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DJ YOSHITAKA - FLOWER [Osu|Taiko]

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Axey
Basic

可能有mat bat会挑刺 所以我就nazi一点了
打开aimod 有些地方能改就改下好了

00:02:073(5)-你就不能摆成flower的样子吗
00:05:888(1)-绿线音量降到30以下
00:18:027(2,3,4)-http://puu.sh/1h5KK 这样放是不是好一点
01:07:275(1)-~01:12:477(2)-这段不错~

Advanced

00:07:102(1,1,1,1,1)-这里nc意义不明
00:10:396(2)-这里nc 前面去掉
00:11:264(1)-del nc
01:23:922(1)-我觉得这个slider有点吃屎 看看元芳怎么说

这个难度是整张图里我最喜欢的

Extreme

00:03:807(3,4,5,6,7)-改成五角跳比较好
00:06:235(1)-~00:10:223(3)-太紧凑了 要么间距放开点 要么换个排版
00:18:460(7,8)-要么位置互换下 要么把(8)放到(7)下面 = =我比较喜欢顺flow 不过这样也没什么问题

这张diff在我mod范围之外:3
Topic Starter
CSY the corrupt

BakaHuang wrote:

Basic

可能有mat bat会挑刺 所以我就nazi一点了
打开aimod 有些地方能改就改下好了

00:02:073(5)-你就不能摆成flower的样子吗 fixed
00:05:888(1)-绿线音量降到30以下 fixed
00:18:027(2,3,4)-http://puu.sh/1h5KK 这样放是不是好一点 有点麻烦就这样吧
01:07:275(1)-~01:12:477(2)-这段不错~ ///

Advanced

00:07:102(1,1,1,1,1)-这里nc意义不明 fixed
00:10:396(2)-这里nc 前面去掉 fixed
00:11:264(1)-del nc fixed
01:23:922(1)-我觉得这个slider有点吃屎 看看元芳怎么说 先看看

这个难度是整张图里我最喜欢的

Extreme

00:03:807(3,4,5,6,7)-改成五角跳比较好 太规则了感觉不爽,先看看
00:06:235(1)-~00:10:223(3)-太紧凑了 要么间距放开点 要么换个排版 现在这样应该没问题的
00:18:460(7,8)-要么位置互换下 要么把(8)放到(7)下面 = =我比较喜欢顺flow 不过这样也没什么问题 嗯嗯

这张diff在我mod范围之外:3
感谢mod :)
[CSGA]Ar3sgice
路膜吃(?
Regou
好吧我選了你這張

[General]
開頭第一條線volume最少-10%!!

[Extreme]
00:04:847 (1) - ...這個,,,真的沒問題嗎 即使不違反rules 也就太慢了吧..
00:14:558 (4) - 直接跟00:14:385 (3) - stack在一起吧
00:17:333 (1) - 吐槽一下 這個沒放在花朵圖形的中間=w=
00:19:501 (5) - 感覺這個blanket一下00:18:720 (1) - 的尾巴會比較好看
00:31:379 (2,3,4,5,6,7,8,9,10) - 這裡距離不弄漸大哦
00:36:755 (1,2,3) - 這種pattern突然出現好像嚇到我了,,,好歹(2)和(3)換個排列啊
00:49:240 (1,2,3,4,5) - 這5個slider的end 靜音
00:57:738 (2,4) - 我被這個pattern騙了,,,
01:16:119 (3) - 放遠一點,我看不到slider在那裡開始=口=
太鬼畜了!!!!!! :o

[Advanced]
AR7去到後面快的部份好像太慢了...
00:02:766 (3) - 用1/8 slider?
00:17:506 ~ 00:28:431 節奏聽上去很難抓啊...
01:08:662 (1) - 去掉finish
01:12:824 (1,2,3,4,5) - 就這樣放好像有點普通 弄成星形?
後面的同理
01:23:922 (1) - 節奏好詭異 直接弄spinner吧
01:32:940 (2,3,4,5,1) - 這個排列放到中間去
01:49:414 (3) - 往右移一格

[Basic]
00:23:576 (1,2,3,4,5,6,7) - Combo過長?
00:31:553 (1) - NC?
00:33:980 (1) - 不太好看啊
下面那兩個 00:35:368 (3,5) - 同理
00:49:240 (4,5,6) - 這pattern大丈夫?
01:23:922 ~ 01:26:697 這段...呃...
01:48:200 (6) - 突然來一格1/2 slider好像有點詭異(前面節奏不密啊...)

