1. osu! forums
  2. Beatmaps
  3. Ranked/Approved Beatmaps
show more
posted

Gloria Guard wrote:

Hi kajiyatta ~

From my queue :)

[Easy]

00:54:254 (1,2,3,1) This is pattern -> http://puu.sh/1ZdzS change? fixed

01:13:769 (1,2,3) This is pattern -> http://puu.sh/1ZdBF fixed

01:40:396 (3,4) blanket please current seems no problem


[Normal]

00:20:675 (1,2,3) specing http://puu.sh/1ZdHR fixed

00:30:709 (2) This is slider -> http://puu.sh/1ZdG5 fixed

00:33:237 (2,3) Straight flow of the slider is hard. -> http://puu.sh/1ZdJ7 This flow is better I know your mean, but this part is consistence.

00:56:308 (2,3,4,5) This pattern is recommended -> http://puu.sh/1ZdLA none

01:08:002 Straight flow of the slider is hard. I don't think such a thing, but if other modders say same opnion, I'll change.

01:18:115 (1) ^

01:30:915 (1,2,3,4) The flow pattern is hard fixed

02:04:336 (1,2) blanket please fixed


[Hard]

00:03:158 (1,2,3) This pattern -> http://puu.sh/1ZdQF Moving to very good. should start at vocal I suppose.

00:35:292 (1,2,3) specing it's not wrong spacing, to be symmetrical (6,7,1,2)


01:20:011 (5,6,7,8,9) This is pattern procedure http://puu.sh/1ZdTp change? fixed

02:00:385 (6,7) Why is the jump? Please paste notes and six times previous same part, I did it. so alike this.

02:02:518 (5) Ctrl+G This flow is very good. non. aimming to jump

02:07:101 (3,4,5,6) why is the jump.... fixed

02:18:636 (8,1) OMG .. why is the big jump.. change please.. non, I suppose some jump need for this diff because of fun.

Many slider straight overall.
The map looks a little stiff.
But the tempo and maps. Slider look more
Recommends that complement :)


Good Luck!
thanks for modding~
posted
Hi XD from Mod queue

Nice song

[General]
6143 for offset is a bit late. change it into 6098 . much fitter :D

[Easy]
00:11:745 (1) - 1 grid up for better polygonal
00:19:964 (1) - if you are using this rhythm from the start, then use it untill 00:24:704 , it sounded awkward having 2 different rhythm in 1 bars
00:19:964 (1) - give this slider a curve to make it more interesting XD something like http://puu.sh/1ZGNk
00:21:228 (2) - ^
00:25:020 - the prevous rhythm was start at the first white line and end in 4th white line, its sounded awkward too.. if I could suggest you, change this 4 circles into 00:27:549 (1) - this rhythm XD
00:30:077 (1) - you should keep this slider 'straight' err.. I don't know what its called since its a long time I mod maps @A@ you put 2 same slider mirrored.. so it would be good if you just keep it straight XD http://puu.sh/1ZH1x
00:31:341 (3) - add an angle :D to fit the drum XD something like http://puu.sh/1ZH4l
00:33:870 (2) - ^
00:32:289 (4) - can't you make it like this? better imo http://puu.sh/1ZH7K
00:37:662 (1,2,3,4) - shouldn't it looks like this? http://puu.sh/1ZHca ; so 00:37:662 (1) - x:260 y:312 ; 00:38:610 (2) - x:440 y:352 ; 00:39:874 (4) - x:256 y:164
00:40:190 (1,2) - move this somewhere if you change ^
00:47:459 (4) - x:248 y:164? its centered with 00:45:247 (1) XD
01:10:530 (1) - I prefer you put it down here x:368 y:92 for better flow with 01:09:266 (3)
01:15:587 (1,2,3,4,1) - what pentagon is this? ;A; I'll give you a perfect pentagon =3= 01:16:219 (2) - x:76 y:224 ; 01:16:851 (3) - x:144 y:364 ; 01:17:483 (4) - x:296 y:344
01:55:724 (1) - the 2nd slider point move it 1 grid to the right XD will be more fit with the angle
02:18:162 (2) - remove clap add whistle

