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seiya-murai feat.ALT - Sumidagawa Karenka

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Mercurius
8-)
MisakaMikoto
more more
NatsumeRin
只有俩问题:
1、这BG是啥
2、这么抄tobebuta没关系吗

Edit:
00:23:832 (5) - new combo不加吗
01:18:499 (1,2,1,2,1,2,1,2,1,2) - 这里不觉得别扭吗,前两个音根本不在小节内却用了同样的排列,而只顾了把前面4组放好后,最后的12在排版上被硬塞了进下一个小节,这是对着音乐做的还是只顾了抄排版忘记自己在做什么了。
01:34:499 (1) - 起, 类似。

第一kiai就那么点时间,连续换四个某张图的排版(其中个人觉得第二第四还不怎么合),这到底有什么意义,一张好图套到另首歌上一定还是好图吗,快醒醒。
S o r d a
nice map<3
_Kiva
:3 favorite song in JUbeat
Shiro
Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. The first few notes are off. Try using this timing:
    offset 1506 --- BPM 178
    offset 2832 --- BPM 180,000
  2. Countdown isn't enabled in the Extreme diff, but it doesn't have time to display on the other ones. Either add an audio lead-in, ether remove it.
Basic
  1. After the timing fix in PM, this still had the wrong timing and unsnapped notes. :/
  2. Ar being so different from OD feels weird. Maybe use OD+1 ?
  3. Tick rate 0.5 sounds weird. For long sliders, it creates unwanted ticks like 00:05:498 (3) - that really sound weird.
  4. Using lower spacing for 1/2s might prove too confusing. Remember this is an Easy. I understand why you did that, but I think it would be better not to (or better to remove the 1/2s at all, at 180 BPM, that's really fast).
  5. 00:12:165 (5) - Add a new combo to match the lyrics sentences
  6. 00:17:498 (5,6,1,2) - I suggest using this comboing: new combo on (5), remove the new combo on (1), and new combo on (2). It makes more sense with the lyrics imo and makes more even combos
  7. 00:22:831 (4) - New combo to match the lyrics ?
  8. 00:27:665 (1,2,3,4) - At 180 BPM, 4 1/2 seems rather harsh in an Easy
  9. 00:40:165 (4) - New combo to be consistent with 00:33:498 (4,1,2,3,4) -
  10. 00:57:498 (1,2,3,4,5,6,7,8) - I find this pattern very difficult for an Easy. First of all, the long stream of 1/1 notes at 180 BPM might be too hard to catch. Then, the sharp angle between (4) and (5) might be a bit much for new players.
  11. 01:29:498 (1,2,3,4,5,6,7,8) - Same
  12. 01:48:498 (1) - This note appears really too soon after the spinner.
Advanced
  1. After the timing fix, this still had the wrong timing and unsnapped notes. :/
  2. Why are OD and AR so different ? D:
  3. The difficulty is rather uneven. The beginning plays like a very decent Hard, then the kiai times play more like a Normal. Also, the beginning needs more hitsounds. Maybe use whistles for the drums ?
  4. 00:23:165 (1,1,1) - Remove these new combos as they make little sense with the song.
  5. 01:06:165 (1,1,1) - Same.
  6. 01:18:831 (2) - I bet this slider isn't supposed to end on the blue tick.
  7. 01:40:831 (1,1) - Remove these new combos as they make little sense with the song.
Extra
  1. Evil diff. =( I don't understand why you used all these double under sliders.
Extreme
  1. 00:16:332 (1,2,1,2,1,2,1,2) - nice pattern =o I like it
  2. 00:23:831 (5) - Add a new combo on this note. Otherwise, the spacing becomes completely wrong and the pattern very difficult to read.
  3. 00:38:331 (5,6,7) - This triple has a weird shape. I hesitated when testplaying, so I think you should stack them.
  4. 00:57:498 (2,3,3,2,3) - Add new combos to stay consisntent in your comboing.
  5. 01:02:832 (3,2,2) - Same.
  6. 01:29:498 (3,4,2,2,3) - Same.
  7. 01:33:998 (3,4,5) - If you fixed the first triple I pointed out, I think you could as well stack these to stay consistent with the patterns you use =o
  8. 01:34:498 (1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3) - Do the same comboing as you used to for these notes as well.
  9. 01:42:331 (1,1) - Likewise, remove these new combos.
  10. 01:43:498 (1,1) - Same
  11. 01:46:165 (1,1) - Same
  12. 01:48:498 (1,1,1,1,1,1,1) - Remove these. I don't think they are needed - it is easy enough to see the spacing progressively decreases.
Nice map =o except for the timing that was wrong, there were some very sweet ideas there. I'm looking forward to seeing this ranked ! Good luck with it. Have a star =p
Mayochan
I love this map.
azuki
kami
bakatii
god
Topic Starter
kiddly

