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Suzuki Keiko - raison

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FutakiKanata

Mystica wrote:

SPOILER
Moe Moe Kanata
Here comes my mod

[Easy]
00:51:187 对easy来说太难了喂喂
01:12:854 听了几遍都是觉得莫名的违和感
02:15:146 lol 敢不敢再更斜点.
03:26:396 kiai请结束在这里lol
lol 你应该会被说各种请map完这个diff什么的
AR+1感觉会比较棒?
hitsound有些部分莫名的违和感 是我错觉么


[wish]

00:40:562 请拉成一拍然后stream好么
01:12:437 从40%或者50%开始up比较舒服 这就就觉得违和
01:24:104 自重note
01:27:437 你敢移开一点么
03:31:500 补上一note 一slider slider拉一个白线怎么样
03:34:104 这break时间好尴尬
03:38:479 删掉 把这一串连起来好了 要么还一种方法就是这副歌部分做完 下一个开头break一部分
比如做到03:53:479 然后breaktime到04:05:979 前面那段的break明显是在偷懒么
04:06:812 后面都kiai有啥不好lol
04:51:187 自重跳
这种节奏的歌曲一般都是AR8 看起来也比较舒服 当然ar7也没差就是了
drum的hitsound用的有些凌乱了 去好好的思考下我觉得会做出来感觉更好嗯?


SB就lyr的话应该没啥问题.Nice map.
Star
改了一些,萌泪包

JauiPlaY wrote:

SPOILER
HI~
一些建議

[General]
這是首不錯的好歌呢~

[Will]
00:50:562[attachment=0:7cad9]vgsadf.JPG[/attachment:7cad9]這一段改成這樣會好很多,請相信我
01:10:771(x) - 加個note
01:15:979(x) - ^
01:41:812(3) - 沒有被覆蓋好
03:08:062(1) - 弄成一個1/2的slider會更合歌詞,如果你這樣做,記得在03:08:896處再加個note,補上音效
03:23:687, 03:23:896(x) - 這兩個地方上note,把spinner的起始點放在03:24:104會更好
03:30:979(x) - 加個note
03:40:354(x) - ^

[Wish]
00:20:562(1) - 去掉new combo
00:29:312(8) - new combo
00:40:771(1,2,3,4,5,6,7,8,9,10,11,12,13) - 我覺得把藍線上的whistle去掉會比較好...現在這樣稍微有點吵
00:51:708(x) - 加個note
03:20:771(x) - 加個note并加上new combo
03:45:146 - 03:47:229 - 這一段稍微有點想吐槽:為什么要刻意縮小間距?歌明明沒有放慢啊
03:51:187(9) - new combo
04:23:479(1) - 我覺得起始點放在04:23:375會好一些
04:52:229(x) - 加個note

另外有一點必須要說:這張圖之所以看起來顯得“像新人做的一樣”不是因為別的,而是由于很多很多微小的間距差(比如1.06和0.94這樣的)以及覆蓋不完美(比如剛才提到的[Will]的01:41:812(3)這樣的)所造成的,想讓你的圖被bubble/rank/rank以后的得分不至于太低,就務必需要注意這些細節問題

加油!
so
star~
啊已經給過星了

edit: oops i forgot to say that i could not mod any taiko diffs @_@, sry.
改了不少,基片鸭的mod真的挺有用啊o.o,非常感谢

Alace wrote:

SPOILER
我靠 真多mod post 看了眼都花了 @.@

<Wish>
00:56:812之前,其實我覺得在這個點之前的clap都屬於太大聲的等級,同樣的節奏,用whistle打會好聽很多
http://puu.sh/29ow 利用你的節奏隨性打點Whistle
softwhistle算是非常好用的音效,可以自打節奏也可以跟著音樂的某些部份下,有時就算下了多一點點也沒什麼關係

一開始map有時會在下節奏時不自覺被vocal拖走然後下音效時卡住,比如說00:43:062 (1,2,3,4,5,1,2,3,4,5,6,1,2) 這區,在00:44:52這個點
多加個note,可以把那邊的音效帶進去,http://osu.ppy.sh/ss/90614 5~6也是個可以放jump的地方

因為現在大家普遍都是觸手,所以其實大多的map都放太多物件了,01:19:312 (1,2,3,4,5,1,2,3,4)這部份的節奏塞的很慢,可是卻沒法下什麼音效
因為其實音樂在這邊算是弱的,像sandpig提到音效層次的問題,因為map裡比較多沒法下音效的空拍,所以會感覺整張map比較沒有打擊感,然後
clap比較亂一點,就會覺得少了些層次感,其實在下note前可以想想,這個note是為了某個音效或者是襯托某個音效而存在,這樣note就會慢慢下的
比較精準一點
01:28:271 (8,9,10) - 這個節奏應該超卡,完全沒法下音效 XD

大約是這樣了,如果有什麼細部的問題 可以用Game chat討論
当初下note的时候还没有比较规律的想法,现在回过头看的时候能发现不少的漏洞。不过要说大改又感觉..按照尽可能修正了大部分,不知道会不会好一些? :(

现在的感觉是不把clap当clap用误打误撞能听上去不违和的程度...
Topic Starter
FutakiKanata

Asagiri Mai wrote:

;)

mb99 wrote:

:D

Mercurius wrote:

8-)

alieokiro wrote:

star~~
加奈さん要加油唷0w0

Ephoenix wrote:

