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Etsuko Yakushimaru Metropolitan Orchestra - Noruniru

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Mitiai
SPOILER
star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star
Nice map:3
Katsuri
General

Add more one easy difficulty would be fine, because 3 stars, 4,72 stars and 4,96 stars inn't a nice spread.

Normal

00:15:678 (7) - *NAZI* Snap it correctly?

00:22:737 (1) - This kick Slider(Slider with more than 1 repeat) on the easiest difficulty Is really hard to read for a newbie player. Probably other modders will say that.

00:29:090 (1) - ^

00:39:502 (1,2,3,4,5) - This pattern follows Nothing

00:45:678 (5) - Kick Slider again..

Hard

Nothing~

Insane

Nothing~

Since, this map is not UNRANKABLE at all, but the [Hard] and the [Insane] are messy.

Star because It's GOING.
Topic Starter
Kuma-san

Katsuri wrote:

General

Add more one easy difficulty would be fine, because 3 stars, 4,72 stars and 4,96 stars inn't a nice spread. Okay

Normal

00:15:678 (7) - *NAZI* Snap it correctly?

00:22:737 (1) - This kick Slider(Slider with more than 1 repeat) on the easiest difficulty Is really hard to read for a newbie player. Probably other modders will say that.

00:29:090 (1) - ^

00:39:502 (1,2,3,4,5) - This pattern follows Nothing

00:45:678 (5) - Kick Slider again..

Hard

Nothing~

Insane

Nothing~

Since, this map is not UNRANKABLE at all, but the [Hard] and the [Insane] are messy.

Star because It's GOING.
All Fixed in Normal.Thanks
Madness_kun_old
SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.

+1, понравилась карта)
larch
SPOILER
star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star star
belolian
star star star star star star star star star star star
:D star~
indyinyou
[Hard]
00:12:514 : this note move back to 00:12:325 ?
00:19:384 : add whistle
00:19:384 : ^
00:19:384 : ^
00:20:619 : ^
00:27:325 : add clap
00:32:796 : add whistle
00:33:149 : ^
00:33:502 : ^
00:42:502 : this spin end to 00:43:913 add green line use default fin hitsound
00:52:737 : ^

star
Topic Starter
Kuma-san

indyinyou wrote:

[Hard]
00:12:514 : this note move back to 00:12:325 ?
00:19:384 : add whistle
00:19:384 : ^
00:19:384 : ^
00:20:619 : ^
00:27:325 : add clap
00:32:796 : add whistle
00:33:149 : ^
00:33:502 : ^
00:42:502 : this spin end to 00:43:913 add green line use default fin hitsound
00:52:737 : ^

star
All Fixed.Thanks
Hellzero
General
Kiai time на всех дифах должен быть одинаковым.

toxikon's easy
00:24:149 (1) - закончить на 00:29:796? и не помешало бы заглушить конец спиннера
00:48:149 (3) - развернуть риверс что бы легче прочесть01:04:031 (1,1) - два чертовски длинных спиннера, смотрится как халтура. Может быть замапить половину?

Genesis' normal
00:05:090 (5,1) - spacing
Очень много ошибок в спейсинги. Советую пройтись по всей дифе с ДС.
00:12:855 (1,2,3) - Мб все таки вытащить ноты из под слайдера?
00:30:855 (1,2,3,4,5,6,7) - эта часть не звучит. Как вариант можно сделать так01:06:855 - добавить ноту. Ибо слишком не понятный переход с белых тиков на красные.

Hard
01:23:462 (1) - закончить спиннер как и на изи сложностях ( на 01:27:697 )
00:14:796 (7) - подвинь чтобы получился треугольник как 00:13:737 (2,3,4)
00:15:678 (2) - слайдер на 4 тика как то внезапно, особенно после 3 тиков. Убрать один риверс и добавить ноту?
00:40:561 (1,2) - неудачный спейсинг. Очень похоже на джамп D: так и хочется прыгнуть. Лучше переместить.

Insane
01:23:462 (1) - закончить спиннер как и на изи сложностях ( на 01:27:697 )
01:04:737 (1) - начать с 01:04:560 ?
01:08:796 (1) - закончить на 01:11:796 ?
Topic Starter
Kuma-san

Hellzero wrote:

General
Kiai time на всех дифах должен быть одинаковым.

Genesis' normal
00:05:090 (5,1) - spacing
Очень много ошибок в спейсинги. Советую пройтись по всей дифе с ДС.
00:12:855 (1,2,3) - Мб все таки вытащить ноты из под слайдера?
00:30:855 (1,2,3,4,5,6,7) - эта часть не звучит. Как вариант можно сделать так01:06:855 - добавить ноту. Ибо слишком не понятный переход с белых тиков на красные.

