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Alex C. Feat Y-Ass - Sweetest Ass In The World (Nightcore Mi

posted
Total Posts
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Topic Starter
selimsrm
This beatmap was submitted using in-game submission on Monday, November 28, 2011 at 12:44:05 AM

Artist: Alex C. Feat Y-Ass
Title: Sweetest Ass In The World (Nightcore Mix)
Tags: trance Tony Tonoicutzu eldnl
BPM: 170
Filesize: 2564kb
Play Time: 02:15
Difficulties Available:
  1. Backfire's Taiko Oni (4.83 stars, 828 notes)
  2. eldnL (5 stars, 408 notes)
  3. Hard (4.67 stars, 303 notes)
  4. Normal (3.83 stars, 219 notes)
  5. Tony's Easy (1.25 stars, 111 notes)
Download: Alex C. Feat Y-Ass - Sweetest Ass In The World (Nightcore Mix)
Information: Scores/Beatmap Listing
---------------
13+ Warning
Re-download if you have a version before 8/14/11


Ready for more modding.

Easy: Complete (by Tony)
Normal: Complete
Hard: Complete
Insane: Complete (by eldnl)
Taiko: Complete (by Backfire)

Thanks
Tony for the Easy Difficulty
eldnl for the Insane Difficulty
Backfire for the Taiko Difficulty
-Mantis-
Timing is right, map looks good and is really fun to play.
You know what?
Star :3
Pieces
good, fun little runs and good slides
Leorda
Hello there

General

* I have 2 OSB in your mapset, remove the wrong one
* It is just me? If the song is going to end, the vocal is cut off, and it say, wor-- (look at 02:37:456)
* Set the preview point at 00:33:927 (Timing -> Set current position as Preview point)

-------------------------------------------------------------------------

Normal
* Raise the approach rate at least 2 ticks. To make approachcircle and SV speed is same and create a good flows
* Reccomended to use 0,9x distance spacing to make map clean

-------------------------------------------------------------------------

Hard
* Raise the approach rate at least 2 ticks. To make approachcircle and SV speed is same and create a good flows

00:55:809 (x) - Add note here?
01:06:397 (3,4,5) - Move further away from 01:04:986 (1) to keep it clean (Nazi)
01:54:750 (5) - Replace this into a slider?

-------------------------------------------------------------------------

Insane

00:24:044 (7) - Add 1 repeating slider?
01:56:868 (3,4,5) - I don't like when this place at tail slider in 01:55:809 (1)
02:14:691 (7) - This object is overlapped by hitbursts and it's hidden, please move it

-------------------------------------------------------------------------

Um, that's all. Good luck~
Topic Starter
selimsrm

Leorda wrote:

Hello there

General

* I have 2 OSB in your mapset, remove the wrong one
Removed
* It is just me? If the song is going to end, the vocal is cut off, and it say, wor-- (look at 02:37:456)
The .mp3 cuts off like that, I wish it didn't
* Set the preview point at 00:33:927 (Timing -> Set current position as Preview point)
Done
-------------------------------------------------------------------------

Normal
* Raise the approach rate at least 2 ticks. To make approachcircle and SV speed is same and create a good flows
* Reccomended to use 0,9x distance spacing to make map clean

Plays much nicer, thanks.

-------------------------------------------------------------------------

Hard
* Raise the approach rate at least 2 ticks. To make approachcircle and SV speed is same and create a good flows
Done

00:55:809 (x) - Add note here?
How did I miss that one
01:06:397 (3,4,5) - Move further away from 01:04:986 (1) to keep it clean (Nazi)
Clean is better
01:54:750 (5) - Replace this into a slider?
I like it
-------------------------------------------------------------------------

Insane

00:24:044 (7) - Add 1 repeating slider?
Smoother now
01:56:868 (3,4,5) - I don't like when this place at tail slider in 01:55:809 (1)
Done
02:14:691 (7) - This object is overlapped by hitbursts and it's hidden, please move it
Moved to the end of the slider 02:14:515 (6)

-------------------------------------------------------------------------

Um, that's all. Good luck~
Thanks for the help, and good luck with yours.
mops1k_old
make it more harder, nice map, but so easy
Topic Starter
selimsrm

mops1k wrote:

make it more harder, nice map, but so easy
I agree it is a bit easy, but hard isn't always fun.
I'm not a big fan of big jumps and long streams.
indyinyou
[insane]

try use Ar7 OD7 xD

01:02:339 : add note
01:04:633 : ^
01:55:103 : ^
01:55:456 : ^ and clap

star
Topic Starter
selimsrm

indyinyou wrote:

[insane]

try use Ar7 OD7 xD

01:02:339 : add note
01:04:633 : ^
01:55:103 : ^
01:55:456 : ^ and clap

star
Thanks, The Ar and OD feel a little better
The notes fit nicely.
eldnl
do you want an extra diff?
the insane difficulty is very easy I think.
I love this <3
Ekaru
General:

Tickrate 2, please. And in the future, use faster sliders and bigger spacing for Hard and Insane, please.

