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Porno Graffitti - Apollo

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Teru21

kajiyatta wrote:

Teru21 wrote:

XD thanks for saying my modding quite useful XD I'm so happy about it XD

Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
I checked this but awfully sorry, I don't satisfy this diff... no offence was meant.

flankly speaking I didn't have a intention of making Insane when I uploaded this map. so keeping Easy, Normal, Hard style seems ok.

but thank you for your effort and interest. if you make full mapped, I'll add it to external download link (but not official pending sorry...)
its okay www i told you if you like it or not btw www XD and you answered it clearly, just make me more happy wwwwww X3
Athena Tennos
lol~ ;)
M4M~

[EASY]
look fine~ :D

[Normal]
  1. 00:47:775 - maybe u can put a spinner on here~just suggestion~
    1. 00:49:671 - end
  2. 01:48:455 - ^
  3. 01:58:568 (1) - try to use 1/4 slider? like or same with before
[Hard]
  1. 01:38:974 (3) - cancel reverse and add a note on 01:39:290 - ? just suggestion~
  2. 01:50:667 (11) - cancel a reverse....try only one reverse?
nice mapset~
lol~star~
and good lucy~
Topic Starter
kajiyatta

Athena Tennos wrote:

lol~ ;)
M4M~

[EASY]
look fine~ :D

[Normal]
  1. 00:47:775 - maybe u can put a spinner on here~just suggestion~ this part becomes calm music and vocal, maybe unnecessary.
    1. 00:49:671 - end
  2. 01:48:455 - ^
  3. 01:58:568 (1) - try to use 1/4 slider? like or same with before it seems a bit difficult for Normal I suppose

[Hard]
  1. 01:38:974 (3) - cancel reverse and add a note on 01:39:290 - ? just suggestion~ current seems fine
  2. 01:50:667 (11) - cancel a reverse....try only one reverse? nice, fixed
nice mapset~
lol~star~
and good lucy~
thanks for modding :)
B2IN
o/ hi kajiyatta
from my q

 General

  1. Can you increase Slider Velocity from Normal diff ? Because Normal slider is 0.8x, Hard slider is 1.6x. from 0.8x to slider to 1.6x is too far. consider this opinion.

 Easy

  • fine.

 Normal

  1. 01:44:030 (2) - try this alin for symmetry with 01:42:766 (5) .
  2. 01:58:568 (1,2,3) - unfit with music. make this like 00:57:888 (1,2,3,4,5) .


 Hard

  1. 00:48:723 (4,5) - kinda odd beat. because i felt some empty. remove (5), and add note on 00:48:565 , 00:49:039 . like this
  2. 00:57:888 (1,2,3,4,5) - not bad. but try this. better fit with music
  3. 01:20:011 (5,6,7,8,9) - you should make this to regular pentagon. (9)x220 y144 //(6)x240 y220.
  4. 01:38:974 (3) - missing clap on 01:39:290 .
  5. 01:58:568 (1,2,3,4,5,6,7) - same as 00:57:888 (1,2,3,4,5) .


gl ~
Topic Starter
kajiyatta

B2IN wrote:

o/ hi kajiyatta
from my q

 General

  1. Can you increase Slider Velocity from Normal diff ? Because Normal slider is 0.8x, Hard slider is 1.6x. from 0.8x to slider to 1.6x is too far. consider this opinion. fixed

 Easy

  • fine.

 Normal

  1. 01:44:030 (2) - try this alin for symmetry with 01:42:766 (5) . fixed
  2. 01:58:568 (1,2,3) - unfit with music. make this like 00:57:888 (1,2,3,4,5) . same pattern seems bored I suppose. and current follows the vocal, so no fixed.


