osu!Skills now uses HTTPS
Also upgraded server hardware and optimized database use so pages should load faster now
Also upgraded server hardware and optimized database use so pages should load faster now
https://osuskills.com/user/-Asta- ????-Asta- wrote:
i've been searching for my profile but there are no results do you know why?
I have kinda thought about this too. It seems like the cap for agility is much higher than the other skills. Agility seems like its almost everyone's highest skill which doesn't seems to make much sense so im not sure why that isWanko-Wanko wrote:
Hi, just for a suggestion, what if you could change the skills score to be based off from their skill rank with linear percentile regression?
For example, It doesn't make any sense for a player like BTMC to have agility as his "best" skillset because he is obviously a stream player with his jump ability lacking behind.
He has #242 for stamina, #142 for tenacity, and #2179 for his agility. Yet, his title is Swift?
A rank normalized skillset scoring system will work better as it will have a much more direct correlation to their actual skillsets.
Why would accuracy affect reaction? Seems a little redundant to have two separate categories at that pointkingautist wrote:
I don't like how accuracy doesn't affect reaction
Personally I just look at the rankings instead of the score. Why worry about weight when you already supply the numbers you need? Makes everything look pretty and diverse.abraker wrote:
Current skill algorithm are not equipped to deal with this for the same reasons why some skills are over weighted or under weighted
I can almost say with certainty this will never happen.Sharpsight wrote:
Will there be an unofficial servers support such as <...>?
Reading is a complex skill. I don't want to make something that works poorly. Just see the agility skill as an example of that. To do reading it requires me to figure out all other skills first. Taking into account other skills I can then isolate the reading portions of difficulty. You can follow my and others' progress in the #statistical-pp dev channel in the PP dev server: https://discord.gg/aqPCnXuTurmoil wrote:
Just wondering if Reading will ever actually be finished, because it seems to be taking an exceptionally long time to arrive. I don't know much about programming or coding, so I might be underestimating how hard it is to make it work and how long it actually takes to do something like this, but it just feels like no progress is really being made.
If possible, could we get an an estimated time on when Reading will be completed? I would love to know when to expect a feature that calculates the extent of one's proficiency in an aspect of the game I am personally very interested in.
Thanks for reading, and I hope you have a good day o/
Unfortunately you will have to do one by one. I dont know why kert made the captchas so aggressiveSiriusOnly wrote:
Is there a way to get all set playscores at once into the list? Or do i really have to move them all manually and only one per captcha in?
I really hope there’s an update on this. Based on my play style, I play maps 1-3 times max per session and will play through about 100 maps on average.SiriusOnly wrote:
Is there a way to get all set playscores at once into the list? Or do i really have to move them all manually and only one per captcha in?
Database is rebuilding. I think it should be up till the start of the next week.ItJamesplay wrote:
When will the website be back? It's on maintenance for a few days now?
Nice.Kert wrote:
Database is rebuilding. I think it should be up till the start of the next week.ItJamesplay wrote:
When will the website be back? It's on maintenance for a few days now?
Yikes that's not even the highest diff eitherReletr wrote:
May need to rewrite some code, my stamina stat got way boosted from a double tap ranked map.
same, even tho i checked my page quite frequentlyReiszen wrote:
Hmm my skills havent updated since 3 days ago.