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Dj Mns vs E-Maxx - Nostra culpa

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Topic Starter
ReVeNg3r
This beatmap was submitted using in-game submission on 20. prosince 2011 at 14:36:14

Artist: Dj Mns vs E-Maxx
Title: Nostra culpa
BPM: 142
Filesize: 2897kb
Play Time: 02:57
Difficulties Available:
  1. Easy (2,18 stars, 193 notes)
  2. Hard (4,51 stars, 328 notes)
  3. Insane (4,96 stars, 472 notes)
  4. Normal (3,61 stars, 262 notes)
Download: Dj Mns vs E-Maxx - Nostra culpa
Information: Scores/Beatmap Listing
---------------
Pereira006
hello~~

[Easy]

00:36:537 (5) - Grid 1 up (make symentrical)
00:44:143 (1) - incorrect spacing Easy cannot make jump if you fix this fix spacing at 00:48:369 (2)
00:51:326 (1) - Grid 1 dowm and put new combo
00:55:763 (3,4) - pleasse change slider
01:00:199 (6) - Stack with at 01:00:411 (7)
01:02:312 (1,2,3,4,5) - incorrect spacing if you fix 01:02:312 (1) - stack with 01:04:002 (5)
01:07:594 (4) - Incorrect spacing
01:24:706 (4) - stack with at 01:25:551 (6)

somehere random spacing because you use 1.0x but somehere are 1.10x and 0.90x
pleasse check all

[normal]

00:08:650 (1) - incorrecnt spacing you cannot make jump on normal too
00:51:326 (1) - Grid 1 dowm
00:55:763 (3,4) - Same on easy pleasse change
01:01:467 (9,1) - you cannot make jump pleasse fix spacing
lot whistle is hurt my hear

On ease and normal you never put random spacing and never make jump
the jump just only hard and insane

[hard]

lot whistle is hurt my hear
01:21:326 (6) - nahhhh i hate this slider lol (IMO)
01:23:016 (3) - ^
02:14:988 (1) - Remove new combo

nice this diff

sorry my poor english
have questions call me in-game
star and good luck
Yucali
:)
DarkRingSystem
8-)
ayiku
:)
-N-
<3
ibavnoci
Star.. because you begged so much
Aki90
8-) good!!!
Azure_Kite
Here's the fix to your BG disappearing at the end of the last strobe :D

My Taiko diff is coming soon

Download: Dj Mns vs E-Maxx - Nostra culpa (ReVeNg3r).osb
Hushu_old
Hii ther. Wonderfull music which would be very nice with custom combo colours and maybe hitsounds from Custom Hitsound Library!


Hard fixes for fun:
0:43:262 - Place in the middle of the screen o.o'
0:46:642 - x:312 and y:192 looks better~
0:50:868 - This short spinners are unrankable~ A spinner has to get at least 2 000 in score to be rankable if I'm not mistaken~
1:21:290 - Unrankable because the player can't see it is going to go back.
1:22:980 - ^
1:31:642 - Wobbely slider... Make it so that it ends on the same x as it began?
1:49:389 - Not sure if rankable as repeating symbol is in the dim shadow of (2), - check with someone.
2:13:896 - Make it the same x as (8)
2:58:473 - Silence the end?

It still sounds promising so I star :3
higurush
*wwww*
threenash
cool map 8-)
Sanji
Nice!! good luck ~
Chocopikel
hi~~ ;)

[Overall]
Will you raise each of one difficulty?
Easy→Normal
Normal→Hard
Hard→Insane
thinks it is a little difficult
Add Source and Tags

[Easy]
AR 4 or 5?
OD 4 or 5?
It is too easy in OD1
00:33:966 (1) - It is likely to push continuously near the previous circle
00:37:346 (1) - ^
00:54:670 (1) - It might be puzzled when putting it left while the previous slider ends in the right
01:07:558 (4) - It is puzzled to come in succession with the previous circle in Easy
01:23:825 (2) - It is likely to push continuously near the previous circle

[Normal]
AR 5 or 6?
OD 6 or 7?
01:20:445 (1) - It is away and bring it close with the previous slider, please
01:56:149 (2,3,4,5,6) - It is blocked overall and expand it a little, please
01:59:530 (2,3,4,5,6) - ^

[Hard]
00:14:952 (1) - Remove new combo?
00:47:487 (1,1) - Add the circle between Spiner?
00:57:628 (1) - You will erase Spiner here because it is too early
01:45:586 (4) - It is likely not to understand easily when putting it at the end of the previous slider
02:35:973 (9) - Does not timing shift a little?
02:43:262 (3,4) - 1 grid right
02:43:684 (5,6) - 1 grid left

Because it is first MOD, it is likely not to make it to good
and it is not likely to be able to explain well because I am not so good at English
Thank you for asking ;)
Topic Starter
ReVeNg3r
[Overall]
Will you raise each of one difficulty? done
Easy→Norma ldone
Normal→Hard done
Hard→Insane done
thinks it is a little difficult
Add Source and Tags