Hard
01:23:462 (1) - закончить спиннер как и на изи сложностях ( на 01:27:697 )
00:14:796 (7) - подвинь чтобы получился треугольник как 00:13:737 (2,3,4)
00:15:678 (2) - слайдер на 4 тика как то внезапно, особенно после 3 тиков. Убрать один риверс и добавить ноту?
00:40:561 (1,2) - неудачный спейсинг. Очень похоже на джамп D: так и хочется прыгнуть. Лучше переместить.

Insane
01:23:462 (1) - закончить спиннер как и на изи сложностях ( на 01:27:697 )
01:04:737 (1) - начать с 01:04:560 ?
01:08:796 (1) - закончить на 01:11:796 ?
Fixed
cRyo[iceeicee]
00:53:266 omg, why so ugly slider ?
more imagination \o/
Daiguren
Hellooo

toxizy
It seems it's the easiest diff in your map ,so please reduce AR at least by 2 , and reduce OD at laest by 1
00:44:266 (1,2,3) - please dont make this kind of overlap ,especially (3) ,it will make beginners awkward
00:54:149 (1,2,3) - dont make multi spacing in easy diffs, it's terrible
00:59:796 (1,2,3) - ^
01:01:913 (1,2,3) - ^
I think they're the biggest problems in this diff ,you must fix it

GeNormal
00:02:619 (4) - spacing
00:05:090 (5) - down a grid may more suitablefor this part
00:29:090 (1,2) - please add a repeat instead of (2)

Hard
00:12:502 (x) - add a circle here?
00:42:502 (1) - use SC1 - whistle?
01:12:168 (1,2,3,4,5,6) - how about make it like this? ↓
SPOILER

and only add whistle at the first hit of (1)

Insane
00:24:149 (1,2) - not complete overlap
00:57:678 (10,11) - how about make it like this? ↓

That's all : D
Topic Starter
Kuma-san

Daigurenhyourinmaru wrote:

Hellooo


toxizy
It seems it's the easiest diff in your map ,so please reduce AR at least by 2 , and reduce OD at laest by 1
00:44:266 (1,2,3) - please dont make this kind of overlap ,especially (3) ,it will make beginners awkward
00:54:149 (1,2,3) - dont make multi spacing in easy diffs, it's terrible
00:59:796 (1,2,3) - ^
01:01:913 (1,2,3) - ^
I think they're the biggest problems in this diff ,you must fix it
Fixed

GeNormal
00:02:619 (4) - spacing Fixed
00:05:090 (5) - down a grid may more suitablefor this part Fixed
00:29:090 (1,2) - please add a repeat instead of (2) Katsuri said what its bad for a newbie players

Hard
00:12:502 (x) - add a circle here? Fixed
00:42:502 (1) - use SC1 - whistle? Nope.indyinyou sayd use default sound to this spiner
01:12:168 (1,2,3,4,5,6) - how about make it like this? ↓
SPOILER

and only add whistle at the first hit of (1)
its hackwork

Insane
00:24:149 (1,2) - not complete overlap Fixed
00:57:678 (10,11) - how about make it like this? ↓
I think its sounds very bad

That's all : D
Ryafuka
hi :)


[General]

"Ruetsuko Yakushima" is wrong Artist name.

"Etsuko Yakushimaru" is so correct



nice map :3
star~~
Topic Starter
Kuma-san

Ryafuka wrote:

hi :)


[General]

"Ruetsuko Yakushima" is wrong Artist name.

"Etsuko Yakushimaru" is so correct



nice map :3
star~~
Thanks
ryuu
милый скин :3
милая песня :3
милая карта :3
звезда ★
ShaggoN
Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
  1. Why timing on toxizy stage is different? I can see 2 red sections, on rest of stages.
Custom skin doesn't disturb my gameplay. Sooo it's fine. :3

[toxizy]
  1. Some notes that are stacked are not supposed to be stacked imo. Set Stack Leniency to 5.
[GeNormal]
No complains here. ^.^

[Hard]
  1. 00:45:678 (1) - Remove new combo here.
[Insane]
  1. 00:11:090 (1) - Remove new combo.
  2. 00:29:266 (1) - Same here. This new combo looks really weird for me o.O
  3. I'd rotate it by 60 degrees clockwise to make it look like this (more tidy in my opinion):
Cool mapset :3 I like. Star from me. :D
Topic Starter
Kuma-san

ShaggoN wrote:

Blue: Sugestion. Not necessary, but should take good effects.
Green: Notification or cosmetic thing. May, but don't have to be fixed.
Orange: Should be fixed.
Red: Have to be fixed.

