When will reading come out?
Why would accuracy affect reaction? Seems a little redundant to have two separate categories at that pointkingautist wrote:
I don't like how accuracy doesn't affect reaction
Personally I just look at the rankings instead of the score. Why worry about weight when you already supply the numbers you need? Makes everything look pretty and diverse.abraker wrote:
Current skill algorithm are not equipped to deal with this for the same reasons why some skills are over weighted or under weighted
I can almost say with certainty this will never happen.Sharpsight wrote:
Will there be an unofficial servers support such as <...>?
Reading is a complex skill. I don't want to make something that works poorly. Just see the agility skill as an example of that. To do reading it requires me to figure out all other skills first. Taking into account other skills I can then isolate the reading portions of difficulty. You can follow my and others' progress in the #statistical-pp dev channel in the PP dev server: https://discord.gg/aqPCnXuTurmoil wrote:
Just wondering if Reading will ever actually be finished, because it seems to be taking an exceptionally long time to arrive. I don't know much about programming or coding, so I might be underestimating how hard it is to make it work and how long it actually takes to do something like this, but it just feels like no progress is really being made.
If possible, could we get an an estimated time on when Reading will be completed? I would love to know when to expect a feature that calculates the extent of one's proficiency in an aspect of the game I am personally very interested in.
Thanks for reading, and I hope you have a good day o/
Unfortunately you will have to do one by one. I dont know why kert made the captchas so aggressiveSiriusOnly wrote:
Is there a way to get all set playscores at once into the list? Or do i really have to move them all manually and only one per captcha in?
I really hope there’s an update on this. Based on my play style, I play maps 1-3 times max per session and will play through about 100 maps on average.SiriusOnly wrote:
Is there a way to get all set playscores at once into the list? Or do i really have to move them all manually and only one per captcha in?
Database is rebuilding. I think it should be up till the start of the next week.ItJamesplay wrote:
When will the website be back? It's on maintenance for a few days now?
Nice.Kert wrote:
Database is rebuilding. I think it should be up till the start of the next week.ItJamesplay wrote:
When will the website be back? It's on maintenance for a few days now?
Yikes that's not even the highest diff eitherReletr wrote:
May need to rewrite some code, my stamina stat got way boosted from a double tap ranked map.
same, even tho i checked my page quite frequentlyReiszen wrote:
Hmm my skills havent updated since 3 days ago.
me too, after 4 daysReiszen wrote:
Hmm my skills havent updated since 3 days ago.
No, there's no way unfortunately. osu! api doesn't allow for thatSiriusOnly wrote:
Is there a way to get all set playscores at once into the list? Or do i really have to move them all manually and only one per captcha in?
You don't have to submit your recent scores one by one. If you open your page the next day (after 12 hours) the website will update with up to 50 recent scores. But we can't do more than 50 because of osu! api limitationscredxt wrote:
I really hope there’s an update on this. Based on my play style, I play maps 1-3 times max per session and will play through about 100 maps on average.
It’s hard to see my progress on osuskills sometimes because not all my scores will post and the captcha thing is a bit tedious for lots and lots of maps.
It apparently gives 0 memory points because of distance between circles being too small I thinkAtla505 wrote:
My memory skill doesn't always update for me. I added manually this play:
originally without hidden and it updated only my precision skill. I retried to update it with hidden and it did the same thing.
It happened once before and the play was never added in the end.
We haven't come up with an algorithm that works atleast decently that's why it's still not added after all these yearscredxt wrote:
You don't have to submit your recent scores one by one. If you open your page the next day (after 12 hours) the website will update with up to 50 recent scores. But we can't do more than 50 because of osu! api limitations.
-Oh okay this is really good to know based on my play style. Thanks. Any idea when you’ll introduce reading to osuskills?
Oh okay that makes sense. Thanks a lot for your answer.Kert wrote:
It apparently gives 0 memory points because of distance between circles being too small I thinkAtla505 wrote:
My memory skill doesn't always update for me. I added manually this play:
originally without hidden and it updated only my precision skill. I retried to update it with hidden and it did the same thing.
It happened once before and the play was never added in the end.
I have two resources I found from Kubeeee’s discord I’ll send you in a bit that you might find helpful, that is if you haven’t seen them yet. If there’s anything myself or any “reading players” can do to help let me know if I can be of any assistance.Kert wrote:
We haven't come up with an algorithm that works atleast decently that's why it's still not added after all these yearscredxt wrote:
You don't have to submit your recent scores one by one. If you open your page the next day (after 12 hours) the website will update with up to 50 recent scores. But we can't do more than 50 because of osu! api limitations.
-Oh okay this is really good to know based on my play style. Thanks. Any idea when you’ll introduce reading to osuskills?