13+ warning in the map description, please. This song is very, very sexual, so... >_>

Also, for this song, map until the end of the song, please, and get an mp3 that doesn't cut off in the end like that; even if you don't map the end, it still doesn't sound good. That's, like, the most epic part, too. </3 Anyways...



Insane:

00:13:103 (4,5,6) - This pattern doesn't really fit in the map. I would rearrange this so it plays better.
00:30:221 (2,3) - The 3 is not touching the sliderend. Therefore, this pattern is just weird and doesn't work well.
00:31:456 (2,3,4) - Yeah, this just doesn't fit in this song. :/
00:49:986 (4,5) - I would have 4 overlap (3)'s sliderend to look neater.

Hard:

To make this more fulfilling as a map, map each syllable of every "ass in the world". No, really, try it. The map will suddenly flow a lot better.

Normal:

Every slider that looks like 00:05:692 (1) - is a bit off-balance. Try to fix that, please.
00:11:339 (1) - I would make this curved
00:12:397 (3) - ^
01:31:103 (3) - ^

Easy:

Nothing to say really

Here's a star
Topic Starter
selimsrm

Ekaru wrote:

General:

Tickrate 2, please. And in the future, use faster sliders and bigger spacing for Hard and Insane, please.

13+ warning in the map description, please. This song is very, very sexual, so... >_>

Also, for this song, map until the end of the song, please, and get an mp3 that doesn't cut off in the end like that; even if you don't map the end, it still doesn't sound good. That's, like, the most epic part, too. </3 Anyways...



Insane:

00:13:103 (4,5,6) - This pattern doesn't really fit in the map. I would rearrange this so it plays better.
00:30:221 (2,3) - The 3 is not touching the sliderend. Therefore, this pattern is just weird and doesn't work well.
00:31:456 (2,3,4) - Yeah, this just doesn't fit in this song. :/
00:49:986 (4,5) - I would have 4 overlap (3)'s sliderend to look neater.

Hard:

To make this more fulfilling as a map, map each syllable of every "ass in the world". No, really, try it. The map will suddenly flow a lot better.

Normal:

Every slider that looks like 00:05:692 (1) - is a bit off-balance. Try to fix that, please.
00:11:339 (1) - I would make this curved
00:12:397 (3) - ^
01:31:103 (3) - ^

Easy:

Nothing to say really

Here's a star
Thanks for the mod.

I've been trying to find another .mp3 without the end cut off and only found the original version that cuts just a second later.
Makar
The insane feels more like a hard to me.

Star~
eldnl

Makar8000 wrote:

The insane feels more like a hard to me.

Star~
yeah but I will make another insane :P
Zelos
This mod is my 666 post so this mod shall forever be known as "Devil mod!"
Folder:
All good here!

General:
Add Tony (or whatever his username is) to all difficulty tags.
Umm either get a new mp3 or fade out that ending. It sounds ugly where the song ends mid vocal singing like that.
Use the same tick rate for all difficulties.

Timing:
Your maps offset is 10 ms early. subtract 10 ms

Tony's Easy:
02:14:162 (4,1) - I wouldn't suggest this overlap mainly because it looks ugly.

Normal:
00:37:103 (2) - remove clap at the end of this slider.
00:38:868 (4) - remove clap here
01:26:162 (3) - move to the left 1 grid point so it matches previous spacing.
01:50:162 (1,2) - just a little bit to close to each other.
02:06:044 (2) - move up one grid point.
02:06:397 (3) - move up one grid point and one grid point to the right.
02:19:809 (4) - move to the right one grid point.

Hard:
This is up to you, possibly increase circle size by 1? It may help the players who just aren't towards insane yet.(It sounded better than saying "To help the hard players"
00:17:691 (2,3) - these are just a bit too close together. fix this please.
01:04:986 (1) - grab the 2nd grid point of this slider and move it to the right 1 grid point?
01:26:868 (4) - move it down 2 grid points please so its adjacent to the end of the previous slider. it looks neater this way.

Insane:
00:29:691 (1) - remove the new combo here please.
00:45:221 (1,2,3) - this is a bit hard to read imo but keep if you like.

Devil Star!
Tony

Zelos wrote:

This mod is my 666 post so this mod shall forever be known as "Devil mod!" OMFG! THIS MAP WILL BE DOOMED.THANKS A LOT. HAHAHA :D:D
Folder:
All good here!

General:
Add Tony (or whatever his username is) to all difficulty tags. akfjkasj WHATEVER HIS USERNAME IS. Selim you can add both usernames (my newest and my oldest) Anyways I added in my diff

Tony's Easy:
02:14:162 (4,1) - I wouldn't suggest this overlap mainly because it looks ugly. yes you're right. Fixed
Devil Star!! You should Devil Kudosu Star too..Just kidding :D
thanks :D
I JUST REALIZED THAT I DIDN'T STAR THIS MAPPPPPP!!!
(i like caps)

Download: Alex C. Feat Y-Ass - Sweetest Ass In The World (Nightcore Mix) (selimsrm) [Tony's Easy].osu
Topic Starter
selimsrm

Zelos wrote:

SPOILER
This mod is my 666 post so this mod shall forever be known as "Devil mod!"
Folder:
All good here!