建議可以多找個4星的Normal,Basic感覺太容易了,,diff spread
加油!
Topic Starter
CSY the corrupt

Regou wrote:

好吧我選了你這張

[General]
開頭第一條線volume最少-10%!! ??

[Extreme]
00:04:847 (1) - ...這個,,,真的沒問題嗎 即使不違反rules 也就太慢了吧.. 感觉挺合适的
00:14:558 (4) - 直接跟00:14:385 (3) - stack在一起吧 fixed
00:17:333 (1) - 吐槽一下 這個沒放在花朵圖形的中間=w= 这个之前弄得也不怎么圆,正好试了下新技术(? fixed lol
00:19:501 (5) - 感覺這個blanket一下00:18:720 (1) - 的尾巴會比較好看 不太明白什么意思不过还是修改了一下
00:31:379 (2,3,4,5,6,7,8,9,10) - 這裡距離不弄漸大哦 不用
00:36:755 (1,2,3) - 這種pattern突然出現好像嚇到我了,,,好歹(2)和(3)換個排列啊 fixed
00:49:240 (1,2,3,4,5) - 這5個slider的end 靜音 感觉不需要静音,降了一点音量
00:57:738 (2,4) - 我被這個pattern騙了,,, fixed
01:16:119 (3) - 放遠一點,我看不到slider在那裡開始=口= fixed
太鬼畜了!!!!!! :o

[Advanced]
AR7去到後面快的部份好像太慢了... 呃,,还好吧
00:02:766 (3) - 用1/8 slider? fixed
00:17:506 ~ 00:28:431 節奏聽上去很難抓啊... 可能打两遍就好了:D
01:08:662 (1) - 去掉finish 曲子有这个音效
01:12:824 (1,2,3,4,5) - 就這樣放好像有點普通 弄成星形? 就这样吧也不用太花哨
後面的同理
01:23:922 (1) - 節奏好詭異 直接弄spinner吧 主要是不想spinner遮住SB..................
01:32:940 (2,3,4,5,1) - 這個排列放到中間去 不太明白不过感觉也没差啦
01:49:414 (3) - 往右移一格 fixed

[Basic]
00:23:576 (1,2,3,4,5,6,7) - Combo過長? 不知道该怎么改比较好
00:31:553 (1) - NC? fixed
00:33:980 (1) - 不太好看啊 fixed
下面那兩個 00:35:368 (3,5) - 同理
00:49:240 (4,5,6) - 這pattern大丈夫? 应该没问题吧,先看看
01:23:922 ~ 01:26:697 這段...呃... ( ̄∇ ̄;)
01:48:200 (6) - 突然來一格1/2 slider好像有點詭異(前面節奏不密啊...) 不知怎么改好,先随便改了一下

建議可以多找個4星的Normal,Basic感覺太容易了,,diff spread 找得到人就做一个,找不到的话感觉这样也还行吧
加油!
谢谢~
Saten
Hi
Sorry for the delay

[General]
Make the dark-gray combo color a bit brighter?

[Extreme]
AR 9?
00:04:847 (1) - Completely unreadable imo because you cannot see the slider ticks at all to justify the speed. Also, you shouldn't hax the .osu with such big differences. 0,35x might be fine, but you're using 0,1x D:
00:06:755 (4) - whistle
00:07:449 (3) - ^
00:08:142 (3) - ^
00:08:836 (3) - ^
00:09:530 (3) - ^
00:10:223 (3) - ^
00:10:917 (3) - ^
00:11:610 (3) - ^
00:12:304 (4) - ^
00:12:998 (3) - ^
00:13:691 (3) - ^
00:14:558 (4) - ^
00:15:772 (1) - whistle on start
00:32:593 (1,2,3,4) - this part is weird compared to the rest in this part of the map.
00:38:316 (2,3) - same as above
00:47:853 (1) - Reverse this (Ctrl+G)
00:48:547 (5) - ^
00:48:720 (6) - ^
01:23:922 (1) - another 0.1x slider D: Try using a 1/? kick/hold-slider instead? Also, you don't need to spam kiai that often to create an endless fountain (you only need 5 fountains total) 01:26:697 - change this timing section back to normal speed
01:59:905 - add a spinner? This diff has non

