Porno Graffitti - Apollo

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BounceBabe
M4M

General

Use another colour instead of purple, it doesnt fit the BG

Easy

00:39:874 (4) - 1 grid right

Normal

01:58:568 (1,2,3,4) - This pattern makes it looks like its faster as it is, space it so that the sliderds dont overlapp


Hard

00:16:024 (4,1) - Spacing, too close to each element and
00:18:068 (4,5) - are too far apart
00:34:502 (6,7) - This jump doesnt work due to it breaking the flow of the preview combo
00:37:030 (6,7,1,2,3,4,5) - You follow the vocal and then you just randomly make something different, change it
00:44:299 (4,5,1,2,3,4,5,6) - ^
00:57:572 (7) - Remove this slider and put a circle at 00:57:572 -
01:19:537 (4) - Delete the repeat of the slider
01:20:011 (5) - NC here then
01:43:556 (2) - Delete this, nonsense circle
01:47:823 (7) - Should be 2 1/2 note stacked
01:55:724 (1) - Put a single circle here
01:56:040 (2) - Delete this slider, it doesnt go 2 to the vocal
01:58:252 (8,9,10) - Pointless and nonsense 1/4 notes
02:20:770 (7) - Delete this circle
02:20:691 (6) - NC


Good luck
Topic Starter
kajiyatta

BounceBabe wrote:

M4M

General

Use another colour instead of purple, it doesnt fit the BG I'll wait for another opinions.

Easy

00:39:874 (4) - 1 grid right

Normal

01:58:568 (1,2,3,4) - This pattern makes it looks like its faster as it is, space it so that the sliderds dont overlapp
fixed

Hard

00:16:024 (4,1) - Spacing, too close to each element and
00:18:068 (4,5) - are too far apart ^
00:34:502 (6,7) - This jump doesnt work due to it breaking the flow of the preview combo I know this jump has long distance, but it's the most difficult diff and to be symmetrical.
00:37:030 (6,7,1,2,3,4,5) - You follow the vocal and then you just randomly make something different, change it well, following to music I suppose in this part...
00:44:299 (4,5,1,2,3,4,5,6) - ^
00:57:572 (7) - Remove this slider and put a circle at 00:57:572 - another fixed
01:19:537 (4) - Delete the repeat of the slider umm, a bit weird for me...
01:20:011 (5) - NC here then nope
01:43:556 (2) - Delete this, nonsense circle fixed
01:47:823 (7) - Should be 2 1/2 note stacked current rhythm seems better for me.
01:55:724 (1) - Put a single circle here I'll consider it, maybe other modders say that I'll fix.
01:56:040 (2) - Delete this slider, it doesnt go 2 to the vocal nope
01:58:252 (8,9,10) - Pointless and nonsense 1/4 notes deleted a note
02:20:770 (7) - Delete this circle fixed
02:20:691 (6) - NC[/color] nope

Good luck
thanks for modding
frost-b-spec
m4mありがとうございます。

譜面については言うことなしでした。
Modしてもらって申し訳ないです。

気付いているかもしれませんが、日本名タイトル、アーティストへの変更だけしておいて下さい。

+kdstar
Topic Starter
kajiyatta

frost-b-spec wrote:

m4mありがとうございます。

譜面については言うことなしでした。
Modしてもらって申し訳ないです。

気付いているかもしれませんが、日本名タイトル、アーティストへの変更だけしておいて下さい。 fixed

+kdstar
thanks for mod & star~
IntellectualBoy
Hi kajiyatta ~

From my queue :)

[Easy]

00:54:254 (1,2,3,1) This is pattern -> http://puu.sh/1ZdzS change?

01:13:769 (1,2,3) This is pattern -> http://puu.sh/1ZdBF

01:40:396 (3,4) blanket please


[Normal]

00:20:675 (1,2,3) specing http://puu.sh/1ZdHR

00:30:709 (2) This is slider -> http://puu.sh/1ZdG5

00:33:237 (2,3) Straight flow of the slider is hard. -> http://puu.sh/1ZdJ7 This flow is better

00:56:308 (2,3,4,5) This pattern is recommended -> http://puu.sh/1ZdLA

01:08:002 Straight flow of the slider is hard.

01:18:115 (1) ^

01:30:915 (1,2,3,4) The flow pattern is hard

02:04:336 (1,2) blanket please


[Hard]

00:03:158 (1,2,3) This pattern -> http://puu.sh/1ZdQF Moving to very good.

