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posted
The majority of the rhythm comes from the song itself, and that dominant rhythm is at tick rate 2. You even map to that dominantly throughout the song. It continues the beat and gives an audible rhythm for the player to keep the rhythm going.

You have to have ticks OR sliderslide audible, so if you had the sliderslide audible, you can have the ticks silent.

As for this particular map, you have to have rate 2 because of your two sliders that were the same length but different speeds. There has to be a visual distinction otherwise the player can't tell that it's different.

Anyway, here's that bubble back.
posted
I have to say, how you mapped it fit the song very well.

Ranked!
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Congratz
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おめでとう!
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P o M u T a wrote:

おめでとう!
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Gratzz~
posted
Unranked quickly by mapper's request temporarily to fix a tick-hitsound on Hard
posted
01:53:511 the ticks had custom clap sound. so I asked NoHitter to derank this map, now it is fixed.
updated.
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Reranked!
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yay congrats!
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Congratz Kaji :3
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Hey nice map, congratz~
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Finally , great job

Congrats :D
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thanks everyone :D
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Congratz :D
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