 Hard

  1. 00:48:723 (4,5) - kinda odd beat. because i felt some empty. remove (5), and add note on 00:48:565 , 00:49:039 . like this tried this but I suppose a bit weird...
  2. 00:57:888 (1,2,3,4,5) - not bad. but try this. better fit with music haha, I tried before of course, but only notes seems poor and difficult for Hard I suppose.
  3. 01:20:011 (5,6,7,8,9) - you should make this to regular pentagon. (9)x220 y144 //(6)x240 y220. fixed
  4. 01:38:974 (3) - missing clap on 01:39:290 . oops... fixed
  5. 01:58:568 (1,2,3,4,5,6,7) - same as 00:57:888 (1,2,3,4,5) same as.


gl ~
thanks for modding.
B2IN
:3 recheck

 Normal

  1. 00:35:766 (2) - missing clap on slider.
  2. 00:47:143 (5) - unsnapped slider.

that's all~ gl
Topic Starter
kajiyatta

B2IN wrote:

:3 recheck

 Normal

  1. 00:35:766 (2) - missing clap on slider.
  2. 00:47:143 (5) - unsnapped slider.
    All fixed

that's all~ gl
thanks~
IamKwaN
FROM MY MODDING QUEUE \:D/

[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai time should be consistent in all diff except guest
  5. One difficulty<
  6. Tag consistency
  7. Audio lead-in consistency
  8. Combo colour consisitency
  9. Please delete the osb file since you don't have storyboard :3
[Easy]
  1. HP Drain: 4 or less
  2. Circle Size: 3 or 4
  3. Approach Rate: 4 or less
  4. Overall Difficulty: 4 or less
  5. Slider velocity: 1.00x or less
  6. Combo not higher than 6 unless it is suitable
  7. Everything is perfect, in my sense \:D/
[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below I think AR-1 is better ._.
  4. Overall Difficulty: 5 or below
  5. Combo not higher than 8
  6. Perfect too!
[Hard]
I can find nothing wrong lol


Perfect map imo and the flow and pattern are easy to follow
Also, song is good. Sorry that my mod is a bit too short
BTW, Star :3
Topic Starter
kajiyatta

IamKwaN wrote:

FROM MY MODDING QUEUE \:D/

[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai time should be consistent in all diff except guest
  5. One difficulty<
  6. Tag consistency
  7. Audio lead-in consistency
  8. Combo colour consisitency
  9. Please delete the osb file since you don't have storyboard :3
ok

[Easy]
  1. HP Drain: 4 or less
  2. Circle Size: 3 or 4
  3. Approach Rate: 4 or less
  4. Overall Difficulty: 4 or less
  5. Slider velocity: 1.00x or less
  6. Combo not higher than 6 unless it is suitable
  7. Everything is perfect, in my sense \:D/
[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below I think AR-1 is better ._. Easy has AR3, so Normal seems fine with AR5
  4. Overall Difficulty: 5 or below
  5. Combo not higher than 8
  6. Perfect too!
[Hard]
I can find nothing wrong lol


Perfect map imo and the flow and pattern are easy to follow
Also, song is good. Sorry that my mod is a bit too short
BTW, Star :3
thanks for modding & star~
10nya
Hiyaaa M4M from #modreq


General

  • nothing~!

Easy

  1. 00:17:436- : Prefer to add break here owo
  2. 00:47:459 (4)- : make this right at the middle of screen? move this to x256 y80 would be nice :D
  3. 00:49:988 (1)- : add clap? for hit sound balance
  4. 01:50:667 (1)- : ^
  5. 01:52:879 (3)- : remove clap, not fit imo
  6. 02:15:318 (2,3)- : reverse them? It can confuse easy player imo owo

Normal

  1. 00:52:832 (1)- : make this more symmetric? like move 2nd slider point to x56 y156 and 3rd point to x60 y100?
  2. 01:10:530 (1)- : 1 grid to left? o.o
  3. 02:09:945 (2)- : 2nd slider point to x276 y172?

Hard

  1. 01:20:011 (5)- : how about NC here?
  2. 02:20:691 (6)- : ^
    Nice diff really (:'''3)rz
I hope this help you, star and good luck! ^q^
Topic Starter
kajiyatta

- t e n n y a - wrote:

Hiyaaa M4M from #modreq


General

  • nothing~!