00:35:292 (1,2,3) specing

01:20:011 (5,6,7,8,9) This is pattern procedure http://puu.sh/1ZdTp change?

02:00:385 (6,7) Why is the jump? Please paste notes and six times

02:02:518 (5) Ctrl+G This flow is very good.

02:07:101 (3,4,5,6) why is the jump....

02:18:636 (8,1) OMG .. why is the big jump.. change please..

Many slider straight overall.
The map looks a little stiff.
But the tempo and maps. Slider look more
Recommends that complement :)


Good Luck!
Topic Starter
kajiyatta

Gloria Guard wrote:

Hi kajiyatta ~

From my queue :)

[Easy]

00:54:254 (1,2,3,1) This is pattern -> http://puu.sh/1ZdzS change? fixed

01:13:769 (1,2,3) This is pattern -> http://puu.sh/1ZdBF fixed

01:40:396 (3,4) blanket please current seems no problem


[Normal]

00:20:675 (1,2,3) specing http://puu.sh/1ZdHR fixed

00:30:709 (2) This is slider -> http://puu.sh/1ZdG5 fixed

00:33:237 (2,3) Straight flow of the slider is hard. -> http://puu.sh/1ZdJ7 This flow is better I know your mean, but this part is consistence.

00:56:308 (2,3,4,5) This pattern is recommended -> http://puu.sh/1ZdLA none

01:08:002 Straight flow of the slider is hard. I don't think such a thing, but if other modders say same opnion, I'll change.

01:18:115 (1) ^

01:30:915 (1,2,3,4) The flow pattern is hard fixed

02:04:336 (1,2) blanket please fixed


[Hard]

00:03:158 (1,2,3) This pattern -> http://puu.sh/1ZdQF Moving to very good. should start at vocal I suppose.

00:35:292 (1,2,3) specing it's not wrong spacing, to be symmetrical (6,7,1,2)


01:20:011 (5,6,7,8,9) This is pattern procedure http://puu.sh/1ZdTp change? fixed

02:00:385 (6,7) Why is the jump? Please paste notes and six times previous same part, I did it. so alike this.

02:02:518 (5) Ctrl+G This flow is very good. non. aimming to jump

02:07:101 (3,4,5,6) why is the jump.... fixed

02:18:636 (8,1) OMG .. why is the big jump.. change please.. non, I suppose some jump need for this diff because of fun.

Many slider straight overall.
The map looks a little stiff.
But the tempo and maps. Slider look more
Recommends that complement :)


Good Luck!
thanks for modding~
Teru21
Hi XD from Mod queue

Nice song

[General]
6143 for offset is a bit late. change it into 6098 . much fitter :D

[Easy]
00:11:745 (1) - 1 grid up for better polygonal
00:19:964 (1) - if you are using this rhythm from the start, then use it untill 00:24:704 , it sounded awkward having 2 different rhythm in 1 bars
00:19:964 (1) - give this slider a curve to make it more interesting XD something like http://puu.sh/1ZGNk
00:21:228 (2) - ^
00:25:020 - the prevous rhythm was start at the first white line and end in 4th white line, its sounded awkward too.. if I could suggest you, change this 4 circles into 00:27:549 (1) - this rhythm XD
00:30:077 (1) - you should keep this slider 'straight' err.. I don't know what its called since its a long time I mod maps @A@ you put 2 same slider mirrored.. so it would be good if you just keep it straight XD http://puu.sh/1ZH1x
00:31:341 (3) - add an angle :D to fit the drum XD something like http://puu.sh/1ZH4l
00:33:870 (2) - ^
00:32:289 (4) - can't you make it like this? better imo http://puu.sh/1ZH7K
00:37:662 (1,2,3,4) - shouldn't it looks like this? http://puu.sh/1ZHca ; so 00:37:662 (1) - x:260 y:312 ; 00:38:610 (2) - x:440 y:352 ; 00:39:874 (4) - x:256 y:164
00:40:190 (1,2) - move this somewhere if you change ^
00:47:459 (4) - x:248 y:164? its centered with 00:45:247 (1) XD
01:10:530 (1) - I prefer you put it down here x:368 y:92 for better flow with 01:09:266 (3)
01:15:587 (1,2,3,4,1) - what pentagon is this? ;A; I'll give you a perfect pentagon =3= 01:16:219 (2) - x:76 y:224 ; 01:16:851 (3) - x:144 y:364 ; 01:17:483 (4) - x:296 y:344
01:55:724 (1) - the 2nd slider point move it 1 grid to the right XD will be more fit with the angle
02:18:162 (2) - remove clap add whistle

