I know it. this song is available both names. but fripSide was highlighted in official and other. therefore I do not change it.Sekai-nyan wrote:
I just found out that you should change the artist to nao >< and add "fripside" to the tag ~~
ok that's all ~
I see~blissfulyoshi wrote:
Time to move on in my Christmas Queue.
I don't know how to mod taiko, so I probably won't give a bubble unless I am more confident that it is fine. (Also, some BATs were telling me about case on case scenarios for 2 taiko diffs, so I'll let someone else judge taiko stuff)
Easy:
Normal/Aesthetics Mod:
00:51:431 (4) - If possible move this note up a bit since it is slightly clipped by the bottom of the screen
oh....ok, fixed
01:09:740 (1,2) - these 2 sliders would look nicer if they did not overlap each other
fixed
01:18:784 (3) - Being nitpicky, but could you please move this slider down a bit so that it does not touch the hp bar. The overlap does not look that great.
changed few grid
01:43:490 (3,1) - Even though you barely see the overlap while playing, these 2 sliders would look nicer if they did not overlap each other
I think so too.add a small adjustment.
Combo mod:
00:47:019 (4) - Since all of your previous combos are 2 long white ticks long, I would add a new combo here. Also, since the music suggests it, I would just keep this combo 1 white tick long.
ok
02:09:299 (1,2,3) - I feel that this area would follow the music better if the the combo on 1 is removed since 2 long white ticks have no passed yet, and add a new combo to 3 because of the difference in the way the music is played during that part.
There is no reason to oppose. changed
Normal:
Normal/Aesthetics Mod:
01:06:872 (6) - Being nitpicky, but could you please move this slider down a bit so that it does not touch the hp bar. The overlap does not look that great.
fixed
Combo mod:
00:22:133 (1,2) - The combos fit the lyrics better if you remove 1's new combo and add a new combo to 2
fixed
00:47:019 (5) - same as Easy
fixed
00:52:754 (1) - a lot of the lyrics from here to the end of the song could be separated into 2 combos like 00:55:181 (6) and 00:59:372 (4), so I advise you check the next section and add new combos where you think new combos are appropriate
okay....added substantial adjustment.
01:03:343 (4,1) - since this didn't fit under what I said above, also remove 1's new combo and add a new combo to 4 since that fits the lyrics better
fixed
01:26:725 (6,1) - remove 1's new combo and add a new combo to 6to fit the lyrics better
fixed
02:11:725 (4) - same as Easy
fixed
Taiko Oni:
00:48:122 (1,2,3,1) - I sort of want this consistent with Merry Christmas Diff, but whatever
no changed. 1/6 beat can follow the song than 1/4 beat. so did not change it.
Merry Christmas:
Normal/Aesthetics Mod:
01:34:225 (12,1) - This overlap looks messy
fixed
02:11:725 (1) - This slider will loop better if it didn't overlap the hp bar
fixed
Combo mod:
00:38:196 (1,2,3) - this combo is weird, since it is really short in comparison to some of the combos around it, 1 sounds like it belongs in the previous combo and 3 sounds like it belongs in the next combo. I highly suggest you rearrange some of the combos around here
This NC followed the song. so this NC is right.
00:43:269 (1,2) - remove 1's new combo and add a new combo to 2 to fit the music better
fixed
02:08:637 (1.4) - I personally rather have the new combo on 4 instead of 1 to fit teh music better, but I am fine either way.
fixed
==========================
Standard maps seem pretty much fine. Sadly I don't know what other BATs want me to do about taiko, so I'll have to leave that alone for now.
thx modding~ http://puu.sh/1tkTCblissfulyoshi wrote:
Combo mod:
00:43:931 (6) - if you want to make the combo shorter, put a new combo here (don't really care if you do this or not)nmm..sorry don't want to make shorter
00:53:857 (4) - new combo to be consistent with 00:50:328 (1) (I think you are against 2 short combos though, so again up to you)^
01:07:975 (4) - ^^
02:00:696 (7,1) - remove 1's new combo and add a new combo to 7 to fit the music betterfix,I did not notice thx
.
