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Hatsune Miku - Game of Life

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KiriNoMorii
<33
Nymph

_Kiva wrote:

液王长喜
Yumeko Yuki

Nymph_ wrote:

_Kiva wrote:

液王长喜
random mod
[Hard]
01:50:134 (3) - 这个new combo好点吧
01:56:562 (1,2,3,4) - 这四个5%音量太小了点~没有打击感
可以参考下我用的音量~(1)400% (2)300% (3)50% (4)30% 还有234建议打上whistle会好听点= =

[Normal]
01:06:849 (1,2,3,4,5,6) - 这部分的红线是不是用soft whistle好点?
01:50:134 (5) - new combo
02:08:562 (1) - 这个顺时针再转10°吧(看起来更流畅点= =)不改也无所谓啦
02:49:705 (1) - ^逆时针

[Easy]
01:50:134 (3) - new combo
另外建议还是用*1比较好~*0.5的话这个slider太短了

nice mapset~找不出什么问题来 要是上面大部分都没用的话就无视吧 :( :(
star~
MoodyRPG
[Easy]

01:29:134 (1) - Add finish

[Normal]

- Maybe Tick Rate: 2?

01:29:134 (1) - Add finish
03:39:420 (5) - New combo

[Hard]

- Maybe Tick Rate: 2?

Star~
DarkRingSystem
:D noob mod ~




[EZ]
00:20:563 (3) - 不建议在最低难度里面叠起来
00:57:849 (3,4) - ^
00:59:563 (5) - ^

[NM]
没啥问题

[Hard]
01:28:277 (3,4,5,6,7) - 这一串 间距有微妙的变大 感觉不太适应
01:56:777 (2,3,4) - 建议音量提前递减 直接5%感觉不是太好

03:40:277 (3) - 减少2个来回 之后在 03:40:705 加 note 并 finish 这样结束的时候代入感强些

[一些建设性意见]

关于SB
01:50:134 这里的那个模糊效果很鸡肋 因为很短 所以我建议 换成 全屏杂点的效果比较好

关于音效
因为第一感觉上是跟魔女 鬼怪主题相关的因此 可以加入一些能够联想到此类事物音效
比如: 时计音 钟声等

虽说说是这样 但是似乎要找到这些音效 和放这些音效的地方还是蛮麻烦的 如果没有精力就尽管无视吧 XD

star good luck
KayeSara
过来射星星的
swish
thanks request~

All Suggestion

[General]
  1. hmm..320kbps unrankable, use this? http://puu.sh/2jeA 192kbps (no need change to offset,replace and full submit)
  2. Source:Vocaloid
  3. Tags:"Vocaloid" remove, "yuzuhiko" "xykbear" add all diffs
[Easy]
SPOILER
  • AR+1?
  1. 00:08:563 (1) - add a clap at end?
  2. 00:10:277 (2) - ^
  3. 00:16:277 (2) - ^
  4. 00:19:706 (2) - ^
  5. 00:35:992 (1) - add a finish?
  6. 00:59:563 (5) - new combo(NC)?
  7. 00:59:992 (1) - remove NC?
  8. 01:29:134 (1) - add a finish?
  9. 03:33:420 (3) - add a clap at end?
  10. 03:40:277 (4) - add a clap at start?


[Normal]
SPOILER
  1. 00:11:134 (5,1) - hmm.. change like this?



  2. 00:35:992 (1) - add a finish?
  3. 00:56:134 (5) - x:284 y:92?
  4. 01:29:134 (1) - add a finish?
  5. 01:49:277 (3) - spacing
  6. 02:51:420 (3) - 2grid right?
  7. 03:13:277 (6) - x:4 y:60?
  8. 03:13:277 (6) - add a clap at start?


[Hard]
SPOILER
  1. 00:09:849 (4) - add note and clap?
  2. 00:35:992 (1) - add a finish?
  3. 01:23:242 (4) - add a clap? (N:C1)
  4. 01:23:564 (6) - ^
  5. 01:26:134 (3) - add a clap?
  6. 01:26:992 (6) - ^
  7. 01:29:242 (1) - add a finish?

nice~ star :)
- Rche -
我又來送星啦w

[Hard]
DR-1,OD-1(只是作為渣player的意見啦)
00:14:991 (1) - 這new combo應該在之後的(2)吧...?
01:05:992 (4,5) - 這jump好像沒有必要啊...
01:20:563 (1,2,3,4,1,2,3,4) - jump過頭了.
02:06:848 (1) - 去掉new combo?