General:
Add Tony (or whatever his username is) to all difficulty tags.
Umm either get a new mp3 or fade out that ending. It sounds ugly where the song ends mid vocal singing like that.
Use the same tick rate for all difficulties.

Timing:
Your maps offset is 10 ms early. subtract 10 ms

Tony's Easy:
02:14:162 (4,1) - I wouldn't suggest this overlap mainly because it looks ugly.

Normal:
00:37:103 (2) - remove clap at the end of this slider.
00:38:868 (4) - remove clap here
01:26:162 (3) - move to the left 1 grid point so it matches previous spacing.
01:50:162 (1,2) - just a little bit to close to each other.
02:06:044 (2) - move up one grid point.
02:06:397 (3) - move up one grid point and one grid point to the right.
02:19:809 (4) - move to the right one grid point.

Hard:
This is up to you, possibly increase circle size by 1? It may help the players who just aren't towards insane yet.(It sounded better than saying "To help the hard players"
00:17:691 (2,3) - these are just a bit too close together. fix this please.
01:04:986 (1) - grab the 2nd grid point of this slider and move it to the right 1 grid point?
01:26:868 (4) - move it down 2 grid points please so its adjacent to the end of the previous slider. it looks neater this way.

Insane:
00:29:691 (1) - remove the new combo here please.
00:45:221 (1,2,3) - this is a bit hard to read imo but keep if you like.

Devil Star!
Thanks, I'm going to mess with the mp3 and try to smooth out the ending.

edit: Ending fixed
eldnl
kk missing only the hitsounds ;) I need complete the post because is too short :P

Download: Alex C. Feat Y-Ass - Sweetest Ass In The World (Nightcore Mix) (selimsrm) [eldnL].osu
-Mantis-
Hey there!
Let me say some things:

Hard: - It's too easy, change the approach rate to 8 or at least 7.
- Also your beats are too close to each other. You could add some jumps or more space between them to make your map harder.
00:08:691 (1,2,3) for example: Try to put more space in there.

Insane: - Too easy too, approach rate to 9.
- Bascially the same as hard. More spacing between the beats could spice your map a little bit. It's just too easy the way it is now. It's not
a good sign, that i can complete an insane map :)

Normal&Easy: Nothing really to complain.

No Star, because i already gave you one :3
Topic Starter
selimsrm
SPOILER

-Mantis- wrote:

Hey there!
Let me say some things:

Hard: - It's too easy, change the approach rate to 8 or at least 7.
- Also your beats are too close to each other. You could add some jumps or more space between them to make your map harder.
00:08:691 (1,2,3) for example: Try to put more space in there.

Insane: - Too easy too, approach rate to 9.
- Bascially the same as hard. More spacing between the beats could spice your map a little bit. It's just too easy the way it is now. It's not
a good sign, that i can complete an insane map :)

Normal&Easy: Nothing really to complain.

No Star, because i already gave you one :3
I'm working on this now. I've increased SV to 1.6 and spacing to 1 for insane.
Going to take a look at hard later this week.

should have it updated near the end of the week.
eldnl
Finish, If you want I can mod this map after clean my queue ^^
Bye :P

Download: Alex C. Feat Y-Ass - Sweetest Ass In The World (Nightcore Mix) (selimsrm) [eldnL].osu
Topic Starter
selimsrm

eldnl wrote:

Finish, If you want I can mod this map after clean my queue ^^
Bye :P
That would be great.
Shohei Ohtani
ASS .
Tony
CDFASS

SPOILER
Your message is too short. Please do not post messages like "star", and make sure you are constructively adding to the thread in question.
iPown3G
in general:
00:33:397 Turn the hitsound volume down to ~50 - 60%
The end is like "no, i won't map this. i'm tired." so please at LEAST add a spinner!

eldnL

00:22:103 (7) THAT slider is totally wrong at this place. First you concetrated on the vocals, and then...? The Kick? You should replace the 00:21:927 (6) with a slider that ends on 00:22:456.
00:44:515 Well... I don't know if there could fit a stream... I'd delete it. But if you consider it as very nessecary just leave it that way it is.
01:05:339 I really hate this jump ;) i'd put them in the normal spacing.
01:21:397 (7) Whats that slider for?! :D Extend the sliders lenght of (6) until it ends just like the (7) does.
01:41:691 don't map the synth lead's bases. They're always meant to stay in the background ;)
02:04:280 all those long sliders are like ignoring a note of the track. You should make sliders that are half as long with a reverse arrow
02:16:986 just like the sliders i mentioned above