[Normal]
00:31:341 (3) - inconstant spacing
00:55:044 (1) - http://puu.sh/1ZHsf following the vocal XD
01:09:266 (4) - second slider point move it 2 grid to the right for constant spacing and better symmrtric
02:10:577 - add clap here :D hitsound pattern (the drum also sounded like that if you hear it carefully)
02:20:691 - ^
00:38:294 - ^
00:39:558 - ^
01:09:898 - ^
01:20:011 - ^
phew XD nice flow

Nothing to comment on hard diff XD its good ;D

Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o

~GoodLuck XD

~Take my star > w <)/
Topic Starter
kajiyatta

Teru21 wrote:

Hi XD from Mod queue

Nice song

[General]
6143 for offset is a bit late. change it into 6098 . much fitter :DI'll wait some modders for timing. it's quite difficult

[Easy]
00:11:745 (1) - 1 grid up for better polygonal fixed
00:19:964 (1) - if you are using this rhythm from the start, then use it untill 00:24:704 , it sounded awkward having 2 different rhythm in 1 bars I know this mean but still current placement is ok.
00:19:964 (1) - give this slider a curve to make it more interesting XD something like http://puu.sh/1ZGNk cool
00:21:228 (2) - ^ ^
00:25:020 - the prevous rhythm was start at the first white line and end in 4th white line, its sounded awkward too.. if I could suggest you, change this 4 circles into 00:27:549 (1) - this rhythm XD keeping same rhythm makes bored I suppose...
00:30:077 (1) - you should keep this slider 'straight' err.. I don't know what its called since its a long time I mod maps @A@ you put 2 same slider mirrored.. so it would be good if you just keep it straight XD http://puu.sh/1ZH1x fixed
00:31:341 (3) - add an angle :D to fit the drum XD something like http://puu.sh/1ZH4l ok
00:33:870 (2) - ^ ^
00:32:289 (4) - can't you make it like this? better imo http://puu.sh/1ZH7K straight seems better i suppose
00:37:662 (1,2,3,4) - shouldn't it looks like this? http://puu.sh/1ZHca ; so 00:37:662 (1) - x:260 y:312 ; 00:38:610 (2) - x:440 y:352 ; 00:39:874 (4) - x:256 y:164 another fixed
00:40:190 (1,2) - move this somewhere if you change ^ ^
00:47:459 (4) - x:248 y:164? its centered with 00:45:247 (1) XD fixed
01:10:530 (1) - I prefer you put it down here x:368 y:92 for better flow with 01:09:266 (3) fixed
01:15:587 (1,2,3,4,1) - what pentagon is this? ;A; I'll give you a perfect pentagon =3= 01:16:219 (2) - x:76 y:224 ; 01:16:851 (3) - x:144 y:364 ; 01:17:483 (4) - x:296 y:344 hmm? I tried this but it's weird...?
01:55:724 (1) - the 2nd slider point move it 1 grid to the right XD will be more fit with the angle
02:18:162 (2) - remove clap add whistle fixed

[Normal]
00:31:341 (3) - inconstant spacing fixed
00:55:044 (1) - http://puu.sh/1ZHsf following the vocal XD usually I follow the music not vocal in this diff for newbie.
01:09:266 (4) - second slider point move it 2 grid to the right for constant spacing and better symmrtric fixed
02:10:577 - add clap here :D hitsound pattern (the drum also sounded like that if you hear it carefully) some added
02:20:691 - ^
00:38:294 - ^
00:39:558 - ^
01:09:898 - ^
01:20:011 - ^
phew XD nice flow

Nothing to comment on hard diff XD its good ;D

Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o I made but not satisfied, so deleted. if anyone wants to make Insane, maybe I'll accept hehehe :3

~GoodLuck XD

~Take my star > w <)/
thanks for modding & star, quite useful for me!
Teru21

kajiyatta wrote:

Teru21 wrote:

Not trying to make an Insane diff? there will be a cool stream if there are insane diff here o3o I made but not satisfied, so deleted. if anyone wants to make Insane, maybe I'll accept hehehe :3
thanks for modding & star, quite useful for me!
XD thanks for saying my modding quite useful XD I'm so happy about it XD

Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
Topic Starter
kajiyatta

Teru21 wrote:

XD thanks for saying my modding quite useful XD I'm so happy about it XD

Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
I checked this but awfully sorry, I don't satisfy this diff... no offence was meant.

flankly speaking I didn't have a intention of making Insane when I uploaded this map. so keeping Easy, Normal, Hard style seems ok.

but thank you for your effort and interest. if you make full mapped, I'll add it to external download link (but not official pending sorry...)
Teru21

kajiyatta wrote:

Teru21 wrote:

XD thanks for saying my modding quite useful XD I'm so happy about it XD

Just messing up XD http://puu.sh/20oRG tell me if you like it, I'll continue ;D
I checked this but awfully sorry, I don't satisfy this diff... no offence was meant.

flankly speaking I didn't have a intention of making Insane when I uploaded this map. so keeping Easy, Normal, Hard style seems ok.

but thank you for your effort and interest. if you make full mapped, I'll add it to external download link (but not official pending sorry...)
its okay www i told you if you like it or not btw www XD and you answered it clearly, just make me more happy wwwwww X3
Athena Tennos
lol~ ;)
M4M~

[EASY]
look fine~ :D

[Normal]
  1. 00:47:775 - maybe u can put a spinner on here~just suggestion~
    1. 00:49:671 - end
  2. 01:48:455 - ^
  3. 01:58:568 (1) - try to use 1/4 slider? like or same with before


[Hard]
  1. 01:38:974 (3) - cancel reverse and add a note on 01:39:290 - ? just suggestion~
  2. 01:50:667 (11) - cancel a reverse....try only one reverse?


nice mapset~
lol~star~
and good lucy~
Topic Starter
kajiyatta

Athena Tennos wrote:

lol~ ;)
M4M~

[EASY]
look fine~ :D

[Normal]
  1. 00:47:775 - maybe u can put a spinner on here~just suggestion~ this part becomes calm music and vocal, maybe unnecessary.
    1. 00:49:671 - end
  2. 01:48:455 - ^
  3. 01:58:568 (1) - try to use 1/4 slider? like or same with before it seems a bit difficult for Normal I suppose


[Hard]
  1. 01:38:974 (3) - cancel reverse and add a note on 01:39:290 - ? just suggestion~ current seems fine
  2. 01:50:667 (11) - cancel a reverse....try only one reverse? nice, fixed


nice mapset~
lol~star~
and good lucy~
thanks for modding :)
B2IN
o/ hi kajiyatta
from my q

 General

  1. Can you increase Slider Velocity from Normal diff ? Because Normal slider is 0.8x, Hard slider is 1.6x. from 0.8x to slider to 1.6x is too far. consider this opinion.

 Easy

  • fine.

 Normal

  1. 01:44:030 (2) - try this alin for symmetry with 01:42:766 (5) .
  2. 01:58:568 (1,2,3) - unfit with music. make this like 00:57:888 (1,2,3,4,5) .

 Hard

  1. 00:48:723 (4,5) - kinda odd beat. because i felt some empty. remove (5), and add note on 00:48:565 , 00:49:039 . like this
  2. 00:57:888 (1,2,3,4,5) - not bad. but try this. better fit with music
  3. 01:20:011 (5,6,7,8,9) - you should make this to regular pentagon. (9)x220 y144 //(6)x240 y220.
  4. 01:38:974 (3) - missing clap on 01:39:290 .
  5. 01:58:568 (1,2,3,4,5,6,7) - same as 00:57:888 (1,2,3,4,5) .


gl ~
Topic Starter
kajiyatta

B2IN wrote:

o/ hi kajiyatta
from my q

 General

  1. Can you increase Slider Velocity from Normal diff ? Because Normal slider is 0.8x, Hard slider is 1.6x. from 0.8x to slider to 1.6x is too far. consider this opinion. fixed

 Easy

  • fine.

 Normal

  1. 01:44:030 (2) - try this alin for symmetry with 01:42:766 (5) . fixed
  2. 01:58:568 (1,2,3) - unfit with music. make this like 00:57:888 (1,2,3,4,5) . same pattern seems bored I suppose. and current follows the vocal, so no fixed.