[Normal]
00:11:134 (5) - repeat+1?
沒甚麼能抓的.

[Easy]
怎麼多了個tag.
Tashi_Scarlett[x]
nice star
Shino
*My mod is like a suggestion.
*When I say "Move the note", then I'm saying in Tiny grid.

[Easy]
  • Nope.
[Normal]
  • 00:25:706 (1) - Remove 2nd and 4th point
    03:11:991 (4) - Make 2nd point white, and move up 1pt
    03:34:277 (2) - Move 2nd point left 1pt / 3rd point down 1pt / 4th point down 1pt
    03:35:134 (3) - Make 2nd point white
[Hard]
  • 00:04:706 (7) - Move 2nd point right 1pt, down 1pt / 3rd point down 2pt
    00:07:706 (5) - Move 2nd point up 1pt / 4th point right 1pt
    01:26:563 (5) - Move 2nd point (476,244) / 3rd point (532,168) / 4th point (456,132)
    02:42:848 (1) - Move 2nd point (264,324)
    02:43:277 (2) - Move 2nd point (328,216)
    02:55:705 (2) - ...This shape isn't good, but I can't tell how to fix it. Pass.
[Storyboard]
Here is a little opinion.
  • 00:39:420 ~ 00:41:134 = Blush effect image (instead of using scale) (Fade 0->1)
    00:41:134 ~ 00:42:849 = ^ (Fade 1->0)
    00:42:849 ~ 00:43:277 = Don't touch this
Topic Starter
wcx19911123
fixed some.
thanks you all > <

need some sb suggestions
Nymph
我来骗KUDO

General:
00:39:420的SB实在有够怪异 非常不和谐

Easy:
00:19:706 (2,3) - 再稍微叠一下
00:35:992 (1) - 这个spinner静音效果会不错
01:50:134 (3) - 我记得rank rules有这么一条:不可以为了SLIDER的速度而动用红线. 我不确定现在是否还是这样的RULES,但是如果想用这种原地按住的slider,用你后面的那种像毛毛虫的那种slider就可以吧.

Normal:
00:35:992 (1) - 静音 同EASY
01:29:134 (1) - 静音
01:38:563 (3) - 多折返一次? 这里我按快了 个人意见
01:50:134 (5) - 同EASY
03:37:920 (2) - 这里70音量个人认为太高 弄成一半35我觉得很舒服

Hard:
00:35:992 (1) - SPINNER静音
01:29:242 (1) - 同上
01:50:134 (3) - 老问题 找别人问问把
03:05:991 (2,3,4,5,6,7) - 是我的话这里一定放跳
03:37:920 (2,3,4,5,6,7) - 音量同NORMAL


嘛 先这些
Vass_Bass
Hi~

General
Add epilepsy warning

Easy
01:06:849 (1,2) - may be you will remove (2) and add returning on the slider?
01:50:134 (3) - i understand that there's music, SB and etc. but there's confusing moment for a new players, replace on a circle
02:01:705 (1,2) - same at 01:06:849 (1,2)
02:42:848 (1,2) - ^
02:53:133 - not good to use 0.5 speed in easy, don't sure, but i think you must do 1.0 speed there

Normal
HP, OD, AR -1
not normal..it's more Normal +/ Hard
03:12:848 (5) - this sliders and 03:39:420 (5,6,7) - this moments do normal like hard

Hard
AR -1
00:09:849 - add circle
00:11:563 - ^
00:11:777 (1) - move on 00:11:992 -
00:18:420 - add note
00:18:634 (7) - remove it
00:21:849 - add note
(suggestions, map will be better play)
01:07:277 (3) - remove?
02:15:420 (1) - spacing, really
03:26:991 - add note
03:33:848 - ^

Very nice map, starr~
Nixnez
说真的,你的图都挺不错的。。XD

[General]
- (Very minor issue) Resnap all notes后系统要求重save。
- mp3 bitrate又超标啦 >_<
- 不是很熟Miku的歌曲,但搜了下发现符合的歌名是另一个(↑Game of Life↓)。考虑下把歌名改成Game of Life吧?
- 02:39:420到02:51:420 - 一些牛逼SB建议,每四拍在某处冒出个烛火,到了02:51:420后逐渐消失,02:53:123鬼火冒出~

[Easy + Normal]
- 感觉 ok。虽说0.5x感觉很拥挤就是了。

[Hard]
- 00:21:849 - 其他的停顿都可理解,但这里就少了一拍。(其他相似区都是放个两拍slider)
- 02:09:634 (1,2,3,4) - 跟02:08:777 (1,2,3,4) 的方向相反,感觉同方向较好吧?