Easy

  1. 00:17:436- : Prefer to add break here owo fixed
  2. 00:47:459 (4)- : make this right at the middle of screen? move this to x256 y80 would be nice :D ixed
  3. 00:49:988 (1)- : add clap? for hit sound balance fixed
  4. 01:50:667 (1)- : ^ fixed
  5. 01:52:879 (3)- : remove clap, not fit imo fixed
  6. 02:15:318 (2,3)- : reverse them? It can confuse easy player imo owo current seems better imo

Normal

  1. 00:52:832 (1)- : make this more symmetric? like move 2nd slider point to x56 y156 and 3rd point to x60 y100? fixed
  2. 01:10:530 (1)- : 1 grid to left? o.o fixed
  3. 02:09:945 (2)- : 2nd slider point to x276 y172? fixed

Hard

  1. 01:20:011 (5)- : how about NC here? keep current pattern sorry><
  2. 02:20:691 (6)- : ^
    Nice diff really (:'''3)rz
I hope this help you, star and good luck! ^q^
thanks for modding & star :)
Melt
Hi
Your map seems perfect to me
so just some suggestions here.

[Easy]
  1. 00:25:653(2,4)i dont think those two whistle suit the music,maybe remove them for consistence
  2. 00:27:549(1,2,1,2)one grid left to make the slider head under 00:25:020(1)
  3. 00:35:766(1)its may looks better if you copy 00:37:662(1)
  4. 01:19:379(3,4)try this rhythm?
  5. 02:16:898(1)miss a whistle here?
[Normal]
  1. 00:37:978(2,3)circle2 x:451 y:259 circle3 x:371 y:273
  2. 01:20:643(5)maybe put it in this way?
  3. 01:47:507(4)repeat it to follow the vocal?
  4. 02:20:691(3)do not repeat this one :3
[Hard]
  1. 01:03:419(2)copy 01:02:945(1) then ctrl+h g instead of use ctrl+>>
  2. 01:54:617(4,5)^
  3. 02:00:464(7)add finish here?
  4. 02:21:165(9,10)1 gird left and 1 gird down to make a regular pentagon
That‘s all
Good luck :3
Topic Starter
kajiyatta

Melt wrote:

Hi
Your map seems perfect to me
so just some suggestions here.

[Easy]
  1. 00:25:653(2,4)i dont think those two whistle suit the music,maybe remove them for consistence fixed
  2. 00:27:549(1,2,1,2)one grid left to make the slider head under 00:25:020(1) another fixed
  3. 00:35:766(1)its may looks better if you copy 00:37:662(1)  it's nice but already copied (3) so now no fixed.
  4. 01:19:379(3,4)try this rhythm? I just feel current better.
  5. 02:16:898(1)miss a whistle here? ok fixed


[Normal]
  1. 00:37:978(2,3)circle2 x:451 y:259 circle3 x:371 y:273 ?
  2. 01:20:643(5)maybe put it in this way? a bit fixed.
  3. 01:47:507(4)repeat it to follow the vocal? fixed
  4. 02:20:691(3)do not repeat this one :3
following back instrumental, so no fixed.

[Hard]
  1. 01:03:419(2)copy 01:02:945(1) then ctrl+h g instead of use ctrl+>> fixed
  2. 01:54:617(4,5)^ fixed
  3. 02:00:464(7)add finish here? clap seems enough
  4. 02:21:165(9,10)1 gird left and 1 gird down to make a regular pentagon fixed
That‘s all
Good luck :3
thanks for modding.
Cloudchaser

Only suggestions, feel free to refuse.