[Normal]
00:31:341 (3) - inconstant spacing
00:55:044 (1) - http://puu.sh/1ZHsf following the vocal XD
01:09:266 (4) - second slider point move it 2 grid to the right for constant spacing and better symmrtric
02:10:577 - add clap here :D hitsound pattern (the drum also sounded like that if you hear it carefully)
02:20:691 - ^
00:38:294 - ^
00:39:558 - ^
01:09:898 - ^
01:20:011 - ^
phew XD nice flow

Nothing to comment on hard diff XD its good ;D

Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o

~GoodLuck XD

~Take my star > w <)/
posted

Teru21 wrote:

Hi XD from Mod queue

Nice song

[General]
6143 for offset is a bit late. change it into 6098 . much fitter :DI'll wait some modders for timing. it's quite difficult

[Easy]
00:11:745 (1) - 1 grid up for better polygonal fixed
00:19:964 (1) - if you are using this rhythm from the start, then use it untill 00:24:704 , it sounded awkward having 2 different rhythm in 1 bars I know this mean but still current placement is ok.
00:19:964 (1) - give this slider a curve to make it more interesting XD something like http://puu.sh/1ZGNk cool
00:21:228 (2) - ^ ^
00:25:020 - the prevous rhythm was start at the first white line and end in 4th white line, its sounded awkward too.. if I could suggest you, change this 4 circles into 00:27:549 (1) - this rhythm XD keeping same rhythm makes bored I suppose...
00:30:077 (1) - you should keep this slider 'straight' err.. I don't know what its called since its a long time I mod maps @A@ you put 2 same slider mirrored.. so it would be good if you just keep it straight XD http://puu.sh/1ZH1x fixed
00:31:341 (3) - add an angle :D to fit the drum XD something like http://puu.sh/1ZH4l ok
00:33:870 (2) - ^ ^
00:32:289 (4) - can't you make it like this? better imo http://puu.sh/1ZH7K straight seems better i suppose
00:37:662 (1,2,3,4) - shouldn't it looks like this? http://puu.sh/1ZHca ; so 00:37:662 (1) - x:260 y:312 ; 00:38:610 (2) - x:440 y:352 ; 00:39:874 (4) - x:256 y:164 another fixed
00:40:190 (1,2) - move this somewhere if you change ^ ^
00:47:459 (4) - x:248 y:164? its centered with 00:45:247 (1) XD fixed
01:10:530 (1) - I prefer you put it down here x:368 y:92 for better flow with 01:09:266 (3) fixed
01:15:587 (1,2,3,4,1) - what pentagon is this? ;A; I'll give you a perfect pentagon =3= 01:16:219 (2) - x:76 y:224 ; 01:16:851 (3) - x:144 y:364 ; 01:17:483 (4) - x:296 y:344 hmm? I tried this but it's weird...?
01:55:724 (1) - the 2nd slider point move it 1 grid to the right XD will be more fit with the angle
02:18:162 (2) - remove clap add whistle fixed

[Normal]
00:31:341 (3) - inconstant spacing fixed
00:55:044 (1) - http://puu.sh/1ZHsf following the vocal XD usually I follow the music not vocal in this diff for newbie.
01:09:266 (4) - second slider point move it 2 grid to the right for constant spacing and better symmrtric fixed
02:10:577 - add clap here :D hitsound pattern (the drum also sounded like that if you hear it carefully) some added
02:20:691 - ^
00:38:294 - ^
00:39:558 - ^
01:09:898 - ^
01:20:011 - ^
phew XD nice flow

Nothing to comment on hard diff XD its good ;D

Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o I made but not satisfied, so deleted. if anyone wants to make Insane, maybe I'll accept hehehe :3

~GoodLuck XD

~Take my star > w <)/
thanks for modding & star, quite useful for me!
posted

kajiyatta wrote:

Teru21 wrote:

Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o I made but not satisfied, so deleted. if anyone wants to make Insane, maybe I'll accept hehehe :3
thanks for modding & star, quite useful for me!
XD thanks for saying my modding quite useful XD I'm so happy about it XD

Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
posted

Teru21 wrote:

XD thanks for saying my modding quite useful XD I'm so happy about it XD

Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
I checked this but awfully sorry, I don't satisfy this diff... no offence was meant.