诡异的Miku,诡异的SB,诡异的slider!送个诡异的星星~
loveFantasy
as your per request

[General]
  1. Title應為Jinsei Game(拼音)或者Game of Life(英文歌名)
  2. Source: Vocaloid, Tags: yuzuhiko (有些mapper習慣是反過來)
  3. 三個diff紅線配置不同, 就我所知用紅線調整SV是unrankable
[Easy]
  1. good
[Normal]
  1. 01:44:563 (1,2) - 改用下圖配置? 縮spacing的3/4拍Normal玩家大都讀不出來然後用OD4混300過去..
  2. 01:47:992 (1,2) - 同上
[Hard]
  1. 00:14:991 (1) - move new combo to (2)
  2. 00:31:277 (4,5) - why?
star
-kevincela-
Ok,here's my mod :D

[Easy]

  1. 01:50:134 (3) - Sorry,but using timing points to change the slider's is TOTALLY UNRANKABLE (yes,unfotunately it's unrankable),so you have to change this
[Normal]

  1. 00:35:777 - Add a note here?
  2. 01:50:134 (5) - Yes,same thing as easy about the unrankable timing point
  3. 02:04:920 - Add a note?
[Hard]<

  1. 00:18:634 (7) - New combo?
  2. 00:19:277 (1) - Remove new combo if you added a new note on the note 00:18:634 (7)
  3. 01:50:134 (3) - Yes,same thing at the other diffs
  4. 02:15:420 (1) - Ugh,i really don't like the placement of this note,maybe fix the spacing?
Well,that's all.
Really nice beatmap,even if it's a bit strange and it has a few unrankable things.
My rating: 9/10
Topic Starter
wcx19911123
Fixed :
Timing Sections
Title
etc.

Added :
Source

Thanks you all
Leorda
I wonder what size does Miku's Mansion are?

General

* Your MP3 Bit rate is 320kbps. You need to re-encode to 128kbps ~ 192kbps

-------------------------------------------------------------------------

Storyboard
* SB\BGAll - Make this picture is disappear at 02:38:992 to prevent SB Load to 5x
* If you pause at 03:06:206, 03:06:420, 03:06:527 , 03:06:634 and 03:06:742. You will see that Light Hole.png is not appear in Storyboard

-------------------------------------------------------------------------

Easy
* Using a slow Slider velocity multiplier (e.g. 0,75x and 0,50x) is confusing for novice, please change it. Otherwise, novice is getting confusing for the slider speed

00:13:277 (x) - Add note to make a good flow?
01:06:849 (1,2) - Remove the circle and add 1 repeating slider for the slider. This will help for noobs because it will be beginner-friendly
01:23:991 (1) - This slider has an odd shape slider (Nazi)
01:24:849 (2) - ^
01:47:991 (1) - ^
01:50:134 (3) - The slider is too short, because the sliderbody is hidden for easy diff

-------------------------------------------------------------------------

Normal
* I am not sure if using a slow Slider velocity multiplier (e.g. 0,75x and 0,50x) is confusing for average player too. I think you should ask some questions for MAT right now.....

00:11:134 (5) - Add 1 repeating slider?
00:24:849 (5) - Odd looking slider shapes (Nazi)
00:56:134 (5) - Pretty not sure if this object put under slider is confusing for average player.....
01:50:134 (5) - Sliderbody is hidden, so average player can go confusing. Please change the slider instead
02:18:420 (6) - Same issue as 00:56:134 (5)
03:13:277 (6) - ^
03:23:992 (1) - Odd looking slider shapes (Nazi)

-------------------------------------------------------------------------

Hard
00:06:420 (3) - If some player click the startpoint, some player can't choose which way to go. Left side or right side? Which is unrankable slider.
01:29:241 (1) - Add finish?
02:18:420 (7) - Odd looking slider shapes (Nazi)
02:39:849 (2) - ^
03:07:277 (2) - ^
03:30:420 (1) - Same issue as 00:06:420 (3)

-------------------------------------------------------------------------

I think you must sleep in graveyard and meet zombies
YaMaO04
:)
Faust
Little IRC suggestion to increase AR on Normal by 1 tick.

No need for kudosu.