That's it. I wouldn't make any changes to the other diffs.
eldnl

iPown3G wrote:

eldnL

00:22:103 (7) THAT slider is totally wrong at this place. First you concetrated on the vocals, and then...? The Kick? You should replace the 00:21:927 (6) with a slider that ends on 00:22:456. This is an insane difficulty.
00:44:515 Well... I don't know if there could fit a stream... I'd delete it. But if you consider it as very nessecary just leave it that way it is. Imaginary stream, but everyone can read this, is so simple.
01:05:339 I really hate this jump ;) i'd put them in the normal spacing. Good jump for me >.<
01:21:397 (7) Whats that slider for?! :D Extend the sliders lenght of (6) until it ends just like the (7) does. Why I can't follow this sound? This isn't confuse lol
01:41:691 don't map the synth lead's bases. They're always meant to stay in the background ;) In that part I hear the bass more than anything else
02:04:280 all those long sliders are like ignoring a note of the track. You should make sliders that are half as long with a reverse arrow It's perfect.
02:16:986 just like the sliders i mentioned above Nah
Thanks but nothing change, you try to change my style? ;_;
iPown3G
well, that's too bad...
Then just keep your style if you want to... ;)
[Luanny]
great!
\o/ \o/ \o/ \o/
:) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
Topic Starter
selimsrm

LuannyPhoenyx wrote:

great!
\o/ \o/ \o/ \o/
:) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :) :)
It's getting there, at least my difficulties are.
Tony
Super HUGE IRC MOD on [Normal]

