0.0h3k1ru wrote:
結婚してください
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
All star thank you~!!
0.0h3k1ru wrote:
結婚してください
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
Thank you mod~!!><abalee wrote:
kiai time seems too long, consider to shorten them.ok.Fixed!!
Thank you bubble~!!><abalee wrote:
seems fine now but I think i must type more to make sure it isn't too short OH it's too long just for a bubble lol.
Thank you mod~!!Garven wrote:
[All difficulties]
Set slider tick rate to 1. Sounds much better. Done.
[Kayoko]
01:00:507 (1) - Remove new comboDone
01:06:024 (1) - ^^
02:01:197 (1) - Maybe end this at 02:03:265 - so there's more recovery time^
02:06:369 (3,4) - This spacing felt deceiving even if it's distance snapped. Maybe move it left one or two grids?^
[Shizuna]
00:09:472 (1) - Remove new comboDone
This was... kind of boring. Very square patterns and many straight lines with a 1/1/1/1 rhythm for the majority of the map. Think you can spruce things up a bit and make it more interesting to play?Little Done.
[Aya]
Circle/Slider ratio is :/ 86:191
That said, it plays nice.
[Sera]
01:06:024 (1) - Remove new comboDone
01:46:197 (6) - This repeat is getting covered by 01:44:990 (3) - Please rearrange.^
[Mikoto]
01:41:369 (1,2,3) - Doesn't really feel like a good spot for an anti-jump like this. If anything, actual jumps or a short repeating slider would work better imoDone
Normal could use a lot of improvement in the design area, and Easy could also use a little sprucing up, but there's not much you can do with the rhythms you chose. The upper-level difficulties felt a lot more polished.
Thank you mod~!!Garven wrote:
[Mikoto]
01:41:369 (1) - Remove new combo
01:42:576 (1) - ^
Thank you!!Garven wrote:
!!
arigatou XD~M A I D wrote:
omedetou XD~