Good luck.
LesTrucsRoses
Normal
00:07:706 (2) - Make the 2nd part of this slider have a clap hitosund.
00:07:706 (2) - Make the 3rd part of this slider have a finish hitsound.

00:08:349 - Normal hitsounds at 80 - 100% volume.
00:49:599 - Volume up to 100%.

01:44:456 - Muting normal-hitnormal2.wav like this is unrankable. You can make it the same as normal-hitnormal.wav, just softer, however.

Hard
00:06:420 (3) - Maybe unrankable.
15:31 <LesTrucsRose> : rankable? http://osu.ppy.sh/ss/98129
15:32 <Xgor> : Bit questionable
15:32 <Xgor> : Not too sure myself :|
15:32 <NotShinta> : I'd say no to be safe
00:18:420 (x) - Add a beat here.
00:20:134 (x) - Add a beat here. Clap hitsound.
00:21:849 (x) - Add a beat here. Clap hitsound.
02:07:063 (x) - Add a beat here.
02:07:491 (3) - Repeat this slider once more.

02:17:134 (1,2) - Don't overlay like this. I can't tell to go downwards or upwards first.
TheVileOne
Easy

00:32:992 (1,2) - How about making 1 the note and 2 the slider. It looks weird where it currently is. Make it look better?

01:56:563 (3,4) - I don't like this gap. Maybe add a note in between and then change the direction of the repeater so it fits.

02:06:849 (3,1,2) - Something about these repeaters don't look right. Could you check to see if they are proportional ?

02:44:134 (3,4) - This transition. Eh it doesn't sound right. I think a note should go in the middle. Eh ... test it first. Unsure if it 100% works.

02:53:134 (1) - I think this sounds better if you ended it here 02:53:992 - After resizing you should add a note where it ended.
02:54:849 (3) - End it here 02:55:706 - (Leave the gap it makes and respace the notes.)
02:58:277 (3) - End it here 02:59:134 -

02:59:992 (1) - I guess this one could stay the same size. Or it could work reduced like the other sliders. It might work with or without a note filling its end.

03:03:420 (1) - Do the same and add a note where it ended? I think it compliments the flow of the map.

Normal

Eh first look at the map and ssome beats are placed incorrectly. I really hope the whole song doesn't follow suit.

00:09:634 (3) - This should repeat here 00:09:849 - It sounds a lot better when it does.
00:10:492 - Add a note here afterwards.
00:11:563 - A note needs to go here to fix the beat.

00:11:777 (1) - I don't even think this is part of the beat. It should be deleted.

00:55:706 (4) - I feel the vocal before this is interfering. Maybe you should remove the repeat and start it on the previous blue tick. Here: (00:55:599 -) Or another thing you could do is remove the repeat and delete the next note and make the slider 1/1 like the other sliders.

01:02:991 (6,1,2,3,4) - I don't like how abstract this is.

01:38:563 (3) - Add a repeat. I think the half note transition flows well.

01:41:992 (2,3) - Maybe this will play better as just a repeat slider instead of a stack.

http://osu.ppy.sh/ss/98447

02:01:277 (6) - Maybe make part of the next combo. What do you think?

02:17:991 (5,6) - I think this is better as a solid 1/1 slider.
03:12:849 (5,6) - ^

03:25:277 - This should be part of the beat.
03:26:992 - ^ (This is awkward without something here)
03:34:063 (1,2) - I don't like this stack. How about getting rid of the stack and moving the slider half beat back. Then adding a slider or something here 03:34:706 -

Hard

00:04:063 (5,6) - Eh I have issues with this going left to right. Maybe it would play better if it was setup to go right to left. IDK

00:09:420 (3,4) - This stack is weird. It's a bit unintuitive. Maybe space out.

00:11:563 - Don't skip beats like this!!! Make it work with a beat included here.

00:21:634 (8,1) - Completely awkward stack. A note needs to go here 00:21:849 -

00:22:063 (1) - Same empty note from Normal. Delete it.

00:50:134 (4,5) - doesn't sound like a jump to me. Especially when there is barely any hitsounds at all to determine the beat.

00:55:813 (5) - I don't hear anything here. Delete and respace???

00:59:027 (4,5,1) - A stack into a huge jump. :/ This is very awkward and unintuitive.

01:05:134 (1,2) - Please don't stack.

01:09:849 (5,6) - Definitely doesn't sound like a jump and is unintuitive to the beat.

01:43:813 (6) - Please delete....

01:44:349 (8) - This should be part of the next combo. Maybe adjust the inherited to match??