[Advanced]
AR 8?
01:03:460 (3) - kinda unexpected with so many repeats imo
01:23:922 - too many unnecessary fountains like I mentioned in [Extreme]
01:59:992 - spinner?

[Basic]
imo AR 2 is way too low, doesn't really fit with the SV/BPM you're using (Try 4 or 5)
01:23:922 - fountains!


Goodluck for now~
Topic Starter
CSY the corrupt

Saten wrote:

Hi
Sorry for the delay

[General]
Make the dark-gray combo color a bit brighter? fixed

[Extreme]
AR 9? I consider a lot, final choose AR9, maybe I was wrong.
00:04:847 (1) - Completely unreadable imo because you cannot see the slider ticks at all to justify the speed. Also, you shouldn't hax the .osu with such big differences. 0,35x might be fine, but you're using 0,1x D: oh I thank it's fit, but have a look first, if really necessary to change
00:06:755 (4) - whistle I used to think about add whistle, but the feeling is not good
00:07:449 (3) - ^
00:08:142 (3) - ^
00:08:836 (3) - ^
00:09:530 (3) - ^
00:10:223 (3) - ^
00:10:917 (3) - ^
00:11:610 (3) - ^
00:12:304 (4) - ^
00:12:998 (3) - ^
00:13:691 (3) - ^
00:14:558 (4) - ^
00:15:772 (1) - whistle on start I don't think so, it's not fit
00:32:593 (1,2,3,4) - this part is weird compared to the rest in this part of the map. er..what's wrong?
00:38:316 (2,3) - same as above
00:47:853 (1) - Reverse this (Ctrl+G) feel the same, and not so cool
00:48:547 (5) - ^
00:48:720 (6) - ^
01:23:922 (1) - another 0.1x slider D: Try using a 1/? kick/hold-slider instead? Also, you don't need to spam kiai that often to create an endless fountain (you only need 5 fountains total) i think i should explain about that kiai part: except the fountain, the flicker is also another effect of kiai. when the fountain comes continuous, the flicker is also continuous. if you replace it with 5 kiai instead, it will become very strange which makes me feel sick. so i think this part is all indispensable. the reason of 1/3 is to match the section of this song in jubeat game and 0.1x is to match the reflectbeat so i am trying to make it flick 3 times per beat and slide slowly. generally speaking this part is something like personal preference. others may consider it quite boring but this is just the thought and aim of myself.
01:26:697 - change this timing section back to normal speed fixed
01:59:905 - add a spinner? This diff has non here is not suitable for adding a spinner, but I really can't find some place to add spinner, so who can help me

[Advanced]
AR 8? fixed
01:03:460 (3) - kinda unexpected with so many repeats imo overall fixed
01:23:922 - too many unnecessary fountains like I mentioned in [Extreme]
01:59:992 - spinner?

[Basic]
imo AR 2 is way too low, doesn't really fit with the SV/BPM you're using (Try 4 or 5) changed to AR4
01:23:922 - fountains!


Goodluck for now~
Thank you for modding :) :)
Crimmi
Modding, CrimmiStyle!!

From Crimmi & Bass' Mod Resqueue!

General

Add beatmania IIDX 20 tricoro, DanceDanceRevolution X3 VS 2ndMIX & pop'n music 20 fantasia & Sunny Park also to the tags, since it appeared in more than one BEMANI game.