Normal
  1. use the distance snap please, some notes have weird spacing in all the map.
  2. 00:08:966 (3) - inconsistent distance, check it.
  3. 00:11:789 (1,2,3,4) - ^
  4. 00:37:662 (1,2,3,4) - ^
  5. 00:47:143 (5) - move it to x:124 y:256
  6. 01:58:568 (1,2) - remove claps? imo
Hard
  1. Hard looks like as Insane :3
that's all! good luck~
Topic Starter
kajiyatta

-Cloudchaser wrote:


Only suggestions, feel free to refuse.

Normal
  1. use the distance snap please, some notes have weird spacing in all the map. I checked all notes, but almst ok maybe,,,
  2. 00:08:966 (3) - inconsistent distance, check it.
  3. 00:11:789 (1,2,3,4) - ^
  4. 00:37:662 (1,2,3,4) - ^
  5. 00:47:143 (5) - move it to x:124 y:256
  6. 01:58:568 (1,2) - remove claps? imo I feel it better.
Hard
  1. Hard looks like as Insane :3
that's all! good luck~
thanks for modding.
Totoro
Yo! From my modding Queue~

General

Good song, Good mapset. Some distance errors, but looks fine overall. Go GO Rank!

Easy

00:06:142 (1,2,3) - spacing not consistent

00:08:966 (3,4) - ^

00:50:304 (2,3,4) - ^

00:55:044 (1,2,3) - ^

01:15:587 (1,2,3,4,1) - not a perfect pentagon

01:50:667 (1,2) - whoa.. keep the 1.1x. Do not go over +/- 0.04 for spacing in easy

01:53:511 (1,2) - ^

Normal

00:08:966 (3,4) - Not perfectly stacked

01:12:426 (3) - last point down by 1 grid for better blanket

01:19:379 (3) - last point up by 1 grid

Nice Diff~

Hard

00:22:966 (2,3,4,5) - make it more symmetrical

00:30:077 (1) - make a better blanket

00:30:709 (3) - ^

01:30:441 (1,2) - overlap doesn't fit in my opinion

01:53:037 (6,7,8,2,3,4) - not perfectly stacked

02:00:306 (6,7) - not suitable jump
Topic Starter
kajiyatta

-iCo- wrote:

Yo! From my modding Queue~

General

Good song, Good mapset. Some distance errors, but looks fine overall. Go GO Rank!

Easy

00:06:142 (1,2,3) - spacing not consistent

00:08:966 (3,4) - ^

00:50:304 (2,3,4) - ^

00:55:044 (1,2,3) - ^

01:15:587 (1,2,3,4,1) - not a perfect pentagon fixed

01:50:667 (1,2) - whoa.. keep the 1.1x. Do not go over +/- 0.04 for spacing in easy

01:53:511 (1,2) - ^ checked all distances

Normal

00:08:966 (3,4) - Not perfectly stacked it's not stack...

01:12:426 (3) - last point down by 1 grid for better blanket fixed

01:19:379 (3) - last point up by 1 grid fixed

Nice Diff~

Hard

00:22:966 (2,3,4,5) - make it more symmetrical fixed

00:30:077 (1) - make a better blanket just say it's ok

00:30:709 (3) - ^

01:30:441 (1,2) - overlap doesn't fit in my opinion sorry keep own.

01:53:037 (6,7,8,2,3,4) - not perfectly stacked checked but already perfectly stacked

02:00:306 (6,7) - not suitable jump fixed
thanks for modding~
Kitsuneko
Hi kajiyatta
from \( 'ω')/Kitsuneko's Modding Queue\('ω' )/

General



  1. Clear

Easy


  • Setting

  1. Clear
Hitsounding

  1. OK
Mapping

  1. 02:11:210 (1,2,3,4,1,2,3) - せっかく対称配置なので中央で揃えよう
    02:13:738 (1,2,3) - 上を変えると次の配置揃えてあるのが詰まるのでこんな配置に

Normal


  • Setting

  1. Clear
Hitsounding

  1. OK
Mapping

  1. 00:40:190 (1,4) - 直線だとちょっと画面ギリギリなのと流れぶった切ってるので両方とも対称に折り曲げる
  2. 01:30:441 (1) - スライダー真上からまっすぐ降ろしてきていいかな

