All I can say is ... NICE SB ;D
Have a star from me.
Have a star from me.
Thx CNFsama~Card N'FoRcE wrote:
[Normal] 00:42:870 (4) - a big ugly and doesn't match the others :< fixed
[Normal] 01:06:750 (2,3) - misleading spacing ;~; fixed
[Normal] 01:16:153 (1) - actually i expected this to end at 01:17:049 - fixed
[Normal] 02:08:094 (3) - 03:23:318 (4) - goes under the life bar ;~; fixed
[Normal] 02:27:198 (5) - misleading spacing (move a tiny bit closer to the (4) fixed
[Normal] 03:06:303 (6) - the end is not snapped to the 1/6 fixed
[Normal] 03:51:974 (1,2,3) - really unintuitive, i have to say D: Make a repeating slider instead? follow the music...ok I make a slider.
[Normal] 04:34:736 (3) - O_o what is this? ?
[Normal] 04:48:243 (2) - this actually sounds pretty bad, extend by 1/6? my fault...forgot to change the slider speed..
The flower petals are visible in the editor, but not when you play.Card N'FoRcE wrote:
I wonder why the SB load counter is "broken" in this map (the editor says 29x at the beginning but while you play it goes ~6).
BROKEN ? XD!!! man... the problem is obvious, this probably was made with a program than generates code, so main problem resides in the program used wasn't good enough, so more than half of the code is just nothing and keeps "alive" to much imgs in any place (can be in or off screen, that includes editor) and that overload the SB.Card N'FoRcE wrote:
I wonder why the SB load counter is "broken" in this map (the editor says 29x at the beginning but while you play it goes ~6).
As far as I know, the SB was created with my SGL tool. The thing I wonder about is why they are so many "petal.png" with initial move, scale and color commands at -15 or -5 when it's used much later in the SB. There are ways of dealing with this problem, you could set these commands at the beginning of the movement, when you want them to be visible. I think, this way the SB load would be much less (this can be done within the tool). If you need any help, please contact me. And thank you for using it, I think it's the first sb created with it.Astom wrote:
BROKEN ? XD!!! man... the problem is obvious, this probably was made with a program than generates code, so main problem resides in the program used wasn't good enough, so more than half of the code is just nothing and keeps "alive" to much imgs in any place (can be in or off screen, that includes editor) and that overload the SB.Card N'FoRcE wrote:
I wonder why the SB load counter is "broken" in this map (the editor says 29x at the beginning but while you play it goes ~6).
So the main question, can be fixed? I need to say... Yes~, but for that, the original program is needed and I don't know if happy30 is going to do it, also I'm just passing by here so~
lol Thxxierbaliti wrote:
it needs more stars
EDIT: only one thing bugged me :< (but sb load ~_~)
-Normal-
04:03:039 (5) - strange spacing ._. at least you need a new combo here fixed
Thanks Katsuri!Katsuri wrote:
Normal
02:18:412 (2) - Here the rhythm is not consistent at all, so I suggest you to make something like No..
03:17:368 (7,8,1) - Make the spacing the same (?) OK
04:03:039 (5) - New combo? Why...?
Good diff, nice worked with some different sliders never seen in your diffs.
*EDIT*: It's not your diff heh looooooooooooooooooooool
Just like expected, Good Job happy30
happy30 wrote:
I will prevent this kind of SB load in the future ^^'
But yeah, it seems that it's fine when you play the map so I wonder if it's worth the effort to fix this now.
If you will let me, I'll do it. I just don't want to waste my effort again, so I need your permission/approval first.ziin wrote:
I think you're going to have a really hard time getting this SB down to ~5. I'd love to help.
96750 - it'd be really cool if you zoomed out here.
The SB load is already at max ~5-6 during most parts, (Just not during the first chorus because there are 9000 flowers and i dont want to change that)ziin wrote:
happy30 wrote:
I will prevent this kind of SB load in the future ^^'
But yeah, it seems that it's fine when you play the map so I wonder if it's worth the effort to fix this now.If you will let me, I'll do it. I just don't want to waste my effort again, so I need your permission/approval first.ziin wrote:
I think you're going to have a really hard time getting this SB down to ~5. I'd love to help.
96750 - it'd be really cool if you zoomed out here.
The map's really slow on my second computer.