Basic

01:10:050 (5) - New combo?
01:16:119 (1) - Suggestion: i'd put this above the spinner center like this:
01:52:188 (1) - ^:

Advanced

00:20:281 (1) - Stack this under (2) like this :

Extreme

00:16:639 (8,1) - i rather see (1) under (8), because the reaction time from (8) to (1) is kinda too quick imo.

Not much but this map is quite solid for me, good luck with ranking!
Topic Starter
CSY the corrupt

Crimmi wrote:

Modding, CrimmiStyle!!

From Crimmi & Bass' Mod Resqueue!

General

Add beatmania IIDX 20 tricoro, DanceDanceRevolution X3 VS 2ndMIX & pop'n music 20 fantasia & Sunny Park also to the tags, since it appeared in more than one BEMANI game. fixed

Basic

01:10:050 (5) - New combo? fixed
01:16:119 (1) - Suggestion: i'd put this above the spinner center like this: fixed
01:52:188 (1) - ^: fixed

Advanced

00:20:281 (1) - Stack this under (2) like this : fixed

Extreme

00:16:639 (8,1) - i rather see (1) under (8), because the reaction time from (8) to (1) is kinda too quick imo. I think it will not stump pro guys.

Not much but this map is quite solid for me, good luck with ranking!
Thank you for modding :)
RikiH_
Hi from my queue, soffy for late but I had a lot of serious problems, anyways:

General

Is my computer broken or MP3's volume is a bit low?
Semplify "Basic" diff, it must be under 3 stars of Star Rating!

Basic

00:33:980 (1,3,5) - I don't like these slider, try to make something symmetric
00:59:645 (2) - Make a curve like this!

01:23:922 OMG! What happened here? Even if using 1/8 divisor some timing section are not snapped, you must absolutely fix!

Advanced

00:00:686 (1) - More curved
01:23:922 - Snap timing sections D:

Extreme

00:04:847 (1) - I love this slider but I don't think it's rankable :o
01:13:084 (2) - Bastard antijump, ctrl + g please (lol)
01:13:344 (3) - ctrl + g
01:16:379 (4) - ctrl + g D:
01:23:922 (1) - I think it's unrankable. It would be epic if you replace it with a 1.5 speed "bzzz slider" like this.

Sorry for quite shit modding but I'm having big problems so I can't mod properly :/
This map is epic, only change some bad sliders in Basic and it will be ok, take my star. Bye O:
Topic Starter
CSY the corrupt

RikiH_ wrote:

Hi from my queue, soffy for late but I had a lot of serious problems, anyways:

General

Is my computer broken or MP3's volume is a bit low? (;°д°)
Semplify "Basic" diff, it must be under 3 stars of Star Rating! I think it's no problem now?

Basic

00:33:980 (1,3,5) - I don't like these slider, try to make something symmetric fixed
00:59:645 (2) - Make a curve like this! fixed

01:23:922 OMG! What happened here? Even if using 1/8 divisor some timing section are not snapped, you must absolutely fix!
I already explained in the previous about this
Advanced

00:00:686 (1) - More curved fixed
01:23:922 - Snap timing sections D:

Extreme

00:04:847 (1) - I love this slider but I don't think it's rankable :o just guideline, I think it could be discussed
01:13:084 (2) - Bastard antijump, ctrl + g please (lol) fixed
01:13:344 (3) - ctrl + g fixed
01:16:379 (4) - ctrl + g D: fixed
01:23:922 (1) - I think it's unrankable. It would be epic if you replace it with a 1.5 speed "bzzz slider" like this. oh this looks not so beautiful lol

Sorry for quite shit modding but I'm having big problems so I can't mod properly :/
This map is epic, only change some bad sliders in Basic and it will be ok, take my star. Bye O:
Thank you for modding and your star :) :)
KDS
you need 2 Taiko diffs if you are sure to rank this mapset

http://puu.sh/1jdzz
it's my Taiko Muzukashii diff
feel free to use it if you need ><
Topic Starter
CSY the corrupt

KDS wrote:

you need 2 Taiko diffs if you are sure to rank this mapset

http://puu.sh/1jdzz
it's my Taiko Muzukashii diff
feel free to use it if you need ><
Oh I dont know the rule before.
And add your diff, thank you for your helping:D
Coro
Taiko mod~
All are suggestions unless in red.

