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nano - Black Board

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Topic Starter
luxoDeh
This beatmap was submitted using in-game submission on martedì 8 ottobre 2013 at 15:32:38

Artist: nano
Title: Black Board
Tags: cover nano papiyon
BPM: 124
Filesize: 20123kb
Play Time: 03:38
Difficulties Available:
  1. Easy (2,02 stars, 196 notes)
  2. Hard (4,8 stars, 446 notes)
  3. Normal (3,09 stars, 234 notes)
Download: nano - Black Board
Download: nano - Black Board (no video)
Information: Scores/Beatmap Listing
---------------
Black Board by Nano.
this song is awesome!

My second ranked map! :D


difficulties:
- easy: complete
- normal: complete
- hard: complete

Thanks to everyone!

SPOILER
especially to Andrea for bubble
Frostmourne for rank
[-Horo-] for supporting XD
and all the people who modded it :3
really thank you!
Sieg
Hi!

General:

  1. You have a mess in your beatmap open all .osu files in your map directory and fix [Metadata] for all diffs. If you don't understand what you doing contact BAT or MAT.
  2. No БyГiГmБzBlack BoardВЁЧmКyВ┴В█ВнЙ╠В┴В─В▌В╜БB(5) characters in video filename.
  3. Your mp3 is 320kbps, you should decode it to 192kbps.
  4. Timing seems wrong - post in this http://osu.ppy.sh/forum/t/13795 thread and ask for check.
  5. Also Insane diff included in beatmap but not submitted, that's strange. :o
  6. Your background must be 1024x768 or 800x600, you must fix this too.
I guess you must first of all fix this general things, then pm to me so I can mod your difficulties.
Saten
I'll come back to this later then..

Timing seems off yeah, but it corrects itself at the end. but the middle is a little messy


Seems like offset 2097 (+18ms) works best
It seems to be a single offset after all. Look here to understand a bit more Syncopation
http://en.wikipedia.org/wiki/Syncopation

Also, other Nano songs seems to use it as well so...
Topic Starter
luxoDeh
so... how can i fix it? can you check it? >.< i need some help D:
yurunneram
Hey, got your request. Working on the timing of this song @_@ Oms yea its off and I'm trying to figure it out. Most likely I'll give you the timing in 24 hours... Right now got stuff whoops folder permissions. sry not today. Chances are you will have to wait if you still want me. I suggest you try and find someone else -_-"
Topic Starter
luxoDeh
... uff :(
Saten
I updated my post.

Catch me again in my queue if you want a regular mod :P

But you probably want to get some others to mod it first.
Topic Starter
luxoDeh
oh thanks :) baybe i'll ask in your queue later then ;)
yurunneram
=_= I'm terribly sorry but I give up...
marcelosina1
Hello! :oops:
I love this song so much!
Look, I'm not an expert, not even a begginner, I would say, but two things I noticed in this beatmap that could be changed are:
  1. 1st: The spinners difficulty. They're ok in the hard difficulty, but the most spinners in easy and normal are too hard, not combining with the difficulty at all.
  2. 2nd: Timing. I don't understand much of this one, but I think that speccialy in the easy difficult the notes aren't combining with the song. I think you concentrated yourself too much in don't letting it too hard, that you put less notes that you should, and some in the wrong timing.

Well, that's it. In general, the beatmap is great ^^
Keep on doing beatmaps, I will follow your work :P
(OBS: I'm brazilian so, if my english doesn't sounds too good, I'm sorry :D )

~Aya
Azure Kite520
um did you copy my image and song from my beatmap?
:?: :?: :?: :?: :?:
Topic Starter
luxoDeh

Azure Kite520 wrote:

um did you copy my image and song from my beatmap?
:?: :?: :?: :?: :?:
no, my map was made before yours.
Topic Starter
luxoDeh
anyway one day i'll resurrect this map then i'll see :) ook! resurrected, now i'm ready for some mod :)
SuperMoutarde
Hey, from my modding queue!

[General]

  1. I think the break at 00:09:354 isn't necessary. I find it extremely frustrating to play when the song just started to get a break before the 10 second mark. The one at 00:36:934 is early enough to be the first break of the song, so imo you should delete break at 00:09:354 and map instead in all diff
  2. spinner-background.jpg should be png
  3. Missing Skin Files: spinner-clear.png; spinner-spin.png; spinner-osu.png

[Easy]

  1. 00:51:329 (5) - hmm blue tick? not really problematic it seems easy enough to me but a slider starting on blue tick might be hard to catch for new players. If you want to map this note (which I understand) you'd better place it on slider's end instead imo, as it will be easier to play
  2. 02:14:555 (2) - ^
  3. 02:16:491 (5) - ^
  4. 02:18:426 (2) - ^
  5. 03:02:942 (2,5) - ^
  6. 03:06:813 (2) - ^ (and spacing is wrong too)
  7. 01:25:321 (5) - too close from 01:25:079 (4)

[Normal]

  1. 00:52:902 (2) - much too close from previous item
  2. 01:19:999 (1,2,3,4,5,1,2) - spacing?? this is normal diff you have to use some consistent distance snapping, respace all this correctly with 0.8
  3. 01:52:418 (5) - wrong spacing again
  4. 01:56:289 (5) - ^
  5. 02:00:160 (5) - ^
  6. 02:02:095 (1,2,3) - again. You seriously need to be much more careful to this when you map a Normal or Easy difficulty.
  7. 02:08:749 (4) - etc. I'll stop pointing them out, you need to do a full recheck of the distance snapping of this diff, it's quite the mess

[Hard]

  1. 00:02:096 (1,2,3,4,5,1,2,3,4,1,2,3,4,1,2,3) - The hitsound on this whole part is much too noisy imo. I think only the white ticks should have loud hitsounds. When you listen to the song, they are the only emphasized beats so your hitsounding doesnt fit. Do whatever sounds good to you, but right now all the notes on blue and red ticks in this part sound very wrong imo. I tried putting Sampleset: soft ; Addition: clap (auto) on the red tick notes it already sounds much better (sounds good on blue ticks too btw), but a lot of different things could work
  2. Same comment for all the time you are using your normal custom set; it sounds wrong on the weaker notes. For instance 00:20:725 (3,4,5) sound super wrong.
  3. I'm not a fan of all these sliders starting on blue tick, especially since it's not very consistent sometimes you start on white tick sometimes on blue
  4. 00:32:216 (4) - hitsounds sound good on this one, keep it, but change everything before it as I said earlier
  5. 00:51:813 (4) - i would remove this. If it's supposed to be mapped on drums, then there should be one more circle so right now it doesn't feel mapped on anything really
  6. 00:59:555 (5) - ^
  7. Add a circle at 01:50:120 and add finish on 01:50:483 (10) which is now 11
  8. 03:09:837 (1) - make it end one beat earlier on 03:17:095 and add finish. You should also do it in other difficulties.
That's it! Good luck with this map ^^
RikiH_
Wow, posso moddare in italiano \:D/

