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doom modding kinda got me tweaking out

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Topic Starter
sametdze
its been like 10 years since ive made a wad and i have forgotten the following:

how to make doors (the doors work for me 90% of the time but sometimes it doesnt and im just like wtf)
how to make level exits
how to add custom textures
how to add flats
pretty much anything that involves slade3

tutorials aren't too useful either

"simple door" haegway why the fuck is it 12 minutes long then


and im too shy to ask questions on doomworld after this embarassment

yeah ion know if i should return to DOOM
Ymir
Yeah so let me tell you about this great feature called DMs, and a user who goes by the name of MistressRemilia.
MistressRemilia
What port are you targeting
Topic Starter
sametdze

MistressRemilia wrote:

What port are you targeting
damn i even forgot what a port is

port is what lets you play doom on modern devices right? if so im using gzdoom
MistressRemilia

sametdze wrote:

MistressRemilia wrote:

What port are you targeting
damn i even forgot what a port is

port is what lets you play doom on modern devices right? if so im using gzdoom
Yeah, a "port" is the modern day version of the engine that you use to play the game. We call them ports because Doom was originally released for MS-DOS (and developed on NeXT), so it's a "port of the source code" to modern operating system ("source port"). We'll make an example map that can run on most ports.

I'm assuming you're using SLADE3 for an editor and know how to draw stuff in it. This is how I make a basic door.

Instructions

First, do File -> New -> Map. Select your IWAD (Doom 2?) and ZDoom for your port. Click Create. Then, in the next window, give it the name "map01" and then change the format to Doom. Then hit create.

We're doing Doom format because you're a beginner and need to learn the fundamentals first.


After that, you'll be presented with the editing window. Go ahead and create two rooms, each 256x256.


Draw a third one that connects the two room. Make it 64x128 like I did here. This will be our door frame. I like them to usually be 64x128 for visual consistency personally.


Reduce your grid size a bit and then create a third sector in the middle of the second one. Make it 16x128. This will be the actual door.


This next part is important. Go into Linedef mode with the L key, then select the two linedefs like I did here. Then hit F to "flip" them. See how the tails on them are now pointing outward? This is important so that the action works properly.


While your at it, give these linedefs a special action of type 1. This is "DR Door". "DR" means "Door (Repeatable)" and indicates that the door will open when you press use, then close automatically after a few seconds. If you select "D1 Door" instead, then it would mean "Door (Once)" as in "the door raises and never closes on its own or by the user pressing use."


Select the two "sides" of the door and then give them the special flag "Lower Unpegged". These will be our door tracks. If you didn't select Lower Unpegged, then the texture will scroll upwards with the door and look like ass. But don't give that flag to the front/back of the door! Otherwise it won't animate properly.


Time to go into 3D mode! Hit Q to do this. Select the top of the door and use your mouse wheel to pull it downwards to the floor so that it just meets the floor (that is, the sector has a height of 0). I have it pulled part way down here. You may need to hold shift so that you don't accidentally pull it through the floor.


Select the walls that have a missing texture, right click, and select a texture for your door. I've selected BIGDOOR1 here.

From here, you can align textures in 3D mode with your numpad keys. You can also hit Ctrl-A in 3D mode to quickly align textures that are the same across walls and touching on the X-axis.

Save the map and you're good to go. Don't forget to insert a Player Start thing ^_~

Here's a ZIP with the example WAD I just made. Doom 2, map01.
ColdTooth
doom wads mentioned holy fuck
MistressRemilia

ColdTooth wrote:

doom wads mentioned holy fuck
Yeah you should play some of mine sometime.
Jangsoodlor
now go tweak doom emacs
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