[General]
Don't forget to get a taiko background~
Remove letterboxing during breaks

[DS' Taiko Muzukashii]
The timing points are weird - you're not using default hitsounds, random volume changes, plus what's with the rapid toggling of kiai ._.
IMO the kiai's are also weirdly placed. Copied over the osu!standard hitsounds, probably.
Here's my suggested timing points:
686,346.820809248555,4,1,0,80,1,0
4847,-133.333333333333,4,1,0,80,0,0
16639,-100,4,1,0,80,0,0
49240,-100,4,1,0,80,0,1
72824,-100,4,1,0,80,0,0
86697,-133.333333333333,4,1,0,80,0,0
97795,-100,4,1,0,80,0,1
108894,-100,4,1,0,80,0,0

00:04:847 - replace slider with spinner

Pattern wise, it's fine. Good job KDS~

[Jing's Taiko]
Add kiai time from 00:49:240 to 01:12:824

00:04:674 - kkkk sounds better
00:05:021 - remove, it doesn't fit
00:05:368 + 00:05:541 + 00:05:714 - remove, it doesn't fit
00:15:946 - remove, it doesn't fit
01:32:246 - remove the second k, then switch every d to k and k to d. You should have D kdkdkd
01:33:633 - ^, should have D kdkdkd as well
Weez
The current diff spread for this is unrankable. Too much of a jump in difficulty from Basic to Advance. Needs a new diff in between.
KDS

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[General]
Don't forget to get a taiko background~
Remove letterboxing during breaks fixed

[DS' Taiko Muzukashii]
The timing points are weird - you're not using default hitsounds, random volume changes, plus what's with the rapid toggling of kiai ._.
IMO the kiai's are also weirdly placed. Copied over the osu!standard hitsounds, probably. bad edit bugs orz... fixed
Here's my suggested timing points:
686,346.820809248555,4,1,0,80,1,0
4847,-133.333333333333,4,1,0,80,0,0
16639,-100,4,1,0,80,0,0
49240,-100,4,1,0,80,0,1
72824,-100,4,1,0,80,0,0
86697,-133.333333333333,4,1,0,80,0,0
97795,-100,4,1,0,80,0,1
108894,-100,4,1,0,80,0,0

00:04:847 - replace slider with spinner ok fixed x3

Pattern wise, it's fine. Good job KDS~

thanks for your mod CQ :)

http://puu.sh/1jwXe
Jing

CoroQuetz wrote:

Taiko mod~
All are suggestions unless in red.

[General]
Don't forget to get a taiko background~
Remove letterboxing during breaks

[DS' Taiko Muzukashii]
The timing points are weird - you're not using default hitsounds, random volume changes, plus what's with the rapid toggling of kiai ._.
IMO the kiai's are also weirdly placed. Copied over the osu!standard hitsounds, probably.
Here's my suggested timing points:
686,346.820809248555,4,1,0,80,1,0
4847,-133.333333333333,4,1,0,80,0,0
16639,-100,4,1,0,80,0,0
49240,-100,4,1,0,80,0,1
72824,-100,4,1,0,80,0,0
86697,-133.333333333333,4,1,0,80,0,0
97795,-100,4,1,0,80,0,1
108894,-100,4,1,0,80,0,0

00:04:847 - replace slider with spinner

Pattern wise, it's fine. Good job KDS~

[Jing's Taiko]
Add kiai time from 00:49:240 to 01:12:824

00:04:674 - kkkk sounds better
00:05:021 - remove, it doesn't fit
00:05:368 + 00:05:541 + 00:05:714 - remove, it doesn't fit
00:15:946 - remove, it doesn't fit
01:32:246 - remove the second k, then switch every d to k and k to d. You should have D kdkdkd
01:33:633 - ^, should have D kdkdkd as well
Thx your mod~
-xNaCLx-
Req. Taiko mod from mod queue ;)

All of them are suggestions, just ignore them if you don't want.