General

Dovresti cambiare la combo nera perchè confonde la maggior parte dei giocatori
Easy

00:02:579 (2) - Spostalo in su di una griglia per fare il pattern più carino
00:18:063 (2) - Questo è coperto dallo slider precedente e i giocatori "nabbi" non riescono a leggerlo...
01:24:233 (3) - Ti consiglio di unirlo con la nota precedente e fare un unico slider, di solito non rankano mai slider che iniziano sui tick blu D:
01:27:741 (2) - Muovilo 1 griglia in giù
01:31:612 (1,2) - Come prima, uniscili
02:46:612 (4) - Se noti bene non è perfettamente simmetrico con lo slider precedente
02:48:547 (1,2,3) - Prova a farci un triangolo. E poi metti un finish sullo spinner xD
02:59:071 (2) - Fallo iniziare 1/4 prima
03:00:160 (3,4,5) - Il ritmo che hai usato qui secondo me non segue la canzone, prova a cambiarlo...
03:09:354 - Io aggiungerei una nota qui

Normal

00:25:805 (2,4) - Aggiusta un po' questi due slider, non sono simmetrici
01:11:773 (1) - x:368 y:136 così è più carino
01:31:128 (1) - 1 grid up
01:33:305 - Aggiungi una nota
03:02:942 (2) - Inizia sul tick blu... Fallo iniziare su quello rosso
03:04:878 (4) - ^
03:06:813 (3) - ^

Hard

00:04:636 (3) - Errore, fallo iniziare 1/4 dopo, sul tick rosso
00:32:216 - Inizialo 1/4 prima e fai finire i repeat in 00:32:942
00:52:297 (1) - Inizialo 1/4 prima
00:53:023 (3) - Fallo finire 1/4 dopo

Lo scrivo direttamente qui che facciamo prima xD Tutti gli slider che iniziano su un tick blu dovresti farli iniziare 1/4 prima, sul tick rosso! Inoltre tutti gli slider che finiscono su un tick blu dovresti farli finire 1/4 dopo, sempre sul tick rosso

Per ora il problema di questa mappa sono quei dannati slider che iniziano/finiscono sui tick blu e che suonano male!
Ti do una stellina, quando poi te la moddano in tanti mandami un MP che te la controllo di nuovo e ti aiuto a migliorarla ancora, buona fortuna :)
Sieg
Hello, from queue

General:
tags: "cover,Nano" - should be "cover nano"

Easy:
00:04:515 (2,1) - avoid this, 1 is slightly covered by hitbrust from 2 which is bad for easy
00:27:741 (4,1) - ^
00:16:612 (5,2) - this overlap looks bad
00:31:128 (4,5) - you shouldn't use 1\2 for easy, make this 1 long slider
00:52:418 (1,2) - ^
00:56:773 (2,3) - ^
01:43:466 (2) - ^ and so on..
00:54:112 (3) - ok this follows piano but will be hard to play for easy players
00:58:255 (0) - don't skip downbeats with sounds
00:58:466 (4,5) - again, remember you map easy, make rhythm easy http://puu.sh/2a9hE
01:24:233 (3) - never do this for easy, I suggest this - http://puu.sh/2a9k7
01:31:975 (2) - ^
02:10:684 (2) - ^
02:59:071 (2) - ^
Easy is not bad, but you should remove 1\4 and 1\2 rhythms. oh and read this http://osu.ppy.sh/wiki/Easy

Normal:
00:03:547 (3,4,5,6) - ok my paint skills sucks but I hope you get it - http://puu.sh/2a9y5 try to make a good flows not just DS placing, I will not mentions this further because you have a lot of spots you can improve with flow just go through map and imagine something like this lines
00:58:255 - add note here
I don't like 1\4 on normal, consider to remove/remake them is someone else mention this.

Hard:
00:15:886 (2,4) - blanket? - http://puu.sh/2a9OC
00:27:015 (5,1) - ^ http://puu.sh/2a9Qd
01:01:007 (3,4) - ^ http://puu.sh/2a9SP
00:30:886 (6) - move this little down to make a good flow
Seems legit :3

Good Luck!
Topic Starter
luxoDeh

RikiH_ wrote:

Wow, posso moddare in italiano \:D/

General

Dovresti cambiare la combo nera perchè confonde la maggior parte dei giocatori
Easy

00:02:579 (2) - Spostalo in su di una griglia per fare il pattern più carino
00:18:063 (2) - Questo è coperto dallo slider precedente e i giocatori "nabbi" non riescono a leggerlo...
01:24:233 (3) - Ti consiglio di unirlo con la nota precedente e fare un unico slider, di solito non rankano mai slider che iniziano sui tick blu D:
01:27:741 (2) - Muovilo 1 griglia in giù
01:31:612 (1,2) - Come prima, uniscili
02:46:612 (4) - Se noti bene non è perfettamente simmetrico con lo slider precedente
02:48:547 (1,2,3) - Prova a farci un triangolo. E poi metti un finish sullo spinner xD
02:59:071 (2) - Fallo iniziare 1/4 prima
03:00:160 (3,4,5) - Il ritmo che hai usato qui secondo me non segue la canzone, prova a cambiarlo...
03:09:354 - Io aggiungerei una nota qui

Normal

00:25:805 (2,4) - Aggiusta un po' questi due slider, non sono simmetrici
01:11:773 (1) - x:368 y:136 così è più carino
01:31:128 (1) - 1 grid up
01:33:305 - Aggiungi una nota
03:02:942 (2) - Inizia sul tick blu... Fallo iniziare su quello rosso
03:04:878 (4) - ^
03:06:813 (3) - ^