modありがとうございましたーDagger-Gazel wrote:
SaKiK's Hard
- 00:07:261 - 00:06:235 - ここのスライダーのSecondpointをx=164 y=56に持ってきて、そのスライダーを"Ctrl+H+Ctrl+J"させてから"Ctrl+Shift+R"で29゜回転させたものを配置するのはどうでしょうか?? 修正
- 00:09:312 - もう少し1を覆うような緩いスライダーにしてみてはどうでしょうか?? (修正する場合は次の 00:10:081 - ここのDSが狂うので訂正してください)
ちょっと場所修正しました- 00:13:415 - "Ctrl+J"させてスライダーのSecondpointが真中に来るような位置に移動させてみてはどうでしょうか? (x=214 y=264)修正
- 00:18:543 - Remove Finish and whistleの追加好みになっちゃいますが、noで
- 00:28:030 - 始点をx=238 y=192 終点をx=180 y=128に持ってくる 00:28:543 - このスライダーを上下対照にして 00:29:312 - ここに 00:28:030 - ここのスライダーの"Ctrl+J+Ctrl+G"したものを使い終点を 00:28:030 - この場所の1とスタックさせると見栄えが良くなると思いました。 nice idea
- 00:41:946 - Remove note?no
- 00:48:343 - 手前4( 00:47:681 - )の"Ctrl+H+Ctrl+J"したものを使うのはどうでしょう?修正
- 00:48:784 - RemoveNc ※他の難易度では 00:49:225 - ここからNcなので後半のパターンと照らして直しました
- 00:49:225 - 上記の修正を施した場合のみNc^
- 00:52:313 - whistleの追加no
- 01:00:034 - x=168 y=276に移動 (移動させた場合のみ 01:00:696 - x=94 y=346に移動させることによって1の終点2の終始点と3で3角形を作ることができて見栄えが良くなると思います。んー・・・修正
- 01:06:431 - whistleの追加no
- 01:28:490 - スタックのミス?特に理由がないのであれば2の上にスタックさせてはどうでしょう?ミスですね 修正
thanks >.<Garven wrote:
クリスマスqueueから
[General]
Tick rate 2 fits this song best.
I dislike tick rate 2.....really sorry.
[Easy]
Please add a spinner somewhere so that there can be score differences.
this is not problem imo. and.....It is not needed anywhere. In addition, score balance will be bad in Insane.
01:24:078 (1) - I find this rhythm to fit much better.
fmm......changed. but I did not use your suggestion.
[Normal]
Please add a spinner somewhere so that there can be score differences.
same as Easy
00:33:343 (1,2,3,4,5,6,7) - This suddenly got a lot harder. Then a lot easier at 00:36:872 (1) - . Think you can balance it a little?
ok
01:54:740 (3) - Feels better using a circle here instead of a slider.
fixed
[Oni]
AR +2
why....? I think AR do not work in taiko. and.........this diff is already AR10.
[Merry Christmas]
Please add a spinner somewhere so that there can be score differences.
same as Easy
00:54:299 (5,6,7) - I think a little larger spacing amongst these will fit better. Something like this, maybe:
sry, no changed. many jump follow vocal volume. and Here does not fit jump imo.
01:27:607 (4,5,6) - Odd spot for a triple. It'd play better starting at 01:27:828 - into the 01:28:049 (7) -
There are a few other weirdly placed 1/4 triples as well, but this one stuck out to me.
I tried. but I did not think will be better than now.......
Garven wrote:
I would like to reassert that you should add a spinner in at least the Easy and Normal. It's generally quite possible to get an SS with all mods on those level of difficulty resulting in a permanent #1 score.
fmm......added spinner in 01:26:725. I could not find how to change more than now.
As for the AR in the taiko, I was just joking. q:
I see :3
Garven wrote:
[SakiK]
01:00:696 (3,1) - The direction this jump takes is really bad flow compared to the circle-like flow from before.