[Jing's Taiko Oni]
00:16:119 - k
01:23:662 - dk
01:31:899 - 01:36:408 music of this part is a bit quiet so the drum sound is a bit high. Try to adjust the volume lower so it wont be too noisy.
01:45:946 - k
01:46:119 - k
01:46:292 - k
01:59:732 - d

[DS's Taiko Muzukashii]
00:22:362 - remove
00:50:454 - K
01:37:188 - move to 01:37:102
01:37:449 - move to 01:37:362
01:37:622 - D
01:59:992 - D

祝rank :)
Heatherfield
我只是个给出卡骗kd的 别墅奥尔良

[Extreme]
00:18:460 (7) - 感觉上比较奇怪的二连
00:19:847 (6) - ^
另外前面一段为了降低难度用的那些1/4slider其实玩起来有点不流畅的感觉
00:53:576 (2,3,4) - 比如这里 感觉可以多塞note
其他没什么

[Advanced]
01:00:339 (1,2,3,4,5) - 怎么感觉23 45分组了..建议34拉开点

[Basic]
感觉有点难,不过我想了想v2b,感觉可以接受
00:24:096 (2) - 这几个红线起的slider不是很懂

jysb
Star Stream
From my queue

[General]
  1. Inconsistency in LetterboxInBreaks:DS' Taiko Muzukashii
[Basic]
  1. 01:14:212 (1,1,1) - this spiner spam could be confusing for beginners, add some notes instead
  2. 01:50:281 (1,1,1) - ^
[Advanced]
  1. 00:04:674 (7) - to make pre-beat before the spinner, add an arrow?
  2. 00:11:957 (2,3,4) - the 4th beat is really unaudiable, remobe each 1 arrow plz
  3. 00:20:281 (1,2) - overlap
  4. 00:45:079 (1) - the next note is pretty far from center and there's just 1/2 break between them, i'd end this spinner at 00:47:506 -
  5. 01:32:940 (2,3,4,5,1) - move 4 to x:256 and make them symmetry 5 notes by centering 4
  6. 01:54:443 (1) - stack on 01:53:055 (1) -
  7. 01:55:483 (5) - ^
[Extreme]
  1. 00:04:847 (1) - 0.1x SV multiplier is unrankable.. use at least 0.5x plz
  2. 00:16:639 (1,2,3,4,5,6,7,8,1) - pretty unbeatable
  3. 01:23:922 (1) - same as 00:04:847 (1) -
You need 2 more diffs, one for between Basic and Advanced, and another for between Advanced and Extreme
Good luck
KDS

NewibornCLivee wrote:

Req. Taiko mod from mod queue ;)

All of them are suggestions, just ignore them if you don't want.

[DS's Taiko Muzukashii]
00:22:362 - remove the sounds is up at 00:22:189 (1,2,3), and down as compared with that at 00:27:738 (2,3,4). k k k and d d d. why not? :3
00:50:454 - K if so i change, this part becomes to be too hard because of the SV change.
01:37:188 - move to 01:37:102 ? it's the same pattern with 00:49:240 (1,2,3,4,5) :?
01:37:449 - move to 01:37:362 ^
01:37:622 - D ^. the same reason as 00:50:454
01:59:992 - D it's not necessary to add a note at that point IMO

祝rank :)


thanks mod NC :D
Zare
This is awesome. Take a star :3

If i have some free time, I might do a short mod on this :D
Rucker
8-)
Stefan
I am a bit late.. whatever. :P

[General]
- The Taiko BGs does not fit anymore since some Updates. http://puu.sh/1KRlB