Hard

00:04:636 (3) - Errore, fallo iniziare 1/4 dopo, sul tick rosso
00:32:216 - Inizialo 1/4 prima e fai finire i repeat in 00:32:942
00:52:297 (1) - Inizialo 1/4 prima
00:53:023 (3) - Fallo finire 1/4 dopo

Lo scrivo direttamente qui che facciamo prima xD Tutti gli slider che iniziano su un tick blu dovresti farli iniziare 1/4 prima, sul tick rosso! Inoltre tutti gli slider che finiscono su un tick blu dovresti farli finire 1/4 dopo, sempre sul tick rosso

Per ora il problema di questa mappa sono quei dannati slider che iniziano/finiscono sui tick blu e che suonano male!
Ti do una stellina, quando poi te la moddano in tanti mandami un MP che te la controllo di nuovo e ti aiuto a migliorarla ancora, buona fortuna :)
*___* grazie x la stellina! ed ovviamente x il mod! ;) è bello avere un mod in ita :) comunque ci sono delle cose che non vanno, il mod è tutto ok, ho sistemato tutto, devo solo rivedere questi slider u.u con sta map ho sempre avuto un po' di problemi... però posso migliorarla, ti richiamerò poi come hai detto :) grazie!

Sieg wrote:

Hello, from queue

General:
tags: "cover,Nano" - should be "cover nano"

Easy:
00:04:515 (2,1) - avoid this, 1 is slightly covered by hitbrust from 2 which is bad for easy
00:27:741 (4,1) - ^
00:16:612 (5,2) - this overlap looks bad
00:31:128 (4,5) - you shouldn't use 1\2 for easy, make this 1 long slider
00:52:418 (1,2) - ^
00:56:773 (2,3) - ^
01:43:466 (2) - ^ and so on..
00:54:112 (3) - ok this follows piano but will be hard to play for easy players
00:58:255 (0) - don't skip downbeats with sounds
00:58:466 (4,5) - again, remember you map easy, make rhythm easy http://puu.sh/2a9hE
01:24:233 (3) - never do this for easy, I suggest this - http://puu.sh/2a9k7
01:31:975 (2) - ^
02:10:684 (2) - ^
02:59:071 (2) - ^
Easy is not bad, but you should remove 1\4 and 1\2 rhythms. oh and read this http://osu.ppy.sh/wiki/Easy

Normal:
00:03:547 (3,4,5,6) - ok my paint skills sucks but I hope you get it - http://puu.sh/2a9y5 try to make a good flows not just DS placing, I will not mentions this further because you have a lot of spots you can improve with flow just go through map and imagine something like this lines
00:58:255 - add note here
I don't like 1\4 on normal, consider to remove/remake them is someone else mention this.

Hard:
00:15:886 (2,4) - blanket? - http://puu.sh/2a9OC
00:27:015 (5,1) - ^ http://puu.sh/2a9Qd
01:01:007 (3,4) - ^ http://puu.sh/2a9SP
00:30:886 (6) - move this little down to make a good flow
Seems legit :3

Good Luck!
thanks for mod! all fixed... i still have to fix the sliders and the flow, but i'll do it! anyway thanks! :)
Xinchii
Hello, from queue~ :)


Easy:

00:54:354 - I think NC here will be better.

00:52:418 (6) - slider end at 00:53:144 , and add a note on 00:53:628 seems fine.

02:19:273 - Try this ?
03:08:386 - add a note ?

03:25:321 - Try this ?
02:00:160 (3,4,5) - The rhythm is hard to newbies , I suggest do like this.
That has many 1/4 in the map , It will make the map hard to catch rhythm

suggest to remove or adjust these 1/4 rhythm in Easy and Normal.


Normal:

02:13:708 - Try this ?
seems good , but same issue with 1/4 rhythm.


Hard:

00:08:991 - remove the note.

00:09:112 - remove finish.

00:09:595 - remove nc and nc at 00:10:200

00:21:813 (2) - move to 00:21:934 , and suggest to add a note at 00:22:297

00:57:499 (4) - 1/4 so I think it need nc , and 00:57:983 (1) remove nc.

01:22:418 - Try this ?
01:28:466 - Try this ?
02:02:821 - 1/4 so I think it need nc.

03:08:628 - Try to add a note here and 03:09:354 , move slider to 03:08:870 - 03:09:112


That all I can suggest

but I think it still need more modder to help the map improvement after.


Really awesome song~~

Good lock~~ :)
Topic Starter
luxoDeh

leon1341414 wrote:

Hello, from queue~ :)


Easy:

00:54:354 - I think NC here will be better.

00:52:418 (6) - slider end at 00:53:144 , and add a note on 00:53:628 seems fine.

02:19:273 - Try this ?
03:08:386 - add a note ?

03:25:321 - Try this ?
02:00:160 (3,4,5) - The rhythm is hard to newbies , I suggest do like this.
That has many 1/4 in the map , It will make the map hard to catch rhythm

suggest to remove or adjust these 1/4 rhythm in Easy and Normal.


Normal:

02:13:708 - Try this ?
seems good , but same issue with 1/4 rhythm.


Hard:

00:08:991 - remove the note.

00:09:112 - remove finish.

00:09:595 - remove nc and nc at 00:10:200

00:21:813 (2) - move to 00:21:934 , and suggest to add a note at 00:22:297

00:57:499 (4) - 1/4 so I think it need nc , and 00:57:983 (1) remove nc.

01:22:418 - Try this ?
01:28:466 - Try this ?
02:02:821 - 1/4 so I think it need nc.

03:08:628 - Try to add a note here and 03:09:354 , move slider to 03:08:870 - 03:09:112


That all I can suggest

but I think it still need more modder to help the map improvement after.


Really awesome song~~

Good lock~~ :)

thanks for mod! some fixed some not u.u
[Luxord]
Hello from my Queue! :)

This song is so adorable :|

[General]
It is not recommended to use Pure white or Black color combos since white ones are very hard to read when the screen is flashing due to effects or the players settings and Black combo will not let the player play in 100% Dim because the BG might annoy them.