General
  1. Why timing on toxizy stage is different? I can see 2 red sections, on rest of stages.
Fixed
Custom skin doesn't disturb my gameplay. Sooo it's fine. :3

[toxizy]
  1. Some notes that are stacked are not supposed to be stacked imo. Set Stack Leniency to 5.
Fixed

[GeNormal]
No complains here. ^.^

[Hard]
  1. 00:45:678 (1) - Remove new combo here.
Fixed

[Insane]
  1. 00:11:090 (1) - Remove new combo. Fixed
  2. 00:29:266 (1) - Same here. This new combo looks really weird for me o.O Fixed
  3. I'd rotate it by 60 degrees clockwise to make it look like this (more tidy in my opinion):
Fixed

Cool mapset :3 I like. Star from me. :D
Thanks
Suzully
Thank you for request~

[General]

  • What is "ArtistUnicode:" in [Hard].osu?
[toxizy]

  • There are too many spinner and break-time. Put more notes.
    Difficulty setting is same as [GeNormal]?
    I recommend you to set them, AR3or4, OD2or3.
    SV is higher than [GeNormal]. This is a big issue which makes this beatmap unrankable.
  1. 00:45:678 (3) - Hmm...change it like this?
  2. 00:48:149 (3) - ^
[GeNormal]
  1. 00:14:266 (5,6) - Stack perfectly or move them further away. It's hard to read for normal players imo.
  2. 01:03:678 (5,1) - Narrow spacing. Move them further away.
[Hard]

  • Fine.
  1. 01:12:168 (1) - The hit sound is noisy a bit. Turn down the volume or use soft-sound?
[Insane]
  1. 00:12:502 (6) - There is no back-sound here. Remove it?
  2. 00:30:678 (1,2,3,4) - Looks like weird a bit. Move (3,4) down 1 grid?
  3. 00:37:384 (3) - This slider doesn't follow both of the vocal and the back-sound. Change it?
  4. 01:28:756 (T) - Remove green-line.
That's all.
Please think about easiest diff carefully to make this beatmap rankable.
However overall mapset is fine.
You did a good job.
Good luck~ ;)
Topic Starter
Kuma-san

Suzully wrote:

Thank you for request~

[General]

  • What is "ArtistUnicode:" in [Hard].osu?
Oh,its osutest fault

[toxizy]

  • There are too many spinner and break-time. Put more notes.
    Difficulty setting is same as [GeNormal]?
    I recommend you to set them, AR3or4, OD2or3.
    SV is higher than [GeNormal]. This is a big issue which makes this beatmap unrankable.
  1. 00:45:678 (3) - Hmm...change it like this?
  2. 00:48:149 (3) - ^
[GeNormal]
  1. 00:14:266 (5,6) - Stack perfectly or move them further away. It's hard to read for normal players imo.
  2. 01:03:678 (5,1) - Narrow spacing. Move them further away.
[Hard]

  • Fine.
  1. 01:12:168 (1) - The hit sound is noisy a bit. Turn down the volume or use soft-sound?
[Insane]
  1. 00:12:502 (6) - There is no back-sound here. Remove it?
  2. 00:30:678 (1,2,3,4) - Looks like weird a bit. Move (3,4) down 1 grid?
  3. 00:37:384 (3) - This slider doesn't follow both of the vocal and the back-sound. Change it?
  4. 01:28:756 (T) - Remove green-line.
That's all.
Please think about easiest diff carefully to make this beatmap rankable.
However overall mapset is fine.
You did a good job.
Good luck~ ;)
All Fixed.Thanks
Kiddo-Kun
[Easy]
00:23:443 - It feels like a note belongs here.
00:42:502 (1) - Remove clap and add a finish to the start of this slider.
00:43:561 (2) - Add a finish to the end of this slider.
01:04:031 (1) - Start this spinner on 01:03:678 but end it on the same place.
01:08:266 (1) - Add a finish to the end of this spinner.
01:12:520 - Delete this useless inheriting section.
01:19:226 (5) - Add new combo on this note and remove it on the next (1) to follow the lyrics.

[Normal]
This map seems very linear at some point. Try to spice things up.
01:01:913 (2) - (Ack, I tried not to do this kind of nazi ;~;) Move this up one tick to make it even with (1) and (2) (Grid Lvl 3)

[Insane]
00:17:266 (1) - Remove new combo on this note to match the combo similar to this before.
00:39:502 - Try cranking up the volume for this part.

That's all, I guess. I'm a tired. Call for a re-mod if you want.
STARED
Topic Starter
Kuma-san

Kiddo-Kun wrote:

[Easy]
00:23:443 - It feels like a note belongs here.
00:42:502 (1) - Remove clap and add a finish to the start of this slider.
00:43:561 (2) - Add a finish to the end of this slider.
01:04:031 (1) - Start this spinner on 01:03:678 but end it on the same place.
01:08:266 (1) - Add a finish to the end of this spinner.
01:12:520 - Delete this useless inheriting section.
01:19:226 (5) - Add new combo on this note and remove it on the next (1) to follow the lyrics.

