forum

HOUJIROU - Maihime ~buki~

posted
Total Posts
98
show more
alvisto
Gambateh !
Alace
fix something

Download: Desktop.rar
KanaRin
Taiko mod as Wmf's request.

[Bakachris's Taiko]

指引:
Kat = 藍
Big Kat = 大藍
You know.. (我不用K 和 k的)

將全部Green line都Del了吧 , 之後用Normal 90% ~ 100% 音量
要不是很不給力


00:19:333 (x) - Add a Don sounds better.
00:29:127 (169) - Kat..
00:40:333 (x) - Add a Kat
00:40:686 (x) -
00:47:127 (290) - Kat
00:49:951 (308) - ^
00:50:127 (309) - Why kat here? Don please.
01:42:363 ~ 這part連打有點奇怪.. 我建議這節奏: http://osu.ppy.sh/ss/85447
另外,
01:43:069 (258,259,260,.....) - 這條連打 , KDKDKDKDKDKD比較Fit 歌

Fun to play.
Great Streamly Taiko diff.

Rating : 9 / 10
wmfchris
Alace
OnosakiHito
Well honestly I like the diff's.
☆~
La Cataline
<3
Alace
Samah

Alace wrote:

some grid fixing XD
IRC mod! <3
y u c a
>ㅅ</
S h i a
Star :o
Alace
<Hyper>
01:03:186 (4) - 這個的起點幫我換成finish
vivicat
☆ミ
Mystica
卧槽和风神曲 我喜欢和风XD
Cyril Scarlet
:)
Furawa
敌は本能寺にあり!
Neptunus
我唯一后悔的就是我只能給1个star
Orgol
:arrow:
_Kiva
和风XD
Charsi
star
grvyd
nice!
Suimya
:)
Nooko
´ω`)ノ
creativ_old
Awesome job, staaar~
hez
XD
Hawkii
star :]
Daiguren
8-)
TicClick
Now I love this beatmap. Starred.
J U D G E
:o
Selee
Alace
對音量作了一點點的微調
之前的好像有那麼一點太大聲了
現在聽來應該好多了
let`s see

Download: HOUJIROU - Maihime ~buki~ (Sandpig) [Hyper].osu
LKs
不用开count down

Beginner

[00:01:442] 这形状再不揪nazi也有点太歪了 修一下吧
[00:06:186] 这里不要finish 和后面的冲突 尽管能看出来是想法
[00:51:539] 音量降一下

Standard


[00:35:304] 这里开始的finish其实不是特别配歌曲 有点太低了 和其他音效相比也是 但也不一定要改
[00:57:186] reshape the slider
[00:58:421] 1 grid up
[01:08:921] 单独静音这个点

Hyper

真没有的mod= =
挺有意思的 难度控制的好

Another

[00:08:304] or [00:09:716] 这俩地方应该扬一下 别用whistle 用clap很好
[01:03:539] 这一段我听不出来音量在减小 虽然确实在减小 我建议开始的减幅再大点 大概每个再减5% 后面留最后四五根线再把声音提起来 提到65%左右
[01:48:892] stack

木有粉star了恩..
音效够丰富 但略有音效跟歌曲抢耳朵的感觉 低音那个音效尤其..
Topic Starter
Sandpig

LKs wrote:

不用开count down 删了

Beginner

[00:01:442] 这形状再不揪nazi也有点太歪了 修一下吧
[00:06:186] 这里不要finish 和后面的冲突 尽管能看出来是想法
[00:51:539] 音量降一下

Standard


[00:35:304] 这里开始的finish其实不是特别配歌曲 有点太低了 和其他音效相比也是 但也不一定要改 我感觉还好 先不改了
[00:57:186] reshape the slider 改了点
[00:58:421] 1 grid up FIXED
[01:08:921] 单独静音这个点 30%

Hyper

真没有的mod= =
挺有意思的 难度控制的好

Another

[00:08:304] or [00:09:716] 这俩地方应该扬一下 别用whistle 用clap很好 OK
[01:03:539] 这一段我听不出来音量在减小 虽然确实在减小 我建议开始的减幅再大点 大概每个再减5% 后面留最后四五根线再把声音提起来 提到65%左右 调整了一下
[01:48:892] stack fixed (好像没看出啥问题不过重新放了)

木有粉star了恩..
音效够丰富 但略有音效跟歌曲抢耳朵的感觉 低音那个音效尤其..低音略微调整
多谢MOD 8-)
Selee

LKs wrote:

不用开count down fixed

Beginner

[00:01:442] 这形状再不揪nazi也有点太歪了 修一下吧其实就是想要这种下沉的...没感觉的话那我再扭曲点好了
[00:06:186] 这里不要finish 和后面的冲突 尽管能看出来是想法k
[00:51:539] 音量降一下 done
[/b]
Download: HOUJIROU - Maihime ~buki~ (Sandpig) [Beginner].osu
eveless
[Another]
00:45:892 (3,4,5,6) - 我感觉这里用渐远会和音量的效果结合的更好...
01:48:363 (4) - 这位置是不是有点偏...我知道你是想突出那个音 不过我感觉移过去对着然后掉个头(Ctrl+R)会比较好233

[Hyper]
00:21:892 (3) - 这开头的whistle稍显别扭 个人来说比较倾向于这个slider尾巴上sc1的whistle 开头nc2
01:51:716 (2,3,4,5,6,7,8) - 这间距能nazi啊(别打我
02:00:010 (1,2,3) - 感觉上根据习惯会被误导节奏打错的可能性很大? 不然拉大点间距或者后面那个spin的位置加个note重排...?

