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3L - The Glow of A Firefly

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TTTTTTTTTTTT
star shooter coming in wwwwwwwwwwwww

na na na ... star a map....
Axey
<3 好听
[Ghost]
:roll:
Disoy
做完了XD

先看看吧~

Download: 3L - The Glow of A Firefly (Saten ruiko) [Dis].osu
NanaDesu
:!:
m i z u k i
:oops:
banvi
[General]
Title : The Glow of a Firefly :?
don't forget adding guest mapper names to tags~

[Dis]
01:43:665 (3,4,5) this don't feel good because of overlap (4). Try like this?
SPOILER
[attachment=1:94ba2]1.jpg[/attachment:94ba2]
03:21:619 (3) this don't feel too. Try like this?
SPOILER
[attachment=0:94ba2]2.jpg[/attachment:94ba2]
03:25:028 (n) this break don't need imo
good normal ;)

[Hard]
add audio lead-in
00:02:756 (1,2,3) adjust spacing
00:26:847 (2) move 2 grid left
02:29:233 (1) hmm , actually this spinner better to end 02:30:028. But this is too short. So I suggest change some note or silder.
03:51:847 (1) add finish? or change longth like other diff?
I enjoyed when testplaying :)

[qinche]
02:13:665 (2) new combo?
02:17:301 (6) ^
03:25:028 (n) this break don't need imo
03:26:847 (n) ^
very nice <3
Topic Starter
Saten ruiko

banvi wrote:

[General]
Title : The Glow of a Firefly :?
don't forget adding guest mapper names to tags~

[Dis]
01:43:665 (3,4,5) this don't feel good because of overlap (4). Try like this?
SPOILER
[attachment=1:60852]1.jpg[/attachment:60852]
03:21:619 (3) this don't feel too. Try like this?
SPOILER
[attachment=0:60852]2.jpg[/attachment:60852]
03:25:028 (n) this break don't need imo
good normal ;)

[Hard]
add audio lead-in
00:02:756 (1,2,3) adjust spacing
00:26:847 (2) move 2 grid left
02:29:233 (1) hmm , actually this spinner better to end 02:30:028. But this is too short. So I suggest change some note or silder.
03:51:847 (1) add finish? or change longth like other diff?
I enjoyed when testplaying :)

[qinche]
02:13:665 (2) new combo?
02:17:301 (6) ^
03:25:028 (n) this break don't need imo
03:26:847 (n) ^
very nice <3
Thank you banvi :)
ouranhshc
Qinche
00:28:210 (5) - ITS AN ANTENNA >w<
00:48:210 (7) - new combo?
01:11:165 (2) - maybe shorten this to the red tick?
01:46:392 (8) - new combo?
01:55:483 (4) - ^
02:21:619 (7,8,9) - nazi make spacing even?
03:10:028 (1,2,3,4,5,6,7,8) - maybe like this instead:
03:24:574 (7,1) - are the breaks following these notes really necessary?
03:37:301 (8) - new combo?

Hard
~fine

Dis-might need an easier diff though
~fine

Folder Check
you have a .psd photo file in the folder lol
remiiii_old
( ゚∀゚)o彡゜niceBeatMap!!
cacipan
:)
Colin Hou
[General]:
  1. audio lean-in: 1000ms for Dis, 1500ms for Hard/qinche
[Disoy]:
  1. OD -1? 直接到三星省不少口水 [stress]
  2. 01:43:665 (3) - 这个ctrl+r一下吧..
  3. 03:51:847 (1) - 建议到Hard的结束位置
[Hard]:
  1. 取消掉letterbox
  2. combo color设置成和其他难度相同
  3. KIAI以及副歌部分音量太低了... 60~70会好很多
  4. 00:47:301 (1) - 考虑移到00:47:074? 那里有个很强的电子音 :3 然后new combo交给(2), 记得位置..
  5. 01:06:165 (4,5) - 感觉不如先note后slider的顺序
  6. 01:07:528 (2,3) - 整体后移1/2? clap位置记得移动下
  7. 02:28:665 (5,6) - 这俩的clap怎么没了..
  8. 02:48:210 (T) - note
  9. 02:49:801 (3) - clap换whistle
  10. 03:22:756 (1) - 末尾clap
[qinche]:
  1. 03:51:847 (1) - 建议到Hard的结束位置
SB很好很强大 :3
star~
Topic Starter
Saten ruiko

