01:56:543 (2,3) - since 1/1 stack is used only here, that confuses beginners imo. I recommend you place them in DS
  8. 02:10:614 (1,2,3) - I suggest you use this pattern for the same reason as 01:37

    and move the starting point of 02:13:003 (1) to 02:12:738 without changing the length

[Normal]
SPOILER
Hitsound
  1. 01:10:879 (2) - it would be better to add clap to the end not the beginning for consistency
  2. 01:17:516 (3,4) - remove clap from (3) and the beginning of (4), because all of these objects have clap. I don't feel there is need to add many such claps
  3. 02:01:587 (3) - add whistle here? (2,3,4) don't have any hitsounds, so feel a bit empty
Mapping
  1. 00:26:012 (1,2,3) - I can't but feel odd to these objects, because this pattern doesn't follow the down beat. how about this one?
  2. 00:29:198 (5) - extend the length of this slider to 00:29:596 for following the piano (or synthesizer?)
  3. 00:36:764 (1) - move this note to 00:36:632 for following the down beat
  4. 00:40:083 (2) - I don't know what the starting point of this slider follows. move this slider to 00:39:830, and add a note at 00:40:879
  5. 00:50:702 (1,2) - why do these note follow weak beats? I really feel odd to them because of that. there are 2 ways to fix. it's up to you to decide which of these two ways you will choose
    1: 2:
  6. 01:48:578 (4,5) - how about this pattern for following the down beat?
  7. 02:44:596 - add note with finish here same as Easy difficulty

[Naryuga's Hard]
SPOILER
Hitsound
  1. 00:13:003 (4) - 急にwhistleが出てきて少し違和感を覚えました
    ヒットサウンドの付け方全てに言えることですが、つけるのであればダウンビート、ギターの振り下ろし、ボーカル、ドラムなどの規則性を持たせて付ける方がいいと思います
  2. 00:51:499 (1) - 始点にwhistleを追加
  3. 00:55:747 (1) - 始点にfinishを追加
    次の(2)にのtickの位置にもfinishの音があるので、音取りをnote+1/1sliderに修正してここにもfinishをつけませんか? そのほうが00:57:871 (1,2)のfinishにも合っていいと思います
  4. 01:17:516 (1) - whistleに合う音がtickの位置にあって、始点にはあまり合わない気がします 微かにfinishが始点に聴こえるのでfinishに変更しませんか?
  5. 01:18:578 (3) - 3つ連続で同じ音量のfinishが続くので違和感を感じます
    一度スライダーを消して聴いてもらうとわかるんですが、finishの音量が徐々に上がっています それに合わせてヒットサウンドも徐々に上げませんか?
    finishの音にだけ合わせるだけなら40-50-60かなと思うんですが、それだと80から半分まで一気に下がりすぎるので、+10の50-60-70の方が前後の兼ね合いを考えるといいかもしれません
  6. 01:52:561 (1) - 曲に音があるので始点にfinishを追加
  7. 02:06:366 (1) - ^
  8. 02:14:862 (1) - ^
Mapping
  1. 00:03:446 - 前後と曲調etc..が変わったりもないので素直にnote1つ置いたほうが綺麗な音取りになると思います
  2. 00:05:039 (1,2,3) - しっかり曲をフォローできていない音取りに感じます こんな音取りはどうですか?
  3. 00:07:163 (2) - 少し叩くタイミングが早いような気がするので(今のoffestが正しくないせいかもしれません)、
    このnoteを00:07:295に移動する、もしくは(1)が置いてあるタイミングから00:07:295までのスライダーに変更することを提案します
  4. 00:14:862 (4) - 終点を赤線上にもってくる理由になる要素が曲にないので、終点を赤線まで伸ばす意味が特にないように思います
    白線(00:15:127)にもってきたほうが分かりやすくていいんじゃないでしょうか
  5. 00:44:862 (1,2) - この辺の音取りがあまり曲にあっていないように聴こえるので音取りの提案
  6. 00:52:295 (2) - このスライダーのせいでダウンビートが取れなくて少し違和感 こっちの音取りの方が合うと思います
  7. 01:47:251 (6) - note1つだとそのあとの間があまり曲に合っていなくて少し気になりました
    1/1スライダーにして01:47:516もオブジェクトで埋めませんか?
  8. 01:54:685 (2,3,4) - ボーカルフォローの音取りであればこんな感じがベターだけど、もしボーカルフォローでなければスルーしてください
  9. 01:56:543 - ここに何もオブジェクトがないせいで、ボーカルフォローをしすぎている印象を受けます noteを追加した方が自然に聴こえました
    配置は前後のnoteを使って五角形とかどうでしょう
  10. 01:58:667 - ここに何もヒットサウンドのないnoteを置いたほうが、音取りとしてもヒットサウンドとしても綺麗になると思います
  11. 02:24:154 (2) - tickの位置にダウンビート、ボーカル、曲の音が重なっているので、オブジェクトがくるように音取りを変えませんか?