[Basic]
00:15:425 (1,2,3) - This is really bad for a easier Diff. It's hard to follow on the red Tick and easier Diffs should be keep simple. Try to use this: http://puu.sh/1Iiu5
00:18:027 (2,3,4,5) - Set at every Start Point Whistle.
00:40:223 (2) - Change this Part more to this: http://puu.sh/1IiAq
00:41:610 (5,6) - Make a better blanket.
00:49:240 (4,5,6) - Same here again, even this should be a Normal Diff, I don't suggest to use such complex pattern for the easiest Diff. Please try that: http://puu.sh/1IiGx
00:56:524 (2) - This Diff starts being overmapped and you should make some 1/1 breaks. So I consider to remove that.
01:16:986 (1) - Replace it for a Slider. It makes some more variety. :P
01:23:922 - 01:26:697 - This is brillant. lol (I hope this is rankable. lol)
01:36:408 (1) - Here again, try to keep it as simple as possible. http://puu.sh/1IiNx
01:40:570 (1,2) - The anchors are out of place. Make them curvy.
01:45:772 (6,1,2,3,4,5) - Try to create a good-looking curve. http://puu.sh/1IiQQ
01:53:055 (1) - Same thing as with 01:16:986 (1).

[Advanced]
00:03:980 (3) - Make it to soft Hitsound.
00:11:957 (2,3,4,5) - I really can't say that this feels good to play for a Hard Diff. However, you may make some more Slider Parts here. But it's up to you.
01:54:443 (1) - Stack it with 01:53:055 (1).

Just to say, I absolutly didn't enjoy the Diff to play.. Some Jumps are okay, but things like 00:55:483 (3,4,5,6) makes it almost to an Insane. Also, there are too many Streams. 01:44:038 - 01:46:119 is the worst Part imo about Streams. Of course, Songs from Rhythm-Games has many Beats but for now, I really can't mod it since it feels like an Insane. Sorry for that.

[Extreme]
00:03:980 (4) - Make it to soft Hitsound.
00:03:460 (1,2) - I suggest to remove (2) and to make (1) as normal Finish, the same pattern as Advanced. It sounds way better.
00:04:847 (1) - 0,10x as SV? Is this even rankable?
00:15:772 (2) - Remove NC.
00:50:628 - 01:10:050 - It wouldn't be bad to create at least one or two long Stream here.
01:10:396 (1) - NC is not neccessary here.
01:11:089 (1) - ^
01:23:922 (1) - Same as 00:04:847. Also, why do you don't use the same technique as in Advanced?

[DS' Taiko Muzukashii]
00:17:680 (1,1,1) - dkd is kinda hard for a Muzukashii. kkk fits great here too and should be made like that. Make this with the following dkd Triplets too.
00:40:483 (4) - ddxdd for such a high BPM can be hard to be hit. Simply delete this Note and it's way easier. Even I suggest to not use this pattern in a Muzu. Of course, do that with the following Parts too.
00:50:801 (1,1,1,1) - Again here. Try this pattern: http://puu.sh/1KS85
01:37:795 (1,1,1,1,1,1,2,3,4) - Try to use the same pattern as I suggested above. Ofc, you can hold the Triplet.
01:53:229 (1,1,1,1) - d k k k (slider) here. http://puu.sh/1KTy1

If you're going to fix at least some of these things, it will make your Diff way nicer to play.

[Jing's Taiko Oni]
00:04:154 (3) - d?
00:29:818 (2,3,1,1,1,1,2,3,1,1,2,1) - http://puu.sh/1KTHE works better for me.
00:31:206 (2) - k
00:31:466 (1) - Move it to 00:31:553.
00:51:928 (1) - Remove it.
00:52:449 (2) - Move to 00:52:362.
00:52:622 (1) - Remove it.
00:57:477 (1) - Remove it.
00:57:998 (1) - Move to 00:57:911.
00:58:084 (1) - k
01:17:680 (2,1,2,3,4,5,1,1) - Make it to kkkdddkd.