Not a fan of a lot of the 1/4 triple placement. Not really a good technique to use often for a Hard difficulty.
nmm...want to put the accent where the melody changes、so no change. but if other mod Pointing out here, I will changed,sorry
.
thanksMelophobia wrote:
[General]
The source should be "Merichri ~ Juunenburi no White Christmas~ "
ok
[Merry Christmas][Taiko Oni]
- Honestly, I don't like adding newcombos every 2 downbeats especially in case HD is set to 8. It's kinda hard for players with HD8 to keep their HP and sometimes looks terrible when it goes over 10 combos. I highly suggest adding some more newcombos.
ok. I added some NC- 00:04:184 (3) - Move this slider upward regardless of spacing so that it looks like a triangle? There won't be much difference, But this one would make more sense imo because the current one is slightly overlapped.
ok- 00:29:568 - Feels empty here because you've been using 2/1 whistles elsewhere and it's suddenly stopped here. I would add a whistle here for the piano sound.
added- 00:31:620 (4) - I prefer a whistle here rather than clap, Since the accent doesn't exist at 00:31:876 - , But 00:31:620 - .
If you're willing to change this, I suggest a whistle at 00:32:389 - as well. It fits nicely with the song.
ok- 00:33:343 (1,3) - Place these notes symmetrically? Not so hard to adjust it; If you don't change the position of (1), Then (3) should be placed at x:214 y:310.
I adjusted by myself.- 00:41:725 (1) - To be honest, I don't like leaving the position of this slider unsatisfactory. It would be more sexier if it's daringly overlapped by the previous slider, like this;
changed a little. but not use your suggestion.- 00:44:151 (2,3,5) - If you want to put hitsounds accordingly to the bell sounds. You should add a clap to 00:44:593 - and 00:45:034 - , And then remove it from 00:44:813 - .
these clap does not follow bell. clap followed the pattern.- 00:48:784 (10) - Since the new stanza begins and there's a heavy beat here, I want to add something stronger on this note. A finish would be nice.
no changed.not need highlight here in my opinion. finish is loud......- 00:48:784 - (All diffs) Change of volume would be great here because of new stanza. I suggest 60% or so for this section to intone volume.
ok, but I added Inherited Timing Section in 00:48:784- 00:54:740 - As you can see, There's a piano sound here. Thus I think a clap fits well with the song. And hitsound pattern will be more rhythmic imo.
ok- 00:54:960 - I don't understand why you muted the end of this slider, Because it actually follows the bassdrum. 30% is still audiable, But I felt like I failed to click something here because there's no feedback from it. I guess the muting is pointless and kind of uncomfortable.
soft-hitnormal.wav was raspy imo, so I changed volume. but now, I increase volume- 00:56:725 (4) - Why is the 1/1 slider which doesn't follow vocal correctly here? Normally it's still acceptable, But I think you shouldn't make it like that because your all other rhythms are following vocal well. And it's being inconsistent with 00:58:490 (7,8) - .
ok- 00:58:931 - For the same reason as 00:54:960 - . Consider unmuting it.
same as 00:54:960- 01:13:049 - Personally, I would like to add a note here for a better rhythm because the accent exists on redtick. I know it's still a matter of taste so up to you.
ok- 01:27:387 (3,4,5,6) - Why not follow the vocal more correctly? It's not wrong at all, But different from what you have been doing in the whole difficulty.
changed. but dislike it- 01:40:843 - There's a strong bell sound here, Maybe you want to add some hitsound here as well. But since there are so many claps around here, I guess additional clap will be a bit noisy. Therefore I would add whistle here.
ok- 01:45:254 - I thought it's weird while playing that you left such a strong beat empty. I'm normally fine with you ignoring heavy beat just for the vocal, But this one is too strong to ignore, imo.
no changed. slider had that high prioritizes to vocal. and it can ignore down beat imo.- 01:54:078 - I can hear cymbal in the music. Add a finish here?
no changed. I used finish in where really need. here is not need finish imo.- 01:54:740 (11) - As there's a bell sound here, A clap would fit nicely with it.
ok- 01:54:850 (12,13) - (Optional) An empty beat after a strong beat would be great imo (And the current one is slightly overmapped) Personally I prefer this rhythm.
- 01:58:490 (4) - This clap sounds terribly bad imo. I suppose it's because of the strong beat at 01:58:269 - , But I'm not sure. Anyway consider removing it.