Hard


  • Setting

  1. OD+1, Hardでスライダーメインなら7でいいんじゃないかな
Hitsounding

  1. OK
Mapping

  1. 01:20:011 (5) - ここで星型ジャンプ使うならNC
  2. 01:44:504 (4,5) - 単発スライダーのリズムを逆に、ボーカルは01:44:820

Good luck kajiyatta


Black = suggestions. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
Topic Starter
kajiyatta

Kitsuneko wrote:

Hi kajiyatta
from \( 'ω')/Kitsuneko's Modding Queue\('ω' )/

General



  1. Clear

Easy


  • Setting

  1. Clear
Hitsounding

  1. OK
Mapping

  1. 02:11:210 (1,2,3,4,1,2,3) - せっかく対称配置なので中央で揃えよう
    02:13:738 (1,2,3) - 上を変えると次の配置揃えてあるのが詰まるのでこんな配置に
    all fixed

Normal


  • Setting

  1. Clear
Hitsounding

  1. OK
Mapping

  1. 00:40:190 (1,4) - 直線だとちょっと画面ギリギリなのと流れぶった切ってるので両方とも対称に折り曲げる
  2. 01:30:441 (1) - スライダー真上からまっすぐ降ろしてきていいかな
    all fixed

Hard


  • Setting

  1. OD+1, Hardでスライダーメインなら7でいいんじゃないかな 今のところはそのままで、同じような意見が出たらまた検討します
Hitsounding

  1. OK
Mapping

  1. 01:20:011 (5) - ここで星型ジャンプ使うならNC パターンを崩したくないのでそのままで 
  2. 01:44:504 (4,5) - 単発スライダーのリズムを逆に、ボーカルは01:44:820 fixed

Good luck kajiyatta


Black = suggestions. Does not mean that must be changed / Blue = recommend to change / Red = Unrankable issues
thanks for modding.
popner
Hi there, from my special rule queue.

[General]
Tags: add 'jpop'?
Is this song from an album? If so, please add album title in tags.
Delete Porno Graffitti - Apollo (kajiyatta).osb?

[Easy]
The red lines of this diff is inconsistent with other diffs.
00:25:020 (1,1) - stack them properly?
00:27:549 (1,2) - nazi - try to move the sliders a little to avoid the overlap?
00:30:709 (2,3,4,1,2,3) - they are not perfectly symmetric.
00:55:992 (2,3) - same as 00:27:549 (1,2)

[Normal]
00:40:190 (1,4) - make them symmetric sliders? Maybe change 00:41:771 (4) to the shape of 00:40:190 (1). It is so because the shape of 00:40:190 (1) looks random.
00:45:247 (1,2,3,4,5) - make a round? Like:

[Hard]
00:57:888 (1,2,3,4) - the pattern is a little easy and don't fit the pace of music here imo. You can try some thing like:
maybe they can make more sense. For the pattern here is my suggestion - stack every notes under slider ends:
02:03:467 (7,1) - spacing issue
02:20:375 (5,6,7,8,9,10) - the polygon seems not neat enough. You can try this: (code for 02:21:007 (8,9,10), last 3 notes)
52,108,141007,1,8,0:0:0:0:
88,36,141165,1,0,0:0:0:0:
168,44,141323,1,4,0:0:0:0:

Call me back after you fix this.
Topic Starter
kajiyatta

popner wrote:

Hi there, from my special rule queue.