Colin Hou wrote:

[General]:
  1. audio lean-in: 1000ms for Dis, 1500ms for Hard/qinche
[Disoy]:
  1. OD -1? 直接到三星省不少口水 [stress]
  2. 01:43:665 (3) - 这个ctrl+r一下吧..
  3. 03:51:847 (1) - 建议到Hard的结束位置
[Hard]:
  1. 取消掉letterbox
  2. combo color设置成和其他难度相同
  3. KIAI以及副歌部分音量太低了... 60~70会好很多
  4. 00:47:301 (1) - 考虑移到00:47:074? 那里有个很强的电子音 :3 然后new combo交给(2), 记得位置..
  5. 01:06:165 (4,5) - 感觉不如先note后slider的顺序
  6. 01:07:528 (2,3) - 整体后移1/2? clap位置记得移动下
  7. 02:28:665 (5,6) - 这俩的clap怎么没了..
  8. 02:48:210 (T) - note
  9. 02:49:801 (3) - clap换whistle
  10. 03:22:756 (1) - 末尾clap
[qinche]:
  1. 03:51:847 (1) - 建议到Hard的结束位置
SB很好很强大 :3
star~
改玩了 謝謝瞜:3
Axey
这歌肿摸还不rank...
Sakura
[General]
Why is the storyboard code repeated on each difficulty instead of having a .osb file? if there are slight differences between the maps those can be put into the .osu files, but all the common things can be put into a .osb file.
comboburst.png the butterfly wing is cut off at the end http://puu.sh/2IvJ, it can be noticed during gameplay as well http://osu.ppy.sh/ss/102203
Only 81% of the mp3 is mapped, you need to cut it down.
Your difficulty names are really awkward why not give a difficulty level name to the guest difficulties too? for example, qinche's Lunatic?

[qinche]
03:50:256 (1,2,3,4,5,6) - This is a really awkward positioning of notes, wouldnt it be better to align 1 with 2, 3 with 4 and 5 with 6?

[Dis]
02:46:619 (1,2,3) - This direction change can be pretty hard for new players to read.
02:53:210 (2,3) - ^
qinche

Sakura Hana wrote:

[General]
Why is the storyboard code repeated on each difficulty instead of having a .osb file? if there are slight differences between the maps those can be put into the .osu files, but all the common things can be put into a .osb file.
comboburst.png the butterfly wing is cut off at the end http://puu.sh/2IvJ, it can be noticed during gameplay as well http://osu.ppy.sh/ss/102203
Only 81% of the mp3 is mapped, you need to cut it down.
Your difficulty names are really awkward why not give a difficulty level name to the guest difficulties too? for example, qinche's Lunatic?

[qinche]
03:50:256 (1,2,3,4,5,6) - This is a really awkward positioning of notes, wouldnt it be better to align 1 with 2, 3 with 4 and 5 with 6?

[Dis]
02:46:619 (1,2,3) - This direction change can be pretty hard for new players to read.
02:53:210 (2,3) - ^

o.o i would like to keep my name as it is...like http://osu.ppy.sh/s/18958
that i changed

Download: 3L - The Glow of a Firefly (Saten ruiko) [qinche].osu
suraimu_su_
star~ :)
hez
\nice/
Topic Starter
Saten ruiko

Sakura Hana wrote:

[General]
Why is the storyboard code repeated on each difficulty instead of having a .osb file? if there are slight differences between the maps those can be put into the .osu files, but all the common things can be put into a .osb file.
comboburst.png the butterfly wing is cut off at the end http://puu.sh/2IvJ, it can be noticed during gameplay as well http://osu.ppy.sh/ss/102203
Only 81% of the mp3 is mapped, you need to cut it down.
Your difficulty names are really awkward why not give a difficulty level name to the guest difficulties too? for example, qinche's Lunatic?

[qinche]
03:50:256 (1,2,3,4,5,6) - This is a really awkward positioning of notes, wouldnt it be better to align 1 with 2, 3 with 4 and 5 with 6?