Odaril wrote:

Please reply to this mod saying what you didn't fix (and what you did) and why. Remember these are all suggestions.
Also, if you have any question, feel free to ask me in-game :)

General
  1. The first few notes are off. Try using this timing:
    offset 1506 --- BPM 178
    offset 2832 --- BPM 180,000
  2. Countdown isn't enabled in the Extreme diff, but it doesn't have time to display on the other ones. Either add an audio lead-in, ether remove it. unabled all countdowns.
Basic
  1. After the timing fix in PM, this still had the wrong timing and unsnapped notes. :/ fixed.
  2. Ar being so different from OD feels weird. Maybe use OD+1 ? fixed.
  3. Tick rate 0.5 sounds weird. For long sliders, it creates unwanted ticks like 00:05:498 (3) - that really sound weird. maybe tick 1? :/
  4. Using lower spacing for 1/2s might prove too confusing. Remember this is an Easy. I understand why you did that, but I think it would be better not to (or better to remove the 1/2s at all, at 180 BPM, that's really fast). I asked some beginners for it and they think it's okay? :o
  5. 00:12:165 (5) - Add a new combo to match the lyrics sentences fixed.
  6. 00:17:498 (5,6,1,2) - I suggest using this comboing: new combo on (5), remove the new combo on (1), and new combo on (2). It makes more sense with the lyrics imo and makes more even combos fixed.it's cool 8-)
  7. 00:22:831 (4) - New combo to match the lyrics ? fixed.
  8. 00:27:665 (1,2,3,4) - At 180 BPM, 4 1/2 seems rather harsh in an Easy deleted 2 notes.
  9. 00:40:165 (4) - New combo to be consistent with 00:33:498 (4,1,2,3,4) - fixed.
  10. 00:57:498 (1,2,3,4,5,6,7,8) - I find this pattern very difficult for an Easy. First of all, the long stream of 1/1 notes at 180 BPM might be too hard to catch. Then, the sharp angle between (4) and (5) might be a bit much for new players.
  11. 01:29:498 (1,2,3,4,5,6,7,8) - Same changed them to sliders.
  12. 01:48:498 (1) - This note appears really too soon after the spinner.
I make the spinner end at 1:45:501, and add a note at 01:48:168.

Advanced
  1. After the timing fix, this still had the wrong timing and unsnapped notes. :/ fixed.
  2. Why are OD and AR so different ? D: oops,I forgot that :x
  3. The difficulty is rather uneven. The beginning plays like a very decent Hard, then the kiai times play more like a Normal. Also, the beginning needs more hitsounds. Maybe use whistles for the drums ? I remaped the kiai times,now it plays really like a Hard. ;) also add more hitsounds at the beginning.
  4. 00:23:165 (1,1,1) - Remove these new combos as they make little sense with the song. fixed.
  5. 01:06:165 (1,1,1) - Same.
  6. 01:18:831 (2) - I bet this slider isn't supposed to end on the blue tick.
  7. 01:40:831 (1,1) - Remove these new combos as they make little sense with the song.
Extra
  1. Evil diff. =( I don't understand why you used all these double under sliders.
maybe ignorethis thinks it's cool xD