02:17:134 (1,2,3,4,5,6,7) - I don't like this entrire combo. Feels too fast and doesn't have many beats behind it. Highly suggest just remapping this. Oh and the jumps don't work at all.

03:12:313 (3) - Maybe delete and then space the gap to 1.6

03:13:170 (6) - Empty note? Delete?

03:25:277 - Add note?

03:33:849 - Add note please. Place it in the square.

http://osu.ppy.sh/ss/98469




Here's your star.
hez
MOE MOE 王长喜 - -
winber1
I like having the same slider tick rate for all diffs, so maybe you could increase the tick rate on Hard and Norma? (cuz i know you need the tick rate on Easy) :3

Hard

01:07:706 (x) - add note. flows a lot better...
01:20:563 (1,2,3,4,1,2,3,4) - i don't like straight lines a lot lol. maybe you could make them zig zaggy?:
01:29:241 (1) - add finish
03:11:134 (5) - *nazi* move this like 2 grids over. The star shape is weird the way it is now D:

Normal

--a little hard for a normal. I also wouldn't use so many SV and spacing changes in a Normal.

01:29:134 (1) - add finish
01:44:563 (1,2,3,4,5,6,1,2,3,4,5,6) - spacing is a little small and could confuse beginners.
02:53:134 (1,2,3,4,1,2,3,4,5,1,2,3,4,1,2,3,4) - ehh.. so many squiggly crumpled slider things in a Normal diff.. hmm..

No real problems, just a little hard and stuff.

Easy

--I'm honestly against the spacing and SV change in this diff and the crumpled sliders

01:29:134 (1) - add finish
01:50:134 (3) - you shouldn't have something like this in Easy.
02:53:134 (1,2,1,2,3,1,2,3,4,1,2) - yeah.. those crumpled sliders.. you probably know by now.
03:33:420 (3) - add clap to the end of slider.

Nothing really huge to say. Beat placement is fine, and I rarely care about slider shapes and overlaps (unless it has to do with symmetry issues), but interesting shapes :3

anyways..

nice map! :3

Star~~
Jenny
Easy and Normal look okay to me, but i'm not that good at modding low-difficulty-beatmaps, so that's up to other people i guess.

Hard:

00:30:849 (1,2,3) - Maybe stack these a little more, looks to streched
00:35:349 (4,5,6) - ^
00:59:777 (1,2,3) - ^
01:15:634 - maybe add something like that:
01:20:563 (1,2,3,4,1,2,3,4) - Maybe re-order them, just a line is kinda boring... plus the space is someway... wide; maybe reduce the jumpyness and order them in another way.
01:39:634 (2,3,4) - Again little streched, stack it little more.
01:42:206 (4,5,6) - ^
01:43:706 (5,6,7) - ^
02:05:134 - doesn't look that good to me, maybe change it to something like this
02:10:492 - maybe add something like that:
02:51:634 - maybe add something like this:
03:23:563 - this could be an alternative end of the map aswell, but that's your turn to choose; it's also okay to leave it as it is
Suimya
[Easy]
nothing its seems fine to me

[Normal]
00:34:277 (3) - new combo
01:02:134 (4) - ^
01:07:920 (3) - ^
01:25:706 (3) - ^
01:39:420 (4) - ^
01:42:849 (4) - ^
01:50:134 (5) - ^
01:56:563 (4) - ^
01:58:277 (1) - remove the new combo
01:58:706 (2) - new combo
02:01:277 (5) - ^
02:01:706 (1) - remove the new combo
02:02:563 (4) - new combo
02:13:706 (3) - ^
02:17:563 (4) - ^
03:11:992 (4) - ^
03:32:777 (5) - ^
03:35:777 (4) - ^
03:40:277 (7) - ^

[Hard]
00:07:491 (4) - new combo
00:14:134 (6) - ^
00:21:634 (8) - ^
00:22:063 (1) - remove the new combo
01:07:920 (4) - new combo
01:08:349 (1) - remove the new combo
01:26:563 (5) - new combo
01:43:706 (5) - ^
01:57:420 (5) - ^
01:58:277 (1) - remove the new combo
01:58:706 (2) - new combo
02:41:134 (1) - remove the new combo
02:41:563 (2) - new combo
02:59:992 (1) - remove the new combo
03:00:849 (8) - new combo
03:17:134 (1) - remove the new combo
03:17:563 (2) - new combo
03:18:849 (1) - remove the new combo
03:19:706 (4) - new combo
03:19:706 (8) - ^
03:20:563 (1) - ^

done nice map >w< miku star
wmfchris
[The SB]
- There's much blank in the fire pictures, maybe you can cut them up to save spaces if you have time.
- 00:42:849 - this is the only vibration during the breaks, and it feels lonely orz try to add a few more vibration during the break?
- Two .osb exist in the file. Delete one and full upload.
- I wonder the why the ghost fire go like that-> in random or what? would it be better if it shows the sequence of position of circles (then you'll have to make route of SB for each diff)?
-03:06:206 - At this instant we can see the whole BG so cover that to make it unique plz