[Easy]
00:15:644 (4,5,1) - Make them symmetrical, you may need to cheat the distance a bit but it's better than this look :/
01:05:966 (4,5) - This is too hard for Easy difficulty in my opinion. Newbies are not always that "smart" to guess/predict this sync.
01:09:837 (4,5) - ^
01:28:225 (3) - Work out that Curve
01:30:160 (6) - That slider is ugly for a easy difficulty ._. I personally don't like it :/
02:19:999 (4) - Add circle?
02:42:741 (4) - Work out this slider's curve. Make it symmetrical with the previous circle's approach circle.
02:46:612 (4) - This could be a better beat blanket I guess.
02:49:999 (3) - One grid to right and you made a triangle! :)
03:26:289 (3,3) - Why different sliders? Make them symmetrical :)
03:38:870 (1) - That slider is ugly for a easy difficulty ._. I personally don't like it :/

[Normal]
It has no errors to me at all but the whole map feels somehow uncomfortable while playing. The spacing is somehow strange :<

[Hard]
AR+1
00:32:095 (4) - End this to 00:32:579 and put a circle at 00:32:821


I wish you good luck with this awesome song ; 3;
Topic Starter
luxoDeh

KiyoshiX101 wrote:

Hello from my Queue! :)

This song is so adorable :|

[General]
It is not recommended to use Pure white or Black color combos since white ones are very hard to read when the screen is flashing due to effects or the players settings and Black combo will not let the player play in 100% Dim because the BG might annoy them.


[Easy]
00:15:644 (4,5,1) - Make them symmetrical, you may need to cheat the distance a bit but it's better than this look :/
01:05:966 (4,5) - This is too hard for Easy difficulty in my opinion. Newbies are not always that "smart" to guess/predict this sync.
01:09:837 (4,5) - ^
01:28:225 (3) - Work out that Curve
01:30:160 (6) - That slider is ugly for a easy difficulty ._. I personally don't like it :/
02:19:999 (4) - Add circle?
02:42:741 (4) - Work out this slider's curve. Make it symmetrical with the previous circle's approach circle.
02:46:612 (4) - This could be a better beat blanket I guess.
02:49:999 (3) - One grid to right and you made a triangle! :)
03:26:289 (3,3) - Why different sliders? Make them symmetrical :)
03:38:870 (1) - That slider is ugly for a easy difficulty ._. I personally don't like it :/

[Normal]
It has no errors to me at all but the whole map feels somehow uncomfortable while playing. The spacing is somehow strange :<

[Hard]
AR+1
00:32:095 (4) - End this to 00:32:579 and put a circle at 00:32:821


I wish you good luck with this awesome song ; 3;
thank you for mod! you have been fast! and i'm glad you liked the song ;) anyway, some fixed some not... for the ugly sliders i'll se if someone other think the same and i'll change them u.u the rest is ok! thanks! :)
Verlaren
From Aincrad's modding queue~

General:
Use Grid level 3
Deselect enable countdown if you want..
You have a video, deselect Letterbox during breaks.


Easy:
Slider velocity - 0.8 it's easy rather than Normal. After the change of SV, resnap all sliders
AR +1?
00:15:644 - NC
00:27:741 - ^
00:50:966 - ^, try not to do more than 4 combo on one color in the easy. Otherwise it will be difficult for beginners to restore HP.
00:52:418 - NC
01:05:966 - ^
01:09:837 -
01:13:708 -
01:21:450 -
01:29:192 -
02:01:612 -
02:07:902 -
02:11:773 -
02:15:644 -
03:00:160 -
03:04:031 -
03:07:902 -
I think you understand me
03:08:386 - add note ( x:104 y:136 )



Normal:
DR: 4
CS: 3
AR: 5
OD: 4
00:31:370(5,1,2,3) - unsnapped distance
00:32:337(2,3) - replace them under 00:31:370(5) (x:88 y:160)
01:05:966(1,2) - unsnapped slider's end
01:08:386(2) -
01:09:837(1,2) -
01:12:257(2) -
01:13:708(1,2) -
01:47:905(2) -
01:52:418(5) -
01:56:289(5) -
02:00:160(5) -
02:18:426(3) - unsnapped slider
02:37297(2,5) - 5(center)
02:40:805(1,5) -
02:46:612(5) -
02:59:071(2) -
I think you understand me. These moments you should pay attention.
01:24:233(2) - unsnapped slider, move him to one tick forward and extend to one tick
01:27:257(5) - NC
02:13:708(4) - NC


Hard:
DR: 6
CS: 3
Ar: 7
OD: 6
00:49:031(2,3) - unsnapped patterns
00:53:032(3) - unsnapped slider
00:55:200(4) - ^
00:56:531(2,3) - unsnapped patterns
00:58:829(4) - unsnapped slider
01:00:523(2,3) - OMG, unsnapped. wholly.
01:03:184(1) - unsnapped pattern
01:05:966(4,6) - unsnapped patterns
01:08:386(2,4,5,6) - ^
01:12:620(3,7,8) - ^
01:16:491(4) - unsnapped slider
01:20:362(3) - wholly unsnapped.
01:24:233(4) - unsnapped pattern
01:26:186(4,5) - unsnapped patterns
01:28:104(5) - wholly unsnapped.
01:30:039(6) - ^
01:31:975(5) - unsnapped slider
01:43:345(3) -
01:45:160(2,3,4) -
01:47:216(2,4) -
01:50:845(1) -
01:52:660(2,4,5) -
01:56:652(2) -
02:00:523(6,8) -
02:02:821(1,2) -
02:06:813(2) -
02:08:749(4) -
02:10:684(5) -
02:12:499(3,4) -
02:14:555(4) -
02:16:491(2) -
02:18:305(4,5) -
02:37:297(2) -
02:39:112(2,3) -
02:41:168(1,5) -
02:44:676(1,5,6) -
02:48:910(2,3,4) -
02:55:200(5,6) -
02:57:136(4,7,8) -
03:00:886(3) -
03:02:942(4,9) -
03:06:813(3) -
00:08:507 - 00:33:063 , 03:25:684 - 03:39:837 - these periods of time also have a lot of unsnapped patterns.
01:49:878(6) - NC
02:43:950(8) - ^
03:04:031(6) - ^
the same as in the normal


All that unsnapped - unrankble and unreadable.
In conclusion to everything - you need to work more on proper placement patterns on the time line.
Good luck.
Joon
hi

Joon's Hit sound modding

[Easy]
00:56:289 (1) - add normal sound finish
01:50:483 (1) - add finish


[Normal]
00:27:257 (4) - 2,4st notes add clap
00:56:289 (1) - add normal sound finish
01:04:031 (1) - add finish

[Hard]
00:32:095 (4) - 5,6,7,8st notes add clap
00:56:289 (1) - add normal sound finish
01:07:902 (1) - add finish
01:11:773 (1) - ^
01:15:644 (1) - ^
01:58:225 (1) - start notes add finish
02:44:676 (1) - ^
03:25:321 (1) - add finish

good luck
Topic Starter
luxoDeh
SPOILER

Verlaren wrote:

From Aincrad's modding queue~

General:
Use Grid level 3
Deselect enable countdown if you want..
You have a video, deselect Letterbox during breaks.