[General]
Tags: add 'jpop'? fixed
Is this song from an album? If so, please add album title in tags. fixed
Delete Porno Graffitti - Apollo (kajiyatta).osb? fixed

[Easy]
The red lines of this diff is inconsistent with other diffs. fixed
00:25:020 (1,1) - stack them properly? fixed
00:27:549 (1,2) - nazi - try to move the sliders a little to avoid the overlap? fixed
00:30:709 (2,3,4,1,2,3) - they are not perfectly symmetric. fixed
00:55:992 (2,3) - same as 00:27:549 (1,2) fixed

[Normal]
00:40:190 (1,4) - make them symmetric sliders? Maybe change 00:41:771 (4) to the shape of 00:40:190 (1). It is so because the shape of 00:40:190 (1) looks random. changed both to simple sliders
00:45:247 (1,2,3,4,5) - make a round? Like: fixed

[Hard]
00:57:888 (1,2,3,4) - the pattern is a little easy and don't fit the pace of music here imo. You can try some thing like:
maybe they can make more sense. For the pattern here is my suggestion - stack every notes under slider ends: another fixed
02:03:467 (7,1) - spacing issue fixed
02:20:375 (5,6,7,8,9,10) - the polygon seems not neat enough. You can try this: (code for 02:21:007 (8,9,10), last 3 notes) fixed
52,108,141007,1,8,0:0:0:0:
88,36,141165,1,0,0:0:0:0:
168,44,141323,1,4,0:0:0:0:

Call me back after you fix this.
thanks for modding.
popner
Let's go
Garven
[General]
Tick rate 2 fits this song best.

[Easy]
01:00:417 (1) - This is too soon after a spinner for an Easy. Try to give about 4 beats after for this level of difficulty.
02:01:096 (1) - ^

Nice set :3
Topic Starter
kajiyatta

Garven wrote:

[General]
Tick rate 2 fits this song best. fixed on Hard diff

[Easy]
01:00:417 (1) - This is too soon after a spinner for an Easy. Try to give about 4 beats after for this level of difficulty. fixed
02:01:096 (1) - ^ fixed

Nice set :3
thnaks for modding~
Garven
There was a bit of shuffling around for the hitsounding, but it's all good now. Unfortunately I can only rebubble due to the tick rate change, but the set is nice and simple. Shouldn't have issues.

Rebubbled!
Garven
After some discussion, we found the first timing section to be rather off. Set to offset 6120 and resnap.

Also you really shouldn't set all the slider ticks to 5% volume. That's why I thought they were all silenced, and I shouldn't mod while tired. q:
Topic Starter
kajiyatta
fixed offset, thanks.
Garven


Raise the volume or get rid of these. The ticks need to be audible.
Topic Starter
kajiyatta
If gets rid of all silenced-ticks, it's noisy and confused I suppose, and I want not to use sound slider tick since the back music at the tick is silence.
it is just my opinion, no meant to offense.
But maybe popner thought this map deserved a Bubbled without audible slider-ticks, so could you reconsider about using silenced slider-tick?
and if you think slider-tick needs audible, its ok since it's my excess request I know :?

now, just updated to raise slider-tick's volume.
sorry for my poor English, I wanted to talk this problem with IRC but you aren't active if I am active...
Garven
The majority of the rhythm comes from the song itself, and that dominant rhythm is at tick rate 2. You even map to that dominantly throughout the song. It continues the beat and gives an audible rhythm for the player to keep the rhythm going.

You have to have ticks OR sliderslide audible, so if you had the sliderslide audible, you can have the ticks silent.

As for this particular map, you have to have rate 2 because of your two sliders that were the same length but different speeds. There has to be a visual distinction otherwise the player can't tell that it's different.

Anyway, here's that bubble back.
NoHitter
I have to say, how you mapped it fit the song very well.

Ranked!
GamerX4life
Congratz
P o M u T a
おめでとう!
Satellite

P o M u T a wrote:

おめでとう!
Kyouren
Gratzz~
NoHitter
Unranked quickly by mapper's request temporarily to fix a tick-hitsound on Hard
Topic Starter
kajiyatta
01:53:511 the ticks had custom clap sound. so I asked NoHitter to derank this map, now it is fixed.
updated.
NoHitter
Reranked!
creampuff
yay congrats!
Cloudchaser
Congratz Kaji :3
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