SPOILER
08:44 <selimsrm> : you could mod it :D
08:45 <Tony> : okay
08:45 <Tony> : just ask me lol
08:45 <Tony> : xD
08:45 <selimsrm> : they tony's easy needs it bad
08:45 <Tony> : loool
08:45 <Tony> : xDD
08:45 <selimsrm> : that*
08:47 <selimsrm> : I'm asking akrolsmir now
08:48 <Tony> : gogo
08:48 <Tony> : :>
08:49 <selimsrm> : he's backed up but I got the go ahead to post in his queue
08:50 <Tony> : let's do an IRC mod
08:51 <Tony> : it's faster than the thread one
08:51 <Tony> : in [Normal]
08:51 <Tony> : it's no use to use Tick Rate 2
08:51 <Tony> : "no use to use"
08:52 <selimsrm> : back it to 1?
08:52 <Tony> : yeah
08:52 <Tony> : it fits better imo
08:52 <Tony> : 00:24:397 (3) - you missed a finish
08:53 <Tony> : on the end of the slider
08:53 <Tony> : 00:24:750 - there
08:53 <Tony> : 00:26:868 (4) - here too, at the end of the slider finish
08:53 <selimsrm> : got it
08:54 <Tony> : you must keep an constant pattern
08:54 <Tony> : in that part of the song
08:54 <selimsrm> : for sounds?
08:54 <Tony> : yeah
08:54 <selimsrm> : ok
08:54 <selimsrm> : hang on 1 min
08:55 <selimsrm> : gonna load mirc
08:55 <Tony> : ok
08:55 <Tony> : why?
08:55 <Tony> : :O
08:55 <selimsrm> : nvm
08:55 <Tony> : lol
08:55 <selimsrm> : thinking have it up on the side
08:55 <Tony> : nah
08:55 <selimsrm> : but the time helps
08:56 <Tony> : 00:32:868 (2) - the clap in the end breaks the hitsound pattern
08:56 <Tony> : of "Ass in the World lyric"
08:56 <Tony> : you don't have previous hitsounds when it says ass in the world
08:56 <Tony> : you should keep it constant
08:57 <Tony> : 00:33:927 (1,2,3,4,5) - this hitsound pattern is really good. it fits really great
08:57 <selimsrm> : want me do go through now?
08:57 <Tony> : nah let me help you
08:57 <selimsrm> : ok
08:57 <Tony> : just delete that clap on (2)
08:57 <selimsrm> : i love that pattern
08:57 <Tony> : try to keep it constant
08:58 <selimsrm> : the clap is on 3
08:58 <Tony> : nah i was talking about that slider on ass in the world
08:58 <Tony> : 00:32:868 (2) - this one
08:58 <Tony> : omg you are confused now
08:58 <Tony> : so
08:59 <Tony> : am I too quick?
08:59 <Tony> : xD
08:59 <selimsrm> : the end of that slider is now a finish
08:59 <Tony> : let me see
08:59 <Tony> : yeah
08:59 <Tony> : it's better
09:00 <Tony> : 00:33:927 (1,2,3,4,5) - okay so try to keep this hitsound pattern
09:00 <Tony> : in that part of the song
09:00 <Tony> : you don't need to change circles or sliders
09:00 <Tony> : just sounds
09:00 <Tony> : 00:37:809 - you need a clap on that tickrate
09:00 <selimsrm> : k
09:01 <selimsrm> : no tick
09:01 <Tony> : what?
09:01 <selimsrm> : i see the ticks now
09:01 <Tony> : on the second tick
09:01 <selimsrm> : how i add sound to the ticks?
09:01 <Tony> : well
09:01 <Tony> : you can copy from osu! template skin
09:01 <Tony> : soft-hitclap
09:02 <Tony> : paste it in song folder
09:02 <Tony> : and rename it
09:02 <Tony> : i forgot wait XDD
09:02 <Tony> : wich is the name
09:02 <Tony> : aa
09:02 <Tony> : soft-slidertick
09:02 <Tony> : when you did this tell me that your done
09:03 <Tony> : done with copy/paste/rename
09:04 <selimsrm> : ok
09:04 <Tony> : done?
09:04 <Tony> : do you have the osu! template skin?
09:05 <selimsrm> : renamed the template soft hit clap to soft slidertick in the song folder
09:05 <Tony> : soft-slidertick
09:05 <selimsrm> : yeh
09:05 <Tony> : okay
09:05 <Tony> : save and exit editor in normal and enter normal again
09:05 <Tony> : it needs to refresh
09:05 <selimsrm> : thought so
09:06 <Tony> : okay
09:06 <Tony> : 00:37:633 - here you will add an inherited timing point
09:06 <selimsrm> : the sounds didn't change
09:06 <Tony> : with soft C1
09:06 <Tony> : wait
09:06 <Tony> : it's not done
09:06 <Tony> : do what I say
09:06 <Tony> : ^^
09:06 <selimsrm> : ohhh
09:06 <selimsrm> : i see
09:06 <selimsrm> : where you're going
09:07 <selimsrm> : continue
09:07 <Tony> : 00:37:986 - here add timing Soft
09:07 <Tony> : Default
09:07 <Tony> : not custom
09:08 <selimsrm> : k
09:08 <Tony> : is it good
09:08 <Tony> : ?
09:08 <Tony> : do you hear the clap there?
09:08 <selimsrm> : no
09:08 <Tony> : lol
09:08 <Tony> : give me a screen shot of that slider
09:08 <Tony> : shift f12
09:09 <selimsrm> : http://osu.ppy.sh/ss/130350
09:09 <Tony> : as you see
09:09 <Tony> : you added in same position
09:09 <Tony> : Soft C1 and Soft
09:10 <Tony> : http://osu.ppy.sh/ss/130352
09:10 <Tony> : look here
09:10 <Tony> : at green timing points
09:10 <Tony> : up there
09:10 <Tony> : first is Soft Custom 1 and second timing Is Soft Default
09:11 <selimsrm> : ok
09:11 <selimsrm> : go it
09:11 <selimsrm> : got it
09:11 <Tony> : is it good now?
09:11 <selimsrm> : clap is working
09:11 <Tony> : okay
09:11 <Tony> : :3
09:11 <selimsrm> : though one point was strange
09:11 <Tony> : xD
09:11 <Tony> : 00:38:868 (4) - needs finish
09:12 <Tony> : you can keep that pattern
09:12 <Tony> : till...
09:12 <Tony> : wait
09:12 <Tony> : till here 00:56:515 -