[Easy]
AR 4 or 5? done
OD 4 or 5? done
It is too easy in OD1
00:33:966 (1) - It is likely to push continuously near the previous circle done
00:37:346 (1) - ^ done
00:54:670 (1) - It might be puzzled when putting it left while the previous slider ends in the right done
01:07:558 (4) - It is puzzled to come in succession with the previous circle in Easy done
01:23:825 (2) - It is likely to push continuously near the previous circle done

[Normal]
AR 5 or 6? done
OD 6 or 7? done
01:20:445 (1) - It is away and bring it close with the previous slider, please done
01:56:149 (2,3,4,5,6) - It is blocked overall and expand it a little, please done
01:59:530 (2,3,4,5,6) - ^ done

[Hard]
00:14:952 (1) - Remove new combo? done
00:47:487 (1,1) - Add the circle between Spiner? done
00:57:628 (1) - You will erase Spiner here because it is too early done
01:45:586 (4) - It is likely not to understand easily when putting it at the end of the previous slider done
02:35:973 (9) - Does not timing shift a little? done
02:43:262 (3,4) - 1 grid right done
02:43:684 (5,6) - 1 grid left done
Sure
[General]
Disable countdown. It isn't used.


[Insane]
Stack leniency +1 for unity.

01:21:290 (6) - Unrankable slider. start point can't cover end point.
01:22:980 (3) - ^
02:01:748 (9) - delete
02:01:854 (1) - move futher if you deleted previous circle.
02:11:255 (8,9,10) - starting sliders stream from blue tick isn't good.
02:29:318 (1) - Is this jump really necessary?
02:49:600 (3) - slider end point x:452 y:60
02:58:473 - add timing point (soft audio volume 5) for silenced spinners' end.


[Hard]
This diff only uses custom combo colors. Disable it or make same combo colors in every diffs.


[Normal]
01:06:924 (3,4) - Unrankable. Slider's return arrow doesn't appear due to previous note's hitburst.
02:50:868 (1,2,3,4,5,6,1,2,3,4,5) - 1.5x section? They are hard for Normal diff.


Rhythm is good, but you need more improvement of formations.
Good luck.
Topic Starter
ReVeNg3r
[General]
Disable countdown. It isn't used. fixed


[Insane]
Stack leniency +1 for unity. fixed

01:21:290 (6) - Unrankable slider. start point can't cover end point. fixed
01:22:980 (3) - ^ fixed
02:01:748 (9) - delete fixed
02:01:854 (1) - move futher if you deleted previous circle. fixed
02:11:255 (8,9,10) - starting sliders stream from blue tick isn't good. fixed
02:29:318 (1) - Is this jump really necessary? fixed
02:49:600 (3) - slider end point x:452 y:60 fixed
02:58:473 - add timing point (soft audio volume 5) for silenced spinners' end. fixed


[Hard]
This diff only uses custom combo colors. Disable it or make same combo colors in every diffs. fixed


[Normal]
01:06:924 (3,4) - Unrankable. Slider's return arrow doesn't appear due to previous note's hitburst. fixed
02:50:868 (1,2,3,4,5,6,1,2,3,4,5) - 1.5x section? They are hard for Normal diff. fixed
AndreasHD
[General] You use alot of whistles overall, should go fine though.
But you should try to make them suite the song a little better.
And you need a difficulitie that has 3 stars or less to get it ranked, so gogo make an easy :) ~ (your [Normal] diff has currently 3,60 stars)
Kiai is used diffrently on the difficultys, make it the same on every difficulty.
You need Source and you want tags.. But I guess you already know that.



[Normal]
00:05:234 (1) - Spacing
00:13:684 (3) - This touches the lifebar, drag it down at least 3 grids.
00:23:825 (1,2) - These two touches the lifebar aswell, drag them down.
00:28:473 (3,4) - Touches lifebar~
00:56:994 (4) - Touches lifebar~
01:01:431 (7) - New combo
01:02:276 (8) - Remove new combo
01:04:389 Add finish hitsound
01:10:938 (9) - Remove new combo
01:12:839 (1) - New combo
01:19:600 (6) - New combo
01:20:445 (1) - Remove new combo
01:38:192 (1) - Touches lifebar~
01:39:882 (5) - Touches lifebar~
01:53:403 (5) - This is too close to 4
02:08:614 (6) - New combo
02:41:149 (4) - Remove new combo
02:42:206 (1) - Remove new combo
02:44:107 (6) - New combo
02:44:530 (2) - New combo

Make a slider from 02:55:727 to 02:55:938 instead of one beat at 02:55:938.
02:57:628 (1) - New combo




[Hard]
00:11:994 (4) - New combo
00:13:684 (1) - New combo
00:14:107 (2) - Remove new combo
00:57:628 (5) - New combo
00:58:051 (6) - Remove new combo
01:01:431 (1) - New combo
01:02:276 (2) - Remove new combo
01:12:839 (1) - New combo
01:16:642 (1) - New combo
01:19:600 (7) - New combo
01:20:445 (1) - Remove new combo
02:20:445 (1) - New combo
02:25:515 (1,2,3,4) - This is way too hard for you'r [Hard] Diff compared to your [Insane] diff.