Easy:
Slider velocity - 0.8 it's easy rather than Normal. After the change of SV, resnap all sliders
AR +1?
00:15:644 - NC
00:27:741 - ^
00:50:966 - ^, try not to do more than 4 combo on one color in the easy. Otherwise it will be difficult for beginners to restore HP.
00:52:418 - NC
01:05:966 - ^
01:09:837 -
01:13:708 -
01:21:450 -
01:29:192 -
02:01:612 -
02:07:902 -
02:11:773 -
02:15:644 -
03:00:160 -
03:04:031 -
03:07:902 -
I think you understand me
03:08:386 - add note ( x:104 y:136 )



Normal:
DR: 4
CS: 3
AR: 5
OD: 4
00:31:370(5,1,2,3) - unsnapped distance
00:32:337(2,3) - replace them under 00:31:370(5) (x:88 y:160)
01:05:966(1,2) - unsnapped slider's end
01:08:386(2) -
01:09:837(1,2) -
01:12:257(2) -
01:13:708(1,2) -
01:47:905(2) -
01:52:418(5) -
01:56:289(5) -
02:00:160(5) -
02:18:426(3) - unsnapped slider
02:37297(2,5) - 5(center)
02:40:805(1,5) -
02:46:612(5) -
02:59:071(2) -
I think you understand me. These moments you should pay attention.
01:24:233(2) - unsnapped slider, move him to one tick forward and extend to one tick
01:27:257(5) - NC
02:13:708(4) - NC


Hard:
DR: 6
CS: 3
Ar: 7
OD: 6
00:49:031(2,3) - unsnapped patterns
00:53:032(3) - unsnapped slider
00:55:200(4) - ^
00:56:531(2,3) - unsnapped patterns
00:58:829(4) - unsnapped slider
01:00:523(2,3) - OMG, unsnapped. wholly.
01:03:184(1) - unsnapped pattern
01:05:966(4,6) - unsnapped patterns
01:08:386(2,4,5,6) - ^
01:12:620(3,7,8) - ^
01:16:491(4) - unsnapped slider
01:20:362(3) - wholly unsnapped.
01:24:233(4) - unsnapped pattern
01:26:186(4,5) - unsnapped patterns
01:28:104(5) - wholly unsnapped.
01:30:039(6) - ^
01:31:975(5) - unsnapped slider
01:43:345(3) -
01:45:160(2,3,4) -
01:47:216(2,4) -
01:50:845(1) -
01:52:660(2,4,5) -
01:56:652(2) -
02:00:523(6,8) -
02:02:821(1,2) -
02:06:813(2) -
02:08:749(4) -
02:10:684(5) -
02:12:499(3,4) -
02:14:555(4) -
02:16:491(2) -
02:18:305(4,5) -
02:37:297(2) -
02:39:112(2,3) -
02:41:168(1,5) -
02:44:676(1,5,6) -
02:48:910(2,3,4) -
02:55:200(5,6) -
02:57:136(4,7,8) -
03:00:886(3) -
03:02:942(4,9) -
03:06:813(3) -
00:08:507 - 00:33:063 , 03:25:684 - 03:39:837 - these periods of time also have a lot of unsnapped patterns.
01:49:878(6) - NC
02:43:950(8) - ^
03:04:031(6) - ^
the same as in the normal


All that unsnapped - unrankble and unreadable.
In conclusion to everything - you need to work more on proper placement patterns on the time line.
Good luck.

thanks for mod! ... Im a bit confused about these unsnapped points... I don't understand if they are objects on nothing or only something i can fix easylly... I put in the timing section the option to resnap all objects... hope it fixed em... anyway thanks :)

SPOILER

Joon wrote:

hi

Joon's Hit sound modding

[Easy]
00:56:289 (1) - add normal sound finish
01:50:483 (1) - add finish


[Normal]
00:27:257 (4) - 2,4st notes add clap
00:56:289 (1) - add normal sound finish
01:04:031 (1) - add finish

[Hard]
00:32:095 (4) - 5,6,7,8st notes add clap
00:56:289 (1) - add normal sound finish
01:07:902 (1) - add finish
01:11:773 (1) - ^
01:15:644 (1) - ^
01:58:225 (1) - start notes add finish
02:44:676 (1) - ^
03:25:321 (1) - add finish

good luck

thanks to you too! :)
Banana
Banana here from my queue.

[General]
Artist: Nano->nano
consider add "papiyon"(蝶々P) to tags, he composed and arranged the original version (from wiki

use "g" to change the grid size to tiny, or disable grid snap to arrange 00:12:983 (4,5) in Hard, etc.

[Hard]

generally, this is a nice hard, but lacking experience make the note arranged not that good, that is, looks not very decent, not a serious issue, though. anyway, i will list some example in Hard, to other diff.s, you may check it by yourself

00:02:337 (2) - sliders are randomly placed, you may manage to make them a pattern, learn it from other ranked maps. btw, if you use ds of 0.9, there will be less overlap between notes, overlap is something making it looks bad
00:48:547 (1) - 00:55:805 (5) - select notes during this section, you can see the notes are at the center, try to place them in a way spreading them over the playfield
01:24:233 (4) - no reason to touch the bottom of the playfield, 01:24:112 (3,4,1,2,3,4,5,6) - select these and move to x:396 y:283, and change separately for distance spacing
01:32:821 (1) - left top of the playfield is empty for some time, try to balance it
01:56:652 (2) - notes were at the left side before it, and it is a bit crowded to place notes left here
03:09:596 (6) - a easy way is to avoid reaching the corner is to stack

00:22:297 - vocal at here, consider add circle or start slider here
01:00:523 (2) - this slider is off vocal
01:50:845 (1) - strange to use slider here imo, try circle or use slider at 01:50:483 (6)
01:52:660 (2) - ^, same issue

[Normal]
01:05:966 (1) - maybe use 3/4 repeat slider here and another 3/4 slider later? it will be easier, slider start, end or circle on blue tick is defined as "Hard" in normal diff.
01:33:305 (5) - keep the spacing

[Easy]
Circle Size 3? better for mapset spread
01:15:160 (2) - reaching corner is not suggested in Easy

let alone note arrangement (where i concern most in map), nice map
Topic Starter
luxoDeh

Banana wrote:

Banana here from my queue.