[Standard]
00:16:774 (3) - 间距?



真心没什么能mod的
Alace

goodbye wrote:

[Hyper]
00:21:892 (3) - 这开头的whistle稍显别扭 个人来说比较倾向于这个slider尾巴上sc1的whistle 开头nc2
01:51:716 (2,3,4,5,6,7,8) - 这间距能nazi啊(别打我
02:00:010 (1,2,3) - 感觉上根据习惯会被误导节奏打错的可能性很大? 不然拉大点间距或者后面那个spin的位置加个note重排...?
作了點小小小小修改

Download: HOUJIROU - Maihime ~buki~ (Sandpig) [Hyper].osu
Topic Starter
Sandpig

goodbye wrote:

[Another]
00:45:892 (3,4,5,6) - 我感觉这里用渐远会和音量的效果结合的更好...改了
01:48:363 (4) - 这位置是不是有点偏...我知道你是想突出那个音 不过我感觉移过去对着然后掉个头(Ctrl+R)会比较好233调整了下位置感觉ctrl+r flow有点怪- -

[Standard]
00:16:774 (3) - 间距? 咦为啥你就看出来了- -
lovhin456
Hi! Sorry for the late mod.

General
- Nice colors for you, I tried my best.
Combo1 : 228,50,175
Combo2 : 227,68,45
- Hyper has audio lead-in but all diffs start at the same point.

Beginner;
- 00:01:422 >> The curve looks a bit weird, try to make it smoother
- 00:05:657 >> Sounds kinda weird and off, maybe try to shorten it so the reverse arrow will fall at 00:06:010
- 00:10:245 >> New combo maybe ?
- 00:11:304 >> This too sounds a bit off for me, I recommend to do the same as what I suggested above for 00:05:657
- 00:12:716 (1,2,3) >> Sounds off, the notes don't fall on the red tick at all. Try this instead ?

- 00:15:539 (1,2) >> This two sound bad, shorten (1) so it ends at 00:15:892 and move (2) to 00:16:245
- 00:31:069 >> Shorten to 00:31:421 and add a repeat ?
- 00:35:657 (1) >> End it here instead ?
- 00:37:069 (3) >> ^
- 00:38:480 (1) >> ^
- 00:39:539 (3) >> Reverse should be at 00:39:892
- 00:41:304 (1) >> End here ?
- 00:42:716 (3) >> ^
- 00:44:127 (1) >> ^
- 01:09:186 >> Remove clap, add finish ?
- 01:41:304 (1,2) >> Make a slider that starts here and ends at 01:41:480 with a repeat

Standard;
- 00:12:186 >> Add a note ?
- 00:13:774 >> ^
- 00:16:598 >> ^
- 00:40:421 (4,5) >> Stack ?
- 01:09:186 >> Add a finish at the end ?
- 01:29:833 >> Add a note ?
- 01:32:657 >> ^

Hyper;
- 00:52:245 (1,2,3) >> These don't follow the music imo
- 01:23:304 >> New combo
- 01:28:951 >> ^

Another;
- 01:09:186 >> Add finish ?
- 01:55:774 >> Make like 01:58:598 the shape
- 02:00:716 >> Finish ?

* Star ~
Topic Starter
Sandpig

lovhin456 wrote:

Hi! Sorry for the late mod.

General
- Nice colors for you, I tried my best.
Combo1 : 228,50,175
Combo2 : 227,68,45
:D
- Hyper has audio lead-in but all diffs start at the same point. ok :3


Standard;
- 00:12:186 >> Add a note ? ok
- 00:13:774 >> ^
- 00:16:598 >> ^
- 00:40:421 (4,5) >> Stack ? ok
- 01:09:186 >> Add a finish at the end ?
- 01:29:833 >> Add a note ? ok
- 01:32:657 >> ^


Another;
- 01:09:186 >> Add finish ?
- 01:55:774 >> Make like 01:58:598 the shape ok
- 02:00:716 >> Finish ?

* Star ~
thx for mod :D
Sakura
Well i saw this map on my playlist and since i had nothing to mod i decided to check it out ^.^
[General]
Well i know Alace made the Hyper and i think Selee made Beginner, but wouldnt it be better to put the mappers' names on the diffs like you did with the Taikos?
All difficulties start at the same spot why is Alace's Taiko the only one with audio lead-in? although i'd recommend about 1.5s for all diffs.

[Alace's Taiko]
02:00:716 (23) - I dont see why you would use a slider here, even if the background instrument has a held note, sliders are entirely different in Taiko coz you have to "spam" the drums which is an entirely different feeling than something held, instead put your own rythm through here?, another posibility is to leave this part blank, or end the map like wmfchris did.

[Alace's? Hyper]
00:33:892 (1,2,3,4,5) - Any reason why this combo has higher spacing? It can be misleading to the correct timing of the notes considering the player just finished hitting 1/2s at a lower spacing.
00:42:363 (5,6,7,8) - I think some pattern symmetry here with the previous 4 notes would look better, and you could put the next 3 notes up to form a triangle with all 3 patterns.

[Standard]
02:04:951 (1) - http://puu.sh/4Clx Seems to be blending a bit with the spinner circle, i recommend you colorhax it to another color.

[Seelee's? Beginner]
01:48:716 (1,2,3,4) - I think it would be better if you unstack these for consistence with 01:45:892 (1,2,3,4)
01:55:774 (1,3,1) - Why are u using whistle on sliderbodies here? and to be more exact, on certain portions on the sliderbodies?

Well this mapset looks nice, i wish you Good Luck!~
show more
Please sign in to reply.

New reply