[Dis]
02:46:619 (1,2,3) - This direction change can be pretty hard for new players to read.
02:53:210 (2,3) - ^
done~
Beren
Komeiji Yuki
:3
TW-KUMA01
nieniegao :)
qinche
Q.Q敢让它坟了我是不会原谅你的!

不会原谅你的!
会原谅你的!
原谅你的!
谅你的!
你的!
的!

do i have enough words..?
Topic Starter
Saten ruiko

qinche wrote:

Q.Q敢让它坟了我是不会原谅你的!

不会原谅你的!
会原谅你的!
原谅你的!
谅你的!
你的!
的!

do i have enough words..?
呆呆別壓力我Q.Q
xierbaliti
-General-
Tags不加上小车车吗?

-Storyboard-
SBload似乎爆了3处 需要改一下

-Dis-
03:55:483 - 无用绿线
03:56:392 - ^
03:56:847 - ^
03:57:301 - ^

EDIT: alright, time to bubble this!
Komeiji Yuki
Bubble了:o

我很喜歡你的圖 期待rank :3
Topic Starter
Saten ruiko

Komeiji Yuki wrote:

Bubble了:o

我很喜歡你的圖 期待rank :3
謝謝:3
Aleks719
General
  1. Your easiest diff has 3.23stars. Official Ranking Submission Criteria says it is unrankable.
  2. Comboburst has wrong resolution : 500x767.
    Official Ranking Submission Criteria says :

    Well, template comboburst is 388x767. Crop your image, because it's unrankable atm too.
  3. since you have a section-pass.png you must have section-fail.png.
  4. text in t1.png has another color... And i don't know why.
  5. files t20.png - t24.png contains similar picture. I don't see any reason for making that.
    code
    Animation,Foreground,Centre,"SB\Title\t.png",320,240,21,60,LoopForever
    F,0,36165,37415,1
    S,0,36165,37415,1.122989
    Sprite,Foreground,Centre,"SB\Title\t20.png",320,240
    F,0,37415,42756,1
    S,0,37415,44574,1.122989
    F,0,42756,44574,1,0
    Well, remove t21- t24 because they are useless
  6. Almost of all files in "Title" folder have unused transparency. I know why you made it, but i suggest to remove this transparency and align with right side, not left side.
  7. Your audio-lead in 1sec works good, but 1.5sec not :
    00:01:392 + 1 = ~2.4sec
    00:00:483 + 1.5 = ~1.9sec
    So, I suggest to set audio lead-in 2sec instead of 1.5sec in qinche and Hard
  8. Check your tags : "littlecar3370 TW-KUMA01". you have two "spaces" between this nicknames. Leave only one "space" between this tags in all diffs.
  9. Hard diff has another kiai time. It's not a major mistake, but i guess similar kiai time in osu!diffs will be look better.
qinche
Pretty nice diff. Only this moment:
  1. 03:26:392 (1) - this note is making two short breaks, yes this note sounds good, but 1 long break will be better, imo :(
Hard
  1. 00:13:665 (1) - finish in the music, not whistle
Dis
  1. 01:55:483 - 02:26:847 : oh, there are 2 spinners and one(!) note between long breaks. Imo, it's very boring. Use long sliders? diffuculty of your maps will decrease! I think it's a good decision, because you'll have diff under 3 stars and you won't have at least one of two breaks in this place
  2. HP drain -1
  3. 03:24:915 - remove this break
  4. 03:51:847 (1) - add finish
Gonzvlo

Aleks719 wrote:

Comboburst has wrong resolution : 500x767.
Official Ranking Submission Criteria says :

Well, template comboburst is 388x767. Crop your image, because it's unrankable atm too.
Just a side-note: "500px" is the max width for the Combo-Burst file, I guess the current file it's alright.

Anyhow, there's other important stuff in Aleks' mod, make sure you fix that (General Part). Fixing the icon for now, xier should be able to re-bubble when you're done fixing stuff.

SPOILER
"Important Stuff in Aleks' mod" (Must be fixed)
*Almost of all files in "Title" folder have unused transparency. I know why you made it, but i suggest to remove this transparency and align with right side, not left side.
*Check your tags : "littlecar3370 TW-KUMA01". you have two "spaces" between this nicknames. Leave only one "space" between this tags in all diffs.
*since you have a section-pass.png you must have section-fail.png.
BanchoBot
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