[Hard]
00:07:920 (5) - clap here, finish at ending?
00:35:027 (3,6) - maybe whistle works?
01:11:349 (4) - right 2 lv4 grid
Not sure about that, but some normal-whistle can be put in the diff like 01:18:206 (5,7,3)
01:23:777 (x) - add a note?
01:30:849 (s) - finish?
01:50:124 (3) - starting from here the regular claps disappaers @_@ (till 01:57)
01:57:420 (5,7) - clap at beginning?
01:58:492 - [suggestion] we can put them like that due to the finishes?

0:08 ~ 0:28 is really creepy lol

[Normal]
00:07:920 (2) - clap here, finish at ending?
00:56:563 (1,2) - stack their ending
01:26:992 (1,2) - ^
01:30:849 (s) - finish?

[Easy] seems fine.

it would be better for me if the claps are really placed throughout the diff .w.
anyway the SB and song is really nice, star~
peachiwitch
Wah, I was planning to map this song.
>3<

Looks like you beat me to it.
:3

Anyway, star for you.
<3
RhaiizoN
8-)
Kiiwa
Hi~

Hard
HD-1?
Spacing gets pretty large during kiai o.o

00:18:849 (7) - New combo
00:19:277 (1) - Remove new combo
00:21:849 - Add note
00:29:884 - Worry about this spacing...
00:33:313 - ^
01:07:920 (4) - New combo
01:08:349 (1) - Remove new combo
01:14:991 (2,3,4) - CTRL+R
01:18:849 - Jump fits music?
01:30:849 - Change to N?
01:50:134 (3) - End at red tick and add note? Maybe not
01:50:777 (4) - Delete slider and add double on 01:50:884 (4,5) - ;D
02:22:063 - Bad place
02:50:992 (2,3,4) - CTRL+R?
02:59:992 (1) - End at 03:00:420 - and add note at red tick...
03:20:563 - Change to S and end kiai here...

Normal
It wouldn't be bad to do the same thing that you did with spinners on hard... (starting on blue tick right after note)
It's quite a lot easier than Hard o.o

00:07:706 (2) - No hit-finish? Is this on purpose?
01:00:634 (2) - Start this 1/4 later but end at the same place

Easy
01:06:849 (1) - Dont like this. Maybe change to return? Or just extend is better lol

StoryBoard
You have a long moment of black space... 02:39:420 - till next kiai, its a long time.

Well done, it was very fun to play~
I like the sliders on hard alot as well.
Star and good luck!
Tenshi-nyan
Hey.

Promise me that you won't send me to hell?

General
02:53:027 - I think it'd be better if you used soft hitsounds here instead of normal. You could add some whitsles, too.
03:20:563 - ^

Hard
01:29:241 (1) - add finish
01:50:134 (3) - lol'd here.
02:17:134 (1,2) - it's kinda hard to tell which slider goes first... replace the firstr slider with 2 circles?

Normal
00:56:134 (5) - unstack the note, might be too hard to read for a normal
01:29:134 (1) - add finish
01:38:563 (3) - move the repeat arrow to another direction, is kinda confusing this way.
01:44:456 - I don't think using 0.50x BPM in this diff with an already low slider velocity is a very good idea. The spacing can get confusing sometimes.
02:18:420 (6) - unstack the note
02:53:027 - 0.50x spacing boo boo, it's especially bad with the cramped sliders.
03:06:420 (6) - add finish to end
03:09:420 (5) - ^
03:18:849 (4) - move the repeat arrow to another direction, is kinda confusing this way.

Easy
03:23:992 (1) - too early after spinner ( how often did I say that in my last mods? :> )
eldnl
Not mod this because the song is too long. Don't post again please.