[Speed]
SPOILER
Hitsound
  1. 00:01:986 (2) - missing whistle at the beginning
  2. 00:29:596 (6) - missng whistle
  3. 01:02:915 (2) - feel that something is missing at the beginning. add clap there?
  4. 01:03:977 (2) - ^
  5. 01:06:366 (1,1) - remove clap from beginning, and add whistle there instead of it
  6. 01:18:844 (3) - remove clap. feel a bit loud to me
Mapping
  1. 00:23:358 (1) - a bit hard to read velocity change
    the placement of 00:23:358 (1,2) is similar to 00:22:163 (1,2,1,2,1,2). that makes it incomprehensible all the more
  2. 00:51:234 (2,1) - it wouldn't be better to overlap, because the flow of placement stops
  3. 02:22:959 (2,1) - ^

[Insane]
SPOILER
Hitsound
  1. 00:29:596 (5) - add whistle for following the piano
  2. 00:34:242 (4) - add whistle to the beginnig?
  3. 00:51:233 (4) - ^
  4. 00:55:481 (6) - ^
  5. 00:56:278 (3) - remove whistle from the beginning
  6. 01:18:844 (4) - remove clap from the beginning. feel a bit loud to me
  7. 01:40:481 (6) - add whistle to the end?
  8. 01:44:862 (8) - add whistle to the beginning?
  9. 01:48:977 (5) - same as 01:40
  10. 01:53:357 (6) - same as 01:44
  11. 02:01:853 (4) - ^
Mapping
  1. 00:14:331 - add a note for following downbeat
  2. 00:18:579 - ^
  3. 00:22:030 - there is a sound which is followed in your pattern here. so adding a note looks better
  4. 00:50:437 (1,2,3,4) - feel a bit bored to me because these sliders are copy and paste. how about rotating them like this? http://puu.sh/1VLfb
    401,60,50437,6,0,B|383:163,1,70,2|0,0:0|0:0,0:0:0
    418,307,50702,2,0,B|433:224,1,70
    350,75,50968,2,0,B|377:176,1,70,2|0,0:0|0:0,0:0:0
    469,291,51233,2,0,B|447:210,1,70
  5. 01:01:322 - add a note same as first chorus part for consistency
  6. 01:05:039 - ^
  7. 01:05:304 - same as 00:14
  8. 01:09:287 - same as 01:01
  9. 01:09:552 - same as 00:14
  10. 01:16:454 - ^
  11. 02:15:923 - ^
  12. 02:20:171 - ^
  13. there are so many spaces where it would be better to place imo. (for example: downbeats, emphatic sounds etc..) check them once by yourself

GL~
KSHR
[Easy]
  1. 01:55:481 (1) - move the starting point to 01:55:746 for following down beat without changing the length of this slider
    P.S.
    01:56:543 (2) - this note should not be overlapped with the beginning of 01:56:809 (3), because 1/1 stack in BPM226 confuses beginners.
miss gomen! ;w;
Naryuga

KSHR wrote:

modding ;)
(sorry for the delay)