09:13 <Tony> : but you will see that you must change this 00:52:986 (4) - slider into a single circle
09:13 <Tony> : to keep the hitsounds and note pattern
09:14 <selimsrm> : change 4 into a single circle?
09:14 <Tony> : yeah
09:14 <Tony> : in one circle
09:14 <Tony> : not two
09:15 <Tony> : cuz that slider is two noted *lol*
09:15 <selimsrm> : right
09:15 <selimsrm> : any sound?
09:15 <Tony> : keep the pattern
09:15 <Tony> : don't ask me
09:15 <Tony> : you should change all hitsounds there
09:16 <Tony> : to keep this hitsound pattern 00:33:927 (1,2,3,4,5) -
09:16 <Tony> : let it be constant
09:16 <Tony> : it sounds better than random
09:16 <Tony> : and it's rankable the constant way
09:16 <selimsrm> : k give me a min
09:16 <Tony> : ok
09:18 <selimsrm> : ok it's 1 clap 2 clap 3 clap finish
09:18 <selimsrm> : continue it here 00:53:691 (1) -
09:18 <Tony> : yeah
09:19 <selimsrm> : kk
09:19 <selimsrm> : got it
09:19 <Tony> : when you finish fixing that section
09:19 <Tony> : submit it
09:19 <Tony> : i really wanna see
09:20 <Tony> : lol http://osu.ppy.sh/ss/130355
09:20 <selimsrm> : done
09:20 <selimsrm> : haha
09:20 <selimsrm> : interesting
09:21 <Tony> : you must keep the same pattern
09:22 <Tony> : from here 00:33:927 to 00:55:809
09:22 <Tony> : your map must be technically perfect and not random
09:23 <Tony> : same sound pattern*
09:23 <Tony> : sorry for my poor teaching skill XD
09:23 <selimsrm> : so i need another clap here 00:40:633 -
09:24 <Tony> : yeah
09:24 <Tony> : 00:41:691 - and finish here
09:24 <Tony> : just fix em
09:24 <Tony> : you must know how from now on xD
09:24 <selimsrm> : for this yeh
09:27 <selimsrm> : i'm at 00:55:809 - with the sounds fixed
09:27 <Tony> : upload
09:28 <Tony> : you must full submit after you added a file in osu! folder
09:28 <Tony> : song folder*
09:29 <selimsrm> : wont banco yell at me if i keep uploading this much
09:29 <selimsrm> : and full submit done
09:29 <Tony> : bancho doesn't care
09:29 <Tony> : bancho is just for chatting spectating
09:29 <selimsrm> : aye
09:30 <Tony> : aye
09:30 <Tony> : xD
09:30 <Tony> : okay
09:31 <Tony> : let me see if you know where the next part starts and ends
09:31 <Tony> : part=where hitsounds should be same
09:31 <selimsrm> : same as the ones i just did?
09:31 <Tony> : where give me timing where the part starts and ends first
09:32 <Tony> : and after you will see which hitsound will you use
09:32 <Tony> : understood ? XD
09:33 <selimsrm> : 01:30:397 - 01:40:986 -
09:33 <Tony> : omg
09:33 <selimsrm> : i fail
09:33 <Tony> : and the part before break
09:33 <Tony> : who is gonna fix that?
09:34 <selimsrm> : omg
09:34 <selimsrm> : so it's 00:56:515 - break
09:34 <Tony> : exactly
09:34 <Tony> : 00:56:515 (1,2,3,4) - let this hitsound pattern be the same
09:34 <Tony> : in all that part
09:35 <selimsrm> : so start that pattern at 00:59:339 -
09:35 <Tony> : is good
09:35 <Tony> : that's good
09:35 <Tony> : but you will see next two
09:36 <Tony> : combo patterns
09:36 <Tony> : have different hitsound pattern
09:36 <selimsrm> : the green and oranje
09:36 <Tony> : yes
09:36 <selimsrm> : orange
09:36 <Tony> : must have same same hitsounds
09:36 <Tony> : like first two combo pattern of this part
09:36 <selimsrm> : use the pattern from 00:59:339 -
09:36 <Tony> : yeah
09:36 <Tony> : and from purple combo
09:37 <Tony> : purple or pink
09:37 <Tony> : I can't see well now
09:37 <Tony> : xD
09:37 <selimsrm> : ok the combos to the break are normal
09:38 <Tony> : okay
09:38 <selimsrm> : with a finish at the end
09:38 <Tony> : good
09:38 <selimsrm> : after the break i have whistles
09:38 <Tony> : as you see you have same combo pattern in that part before break like in this part 00:14:162 - 00:27:574
09:38 <Tony> : yes
09:39 <selimsrm> : i see
09:39 <Tony> : okay
09:39 <Tony> : so the next part is ..
09:39 <Tony> : you tell me
09:39 <Tony> : xD
09:39 <Tony> : those 2 combo pattern
09:39 <Tony> : right?
09:40 <selimsrm> : huh?
09:40 <Tony> : a combo pattern = 1 2 3 4
09:40 <Tony> : two combo patterns = 1 2 3 4 1 2 3 4
09:41 <Tony> : http://osu.ppy.sh/ss/130359
09:41 <Tony> : the part you have soft whistles
09:41 <selimsrm> : break to 01:24:044 -
09:41 <selimsrm> : is one pattern
09:41 <Tony> : there are two
09:41 <Tony> : combo pattern
09:41 <Tony> : s
09:41 <Tony> : patterns*
09:42 <selimsrm> : oooh
09:42 <Tony> : and should be one hitsound pattern
09:42 <Tony> : understood?
09:42 <Tony> : it's weird no? lol
09:42 <selimsrm> : ok i did the same as earler
09:42 <Tony> : with finish at end?:O
09:43 <Tony> : you can let whistle pattern there
09:43 <Tony> : but you must know something about adding whistles
09:43 <selimsrm> : only from break the beats are 1 whistle 2 whistle 3 whistle finish
09:43 <Tony> : don't add finis
09:43 <selimsrm> : i dont like finish in this part though
09:43 <Tony> : h
09:43 <Tony> : don't add finish
09:44 <selimsrm> : fin is now whi
09:44 <Tony> : i said you can keep the pattern
09:44 <Tony> : but
09:44 <Tony> : you must know