Anyway the map is fine. Star :)
Daiguren
Easy
good

Normal
00:07:706 (2) - 最后一个sliderpoint向下一格

Hard
fine

做得太好了 ...没什么可以吐的 =,=

star~
p3n
[General]
Awesome SB! Not the overzoomed, overflashed shit you see every day. This is truly a great idea!

[Easy]
01:06:849 (1,2) - Maybe turn those into 1 repeating slider? Nothing wrong with a few 1/2 note-hits in easy-diffs but I feel this doesn't go well with the rest of this diff
02:01:706 (1,2) - ^
02:42:849 (1,2) - ^

[Normal]

Flawless!

[Hard]
00:21:849 (X) - as you follow the base, why do you leave out this?
01:44:349 (9) - Start new combo here instead of next note
01:53:563 (2,3,4,1,2,3) - Maybe bring this more in line to make it look better: http://puu.sh/2Fe3
02:02:777 (4) - Start new combo here (instead of 02:03:420 (1))

This diff is great!



Couldn't find much as this mapset is very polished and balanced. Hope this gets ranked soon!
~star
KSHR
modding ;)


General
mp3 : 320kbps unrankable. please change it to 128~192kbps.
(this has already written same thing by swish and Leorda in this forum...)


Easy
01:30:849 (T) - NormalCostum : 1, volume:70,and 01:29:134 (1) - add finish
01:51:420 (T) - move this section to 01:51:313


Normal
<Slider Ticke Rate>
if you dont use special, please change it to "1"

- 00:08:563 (1,2,3,4,5,1,2,3,4,5) -
- 00:15:420 (1,2,3,4,5,6,1,2,3,4,5) -
- 01:37:706 (1,2,3,4,5,6,7,1,2,3,4,5,6,7)
>these are same melody. but, respective rhythms are different.
they may confuse players imo.

00:05:134 (1) - hitsound dont need at the second slider tick imo
01:30:849 (T) - Normal Costum : 1, volume:70,and 01:29:134 (1) - add finish


Hard
slider tick rate : 0.5 --> 1
01:30:849 (T) - Normal Costum : 1, volume:70,and 01:29:134 (1) - add finish


others fine to me~
fight~ :)
ziin
[general]
hitsounds are kind of soft.

[easy]
I was told to no slider speed changes and keep squiggly sliders to a minimum in easy.

[normal]
Slider speed 0.5 should almost never be used IMO. Long sliders with no slider ticks are just boring. Chalk up another vote for "slider speed 1 or 2".
01:44:563 (1,2) - this is strange, mostly due to spacing change. If you can make (2) a repeating slider starting 01:44:992 - instead, it might help.
I don't think the half slider speed works here in normal either, mainly because everything is too close together.

[hard]
slider speed 1 or 2
this is insane (4.99 stars, AR8, 10 million points)
01:28:277 (3,4,5,6,7) - horizontal flip this one
02:23:134 (3,4,5,6,7) - or this one.
01:57:420 (5,6,7,8) - why silence notes? you should map the drum rhythm here instead of 4 simple sliders with some parts silenced.

Very nice map, I'm surprised I found what I did.
Sakura
[General]
2 seconds audio lead-in? that's a bit too much player even has about a second without any lead in at all, i'd recommend only 500 ms audio lead in.

[Hard]
Note: Burai sliders are sliders that overlap into themselves.
00:06:420 (3) - Kinda funky slider shape hard to tell where to go at the start, i'd classify this under burai slider except its not like one, still i cant let this one go.
00:11:777 (1) - This is getting closer to a burai, i suggest you change it.
00:13:491 (5) - ^
00:23:027 (4) - This is... an actual burai, and this outright unrankable =/
00:32:992 (3) - Pretty weird slider shape again, i recommend you change it
00:52:920 (1) - Pretty close to a burai here
01:08:349 (1,3) - I'd recommend you separate them a bit more.
01:44:563 (1) - No, really too short for a circular (or semi circular) slider, i'd recommend you do something with a less pronounced arc.
01:44:991 (2) - I'd prefer if this was just completely linear, there's barely any room for it to turn like that.
01:45:313 (3) - Pretty close to Burai slider.
01:45:849 (4) - Ok this is unrankable, dont overlap the slider into itself please.
Ok... by this point i'd think you got enough sliders to change to warrant a remap of this diff =/ sorry... I could mention more but you know where this is going T_T

