Thanks ziin for your help but I'm gonna leave jericho's fixes for the storyboard.
okay then.osuplayer111 wrote:
Thanks ziin for your help but I'm gonna leave jericho's fixes for the storyboard.
YAY \o/eldnl wrote:
I try to find any probem, but is perfect.
BOUNCE BABE <3BounceBabe wrote:
YAY \o/eldnl wrote:
I try to find any probem, but is perfect.
124,56,13356,2,0,B|81:51|37:103|56:149,1,135,8|0
392,332,15185,2,0,B|428:332|460:308|472:268|460:236,1,135,8|0
Gonzvlo wrote:
Sorry, I'm a bit late :<
[BounceBabe's Hard]
- 00:04:441 (3,4) - (4) needs to be more spaced otherwise the spacing won't make sens and it'll kill the flow of the pattern.
- 00:13:356 (2) - A bit nazi but blankets are not supposed to overlap with the other object, try to improve it a bit like this. I'll leave the code if you want to use it.
124,56,13356,2,0,B|81:51|37:103|56:149,1,135,8|0- 00:15:184 (2) - Same for this one ^
392,332,15185,2,0,B|428:332|460:308|472:268|460:236,1,135,8|0- 00:29:356 (3,4) - Increase the spacing of these objects so the spacing is even and easy to follow
- 00:33:242 (2) - Is this jump really necessary? The same rhythm has played for the last patterns but you didn't use a jump for those. I strongly suggest to remove this jump, moving (1) around should be enough.
- 01:28:327 (6,7,8) - These objects completely threw me off while playing. I didn't expect sudden 1/1, those objects are killing the flow, I suggest to either keep mapping the 1/2 rhythm or increase the spacing between those objects.
- 01:35:870 (1,2,3,4) - An horizontal flip would increase the flow and avoid some objects getting hidden by hit-bursts, consider applying it.
- 01:52:099 (3) - The second repeat arrow is completely covered by the previous hit-burst, that's considered unrankable. Try unstacking it or re-arranging the pattern. (This applies even if it's a kick slider)
- 01:52:556 (4) - ^
- 01:53:927 (3) - ^
- 01:54:384 (4) - ^
- 01:56:213 (5) - ^
- 01:59:413 (3) - ^
- 01:59:870 (4) - ^
- 02:01:242 (3) - ^
- 02:01:699 (4) - ^
- 02:03:070 (2) - ^
Am I overreacting D:? If you're not sure about this, feel free to ask around to some BATs. I've already asked Derek about many issues like this one before, I don't feel like bothering him again :<- 02:19:756 (3) - Why the sudden spacing decrease D:? Increase this spacing please. No >w<
- 02:30:727 (3) - ^ ^
- 02:34:613 (3) - The slider-track is getting covered by the previous slider, this can be easily fixed by using an Horizontal Flip (CTRL+H), try it.
- 02:48:784 (1) - This anti-jump/sudden-reduced-spacing felt quite unexpected, it throw me off a bit. Try using a Reverse Selection (CTRL+R) to fix this. (Don't forget to fix the spacing of the next objects)
- 02:49:927 - I strongly suggest to make this diff end here, the song ends here. I see that you silenced the last slider-end, you did that because there aren't beats after that point (02:49:927) so there's no reason to place a slider-end there Damned no.. >w< it destroys my mapping rythm.
That should be all, poke me again when you're done. This is taking longer than we thought uh?vivere wrote:
Change the artist name to: Kat DeLuna Ft. Busta Rhymes ?
Capitalize "L", please. While you're at it, you should use "ft." instead of "Ft."
Isn't the same use Ft. that ft. and Feat? lolzGonzvlo wrote:
While you're at it, you should use "ft." instead of "Ft."