[General]
Artist: Nano->nano
consider add "papiyon"(蝶々P) to tags, he composed and arranged the original version (from wiki

use "g" to change the grid size to tiny, or disable grid snap to arrange 00:12:983 (4,5) in Hard, etc.

[Hard]

generally, this is a nice hard, but lacking experience make the note arranged not that good, that is, looks not very decent, not a serious issue, though. anyway, i will list some example in Hard, to other diff.s, you may check it by yourself

00:02:337 (2) - sliders are randomly placed, you may manage to make them a pattern, learn it from other ranked maps. btw, if you use ds of 0.9, there will be less overlap between notes, overlap is something making it looks bad still have to find a new pattern, but I'll find it u.u
00:48:547 (1) - 00:55:805 (5) - select notes during this section, you can see the notes are at the center, try to place them in a way spreading them over the playfield
01:24:233 (4) - no reason to touch the bottom of the playfield, 01:24:112 (3,4,1,2,3,4,5,6) - select these and move to x:396 y:283, and change separately for distance spacing
01:32:821 (1) - left top of the playfield is empty for some time, try to balance it
01:56:652 (2) - notes were at the left side before it, and it is a bit crowded to place notes left here
03:09:596 (6) - a easy way is to avoid reaching the corner is to stack

00:22:297 - vocal at here, consider add circle or start slider here
01:00:523 (2) - this slider is off vocal
01:50:845 (1) - strange to use slider here imo, try circle or use slider at 01:50:483 (6)
01:52:660 (2) - ^, same issue

[Normal]
01:05:966 (1) - maybe use 3/4 repeat slider here and another 3/4 slider later? it will be easier, slider start, end or circle on blue tick is defined as "Hard" in normal diff. still have to fix this
01:33:305 (5) - keep the spacing

[Easy]
Circle Size 3? better for mapset spread
01:15:160 (2) - reaching corner is not suggested in Easy

let alone note arrangement (where i concern most in map), nice map
thanks for your mod! :) I wrote what I haven't fixed yet, but all suggestions are good! ;)
Jinxy
[Easy]
Some of your sliders could look a lot better in terms of symmetry. Note the grid levels I moved the points in, sometimes I use 3, but sometimes it's just not perfect without 4.

EDITING THE .OSU: Go into the .osu file for this difficulty, ctrl-f the third number (e.g. 52418 for the first one), and change that line to my suggestion. I added pictures for you to check out before you make the change.

------------------------------------------
00:52:418 (1) - Change the line to this slider:
336,140,52418,6,0,P|256:36|176:140,1,300,0|2,0:0|0:0,0:0:0:0:
It should look like this, which has better symmetry over the old slider.
------------------------------------------
00:56:773 (2) - Move the last slider point up by one grid (grid level 3), for symmetry too.
------------------------------------------
01:04:031 (1,2,3,1) - I changed these guys around so that the blanket and stacking are perfect.
148,292,64031,5,4,0:0:0:0:
224,240,64515,1,8,0:0:0:0:
300,188,64999,2,0,L|364:140,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
304,288,65966,6,0,P|224:328|144:288,1,180
It should look like this.
What I did
01:04:031 (1) - Moved this down and right by one grid (grid level 4)
01:04:999 (3) - Moved this up and left by one grid (grid level 4)
01:05:966 (1) - Moved the entire slider to the right one grid (level 3), the middle sliderpoint left one grid (level 3), and the last slider point left one grid (level 3).
------------------------------------------
01:48:547 (4) - Middle slider point one grid right, end slider point one grid up (level 4), so it blankets 01:47:095 (2) better.
------------------------------------------
02:38:870 (4) - Could be blanketed so much better. My suggestion:
352,96,158870,2,0,P|268:56|192:96,1,180,0|4,0:0|0:0,0:0:0:0:
Looks like this.
------------------------------------------
02:42:741 (4) - Now this is what I like to see. Good work on this one. Just put in more effort on the other blankets and you're good to go.
------------------------------------------
03:02:095 (1) - Move the middlepoint 2 grids down (level 4), to blanket 03:01:612 (3) better.
------------------------------------------
03:03:063 (2) - Middlepoint 2 grids up, endpoint one grid down (level 4), to blanket 03:04:031 (1) better.
------------------------------------------

[Normal]
00:56:773 (2) - Could blanket (1) better, try:
16,152,56773,2,0,P|64:92|160:96,1,180,8|0,0:0|0:0,0:0:0:0:
Looks like this. Move the beats after this accordingly.
------------------------------------------
01:05:966 (1) - The short unmapped part after this breaks the flow of the map, imo. I'd give this two repeats, or add another slider from 01:06:692 - 01:06:692, like how you do it later at 01:10:563 (2).
------------------------------------------
02:44:192 - Add a beat here, to keep the flow, and be similar to 02:40:321 (6).
------------------------------------------

[Hard]
00:27:257 (1) - Middlepoint 1 grid right, endpoint 2 grids up and 2 grids right (level 4).
------------------------------------------
01:10:321 (5) - This, and only this, is mapped to the beat instead of the vocals, and it is very jarring and flow-breaking to play. I'd suggest to just map this to vocals.
------------------------------------------
01:58:225 (1) - Middlepoint 1 grid down (level 4)
------------------------------------------
Topic Starter
luxoDeh

JInxyjem wrote:

[Easy]
Some of your sliders could look a lot better in terms of symmetry. Note the grid levels I moved the points in, sometimes I use 3, but sometimes it's just not perfect without 4.