[Normal]
00:08:563 (1,2,3,4,5) - Louder hitsounds please D:
00:13:491 (4) - As explained before, dont overlap sldiers into themselves
00:24:849 (5) - Ohai there burai slider
00:29:992 (3) - Less pronounced curve would look better.
01:09:206 (6) - Once again dont turn back the slider into itself
01:47:027 (6) - Dont overlap this slider into itself
01:50:134 (5) - This is abussing wiggly sliders, instead use a slow slider or something different.
02:53:134 (1,3,4) - This is abusing the slider speed limit
02:57:420 (3,5) - ^
03:00:849 (2,3,4) - ^
03:23:992 (1) - Dont overlap sliders into themselves

[Easy]
01:23:991 (1,2) - Dont overlap sliders into themselves
01:47:991 (1) - ^
01:50:134 (3) - Wiggly slider abuse.
01:57:420 (4) - Pretty small for an Easy diff.
02:53:134 (1,2) - Slider speed limit abuse (as well as all the ones in this section)

Ok this needs a lot more work, pretty nice SB tho
Topic Starter
wcx19911123
Fixed some
Thanks you all

@KSHR , swish & Leorda : I don't think my mp3 file is 320 kbps , it's 186 kbps and I do full submit twice before
@Sakura Hana : I don't know why Burai sliders are unrankble , though they looks strange , they are playable at all

Need more sb ideas >w<
narakucrimson
Hi there!

[General]
  1. I like the background~
  2. [Storyboard]
    1. You might need to open the .osb to replace the code I'll mention.
    2. 00:39:420 - 00:41:134: There is an unnecessary scaling of the background there:
      S,0,39420,41134,1,1.0073
      S,0,41134,42849,1.00736,1
      You should delete those two.
    3. 02:39:420 - 02:53:134: 14 seconds of just plain black background? Have you considered doing something on the SB here?
    4. 03:06:849: I think that the fade to black and white should be faster. It seems way too slow now...
[Easy]
  1. 01:17:134 - 01:28:706 - This accelerated spacing... On an Easy difficulty? No, please, don't D: This is a difficulty for new people, they might not be able to read the spacing... But even in this case, this might be ok. So I won't complain about the x1,0 sections.
  2. 01:44:563 - 01:57:849 - But don't EVER again use a 0,5 multiplier on an Easy. Please, make this section x0,75 and resnap all objects. This is indeed confusing for new players.
  3. 02:53:027 (T) - Same, please don't use x0,5 sections. x0,75 is just fine.
  4. Other than that, this is just fine.
About [Hard]: Sakura Hana mentioned it all, I think. Sliders still overlap each other, and I agree with her that a remap wouldn't be a bad idea. Don't get me wrong, I just want your map to look as good as possible :D
kanpakyin
As per your request:

[General]
  1. Fine~
[Easy]
  1. 00:08:134(3)-Add a finish here?
  2. 01:06:849(1.2)-What?I can see you overall you almost put 1/1 notes,however just few place you put 1/2 notes(it desn't count as slider 1/2) so please remove it or change it to 1/1 to consistent your difficulty(I almost doesn't suggest put any kind of 1/2 in easy difficulty.)
  3. 01:17:134(kiai)-I'm against slider speed changed in easy difficulty,remember newbie is noob,the usually can't follow different speed.
  4. 01:50:134(3)-You can't put a slider like this in easy difficulty,it's extremely confused for newbie,you can't see this slider is a wave shape.
  5. 02:01:706(1.2)-Same as previous what I notices.
  6. 02:42:849(1.2)-^ Same.
  7. 02:50:134(1)-You miss a clap here?
  8. 02:53:134(1~)-lol why you set a normal hitsound here?It's obvious a soft part.
  9. 03:37:706(1.2.3)-You can place some soft-whistle here.
In overall,I against all slider speed changed and spacing changed in easy difficulty.Remember newbie can't follow this.IMO,this diff is close to a normal diff.

[Normal]
  1. The spacing in Kiai time is too large for normal
  2. 01:44:134(7)-Use a note to instead of due to you slider speed changed after this slider,then you may see you use a x0.5 after so the spacing is same with x1 of 1/1.So a note can give a transition to player.
  3. 01:45:313(2)-why you put this slider at the blue tick?you should put this sldier at the "mo" sound,that's meam you should put it at 01:45:420.
  4. 01:48:742(2)-^ Same.
  5. 03:40:277(7)-Add a clap here?
[Hard]
I think Sakura Hana mentioned at all,well,maybe remap is not a bad way~ At overall,thi s difficulty not seem as a hard it just like a insane.Some extra jump I can see there.

Be honest.this mapset need more improvement.Star for encouragement
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