flankly speaking I didn't have a intention of making Insane when I uploaded this map. so keeping Easy, Normal, Hard style seems ok.

but thank you for your effort and interest. if you make full mapped, I'll add it to external download link (but not official pending sorry...)
posted

kajiyatta wrote:

Teru21 wrote:

XD thanks for saying my modding quite useful XD I'm so happy about it XD

Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
I checked this but awfully sorry, I don't satisfy this diff... no offence was meant.

flankly speaking I didn't have a intention of making Insane when I uploaded this map. so keeping Easy, Normal, Hard style seems ok.

but thank you for your effort and interest. if you make full mapped, I'll add it to external download link (but not official pending sorry...)
its okay www i told you if you like it or not btw www XD and you answered it clearly, just make me more happy wwwwww X3
posted
lol~ ;)
M4M~

[EASY]
look fine~ :D

[Normal]
  1. 00:47:775 - maybe u can put a spinner on here~just suggestion~
    1. 00:49:671 - end
  2. 01:48:455 - ^
  3. 01:58:568 (1) - try to use 1/4 slider? like or same with before


[Hard]
  1. 01:38:974 (3) - cancel reverse and add a note on 01:39:290 - ? just suggestion~
  2. 01:50:667 (11) - cancel a reverse....try only one reverse?


nice mapset~
lol~star~
and good lucy~
posted

Athena Tennos wrote:

lol~ ;)
M4M~

[EASY]
look fine~ :D

[Normal]
  1. 00:47:775 - maybe u can put a spinner on here~just suggestion~ this part becomes calm music and vocal, maybe unnecessary.
    1. 00:49:671 - end
  2. 01:48:455 - ^
  3. 01:58:568 (1) - try to use 1/4 slider? like or same with before it seems a bit difficult for Normal I suppose


[Hard]
  1. 01:38:974 (3) - cancel reverse and add a note on 01:39:290 - ? just suggestion~ current seems fine
  2. 01:50:667 (11) - cancel a reverse....try only one reverse? nice, fixed


nice mapset~
lol~star~
and good lucy~
thanks for modding :)
posted
o/ hi kajiyatta
from my q

 General

  1. Can you increase Slider Velocity from Normal diff ? Because Normal slider is 0.8x, Hard slider is 1.6x. from 0.8x to slider to 1.6x is too far. consider this opinion.

 Easy

  • fine.

 Normal

  1. 01:44:030 (2) - try this alin for symmetry with 01:42:766 (5) .
  2. 01:58:568 (1,2,3) - unfit with music. make this like 00:57:888 (1,2,3,4,5) .

 Hard

  1. 00:48:723 (4,5) - kinda odd beat. because i felt some empty. remove (5), and add note on 00:48:565 , 00:49:039 . like this
  2. 00:57:888 (1,2,3,4,5) - not bad. but try this. better fit with music
  3. 01:20:011 (5,6,7,8,9) - you should make this to regular pentagon. (9)x220 y144 //(6)x240 y220.
  4. 01:38:974 (3) - missing clap on 01:39:290 .
  5. 01:58:568 (1,2,3,4,5,6,7) - same as 00:57:888 (1,2,3,4,5) .


gl ~
posted

B2IN wrote:

o/ hi kajiyatta
from my q

 General

  1. Can you increase Slider Velocity from Normal diff ? Because Normal slider is 0.8x, Hard slider is 1.6x. from 0.8x to slider to 1.6x is too far. consider this opinion. fixed

 Easy

  • fine.

 Normal

  1. 01:44:030 (2) - try this alin for symmetry with 01:42:766 (5) . fixed
  2. 01:58:568 (1,2,3) - unfit with music. make this like 00:57:888 (1,2,3,4,5) . same pattern seems bored I suppose. and current follows the vocal, so no fixed.