Extreme
  1. 00:16:332 (1,2,1,2,1,2,1,2) - nice pattern =o I like it 8-)
  2. 00:23:831 (5) - Add a new combo on this note. Otherwise, the spacing becomes completely wrong and the pattern very difficult to read. fixed.
  3. 00:38:331 (5,6,7) - This triple has a weird shape. I hesitated when testplaying, so I think you should stack them. fixed.
  4. 00:57:498 (2,3,3,2,3) - Add new combos to stay consisntent in your comboing.
  5. 01:02:832 (3,2,2) - Same.
  6. 01:29:498 (3,4,2,2,3) - Same. all fixed.
  7. 01:33:998 (3,4,5) - If you fixed the first triple I pointed out, I think you could as well stack these to stay consistent with the patterns you use =o I changed them to a slider.
  8. 01:34:498 (1,2,3,1,2,3,1,2,3,4,1,2,3,1,2,3) - Do the same comboing as you used to for these notes as well. fixed.
  9. 01:42:331 (1,1) - Likewise, remove these new combos.
  10. 01:43:498 (1,1) - Same
  11. 01:46:165 (1,1) - Same I think it's more beautiful using these new combos so no. :o
  12. 01:48:498 (1,1,1,1,1,1,1) - Remove these. I don't think they are needed - it is easy enough to see the spacing progressively decreases. fixed.
Nice map =o except for the timing that was wrong, there were some very sweet ideas there. I'm looking forward to seeing this ranked ! Good luck with it. Have a star =p
thx for modding 8-)
woodrockman
I want to create a taiko map!~ can you put it? XD
Topic Starter
kiddly

woodrockman wrote:

I want to create a taiko map!~ can you put it? XD
I'm sorry but no because it's going to get a bubble soon ;_;
[Shalon]
:D
mayosiiiiii
kamixi
loveFantasy
啊哦 8-)

[General]
  1. Basic的第二條紅線晚了3ms
  2. 你的三個難度的00:46:498 (T) 這個KIAI fountain線我建議移到00:46:831, 首先那裡是重拍, 其次和第二KIAI保持一致性, 再來你的Basic難度在那兒根本沒有note..
[Basic]
  1. SV好快
  2. 00:46:501 (x) - KIAI fountain噴在沒note的地方有些蛋疼..
  3. 01:02:501 (1) - new combo move to (2)
  4. 01:04:834 (5,1) - slightly inconsistent spacing, 後面全部左移些?
  5. 01:08:165 (T) - 無用綠線
  6. 01:34:501 (1) - new combo move to (2)
  7. 01:41:168 (4) - SV造成挺醜的排版, 我覺得用兩個圈視覺效果較好
[Advanced]
  1. 01:08:165 (T) - 無用綠線
[Extreme]
  1. 00:12:665 (4,5,6) - keep 0.4x spacing?
  2. 00:43:665 (1,2,3) - 右移keep spacing
  3. 00:46:498 (1) - remove finish
  4. 01:10:832 (1,2,3,4) - 為何不做像01:45:498 (13,1,1,1) 的arrange? 比較好看
[Extra]
  1. 00:17:165 (6,1) - 擺成平行?
  2. 結尾的地方覺得normal sample不太搭x_x
star star
ChuriBird
kami
Rusty
:)
rustbell
行尾问号省略

[Basic]
00:18:835 (3) - 改成向上的
00:58:168 (2,3) - 作为最简单难度拉到屏幕边缘好像太坑爹
01:30:168 (2,3) - ^
01:41:168 (4,5,6,7) - 改成最小格挪一下

[Advanced]
00:32:665 (5) - 1 tiny grid down
00:40:165 - 这小段空的有点不自然..虽然影响不大
01:18:831 (1,2,3,4) - 从中心点拉出来再选中ctrl+alt+R
01:41:498 (1,2) - ^

[Extra]
00:18:998 (2) - 1 tiny grid →↑
00:59:332 (5) - 3 grid up
01:47:498 (3,4) - 放歪了(好吧我自重
328,176,107498,1,0
296,88,107665,1,0

[Extreme]
00:51:832 (1,1,1,1,1,1,1,1) - 你懂的
Topic Starter
kiddly

loveFantasy wrote:

啊哦 8-)

[General]
  1. Basic的第二條紅線晚了3ms fixed
  2. 你的三個難度的00:46:498 (T) 這個KIAI fountain線我建議移到00:46:831, 首先那裡是重拍, 其次和第二KIAI保持一致性, 再來你的Basic難度在那兒根本沒有note.. fixed