[Normal]
This map seems very linear at some point. Try to spice things up.
01:01:913 (2) - (Ack, I tried not to do this kind of nazi ;~;) Move this up one tick to make it even with (1) and (2) (Grid Lvl 3)

[Insane]
00:17:266 (1) - Remove new combo on this note to match the combo similar to this before.
00:39:502 - Try cranking up the volume for this part.

That's all, I guess. I'm a tired. Call for a re-mod if you want.
STARED
All Fixed.Thanks
happy30
[General]
-Timing is off at some parts, I tried to fix it but I think it needs more opinions first: http://puu.sh/42cT
-Try to come up with some more tags?
- Are you sure about the title and artist? I'm getting multiple results here:
"Noruniru by Etsuko Yakushimaru and the Metro Orchestra"

[GeNormal]
00:39:502 (1,2,3,4,5) - Rhythm sounds weird, use some whites?

[Hard]
00:49:560 (8) - Maybe you can improve this slider, it's not identical to (7) and the way it overlaps (2) doesn't look good.

[Insane]
00:40:208 (4) - Move this a bit to the right
00:41:619 (6) - move this a bit up
Topic Starter
Kuma-san

happy30 wrote:

[General]
-Timing is off at some parts, I tried to fix it but I think it needs more opinions first: http://puu.sh/42cT
-Try to come up with some more tags?
- Are you sure about the title and artist? I'm getting multiple results here:
"Noruniru by Etsuko Yakushimaru and the Metro Orchestra"

[GeNormal]
00:39:502 (1,2,3,4,5) - Rhythm sounds weird, use some whites?

[Hard]
00:49:560 (8) - Maybe you can improve this slider, it's not identical to (7) and the way it overlaps (2) doesn't look good.

[Insane]
00:40:208 (4) - Move this a bit to the right
00:41:619 (6) - move this a bit up
All Fixed.Thanks ^^
banbar
starrrrrrrrrrrrrrrrr!
good map :3





_________________________________
-My Pending Map-
Mizuki Nana - Jyunketsu Paradox (TV Size)
Ekaru

happy30 wrote:

[General]
- Are you sure about the title and artist? I'm getting multiple results here:
"Noruniru"
Actually, that's just the Japanese way of writing "Nornir":

http://www.infoplease.com/dictionary/br ... ornir.html

The lyrics refer to the past, present, and future of her fate, so "Nornir" fits perfectly:

http://gendou.com/amusic/lyrics.php?id=10747&show=0

A ton of sources also support "Nornir". Type "nornir mawaru penguindrum" into Google to see what I mean.

So, I would put "noruniru" into tags and "Nornir" as the title; both can be considered correct and are supported by sources, but "noruniru" is just how you write "Nornir" in Japanese, so it makes a lot more sense to go with "Nornir".
GiNa
[General]
-You got 2 .osb files, delete one
-Please resnap all the green lines that are related to kiai change

[toxizy]
00:11:443 – add a note? Sounds better, if you do, adjust the spacing by yourself please
00:22:737 – ^
00:54:125 (1) – too close to the previous
00:55:537 (1) – ^, try to keep spacings the same in Easy

[GeNormal]
00:06:855 (4) – nazi – up 1 grid (Lv.3)
00:11:443 (4) – why don’t you copy the previous one? Seems ugly right now. I would suggest like this: http://osu.ppy.sh/ss/125794
00:30:876 (1) – too far from the previous
00:30:876 (1,2,3,4,5) - http://osu.ppy.sh/ss/125796 and http://osu.ppy.sh/ss/125797, I adjusted the spacings already.
00:36:574 (2,3) – I don’t like the way they overlapping.
01:06:478 (1,2) – this way fits better imo: http://osu.ppy.sh/ss/125798

[Hard]
I’m fine with this diff

[Insane]
I’m fine with this diff too, but I think OD is too high, maybe OD-1 ?

Nice song <3
Topic Starter
Kuma-san

gina91189 wrote:

[General]
-You got 2 .osb files, delete one
-Please resnap all the green lines that are related to kiai change

[toxizy]
00:11:443 – add a note? Sounds better, if you do, adjust the spacing by yourself please
00:22:737 – ^
00:54:125 (1) – too close to the previous
00:55:537 (1) – ^, try to keep spacings the same in Easy

[GeNormal]
00:06:855 (4) – nazi – up 1 grid (Lv.3)
00:11:443 (4) – why don’t you copy the previous one? Seems ugly right now. I would suggest like this: http://osu.ppy.sh/ss/125794
00:30:876 (1) – too far from the previous
00:30:876 (1,2,3,4,5) - http://osu.ppy.sh/ss/125796 and http://osu.ppy.sh/ss/125797, I adjusted the spacings already.
00:36:574 (2,3) – I don’t like the way they overlapping.
01:06:478 (1,2) – this way fits better imo: http://osu.ppy.sh/ss/125798

[Hard]
I’m fine with this diff

[Insane]
I’m fine with this diff too, but I think OD is too high, maybe OD-1 ?