At all, I don't like the most part so much. Basic/Advanced/Muzukashii feels too hard for their kind of Diff imo.
Topic Starter
CSY the corrupt

Stefan wrote:

I am a bit late.. whatever. :P

[General]
- The Taiko BGs does not fit anymore since some Updates. http://puu.sh/1KRlB

[Basic]
00:15:425 (1,2,3) - This is really bad for a easier Diff. It's hard to follow on the red Tick and easier Diffs should be keep simple. Try to use this: http://puu.sh/1Iiu5
00:18:027 (2,3,4,5) - Set at every Start Point Whistle.
00:40:223 (2) - Change this Part more to this: http://puu.sh/1IiAq
00:41:610 (5,6) - Make a better blanket.
00:49:240 (4,5,6) - Same here again, even this should be a Normal Diff, I don't suggest to use such complex pattern for the easiest Diff. Please try that: http://puu.sh/1IiGx
00:56:524 (2) - This Diff starts being overmapped and you should make some 1/1 breaks. So I consider to remove that.
01:16:986 (1) - Replace it for a Slider. It makes some more variety. :P
01:23:922 - 01:26:697 - This is brillant. lol (I hope this is rankable. lol)
01:36:408 (1) - Here again, try to keep it as simple as possible. http://puu.sh/1IiNx
01:40:570 (1,2) - The anchors are out of place. Make them curvy.
01:45:772 (6,1,2,3,4,5) - Try to create a good-looking curve. http://puu.sh/1IiQQ
01:53:055 (1) - Same thing as with 01:16:986 (1).

[Advanced]
00:03:980 (3) - Make it to soft Hitsound.
00:11:957 (2,3,4,5) - I really can't say that this feels good to play for a Hard Diff. However, you may make some more Slider Parts here. But it's up to you.
01:54:443 (1) - Stack it with 01:53:055 (1).

Just to say, I absolutly didn't enjoy the Diff to play.. Some Jumps are okay, but things like 00:55:483 (3,4,5,6) makes it almost to an Insane. Also, there are too many Streams. 01:44:038 - 01:46:119 is the worst Part imo about Streams. Of course, Songs from Rhythm-Games has many Beats but for now, I really can't mod it since it feels like an Insane. Sorry for that.

[Extreme]
00:03:980 (4) - Make it to soft Hitsound.
00:03:460 (1,2) - I suggest to remove (2) and to make (1) as normal Finish, the same pattern as Advanced. It sounds way better.
00:04:847 (1) - 0,10x as SV? Is this even rankable?
00:15:772 (2) - Remove NC.
00:50:628 - 01:10:050 - It wouldn't be bad to create at least one or two long Stream here.
01:10:396 (1) - NC is not neccessary here.
01:11:089 (1) - ^
01:23:922 (1) - Same as 00:04:847. Also, why do you don't use the same technique as in Advanced?

[DS' Taiko Muzukashii]
00:17:680 (1,1,1) - dkd is kinda hard for a Muzukashii. kkk fits great here too and should be made like that. Make this with the following dkd Triplets too.
00:40:483 (4) - ddxdd for such a high BPM can be hard to be hit. Simply delete this Note and it's way easier. Even I suggest to not use this pattern in a Muzu. Of course, do that with the following Parts too.
00:50:801 (1,1,1,1) - Again here. Try this pattern: http://puu.sh/1KS85
01:37:795 (1,1,1,1,1,1,2,3,4) - Try to use the same pattern as I suggested above. Ofc, you can hold the Triplet.
01:53:229 (1,1,1,1) - d k k k (slider) here. http://puu.sh/1KTy1

If you're going to fix at least some of these things, it will make your Diff way nicer to play.

[Jing's Taiko Oni]
00:04:154 (3) - d?
00:29:818 (2,3,1,1,1,1,2,3,1,1,2,1) - http://puu.sh/1KTHE works better for me.
00:31:206 (2) - k
00:31:466 (1) - Move it to 00:31:553.
00:51:928 (1) - Remove it.
00:52:449 (2) - Move to 00:52:362.
00:52:622 (1) - Remove it.
00:57:477 (1) - Remove it.
00:57:998 (1) - Move to 00:57:911.
00:58:084 (1) - k
01:17:680 (2,1,2,3,4,5,1,1) - Make it to kkkdddkd.

At all, I don't like the most part so much. Basic/Advanced/Muzukashii feels too hard for their kind of Diff imo.
Thank you so much. But it's Flower, it should be not so easy and stiff for all players.
Kodora
Masterpiece. I want to see it ranked ;_;
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