[Basic]
  1. SV好快
  2. 00:46:501 (x) - KIAI fountain噴在沒note的地方有些蛋疼.. :x
  3. 01:02:501 (1) - new combo move to (2) 其实我觉得在1和在2都比较尴尬...我就取按歌词下new combo的方法了
  4. 01:04:834 (5,1) - slightly inconsistent spacing, 後面全部左移些? fixed
  5. 01:08:165 (T) - 無用綠線 fixed
  6. 01:34:501 (1) - new combo move to (2) 同上
  7. 01:41:168 (4) - SV造成挺醜的排版, 我覺得用兩個圈視覺效果較好 其实我感觉都差不多xD


[Advanced]
  1. 01:08:165 (T) - 無用綠線
fixed

[Extreme]
  1. 00:12:665 (4,5,6) - keep 0.4x spacing? fixed
  2. 00:43:665 (1,2,3) - 右移keep spacing 其实这里我故意保持距离的,再拉开一点使得意图更明显
  3. 00:46:498 (1) - remove finish fixed
  4. 01:10:832 (1,2,3,4) - 為何不做像01:45:498 (13,1,1,1) 的arrange? 比較好看 采纳了thx


[Extra]
  1. 00:17:165 (6,1) - 擺成平行?
  2. 結尾的地方覺得normal sample不太搭x_x


star star
thx 8-)
swish
8-)
Tashi_Scarlett[x]
must star
Sharp

azuki wrote:

kami
Reisyth
god
LaunchedthousandShip

Asagiri Mai wrote:

我去你大爷的ex
你太弱,ex碉堡了
sai_chan
这歌我很喜欢啊 :) :)
-libili
staaaaaaaaaar
Lizbeth
mp3 is 245 kbps, shouldn't be more than 192.

Extreme
Love it~
Just a tiny thing, why not start kiai time in the same point as other diffs?

Extra
Suggestion~
How about add note here 00:43:748 - and remove this one: 00:43:915 (8) - I think sounds better~

Advanced
01:03:498 - 01:04:831 - these empty spaces, break the flow in the section

Excellent map set, I really enjoyed all diffs~ <3

That is all~
Topic Starter
kiddly

Lizbeth wrote:

mp3 is 245 kbps, shouldn't be more than 192.

Extreme
Love it~
Just a tiny thing, why not start kiai time in the same point as other diffs?

Extra
Suggestion~
How about add note here 00:43:748 - and remove this one: 00:43:915 (8) - I think sounds better~

Advanced
01:03:498 - 01:04:831 - these empty spaces, break the flow in the section

Excellent map set, I really enjoyed all diffs~ <3

That is all~
All fixed,thx for modding~! 8-)
Sharp
sorry, post by mistake :o
Lizbeth
Can't complain~~ ^^
Bubbled
Topic Starter
kiddly

Lizbeth wrote:

Can't complain~~ ^^
Bubbled
;)
Heatherfield
一个脑你能再扭曲一点吗
intermu
嗨嗨
Chewin
Imho the extra diff is out of time °-°
You should select all and move it of one space on the left...

EDIT: The same for the advanced diff...

Star anyways ~
Topic Starter
kiddly

Chewin wrote:

Imho the extra diff is out of time °-°
You should select all and move it of one space on the left...

EDIT: The same for the advanced diff...

Star anyways ~
nothing wrong in my current version x_x

maybe you need reDL ;_;
Chewin
Aw, i reDLed it and now it's ok xD
Idk why before it was out of time with the last update..

Anyway i love maps, especially the extra and extreme :)
Alace
Poot u kiddly

<All diffs>
make sure your kiais are snapped well

<Basic>
AR=4 ?
there are A FEW notes snapped well, fix it plz

<Standard>
http://osu.ppy.sh/ss/110006 what is this XDD, use AIMod to chec, there are 3 unsnapped notes

^Epic settingI but i really suggest AR5

<Adv>
Use AIMod to check unsnapped notes

pick me to check when you are online
ArzatoRx
hahaha
Alace
yoshi
ranked
Axey

Sprosive wrote:

Asagiri Mai wrote:

我去你大爷的ex
你太叒 ex碉堡了
star for extra

:?:
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