Nice song <3
All Fixed.Thanks
JauiPlaY
hihi~ :)
some suggestions:

[General]
there are 2 osb files in the folder, delete them please.
you should add a scorebar-bg.png file in the folder.
and your scorebar-ki.png and scorebar-kidanger.png seems absolutely same. idk it's rankable or not, so you'd better find a MAT and ask about it.

[toxizy]
00:04:031(4) - move to 00:03:855 and repeat 1 more time may be better.
00:06:855(x) - add a note.
00:08:619(1,1) - remove new combo.
00:11:443(x) - add a slider, which ends on 00:12:502.
00:15:325(4) - same suggestion as 00:04:031(4).
00:18:149(x) - add a note.
00:19:913(1,1) - remove new combo.
00:23:443(2) - move to 00:23:090 and add a note at 00:23:796.
00:34:103(5) - new combo.
00:36:574(8) - ^
00:41:457(1) - remove new combo.
01:23:819(1) - ends on 01:27:701 like other diffs?

[GeNormal]
00:10:031(3) - remove the clap on the beginning of this slider.
00:30:876(1,2,3,4,5,6) - idk how to say about these -__- but it's unrankable for sure imo, maybe you should do something on it.
00:39:516(1,2,3,4,5) - sounds weird imo.
00:45:692(5) - add clap on the reverse arrow.
00:46:398(6,7) - clap.
00:59:596(3) - clap on the end of this slider.
01:00:302(4) - clap.
01:00:655 (5) - clap on the beginning of this slider.
01:06:831(x) - add a note.

[Hard]
00:48:144(4,5) - bad overlapping.
01:12:172(1) - quite noisy imo.

[Insane]
00:24:171(1) - try to overlap the reverse arrow is unrankable.
01:12:125(1) - move to 01:12:172.

still need working for me, especially the easy and normal diffs~
so
star~
Topic Starter
Kuma-san

JauiPlaY wrote:

hihi~ :)
some suggestions:

[General]
there are 2 osb files in the folder, delete them please.
you should add a scorebar-bg.png file in the folder.
and your scorebar-ki.png and scorebar-kidanger.png seems absolutely same. idk it's rankable or not, so you'd better find a MAT and ask about it.

[toxizy]
00:04:031(4) - move to 00:03:855 and repeat 1 more time may be better.
00:06:855(x) - add a note.
00:08:619(1,1) - remove new combo.
00:11:443(x) - add a slider, which ends on 00:12:502.
00:15:325(4) - same suggestion as 00:04:031(4).
00:18:149(x) - add a note.
00:19:913(1,1) - remove new combo.
00:23:443(2) - move to 00:23:090 and add a note at 00:23:796.
00:34:103(5) - new combo.
00:36:574(8) - ^
00:41:457(1) - remove new combo.
01:23:819(1) - ends on 01:27:701 like other diffs?

[GeNormal]
00:10:031(3) - remove the clap on the beginning of this slider.
00:30:876(1,2,3,4,5,6) - idk how to say about these -__- but it's unrankable for sure imo, maybe you should do something on it.
00:39:516(1,2,3,4,5) - sounds weird imo.
00:45:692(5) - add clap on the reverse arrow.
00:46:398(6,7) - clap.
00:59:596(3) - clap on the end of this slider.
01:00:302(4) - clap.
01:00:655 (5) - clap on the beginning of this slider.
01:06:831(x) - add a note.

[Hard]
00:48:144(4,5) - bad overlapping.
01:12:172(1) - quite noisy imo.

[Insane]
00:24:171(1) - try to overlap the reverse arrow is unrankable.
01:12:125(1) - move to 01:12:172.

still need working for me, especially the easy and normal diffs~
so
star~
All Fixed.Thanks
Sakura
[General]
Title is "Noruniru" also need to add (TV Size) at the end (god this is gonna be a long thread title X_X)

[Timing]
Go back to Selee's timing (2 red lines) there's no real need for so many red lines all beats are landing squarely on the metronome, i'd still suggest you get a timing expert like Doomsday, Lybydose, Alace, Derekku (and could mention many others), but imo the main reason it sounds off it's because during 00:29:796 ~ 00:39:502 rythm is hard to predict due to the softness and lack of consistency.

[Skin]
Since u only got 1 scorebar colour, rename your scorebar-colour-0-png to scorebar-colour.png.

[Insane]
01:02:796 (1) - Hidden under another slider track and a hit burst, i recommend you move it

[Hard]
Why does kiai start later here?