 Hard

  1. 00:48:723 (4,5) - kinda odd beat. because i felt some empty. remove (5), and add note on 00:48:565 , 00:49:039 . like this tried this but I suppose a bit weird...
  2. 00:57:888 (1,2,3,4,5) - not bad. but try this. better fit with music haha, I tried before of course, but only notes seems poor and difficult for Hard I suppose.
  3. 01:20:011 (5,6,7,8,9) - you should make this to regular pentagon. (9)x220 y144 //(6)x240 y220. fixed
  4. 01:38:974 (3) - missing clap on 01:39:290 . oops... fixed
  5. 01:58:568 (1,2,3,4,5,6,7) - same as 00:57:888 (1,2,3,4,5) same as.


gl ~
thanks for modding.
posted
:3 recheck

 Normal

  1. 00:35:766 (2) - missing clap on slider.
  2. 00:47:143 (5) - unsnapped slider.

that's all~ gl
posted

B2IN wrote:

:3 recheck

 Normal

  1. 00:35:766 (2) - missing clap on slider.
  2. 00:47:143 (5) - unsnapped slider.
    All fixed

that's all~ gl
thanks~
posted
FROM MY MODDING QUEUE \:D/

[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai time should be consistent in all diff except guest
  5. One difficulty<
  6. Tag consistency
  7. Audio lead-in consistency
  8. Combo colour consisitency
  9. Please delete the osb file since you don't have storyboard :3


[Easy]
  1. HP Drain: 4 or less
  2. Circle Size: 3 or 4
  3. Approach Rate: 4 or less
  4. Overall Difficulty: 4 or less
  5. Slider velocity: 1.00x or less
  6. Combo not higher than 6 unless it is suitable
  7. Everything is perfect, in my sense \:D/


[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below I think AR-1 is better ._.
  4. Overall Difficulty: 5 or below
  5. Combo not higher than 8
  6. Perfect too!


[Hard]
I can find nothing wrong lol


Perfect map imo and the flow and pattern are easy to follow
Also, song is good. Sorry that my mod is a bit too short
BTW, Star :3
posted

IamKwaN wrote:

FROM MY MODDING QUEUE \:D/

[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai time should be consistent in all diff except guest
  5. One difficulty<
  6. Tag consistency
  7. Audio lead-in consistency
  8. Combo colour consisitency
  9. Please delete the osb file since you don't have storyboard :3
ok

[Easy]
  1. HP Drain: 4 or less
  2. Circle Size: 3 or 4
  3. Approach Rate: 4 or less
  4. Overall Difficulty: 4 or less
  5. Slider velocity: 1.00x or less
  6. Combo not higher than 6 unless it is suitable
  7. Everything is perfect, in my sense \:D/


[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below I think AR-1 is better ._. Easy has AR3, so Normal seems fine with AR5
  4. Overall Difficulty: 5 or below
  5. Combo not higher than 8
  6. Perfect too!


[Hard]
I can find nothing wrong lol


Perfect map imo and the flow and pattern are easy to follow
Also, song is good. Sorry that my mod is a bit too short
BTW, Star :3
thanks for modding & star~
posted
Hiyaaa M4M from #modreq


General

  • nothing~!

Easy

  1. 00:17:436- : Prefer to add break here owo
  2. 00:47:459 (4)- : make this right at the middle of screen? move this to x256 y80 would be nice :D
  3. 00:49:988 (1)- : add clap? for hit sound balance
  4. 01:50:667 (1)- : ^
  5. 01:52:879 (3)- : remove clap, not fit imo
  6. 02:15:318 (2,3)- : reverse them? It can confuse easy player imo owo

Normal

  1. 00:52:832 (1)- : make this more symmetric? like move 2nd slider point to x56 y156 and 3rd point to x60 y100?
  2. 01:10:530 (1)- : 1 grid to left? o.o
  3. 02:09:945 (2)- : 2nd slider point to x276 y172?

Hard

  1. 01:20:011 (5)- : how about NC here?
  2. 02:20:691 (6)- : ^
    Nice diff really (:'''3)rz


I hope this help you, star and good luck! ^q^
posted

- t e n n y a - wrote:

Hiyaaa M4M from #modreq


General

  • nothing~!