EDITING THE .OSU: Go into the .osu file for this difficulty, ctrl-f the third number (e.g. 52418 for the first one), and change that line to my suggestion. I added pictures for you to check out before you make the change.

------------------------------------------
00:52:418 (1) - Change the line to this slider:
336,140,52418,6,0,P|256:36|176:140,1,300,0|2,0:0|0:0,0:0:0:0:
It should look like this, which has better symmetry over the old slider.
------------------------------------------
00:56:773 (2) - Move the last slider point up by one grid (grid level 3), for symmetry too.
------------------------------------------
01:04:031 (1,2,3,1) - I changed these guys around so that the blanket and stacking are perfect.
148,292,64031,5,4,0:0:0:0:
224,240,64515,1,8,0:0:0:0:
300,188,64999,2,0,L|364:140,2,60,0|0|8,0:0|0:0|0:0,0:0:0:0:
304,288,65966,6,0,P|224:328|144:288,1,180
It should look like this.
What I did
01:04:031 (1) - Moved this down and right by one grid (grid level 4)
01:04:999 (3) - Moved this up and left by one grid (grid level 4)
01:05:966 (1) - Moved the entire slider to the right one grid (level 3), the middle sliderpoint left one grid (level 3), and the last slider point left one grid (level 3).
------------------------------------------
01:48:547 (4) - Middle slider point one grid right, end slider point one grid up (level 4), so it blankets 01:47:095 (2) better.
------------------------------------------
02:38:870 (4) - Could be blanketed so much better. My suggestion:
352,96,158870,2,0,P|268:56|192:96,1,180,0|4,0:0|0:0,0:0:0:0:
Looks like this.
------------------------------------------
02:42:741 (4) - Now this is what I like to see. Good work on this one. Just put in more effort on the other blankets and you're good to go.
------------------------------------------
03:02:095 (1) - Move the middlepoint 2 grids down (level 4), to blanket 03:01:612 (3) better.
------------------------------------------
03:03:063 (2) - Middlepoint 2 grids up, endpoint one grid down (level 4), to blanket 03:04:031 (1) better.
------------------------------------------

[Normal]
00:56:773 (2) - Could blanket (1) better, try:
16,152,56773,2,0,P|64:92|160:96,1,180,8|0,0:0|0:0,0:0:0:0:
Looks like this. Move the beats after this accordingly.
------------------------------------------
01:05:966 (1) - The short unmapped part after this breaks the flow of the map, imo. I'd give this two repeats, or add another slider from 01:06:692 - 01:06:692, like how you do it later at 01:10:563 (2).
------------------------------------------
02:44:192 - Add a beat here, to keep the flow, and be similar to 02:40:321 (6).
------------------------------------------

[Hard]
00:27:257 (1) - Middlepoint 1 grid right, endpoint 2 grids up and 2 grids right (level 4).
------------------------------------------
01:10:321 (5) - This, and only this, is mapped to the beat instead of the vocals, and it is very jarring and flow-breaking to play. I'd suggest to just map this to vocals.
------------------------------------------
01:58:225 (1) - Middlepoint 1 grid down (level 4)
------------------------------------------
thanks for mod! good suggestion, very usefull. all fixed! I'll mod your map as soon as possible ;)
Sonnyc
Easy:

00:04:999 (3) - Check distance
00:17:579 (1,2,3) - 1 Grid down?
00:25:321 (1) - Delete Clap.
00:31:128 (4) - NC
01:19:999 (1) - Consider Deleting this note. This is an easy, player's will have difficulty in hitting this. Then don't forget to NC 01:20:483 (2).
02:06:450 (1) - ^
01:31:612 (1) - Break to a note, and add a 1/2 slider with a whistle at 01:32:095.
01:32:821 (1) - Start at 01:33:063.
01:44:192 (1) - Delete NC
01:51:692 (3) - Clap should be at the end, not the start.
01:56:289 (3) - 1 Grid down
02:02:095 (2) - Clap at the reverse
02:03:547 (3) - Clap
02:10:805 (2) - Make the hit sound consistent with 01:24:354 (3).
02:20:483 (1) - Delete Finish
02:49:999 (3) - ^?
02:50:483 (1) - ^
02:54:354 (1) - Add Finish at the start
03:06:692 (2) - Add Whistle in the slide?
03:09:837 (1) - Delete Finish
03:28:225 (3) - 1 Grid left

Normal:

00:04:999 (5) - 1 Grid right
00:15:644 (4) - NC
00:53:870 (3) - Add Clap? Though this is silent, clap will fit well,,
01:00:160 (3) - NC
01:02:096 (6) - NC
01:05:966 (1,2) - Imo, following the lyric didn't felt nice since there are usage of blue lines, it will make players confused. Well, nvm if you think it's fine enough!
01:06:692 (2,3) - But make these distance consistently~
01:31:854 (3) - Add whistle also at the start
01:32:821 (4) - NC
02:02:096 (1) - 1 Grid right to make a line with 02:02:337 (2).
02:06:934 (2) - 1 grid left
02:10:321 (2) - 1 Grid right
02:20:483 (1) - Delete Finish
02:43:466 (6) - Imo, Finish was sudden.
02:44:192 (7) - Clap
02:46:612 (5) - Clap at the end instead of Finish
02:48:063 (7) - Clap
02:50:483 (1) - Clap?
02:54:354 (1) - Finish at the start
02:56:289 (3) - 2 grids right to put at the end of (1).
03:02:821 (2) - Start at 03:02:942 to follow the lyrics
03:04:757 (4) - 1 grid right
03:09:837 (1) - Delete Finish
03:27:257 (4) - You must NC
03:34:273 - Add a note to be consistent?