[GeNormal]
Why is this diff slower than the easiest diff?
Hp drain +1 / +2 It's weird to have the same hp drain as the easiest diff when this one's supposed to have higher note density.
00:32:288 (3,4) - Hard to read correctly.
00:33:943 (6,7) - Hard to read which one's the slider.

[Toxizy]
Don't use slider speed changes on the easiest diff please.
00:24:149 (1) - This spinner is a bit too long and doesnt fit at all.

Good Luck!~
riffy
Хочу халявный кудос.
ну а чтоб не палится irc mod,
И звезду дам
Topic Starter
Kuma-san

Sakura Hana wrote:

[General]
Title is "Noruniru" also need to add (TV Size) at the end (god this is gonna be a long thread title X_X) Fixed

[Timing]
Go back to Selee's timing (2 red lines) there's no real need for so many red lines all beats are landing squarely on the metronome, i'd still suggest you get a timing expert like Doomsday, Lybydose, Alace, Derekku (and could mention many others), but imo the main reason it sounds off it's because during 00:29:796 ~ 00:39:502 rythm is hard to predict due to the softness and lack of consistency. I'll talk with anyone about timing

[Skin]
Since u only got 1 scorebar colour, rename your scorebar-colour-0-png to scorebar-colour.png. Fixed

[Insane]
01:02:796 (1) - Hidden under another slider track and a hit burst, i recommend you move it Fixed

[Hard]
Why does kiai start later here? Fixed

[GeNormal]
Why is this diff slower than the easiest diff?
Hp drain +1 / +2 It's weird to have the same hp drain as the easiest diff when this one's supposed to have higher note density. Fixed
00:32:288 (3,4) - Hard to read correctly. Fixed
00:33:943 (6,7) - Hard to read which one's the slider. Fixed

[Toxizy]
Don't use slider speed changes on the easiest diff please.
00:24:149 (1) - This spinner is a bit too long and doesnt fit at all. Fixed

Good Luck!~
Thanks
Megurine Luka
Hi. Mod as requested

[General]
Seeing none

[toxizy]
Better to use 1/4. I guess you use 1/3 and some notes seems off.
00:29:090 (3,4) - move 1 grid right
00:32:972 (4) - start from 00:32:796 and end at 00:33:502?
00:35:443 (3) - ends at 00:36:149
00:38:266 (2) - spacing
00:41:443 (2) - ^
00:42:502 (1) - ^
00:42:502 (1) - ends at 00:43:208
00:49:560 (1) - 1 grid down
01:20:462 (2) - start at 01:20:638 and change the spacing of next circle

[GeNormal]
I suspicious that you change the SV of something
look at this, you need to add a SV change back to 1.0x↓
00:34:119 (7) - sliders covered
00:39:502 (1) - ^(change SV back to 1.0x)
Also the sound effect is noisy in this pink combo part.
01:20:638 (1) - del nc

[Hard]
00:33:943 (1,2) - move them to (00:33:855&00:34:031)
01:23:462 (1) - add a green line to silence the end of the spinner
Nice map set and sound effect

[Insane]
00:33:943 (4,5) - as Hard
Good

I like the last two diffs. Deserve a star.
Topic Starter
Kuma-san

Megurine Luka wrote:

Hi. Mod as requested

[General]
Seeing none

[toxizy]
Better to use 1/4. I guess you use 1/3 and some notes seems off.
00:29:090 (3,4) - move 1 grid right
00:32:972 (4) - start from 00:32:796 and end at 00:33:502?
00:35:443 (3) - ends at 00:36:149
00:38:266 (2) - spacing
00:41:443 (2) - ^
00:42:502 (1) - ^
00:42:502 (1) - ends at 00:43:208
00:49:560 (1) - 1 grid down
01:20:462 (2) - start at 01:20:638 and change the spacing of next circle

[GeNormal]
I suspicious that you change the SV of something
look at this, you need to add a SV change back to 1.0x↓
00:34:119 (7) - sliders covered
00:39:502 (1) - ^(change SV back to 1.0x)
Also the sound effect is noisy in this pink combo part.
01:20:638 (1) - del nc

[Hard]
00:33:943 (1,2) - move them to (00:33:855&00:34:031)
01:23:462 (1) - add a green line to silence the end of the spinner
Nice map set and sound effect

[Insane]
00:33:943 (4,5) - as Hard
Good

I like the last two diffs. Deserve a star.
All Fixed.Thanks
Pedobear-chan
SPOILER
starstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstarstar
star
narakucrimson
Hi there! Just picked this at #modreqs