Easy

  1. 00:17:436- : Prefer to add break here owo fixed
  2. 00:47:459 (4)- : make this right at the middle of screen? move this to x256 y80 would be nice :Dixed
  3. 00:49:988 (1)- : add clap? for hit sound balance fixed
  4. 01:50:667 (1)- : ^ fixed
  5. 01:52:879 (3)- : remove clap, not fit imo fixed
  6. 02:15:318 (2,3)- : reverse them? It can confuse easy player imo owo current seems better imo

Normal

  1. 00:52:832 (1)- : make this more symmetric? like move 2nd slider point to x56 y156 and 3rd point to x60 y100? fixed
  2. 01:10:530 (1)- : 1 grid to left? o.o fixed
  3. 02:09:945 (2)- : 2nd slider point to x276 y172? fixed

Hard

  1. 01:20:011 (5)- : how about NC here? keep current pattern sorry><
  2. 02:20:691 (6)- : ^
    Nice diff really (:'''3)rz


I hope this help you, star and good luck! ^q^
thanks for modding & star :)
posted
Hi
Your map seems perfect to me
so just some suggestions here.

[Easy]
  1. 00:25:653(2,4)i dont think those two whistle suit the music,maybe remove them for consistence
  2. 00:27:549(1,2,1,2)one grid left to make the slider head under 00:25:020(1)
  3. 00:35:766(1)its may looks better if you copy 00:37:662(1)
  4. 01:19:379(3,4)try this rhythm?
  5. 02:16:898(1)miss a whistle here?


[Normal]
  1. 00:37:978(2,3)circle2 x:451 y:259 circle3 x:371 y:273
  2. 01:20:643(5)maybe put it in this way?
  3. 01:47:507(4)repeat it to follow the vocal?
  4. 02:20:691(3)do not repeat this one :3


[Hard]
  1. 01:03:419(2)copy 01:02:945(1) then ctrl+h g instead of use ctrl+>>
  2. 01:54:617(4,5)^
  3. 02:00:464(7)add finish here?
  4. 02:21:165(9,10)1 gird left and 1 gird down to make a regular pentagon


That‘s all
Good luck :3
posted

Melt wrote:

Hi
Your map seems perfect to me
so just some suggestions here.

[Easy]
  1. 00:25:653(2,4)i dont think those two whistle suit the music,maybe remove them for consistence fixed
  2. 00:27:549(1,2,1,2)one grid left to make the slider head under 00:25:020(1) another fixed
  3. 00:35:766(1)its may looks better if you copy 00:37:662(1)
     it's nice but already copied (3) so now no fixed.
  4. 01:19:379(3,4)try this rhythm?
    I just feel current better.
  5. 02:16:898(1)miss a whistle here? ok fixed


[Normal]
  1. 00:37:978(2,3)circle2 x:451 y:259 circle3 x:371 y:273 ?
  2. 01:20:643(5)maybe put it in this way?
    a bit fixed.
  3. 01:47:507(4)repeat it to follow the vocal?
    fixed
  4. 02:20:691(3)do not repeat this one :3
following back instrumental, so no fixed.

[Hard]
  1. 01:03:419(2)copy 01:02:945(1) then ctrl+h g instead of use ctrl+>> fixed
  2. 01:54:617(4,5)^ fixed
  3. 02:00:464(7)add finish here? clap seems enough
  4. 02:21:165(9,10)1 gird left and 1 gird down to make a regular pentagon fixed


That‘s all
Good luck :3
thanks for modding.
posted

Only suggestions, feel free to refuse.

Normal
  1. use the distance snap please, some notes have weird spacing in all the map.
  2. 00:08:966 (3) - inconsistent distance, check it.
  3. 00:11:789 (1,2,3,4) - ^
  4. 00:37:662 (1,2,3,4) - ^
  5. 00:47:143 (5) - move it to x:124 y:256
  6. 01:58:568 (1,2) - remove claps? imo


Hard
  1. Hard looks like as Insane :3


that's all! good luck~
posted

-Cloudchaser wrote:


Only suggestions, feel free to refuse.

Normal
  1. use the distance snap please, some notes have weird spacing in all the map. I checked all notes, but almst ok maybe,,,
  2. 00:08:966 (3) - inconsistent distance, check it.
  3. 00:11:789 (1,2,3,4) - ^
  4. 00:37:662 (1,2,3,4) - ^
  5. 00:47:143 (5) - move it to x:124 y:256
  6. 01:58:568 (1,2) - remove claps? imo I feel it better.


Hard
  1. Hard looks like as Insane :3


that's all! good luck~
thanks for modding.
show more
Please sign in to reply.