Hard:

-- Slider Tick 2

00:12:983 (4) - 1 Grid left
00:13:225 (5,1) - 1 Grid right
00:31:128 (1) - Clap at the end
00:56:531 (2,3) - Rhythm is weird. 00:56:531 - note, 00:56:773 - 00:56:894 - slider, 00:57:136 - 00:57:378 - slider will be better.
01:03:063 - This feels too empty. Add a note
01:24:233 (4) - Add Whistle in the slide
01:42:983 (2) - Clap should be at the head instead of the end.
01:43:950 (4) - Clap
01:44:192 (5) - Clap should be at the end.
01:44:676 (1) - Clap at the end
01:46:128 (5) - Clap should be at the end
01:46:854 (2) - Clap should be at the start
01:47:458 (4) - Clap at the end
01:48:063 (5) - Clap should be at the end
01:48:789 (2,4) - Clap
01:49:031 (3) - Delete Clap
02:16:128 (1) - Delete NC
02:20:241 - There's a lyric. Add a note pls.
02:43:829 - Add a note
02:54:354 (1) - Add Finish
03:30:523 (5) - 1 Grid right
03:33:668 (5) - 2 Grids right
03:36:329 (6,7) - 1 Grid up
Topic Starter
luxoDeh
SPOILER

Sonnyc wrote:

Easy:

00:04:999 (3) - Check distance
00:17:579 (1,2,3) - 1 Grid down?
00:25:321 (1) - Delete Clap.
00:31:128 (4) - NC
01:19:999 (1) - Consider Deleting this note. This is an easy, player's will have difficulty in hitting this. Then don't forget to NC 01:20:483 (2).
02:06:450 (1) - ^
01:31:612 (1) - Break to a note, and add a 1/2 slider with a whistle at 01:32:095.
01:32:821 (1) - Start at 01:33:063.
01:44:192 (1) - Delete NC
01:51:692 (3) - Clap should be at the end, not the start.
01:56:289 (3) - 1 Grid down
02:02:095 (2) - Clap at the reverse
02:03:547 (3) - Clap
02:10:805 (2) - Make the hit sound consistent with 01:24:354 (3).
02:20:483 (1) - Delete Finish
02:49:999 (3) - ^?
02:50:483 (1) - ^
02:54:354 (1) - Add Finish at the start
03:06:692 (2) - Add Whistle in the slide?
03:09:837 (1) - Delete Finish
03:28:225 (3) - 1 Grid left

Normal:

00:04:999 (5) - 1 Grid right
00:15:644 (4) - NC
00:53:870 (3) - Add Clap? Though this is silent, clap will fit well,,
01:00:160 (3) - NC
01:02:096 (6) - NC
01:05:966 (1,2) - Imo, following the lyric didn't felt nice since there are usage of blue lines, it will make players confused. Well, nvm if you think it's fine enough!
01:06:692 (2,3) - But make these distance consistently~
01:31:854 (3) - Add whistle also at the start
01:32:821 (4) - NC
02:02:096 (1) - 1 Grid right to make a line with 02:02:337 (2).
02:06:934 (2) - 1 grid left
02:10:321 (2) - 1 Grid right
02:20:483 (1) - Delete Finish
02:43:466 (6) - Imo, Finish was sudden.
02:44:192 (7) - Clap
02:46:612 (5) - Clap at the end instead of Finish
02:48:063 (7) - Clap
02:50:483 (1) - Clap?
02:54:354 (1) - Finish at the start
02:56:289 (3) - 2 grids right to put at the end of (1).
03:02:821 (2) - Start at 03:02:942 to follow the lyrics
03:04:757 (4) - 1 grid right
03:09:837 (1) - Delete Finish
03:27:257 (4) - You must NC
03:34:273 - Add a note to be consistent?

Hard:

-- Slider Tick 2

00:12:983 (4) - 1 Grid left
00:13:225 (5,1) - 1 Grid right
00:31:128 (1) - Clap at the end
00:56:531 (2,3) - Rhythm is weird. 00:56:531 - note, 00:56:773 - 00:56:894 - slider, 00:57:136 - 00:57:378 - slider will be better.
01:03:063 - This feels too empty. Add a note
01:24:233 (4) - Add Whistle in the slide
01:42:983 (2) - Clap should be at the head instead of the end.
01:43:950 (4) - Clap
01:44:192 (5) - Clap should be at the end.
01:44:676 (1) - Clap at the end
01:46:128 (5) - Clap should be at the end
01:46:854 (2) - Clap should be at the start
01:47:458 (4) - Clap at the end
01:48:063 (5) - Clap should be at the end
01:48:789 (2,4) - Clap
01:49:031 (3) - Delete Clap
02:16:128 (1) - Delete NC
02:20:241 - There's a lyric. Add a note pls.
02:43:829 - Add a note
02:54:354 (1) - Add Finish
03:30:523 (5) - 1 Grid right
03:33:668 (5) - 2 Grids right
03:36:329 (6,7) - 1 Grid up

thanks for very good mod! quite all fixed u.u
creampuff
Yo, yo~ Mod request from my queue.

[General]
no source?

[Easy]
Nothing to say~

[Normal]
00:08:870 (3) The finishes in the repeat and tail don't seem necessary. I suggest removing them.
01:34:031 (1) This spinner's pretty short. I don't know if it'll be completely passable for some players.

[Hard]
00:09:112-00:09:354 (4,5) Like in the normal, these are unnecessary.
It's ok

God, this song is addicting. Good luck on rank~
Topic Starter
luxoDeh

Tsusuko wrote:

Yo, yo~ Mod request from my queue.

[General]
no source? nope

[Easy]
Nothing to say~

[Normal]
00:08:870 (3) The finishes in the repeat and tail don't seem necessary. I suggest removing them. I think they are ok
01:34:031 (1) This spinner's pretty short. I don't know if it'll be completely passable for some players. that's right, I changed this

[Hard]
00:09:112-00:09:354 (4,5) Like in the normal, these are unnecessary. same as normal
It's ok

God, this song is addicting. true XD Good luck on rank~
thanks for mod :)
AnimeStyle
My Mod
or should I say M4M




[Easy]

Nothing found :o

[Normal]

00:12:741 (6) - http://puu.sh/2Ehge.jpg Because of the ratio between (2;3)
01:00:644 (2) - second sliderpoint should be moved one grid left , better ratio to (3)
02:38:870 (5) - move this a little bit right, because (2) , should be look so http://puu.sh/2Ehz4.jpg
03:09:837 (1) - expand this to 03:17:579

[Hard]

00:58:829 (4) - Maybe move this a little bit right
03:09:837 (1) - like in normal


I hope the mod is helpful, cause your mod was it :3 (sry, for the less suggestions :X)
To support you and your map: (っ^◡^)っ Star
(The Song is fucking awesome *_*)
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