I also think so.- 02:11:725 (1) - How about copy and paste from the previous (6) ? I think it makes the pattern look much better.
fixed- 02:12:387 (3) - Feels much better if it's ended up with just a circle. The sound you tried to follow with the slider is not long enough imo to use slider.
no changed. it suggestion makes sense. but I think, it could take rhythm in 02:12:607. In addition, sound was extend from 02:12:387.[Normal]
- AR +2
ok, changed to AR12. lol[Easy]
- 00:29:568 - Add a whistle here? Because there aren't many hitsounds around here so I feld this point a bit empty, And it fits well with the piano.
ok- 00:31:620 - I will complain again about the acctent related. You shouldn't add a clap here, But whistle. The accent does exist on redtick and the clap is pointless imo. If you changed this, A whistle at 00:32:389 - would be nice as well.
changed- 00:35:990 (6) - You should ovbiously add newcombo here instead of the next note considering the melody and what you did for 00:39:519 (1) - .
ok- 00:48:784 (8) - Add a finish here for the same reason as Insane.
no changed. same as Insane- 01:07:975 (1,2,1) - The flowing between (1) and (2) is a bit unnatural imo. Try something like this instead?
no changed. I do not like flow of your suggestion. I really dislike (2,1)......sorry. I know this is stupid reason.- 01:13:049 - There should be a note here because of the bassdrum and strong guitar sound. And personally I like a note to be there when the accent is on redtick.
ok- 01:15:696 (2,3) - This rhythm feels weird to me considering the guitar sound. I would prefer this rhythm.
no changed. I did not think weird. and rhythm makes sense- 01:45:254 - Similar to what I said on Insane, You shouldn't leave this point empty imo because the downbeat is quite strong. I think you can fix it by doing like what you did for 01:58:931 (3,1) - .
no changed. same as Insane- 01:54:078 - I assume you can hear the cymbal in the music. Add a finis here?
no changed. reason is same as Insane- 01:54:740 (3) - A clap would fit nicely with the song because there's high pitch bell sound here
ok- 01:54:960 (4) - I would move this note forward to 01:55:181 - in order to follow the guitar better. I know you tried to follow the bassdrum, But sounds a bit awkward to me.
no changed. but I could not give reason. so if you point out again, I will fix.- 01:55:401 (1,2) - Why is a beat of blank here? I don't see any reason to do so because of vocal here.
It is my mistake. fixed- 02:03:784 (2,3) - Can you make the spacing closer to 1.3x? The inconsistent spacing is very noticeable because players can easily compare it with 02:04:225 (3,4) - .
fixed- 02:11:725 (1,2) - Well, I think you can make this more exciting. It's currently kinda boring just considering how strong the sounds are.
changed
- I suppose this difficulty should be a bit harder for the better difficulty spread.
I think this is good balance. Easy and Normal have a good difficulty imo.- 00:16:491 (2) - This slider doesn't follow the melody very well. It should end at 00:17:247 - . and will fit better with the bell.
ok- 00:30:850 (1,2) - ^ same. It's obviously suitable to be honest. What does the end of this slider actually follow? The better rhythm would be;
^- 00:48:784 - Since the new stanza begins and there's a heavy beat here, I want to add something stronger on this note. A finish would be nice.
no changed. same as Insane- 00:54:078 (2) - How about shortening this slider by 1/2 beat and add a repeat to it? It will follow vocal in a better way and can fill in 00:55:401 - so it will be less empty.
fixed- 00:59:372 (1,2) - To be honest. This rhythm feels weird to me. If possible, I would do something like this.
changed. but not used your suggestion.- 01:25:181 (2) - ^ same. It would be more suitable if you changeed this slider into a 1/2 slider with a repeating, And removed (3) and then added a 1/2 slider to 01:26:063 - . I mean, Try this rhythm
^
By the way, What are these green lines for?
it was not removed green lines by my mistake. removed.- 01:54:078 (4,1) - This rhythm can be improved imo. I would suggest this rhythm so that the slider can follow the vocal in a better way. (and add a finish to 01:54:078 - , if you want)
I did not think better than now.- 02:00:696 (2) - I assume you wanted to place this symmetrically and somehow you missed. The note should be placed at y:192
oops.............fixed