[Insane]
00:03:755 (7) - New combo
00:03:966 (1) - Remove new combo
00:05:445 (5) - New combo
00:06:501 (1) - Remove new combo
00:07:135 (12) - New combo
00:08:825 (7) - New combo
00:09:459 (1) - Remove new combo
00:10:304 (6) - New combo
00:11:783 (9) - Remove new combo
00:12:206 (1) - New combo
00:13:684 (1) - New combo
00:18:544 (8) - New combo
00:52:980 (1) - New combo
00:54:670 (1) - New combo
00:56:572 (6) - Remove new combo
00:56:994 (1) - Remove new combo

00:57:628 Add a note here
00:58:051 And here

01:01:220 (1) - New combo
01:04:389 (8) - New combo
01:04:706 (1) - Remove new combo
01:06:079 (9) - New combo ~ And add a finish hitsound
01:06:501 (1) - Remove new combo
01:12:839 (9) - New combo
01:13:262 (2) - Remove new combo
01:21:290 (1) - New combo
01:22:135 (4) - Remove new combo
01:22:980 (1) - New combo
01:24:459 (1) - New combo
01:25:093 (1) - Remove new combo
01:26:361 (1) - New combo
01:32:276 (1) - Remove new combo
01:33:121 (9) - New combo
01:36:501 (9) - New combo
01:39:882 (1) - New combo
01:43:262 (8) - New combo

From 01:58:473 to 01:58:684 is actually a pretty big jump, perhaps the best choise is to make it smaller.
02:06:501 (7) - Two grids down
02:06:924 (8) - Two grids down
01:46:642 (1,2,3,4,5,6,7,8,9,10,11,12,13) - try to remove the whistles here and listen.. sounds better ye? ;)

02:28:051 (4) - Remove new combo
02:29:318 (3) - Remove new combo
02:32:276 (1) - New combo
02:41:149 (1) - New combo
02:41:994 (2) - Remove new combo
02:46:008 (1) - New combo
02:47:699 You should have the slider beginning here compared to before.

02:52:346 (2) - Remove finish hitsound
02:54:037 (4) - Remove finish hitsound

02:55:938 (1) - New combo
02:56:149 (1) - Remove new combo


~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~

I wish you good luck and I'll star it:)
Topic Starter
ReVeNg3r
EVERYTHING is FIXED

its okey.. 8-)
Katsu_old_1
gwiazda for u! :DD
Nadina120
I really like this map set and song 8-)
star~
Charles445
General
The preview time needs to be the same on all difficulties. Easy and Normal have 0 while Hard and Insane have 163 as their preview points.

Storyboard
Shift your elements in time by -36 ms

Easy
AR +2
00:05:234 (5) - New combo
00:06:079 (1) - Remove new combo
00:11:994 (5) - New combo
00:12:839 (1) - Remove new combo
00:36:924 (5,1) - Spacing
01:16:642 (1,2,3) - ^^
01:55:093 (1,2,3) - ^^
02:10:727 (3,1) - ^^

Normal
AR +1
HP Drain +1
OD -1
00:11:994 (7) - New combo
00:12:839 (1) - Remove new combo
00:36:924 (7,1) - Spacing
00:53:403 (6,7,8) - This is too confusing, space them out
02:26:361 (6,1) - Spacing
02:23:825 (1,2,3) - ^^ OOPS my bad

Hard
This difficulty doesn't have the same combo colors as the others. Make them the same!
00:20:234 (1) - Make this slider two circles instead
01:55:093 (1,2,3,4,5,6) - This combo is much too confusing. Space it out more.
01:58:473 (1,2,3,4,5,6,7) - ^^
02:43:051 - Add a circle
02:45:692 (4,1) - This jump is pretty unexpected
02:47:276 (4,1) - ^^
02:51:290 (2,3,4,5,6) - This is really confusing, I would space it out more.

Insane
00:14:952 (4) - Add two repeats
01:03:121 (2) - The way this slider moves through the 1 is very hard to read and misleading. I highly recommend you place the 2 visibly away from the 1
01:05:762 (6) - Move this 6 spaces up
01:06:079 (8) - Move this about 16 spaces down
01:06:501 (9) - New combo
01:13:262 (10) - ^^
01:34:600 - Add a circle
02:52:346 (2) - New combo
02:54:037 (3) - ^^
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