哭了.
:(
thanksthanks!!!!!(´;ω;`)
Shirakawa Kotori
頑張れ~www
WubWoofWolf
great
Natteke
:oops:
Saigusa-Haruka
Fight! :)
Risteel
nice beatmap :)
AoiX
\Kanata/

以下是"Suzuki Keiko - raison (FutakiKanata)"的Mod内容

Wish
{
00:24:521 (4,1) - one grid up
  00:42:020 (13) - one grid right
  00:43:896 (4) - one grid down
  00:48:062 (3) - one grid right
  01:16:187 (3,5) - overlap
  01:35:562 (6,7) - stack
  02:15:146 (4,5,6,7) - space
  04:43:479 (2) - stack
}

Will
{
  00:55:146 (3,4) - two grid left
}
----------
EasyModder 1.0
Program By Weiren

好吧我纯粹是来试软件的。。。。
越来越期待你的rewrite了么 8-)
RhaiizoN
8-)
marimarimari_old
:) star~★
CuNha
nice~ :oops:
Lesjuh
The difference in score between Hard and Normal is massive so I suggest mapping [Will] to the end of the song. It will keep things more in balance. Do that and I'll bubble.
Topic Starter
FutakiKanata

Lesjuh wrote:

The difference in score between Hard and Normal is massive so I suggest mapping [Will] to the end of the song. It will keep things more in balance. Do that and I'll bubble.
thanks mod lesjuh sama.i mapped to the end..but according to the new ranking rules,something goes very..>_>
i really don't want to cut this song
GinzZ_old
。。
Kami
:oops: 姐姐最喜欢了
Lesjuh

FutakiKanata wrote:

Lesjuh wrote:

The difference in score between Hard and Normal is massive so I suggest mapping [Will] to the end of the song. It will keep things more in balance. Do that and I'll bubble.
thanks mod lesjuh sama.i mapped to the end..but according to the new ranking rules,something goes very..>_>
i really don't want to cut this song
I don't know anything about new rules. All I know is that this map ready to be ranked. Bubbled.
S o r d a
finally bubble go go ranked :D
Aleks719
General
Omg, "samiljul" changed his name onto "Mapper 31"
I guess you need to add "Mapper 31" to the tags too orz

Wish
01:21:604 [T] - why 0.85x, 0.75x speed turn off error of 4speeds of sliders in aimod ;~;
04:52:437 (1,1) - i think this spinners must be placed like this :

Anyway, sorry for my little mod for bubble map orz

Totally forgot... Your 1st post in thread.
Post subject (name of topic): FutakiKanata - raison
Change it on to : Suzuki Keiko - raison
sayounara
快rank吧 >_<
MisakaMikoto
:) 姐姐要rank了
Topic Starter
FutakiKanata
thanks bubble and rebubble lesjuh sama!!

>S o r d a
:) finally w 長かったよね!
Topic Starter
FutakiKanata

Aleks719 wrote:

General
Omg, "samiljul" changed his name onto "Mapper 31"
I guess you need to add "Mapper 31" to the tags too orz

Wish
01:21:604 [T] - why 0.85x, 0.75x speed turn off error of 4speeds of sliders in aimod ;~;
04:52:437 (1,1) - i think this spinners must be placed like this :

Anyway, sorry for my little mod for bubble map orz

Totally forgot... Your 1st post in thread.
Post subject (name of topic): FutakiKanata - raison
Change it on to : Suzuki Keiko - raison
added tag and changed thread name>~<
4 SVs and the spinner kept
thanks for mod >~<
Natteke
Futakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitakitaki
Ephoenix
go go .
James2250
-A 2 million to a 15+ million score doesn't look good as a overall mapset, it would be better if you could balance everything out more or make a middle difficulty for them (or get a guest mapper) I know it has been mentioned before but there is still a big difference between them
-Make sure you add "Mapper 31" to the tags on every difficulty, at the moment it is only added on taiko
-Make sure your kiai time is consistent at least between the first 2 difficulties
-Why not start your 2 difficulties at the same place?

Will:
00:54:312 (2,3,4,5) - Nazi: spacing like this could be fixed slightly
01:12:854 (1,2) - try and avoid jumps like this on the easiest diffculty
01:30:146 (7,1) - switch new combo
04:40:146 (6) - new combo

Wish:
00:44:521 (6,1) - kind of an unexpected jump
01:29:521 (10,11) - ^
02:53:479 - doesn't need a kiai fountain here
03:24:104 (1,2,3,4,5,6) - keep the spacing equal
04:06:812 - doesn't need a kiai fountain at places like this
04:50:146 (5,1) - odd jump

The mapset looks pretty nice but it would be better if that score problem could be fixed somehow as well..
Alace
我正想post一樣的東西
normal=2m 也許該有個5~7m間的中間diff會好一些吧
hez
\STAR/
SamiPale
modded at Tencent QQ                                                                                      

Download: Suzuki Keiko - raison (FutakiKanata) [po].osu
kiririn_

SamiPale wrote:

modded at Tencent QQ                                                                                      
为什么是po
Topic Starter
FutakiKanata
add middle diff!!and fixed some things..
about the diff starting time i just think a easy diff plays intro would be strange,if it's not necessary i'll keep this :)
thanks mod!!
ArzatoRx
bubbled
AoiX

Philosophy2 wrote:

bubbled
混蛋加拿大敢rank掉么
KonataN
why did you let down this beatmap :c it looks like you put much effort in it (storyboard etc..)
and at last for the songs sake, this map should continue the ranking progress!
Sentient_DELETED
Why is this still not ranked? :/
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
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