[Naryuga's Hard]
SPOILER
Hitsound
  1. 00:13:003 (4) - 急にwhistleが出てきて少し違和感を覚えました - たぶんミスか何かです :( removed the whistle
    ヒットサウンドの付け方全てに言えることですが、つけるのであればダウンビート、ギターの振り下ろし、ボーカル、ドラムなどの規則性を持たせて付ける方がいいと思います
  2. 00:51:499 (1) - 始点にwhistleを追加 - 自分のを聴き直して違和感を感じたので、このひとつ前のwhistleを消してここにはつけませんでした
  3. 00:55:747 (1) - 始点にfinishを追加 - 良い感じなのでそのようにしました
    次の(2)にのtickの位置にもfinishの音があるので、音取りをnote+1/1sliderに修正してここにもfinishをつけませんか? そのほうが00:57:871 (1,2)のfinishにも合っていいと思います
  4. 01:17:516 (1) - whistleに合う音がtickの位置にあって、始点にはあまり合わない気がします 微かにfinishが始点に聴こえるのでfinishに変更しませんか?- なるほど、done
  5. 01:18:578 (3) - 3つ連続で同じ音量のfinishが続くので違和感を感じます- 60-70-80にしました
    一度スライダーを消して聴いてもらうとわかるんですが、finishの音量が徐々に上がっています それに合わせてヒットサウンドも徐々に上げませんか?
    finishの音にだけ合わせるだけなら40-50-60かなと思うんですが、それだと80から半分まで一気に下がりすぎるので、+10の50-60-70の方が前後の兼ね合いを考えるといいかもしれません
  6. 01:52:561 (1) - 曲に音があるので始点にfinishを追加
  7. 02:06:366 (1) - ^
  8. 02:14:862 (1) - ^ - 3つとも採用しました
Mapping
  1. 00:03:446 - 前後と曲調etc..が変わったりもないので素直にnote1つ置いたほうが綺麗な音取りになると思います- ok!
  2. 00:05:039 (1,2,3) - しっかり曲をフォローできていない音取りに感じます こんな音取りはどうですか?

    - 確かに聞いてみると合っていないので、別の方法で(ギターっぽい音に合わせるように)変えました
  3. 00:07:163 (2) - 少し叩くタイミングが早いような気がするので(今のoffestが正しくないせいかもしれません)、
    このnoteを00:07:295に移動する、もしくは(1)が置いてあるタイミングから00:07:295までのスライダーに変更することを提案します - 後者のようにしました
  4. 00:14:862 (4) - 終点を赤線上にもってくる理由になる要素が曲にないので、終点を赤線まで伸ばす意味が特にないように思います 
    白線(00:15:127)にもってきたほうが分かりやすくていいんじゃないでしょうか - おっかりんりん のように後者を強調したいのでここまで伸ばしました
  5. 00:44:862 (1,2) - この辺の音取りがあまり曲にあっていないように聴こえるので音取りの提案 

    - no, このスライダーの内(1)で「十八」、(2)で「採用」と声によくフィットしているので、現在の音取りの仕方でも問題ないと思います。
  6. 00:52:295 (2) - このスライダーのせいでダウンビートが取れなくて少し違和感 こっちの音取りの方が合うと思います

    - ダウンビートを取れるように変更しました
  7. 01:47:251 (6) - note1つだとそのあとの間があまり曲に合っていなくて少し気になりました 
    1/1スライダーにして01:47:516もオブジェクトで埋めませんか?- done!
  8. 01:54:685 (2,3,4) - ボーカルフォローの音取りであればこんな感じがベターだけど、もしボーカルフォローでなければスルーしてください

    - 画像のように再配置しました
  9. 01:56:543 - ここに何もオブジェクトがないせいで、ボーカルフォローをしすぎている印象を受けます noteを追加した方が自然に聴こえました
    配置は前後のnoteを使って五角形とかどうでしょう
    - ここに特に音があるわけでもないので、この前後をスライダーにして間を埋めました
  10. 01:58:667 - ここに何もヒットサウンドのないnoteを置いたほうが、音取りとしてもヒットサウンドとしても綺麗になると思います- done!
  11. 02:24:154 (2) - tickの位置にダウンビート、ボーカル、曲の音が重なっているので、オブジェクトがくるように音取りを変えませんか?- done!

GL~
- yes
- no
- semi change / comment

ありがとうございました>w<!
http://puu.sh/1WgD2.osu
minyeob
스피너 없는 난이도에 스피너 추가 하실 생각은 없나요..

그건 그렇고 기술/형식적으로 틀린 건 없는 것 같은데

버블 주기에는 뭔가 모자란(?) 기분이네요

용서하여주시옵소서 ㅜㅜ 잠깐 상황을 지켜보겠나이다 :<


====
것보다 업데이트가 밀린 것 같네요
Topic Starter
BinJip
민엽님 모딩 하시는거 같아서 일부로 안고치고 놔뒀어요
Azer
This needs to be ranked.
Enon
'Okarin' 난이도의 이름을 바꾸는게 좋을것 같네요.

랭크맵 기준으로 난이도 이름으로 그 난이도의 어려움을 알 수 있는 표시가 필요하다고 들었어요.

예를 들어, 'Okarin-Extra', 'Okarin-Insane' 같은걸로 말이죠.

앞에 'Okarin'은 빼는게 나을듯.
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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