09:44 <Tony> : something about adding whistle
09:44 <selimsrm> : loud whistle are annoying?
09:44 <Tony> : adding whistles is like this: a note is with whistle next note not, after again whistle next not
09:45 <Tony> : like: yes not yes not
09:45 <Tony> : normal loud whistle is annoying
09:45 <Tony> : soft is good
09:45 <selimsrm> : so alternate them
09:45 <Tony> : yes
09:45 <Tony> : but on white ticks
09:46 <Tony> : 01:19:103 - no 01:19:456 - yes 01:19:809 - no 01:20:162 - yes 01:20:515 - no
09:47 <Tony> : 01:20:868 - yes
09:47 <Tony> : 01:21:221 - no
09:47 <Tony> : and same for next combo pattern
09:47 <Tony> : understood ? xD
09:47 <selimsrm> : i have a whistle on 1 21 221
09:47 <Tony> : 1 21 221?
09:47 <Tony> : :O
09:48 <selimsrm> : there's the return between them
09:48 <Tony> : code language 1 21 221?
09:48 <selimsrm> : 01:20:868 (4) -
09:49 <selimsrm> : i have the whistle on the start and end
09:49 <selimsrm> : not on the return
09:49 <Tony> : return is on red
09:49 <selimsrm> : yese
09:49 <Tony> : don't add whistles on red tick
09:49 <Tony> : and alternate
09:49 <Tony> : on white tick
09:49 <Tony> : i think you can add yes yes there
09:49 <Tony> : it's sounds good
09:50 <selimsrm> : it's the same as the clap pattern with fini but no fini just a whistle
09:50 <Tony> : exactly
09:50 <Tony> : :3
09:51 <Tony> : when you change the hitsounds on the next pattern
09:51 <Tony> : make sure you don't have whistle on entire slider
09:51 <Tony> : cuz the sliding ball sound is changing
09:51 <selimsrm> : yeh i fixed those
09:51 <Tony> : upload
09:52 <selimsrm> : up
09:52 <Tony> : 01:04:280 (4) - you noob <3
09:53 <selimsrm> : durrrr
09:53 <Tony> : what's wrong with that? :D
09:53 <Tony> : :O
09:53 <selimsrm> : stupid clap
09:53 <Tony> : xD
09:53 <Tony> : yeah
09:53 <selimsrm> : haha
09:53 <Tony> : can you fix the rest of the map?
09:54 <Tony> : with hitsounds pattern and combo patterns?
09:54 <selimsrm> : we'll see
09:54 <Tony> : okay
09:54 <Tony> : by yourself please
09:54 <Tony> : let me know when you're done
10:09 <selimsrm> : think i got it
10:10 <selimsrm> : what do you think if the last slider being slowed to .5x
10:15 <Tony> : dunno
10:15 <selimsrm> : something to say, the end
10:16 <Tony> : make it how do you want
10:16 <Tony> : i'll say if it's good or not
10:16 <Tony> : xD
10:19 <Tony> : it's almost good
10:19 <selimsrm> : ??
10:19 <Tony> : you have some mistakes at end
10:19 <Tony> : with hitsounds
10:19 <Tony> : or you didn't finish?
10:20 <selimsrm> : thought i did
10:20 <Tony> : 02:12:750 (1,2,3,4) - nah
10:21 <selimsrm> : gahh
10:21 <Tony> : 01:45:927 (5) - nah
10:22 <Tony> : 02:04:280 (1) - delete clap from start
10:22 <Tony> : to keep the pattern
10:22 <Tony> : next hitsounds pattern does not start with a clap
10:22 <selimsrm> : norm norm clap clap norm clap clap
10:23 <Tony> : yeagh
10:23 <Tony> : brb 1 min
10:23 <selimsrm> : i fixed this combo 02:12:750 -
10:23 <selimsrm> : with that pattern
10:23 <Tony> : okay
10:25 <Tony> : okay back
10:25 <selimsrm> : kk
10:27 <Tony> : tell me when you fixed them and uploaded
10:27 <selimsrm> : up
10:28 <Tony> : okay
10:28 <Tony> : so now
10:28 <Tony> : let's take nazi mod lol
10:29 <Tony> : 00:14:162 (1,2,3,4) - move this pattern
10:29 <Tony> : there are offscreen notes
10:29 <Tony> : http://osu.ppy.sh/ss/130378
10:29 <selimsrm> : kk
10:30 <selimsrm> : http://osu.ppy.sh/ss/130379
10:30 <Tony> : i think it's good
10:31 <Tony> : 00:36:750 (1,2,3,4) - you should do a vertical flip
10:31 <Tony> : cuz you overlap slider 00:37:103 (2) - on those previous circles
10:31 <Tony> : and that's ugly
10:32 <Tony> : and you should fix distances after
10:32 <selimsrm> : well yeh
10:32 <selimsrm> : haha
10:32 <Tony> : 00:38:515 (3) - wrong distance...
10:32 <selimsrm> : distance would be crazy
10:32 <Tony> : yeah but you can fix them
10:33 <selimsrm> : kk distances fixed
10:34 <Tony> : you have distance problems because of grid 3
10:34 <Tony> : you can use grid 4 to fix them
10:34 <selimsrm> : change distances on everything with grid 4?
10:35 <Tony> : yes
10:35 <Tony> : that would be better
10:36 <Tony> : and avoid overlapping please
10:36 <Tony> : :P
10:36 <Tony> : and that 0.5x slider is not a great idea :S
10:36 <Tony> : but you can keep it if you wanna
10:37 <selimsrm> : k
10:37 <selimsrm> : http://osu.ppy.sh/ss/130385
10:37 <Tony> : you will see in next mods what they will say
10:37 <selimsrm> : overlapping like 1 and 3?
10:37 <Tony> : yess
10:37 <Tony> : i hate that
10:37 <Tony> : stacking is good
10:37 <Tony> : overlapping is awfull
10:48 <selimsrm> : alright
10:48 <selimsrm> : uploaded
10:49 <Tony> : let's see
10:49 <Tony> : :>
10:49 <selimsrm> : I need to get to sleep an hour ago
10:49 <selimsrm> : haha
10:49 <Tony> : xD
10:49 <Tony> : 10 more mins
10:50 <Tony> : and I'll let you sleep
10:50 <selimsrm> : haha
10:53 <Tony> : perfect
10:53 <Tony> : <3
Dark-Paradise
I realy like this map! I hope it will become ranked soon!^^