[General]
  1. Anime, opening, and penguin aren't needed in the tags. Please remove them.
  2. Since scorebar-bg.png is just a transparent image, you can simply use a 1x1 transparent image, you'd get the same effect, and you would save some file size. So I'd recommend you to do it.
    Here is a version of it: http://puu.sh/4cP1
  3. scorebar-kidanger.png and scorebar-kidanger2.png seem pretty much identical. Perhaps you could make them slightly different, so that they are distinguishable. Here, I tried doing somthing (use it if you like it :P):
  4. Now, perhaps, since the colour of the hitcircle overlay is more like grey, you could use another colour for the slider border, something like this:
    If you want to apply this, you have to open the .osu file and manually add the line SliderBorder to the code, under colours. Like this:
    [Colours]
    Combo1 : 255,255,0
    Combo2 : 168,230,253
    Combo3 : 255,128,255
    Combo4 : 255,0,0
    SliderBorder : 170,170,170
    And if you find any problems applying this, catch me on irc and I'll try to explain it better :)
  5. I think the BPM should be 170,04. With that, at least most objects land on song's beats. Also, you wouldn't need two timing sections. Remember to resnap!
    Though some parts still seem to be off. I think that's because the lyrics are off themselves.
[toxizy]
  1. I reckon the difficulty's name should be Toxizy, with capital T. This is just for esthetical purposes, so I'm just mentioning it :)
  2. 00:15:146 (4) - Well, let's say this can never sound well there :C The reasons are that the drums aren't there, they follow a weird pattern there where you would have to use 1/6ths. And secondly, the vocals are kind of offbeat there.
    Maybe something like this would be a better idea.
  3. 00:28:378 (1) - This circle is way too close to the end of the spinner, imo. It won't be easy to play for new players. Could you please remove it?
  4. 00:32:788 (4) - Now, this is at the same distance from (3) as (3) is from (2). I mean, you kept the distances the same. But, you didn't keep the same distance on the timeline:

    You know where I wanna get to, right? You shouldn't use the same spacing than before, and that "shouldn't" becomes a mustn't here, because it is the [url]easiest[/url] difficulty!
    Please use the correct spacing for this.
[GeNormal]
  1. 00:08:618 (6) - You should place a new combo here, and remove it from the next circle. It works better imo.
  2. 00:10:030 (4) - Why is the distance from (3) soo small? This is really confusing, please place it somewhere further from (3). And also, add a new combo~
  3. 00:15:676 (7) - The new combo should be here, and not in the next circle, in my opinion.
  4. 00:39:497 (1) - This part here feels like... Too overloaded with finishes. I suggest that you remove the one here (beggining of the slider). It will sound a little better~
  5. 01:22:049 (4) - No, please. I will not mention some places where you didn't use DS correctly, but this isn't just fine. Please use the normal DS for this, 1,0x.
[Hard]
  1. 00:11:795 (6) - Since this combo is quiet long, I'd suggest adding a new combo to make it shorter and more consistent with the rest of the combos.
  2. 00:34:557 (3) - The slider ticks simply don't sound well on half beats.... Maybe... Maybe you could use Slider Tick Rate 2 in all the difficulties
[Insane]
  1. I guess it's fine...
I'm sorry to say this, but I didn't like it. And I'm saying this in a constructive way: next time, I'd like to see more elaborated patterns, and more consistent mapping.
Since the map doesn't have critical errors, I'll star it.
And that will also be my way to show you support, so that you can keep getting better!
*Thumbs up*
Topic Starter
Kuma-san

narakucrimson wrote:

Hi there! Just picked this at #modreqs

[General]
  1. Anime, opening, and penguin aren't needed in the tags. Please remove them.
  2. Since scorebar-bg.png is just a transparent image, you can simply use a 1x1 transparent image, you'd get the same effect, and you would save some file size. So I'd recommend you to do it.
    Here is a version of it: http://puu.sh/4cP1
  3. scorebar-kidanger.png and scorebar-kidanger2.png seem pretty much identical. Perhaps you could make them slightly different, so that they are distinguishable. Here, I tried doing somthing (use it if you like it :P):
  4. Now, perhaps, since the colour of the hitcircle overlay is more like grey, you could use another colour for the slider border, something like this:
    If you want to apply this, you have to open the .osu file and manually add the line SliderBorder to the code, under colours. Like this:
    [Colours]
    Combo1 : 255,255,0
    Combo2 : 168,230,253
    Combo3 : 255,128,255
    Combo4 : 255,0,0
    SliderBorder : 170,170,170
    And if you find any problems applying this, catch me on irc and I'll try to explain it better :)
  5. I think the BPM should be 170,04. With that, at least most objects land on song's beats. Also, you wouldn't need two timing sections. Remember to resnap!
    Though some parts still seem to be off. I think that's because the lyrics are off themselves.
[toxizy]
  1. I reckon the difficulty's name should be Toxizy, with capital T. This is just for esthetical purposes, so I'm just mentioning it :)
  2. 00:15:146 (4) - Well, let's say this can never sound well there :C The reasons are that the drums aren't there, they follow a weird pattern there where you would have to use 1/6ths. And secondly, the vocals are kind of offbeat there.
    Maybe something like this would be a better idea.
  3. 00:28:378 (1) - This circle is way too close to the end of the spinner, imo. It won't be easy to play for new players. Could you please remove it?
  4. 00:32:788 (4) - Now, this is at the same distance from (3) as (3) is from (2). I mean, you kept the distances the same. But, you didn't keep the same distance on the timeline:

    You know where I wanna get to, right? You shouldn't use the same spacing than before, and that "shouldn't" becomes a mustn't here, because it is the [url]easiest[/url] difficulty!
    Please use the correct spacing for this.
[GeNormal]
  1. 00:08:618 (6) - You should place a new combo here, and remove it from the next circle. It works better imo.
  2. 00:10:030 (4) - Why is the distance from (3) soo small? This is really confusing, please place it somewhere further from (3). And also, add a new combo~
  3. 00:15:676 (7) - The new combo should be here, and not in the next circle, in my opinion.
  4. 00:39:497 (1) - This part here feels like... Too overloaded with finishes. I suggest that you remove the one here (beggining of the slider). It will sound a little better~
  5. 01:22:049 (4) - No, please. I will not mention some places where you didn't use DS correctly, but this isn't just fine. Please use the normal DS for this, 1,0x.
[Hard]
  1. 00:11:795 (6) - Since this combo is quiet long, I'd suggest adding a new combo to make it shorter and more consistent with the rest of the combos.
  2. 00:34:557 (3) - The slider ticks simply don't sound well on half beats.... Maybe... Maybe you could use Slider Tick Rate 2 in all the difficulties
[Insane]
  1. I guess it's fine...
I'm sorry to say this, but I didn't like it. And I'm saying this in a constructive way: next time, I'd like to see more elaborated patterns, and more consistent mapping.
Since the map doesn't have critical errors, I'll star it.
And that will also be my way to show you support, so that you can keep getting better!
*Thumbs up*
All Fixed
EnakoRin
General
  • make sure that your KIAI is snaped.For example in first diff ,which offset = 43913 should equal to 43903
Toxizy
  • 00:03:854 (4) - I think this slider is hard for a beginner
    00:10:029 (3) - new combo?
    00:21:321 (3) - new combo?
    00:36:493 (1) - 1 grid down for align to 00:35:435 (3)
    00:48:138 (3,1) - 00:49:549 (1) will be covered by 00:48:138 (3)'s "300"
    01:01:194 (4) - new combo?
    01:01:899 (1) - remove new combo?
    01:22:048 (3) - new combo?
    01:23:812 (1) - silent this?
GeNormal
  • 00:07:206 (5) - extend this to 00:08:265
    00:10:029 (1) - extend this to 00:11:088
    00:11:441 (2) - move to 00:11:264
    00:39:493 (1) - this slider's end is unsnaped
    00:40:551 (3) - this slider's end is unsnaped

    01:24:165 (1) - silent this?
Hard
  • 01:23:459 (1) - silent this?
Insane
  • 00:37:376 (3) - Uhnn..Ugly
    01:12:873 (3,5) - these notes aren't stacked well
    01:23:459 (1) - silent this?
star
----------
EasyModder 1.3
Program By Weiren
Topic Starter
Kuma-san

Weiren wrote:

General
  • make sure that your KIAI is snaped.For example in first diff ,which offset = 43913 should equal to 43903
Toxizy
  • 00:03:854 (4) - I think this slider is hard for a beginner
    00:10:029 (3) - new combo?
    00:21:321 (3) - new combo?
    00:36:493 (1) - 1 grid down for align to 00:35:435 (3)
    00:48:138 (3,1) - 00:49:549 (1) will be covered by 00:48:138 (3)'s "300" Add "300" in skin.Now there is no overlaping on 300. http://osu.ppy.sh/ss/128908
    01:01:194 (4) - new combo?
    01:01:899 (1) - remove new combo?
    01:22:048 (3) - new combo?
    01:23:812 (1) - silent this?
GeNormal
  • 00:07:206 (5) - extend this to 00:08:265
    00:10:029 (1) - extend this to 00:11:088
    00:11:441 (2) - move to 00:11:264
    00:39:493 (1) - this slider's end is unsnaped
    00:40:551 (3) - this slider's end is unsnaped

    01:24:165 (1) - silent this?
Hard
  • 01:23:459 (1) - silent this?
Insane
  • 00:37:376 (3) - Uhnn..Ugly
    01:12:873 (3,5) - these notes aren't stacked well
    01:23:459 (1) - silent this?
star
----------
EasyModder 1.3
Program By Weiren
All Fixed
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