 Hard

  1. 00:48:723 (4,5) - kinda odd beat. because i felt some empty. remove (5), and add note on 00:48:565 , 00:49:039 . like this tried this but I suppose a bit weird...
  2. 00:57:888 (1,2,3,4,5) - not bad. but try this. better fit with music haha, I tried before of course, but only notes seems poor and difficult for Hard I suppose.
  3. 01:20:011 (5,6,7,8,9) - you should make this to regular pentagon. (9)x220 y144 //(6)x240 y220. fixed
  4. 01:38:974 (3) - missing clap on 01:39:290 . oops... fixed
  5. 01:58:568 (1,2,3,4,5,6,7) - same as 00:57:888 (1,2,3,4,5) same as.


gl ~
thanks for modding.
B2IN
:3 recheck

 Normal

  1. 00:35:766 (2) - missing clap on slider.
  2. 00:47:143 (5) - unsnapped slider.

that's all~ gl
Topic Starter
kajiyatta

B2IN wrote:

:3 recheck

 Normal

  1. 00:35:766 (2) - missing clap on slider.
  2. 00:47:143 (5) - unsnapped slider.
    All fixed

that's all~ gl
thanks~
IamKwaN
FROM MY MODDING QUEUE \:D/

[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai time should be consistent in all diff except guest
  5. One difficulty<
  6. Tag consistency
  7. Audio lead-in consistency
  8. Combo colour consisitency
  9. Please delete the osb file since you don't have storyboard :3


[Easy]
  1. HP Drain: 4 or less
  2. Circle Size: 3 or 4
  3. Approach Rate: 4 or less
  4. Overall Difficulty: 4 or less
  5. Slider velocity: 1.00x or less
  6. Combo not higher than 6 unless it is suitable
  7. Everything is perfect, in my sense \:D/


[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below I think AR-1 is better ._.
  4. Overall Difficulty: 5 or below
  5. Combo not higher than 8
  6. Perfect too!


[Hard]
I can find nothing wrong lol


Perfect map imo and the flow and pattern are easy to follow
Also, song is good. Sorry that my mod is a bit too short
BTW, Star :3
Topic Starter
kajiyatta

IamKwaN wrote:

FROM MY MODDING QUEUE \:D/

[General]
  1. Max BG 1024x768
  2. Mp3 128-192kbps
  3. Preview point all the same
  4. Kiai time should be consistent in all diff except guest
  5. One difficulty<
  6. Tag consistency
  7. Audio lead-in consistency
  8. Combo colour consisitency
  9. Please delete the osb file since you don't have storyboard :3
ok

[Easy]
  1. HP Drain: 4 or less
  2. Circle Size: 3 or 4
  3. Approach Rate: 4 or less
  4. Overall Difficulty: 4 or less
  5. Slider velocity: 1.00x or less
  6. Combo not higher than 6 unless it is suitable
  7. Everything is perfect, in my sense \:D/


[Normal]
  1. HP Drain Rate: 5 or below
  2. Circle Size: 3 or 4
  3. Approach Rate: 5 or below I think AR-1 is better ._. Easy has AR3, so Normal seems fine with AR5
  4. Overall Difficulty: 5 or below
  5. Combo not higher than 8
  6. Perfect too!


[Hard]
I can find nothing wrong lol


Perfect map imo and the flow and pattern are easy to follow
Also, song is good. Sorry that my mod is a bit too short
BTW, Star :3
thanks for modding & star~
10nya
Hiyaaa M4M from #modreq


General

  • nothing~!

Easy

  1. 00:17:436- : Prefer to add break here owo
  2. 00:47:459 (4)- : make this right at the middle of screen? move this to x256 y80 would be nice :D
  3. 00:49:988 (1)- : add clap? for hit sound balance
  4. 01:50:667 (1)- : ^
  5. 01:52:879 (3)- : remove clap, not fit imo
  6. 02:15:318 (2,3)- : reverse them? It can confuse easy player imo owo

Normal

  1. 00:52:832 (1)- : make this more symmetric? like move 2nd slider point to x56 y156 and 3rd point to x60 y100?
  2. 01:10:530 (1)- : 1 grid to left? o.o
  3. 02:09:945 (2)- : 2nd slider point to x276 y172?

Hard

  1. 01:20:011 (5)- : how about NC here?
  2. 02:20:691 (6)- : ^
    Nice diff really (:'''3)rz


I hope this help you, star and good luck! ^q^
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