I would give you a Star, but its no available^^
yeahyeahyeahhh
eldnL:
Nothing wrong, just notice a few nazi things :3
- Preview time is different from other diffs. Currently it's 33750, and it should be 33927 like the other diffs.
- 02:03:044 (3) - This note is really close to previous/far away from next compared to the rest of the stream. Maybe just fix it a bit.
- 02:03:221 (5) - Doesn't curve as well as the other curve streams, move down a bit?

Hard:
- 00:55:456 (4,5,6) - Looks like ugly going back down to 00:55:103 (3), specially since 6 isn't directly under 3. Maybe just move this different so it doesn't end up under 00:55:103 (3)?
- 00:56:515 (1) - Why did you ditch claps starting at this part? Sounds really empty without the claps, have you tried putting them back in? Sounds better IMO
- 02:04:280 (1) - I think general consensus is that hitsounds on slider ticks are really weird. Generally, we think of it as if you need to put hitsounds on a tick, you could map that part differently. So I suggest maybe find a different rhytmn to map. Maybe just end the slider at 02:04:986 and put a regular note or whatever at 02:05:339. Slider tick hitsounds are just really awkward to play. I would know from experience, I did it once and I hate it now :P
- 02:07:103 (1) - ^

Normal:
- 00:37:103 (2) - Same deal as above with the slider tick hitsounds. I'm not going to point out the other ones on the map, but you should be able to identify them yourself.
- 00:56:515 (1) - Same again, I suggest not ditching the claps.

Easy:
- 02:32:162 - Add a note here or another repeat? So that this map ends like all the other diffs?
eldnl

yeahyeahyeahhh wrote:

eldnL:
Nothing wrong, just notice a few nazi things :3
- Preview time is different from other diffs. Currently it's 33750, and it should be 33927 like the other diffs. orz Fixed
- 02:03:044 (3) - This note is really close to previous/far away from next compared to the rest of the stream. Maybe just fix it a bit.
- 02:03:221 (5) - Doesn't curve as well as the other curve streams, move down a bit? The stream should be fine now, I don't know what happened
Thanks ^^
Also I fix some hitsounds and other stuff.

Download: Alex C. Feat Y-Ass - Sweetest Ass In The World (Nightcore Mix) (selimsrm) [eldnL].osu
Topic Starter
selimsrm
SPOILER

yeahyeahyeahhh wrote:

eldnL:
Nothing wrong, just notice a few nazi things :3
- Preview time is different from other diffs. Currently it's 33750, and it should be 33927 like the other diffs.
- 02:03:044 (3) - This note is really close to previous/far away from next compared to the rest of the stream. Maybe just fix it a bit.
- 02:03:221 (5) - Doesn't curve as well as the other curve streams, move down a bit?

Hard:
- 00:55:456 (4,5,6) - Looks like ugly going back down to 00:55:103 (3), specially since 6 isn't directly under 3. Maybe just move this different so it doesn't end up under 00:55:103 (3)?
- 00:56:515 (1) - Why did you ditch claps starting at this part? Sounds really empty without the claps, have you tried putting them back in? Sounds better IMO
- 02:04:280 (1) - I think general consensus is that hitsounds on slider ticks are really weird. Generally, we think of it as if you need to put hitsounds on a tick, you could map that part differently. So I suggest maybe find a different rhytmn to map. Maybe just end the slider at 02:04:986 and put a regular note or whatever at 02:05:339. Slider tick hitsounds are just really awkward to play. I would know from experience, I did it once and I hate it now :P
- 02:07:103 (1) - ^

Normal:
- 00:37:103 (2) - Same deal as above with the slider tick hitsounds. I'm not going to point out the other ones on the map, but you should be able to identify them yourself.
- 00:56:515 (1) - Same again, I suggest not ditching the claps.

Easy:
- 02:32:162 - Add a note here or another repeat? So that this map ends like all the other diffs?
Thanks.
Everything is up to date with the changes
Mok
Hi

[Tony]
02:32:162 (7) - Remove.

[Normal]
00:12:044 (2) - [Nazi] 1 grid up.


Pretty okay, i couldn't find anything :3
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