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3L - The Glow of A Firefly

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Total Posts
34
Topic Starter
Saten ruiko
This beatmap was submitted using in-game submission on 2011年8月22日 at 下午 02:14:43

Artist: 3L
Title: The Glow of a Firefly
Source: Touhou
Tags: Disoy qinche littlecar3370 TW-KUMA01
BPM: 132
Filesize: 9051kb
Play Time: 03:51
Difficulties Available:
  1. Dis (3.23 stars, 233 notes)
  2. Hard (4.63 stars, 429 notes)
  3. KuruMa's Taiko (4.83 stars, 1052 notes)
  4. qinche (4.83 stars, 476 notes)
Download: 3L - The Glow of a Firefly
Information: Scores/Beatmap Listing
---------------
Map by:Saten ruiko qinche Disoy littlecar3370 TW-KUMA01
SB by:littlecar3370
Kotone
(<ゝω・)☆ kira~
KanaRin
(<ゝω・)☆ kira~
qinche
Mystica
C触越来越touhou化了
TTTTTTTTTTTT
star shooter coming in wwwwwwwwwwwww

na na na ... star a map....
Axey
<3 好听
[Ghost]
:roll:
Disoy
做完了XD

先看看吧~

Download: 3L - The Glow of A Firefly (Saten ruiko) [Dis].osu
NanaDesu
:!:
m i z u k i
:oops:
banvi
[General]
Title : The Glow of a Firefly :?
don't forget adding guest mapper names to tags~

[Dis]
01:43:665 (3,4,5) this don't feel good because of overlap (4). Try like this?
SPOILER
[attachment=1:94ba2]1.jpg[/attachment:94ba2]
03:21:619 (3) this don't feel too. Try like this?
SPOILER
[attachment=0:94ba2]2.jpg[/attachment:94ba2]
03:25:028 (n) this break don't need imo
good normal ;)

[Hard]
add audio lead-in
00:02:756 (1,2,3) adjust spacing
00:26:847 (2) move 2 grid left
02:29:233 (1) hmm , actually this spinner better to end 02:30:028. But this is too short. So I suggest change some note or silder.
03:51:847 (1) add finish? or change longth like other diff?
I enjoyed when testplaying :)

[qinche]
02:13:665 (2) new combo?
02:17:301 (6) ^
03:25:028 (n) this break don't need imo
03:26:847 (n) ^
very nice <3
Topic Starter
Saten ruiko

banvi wrote:

[General]
Title : The Glow of a Firefly :?
don't forget adding guest mapper names to tags~

[Dis]
01:43:665 (3,4,5) this don't feel good because of overlap (4). Try like this?
SPOILER
[attachment=1:60852]1.jpg[/attachment:60852]
03:21:619 (3) this don't feel too. Try like this?
SPOILER
[attachment=0:60852]2.jpg[/attachment:60852]
03:25:028 (n) this break don't need imo
good normal ;)

[Hard]
add audio lead-in
00:02:756 (1,2,3) adjust spacing
00:26:847 (2) move 2 grid left
02:29:233 (1) hmm , actually this spinner better to end 02:30:028. But this is too short. So I suggest change some note or silder.
03:51:847 (1) add finish? or change longth like other diff?
I enjoyed when testplaying :)

[qinche]
02:13:665 (2) new combo?
02:17:301 (6) ^
03:25:028 (n) this break don't need imo
03:26:847 (n) ^
very nice <3
Thank you banvi :)
ouranhshc
Qinche
00:28:210 (5) - ITS AN ANTENNA >w<
00:48:210 (7) - new combo?
01:11:165 (2) - maybe shorten this to the red tick?
01:46:392 (8) - new combo?
01:55:483 (4) - ^
02:21:619 (7,8,9) - nazi make spacing even?
03:10:028 (1,2,3,4,5,6,7,8) - maybe like this instead:
03:24:574 (7,1) - are the breaks following these notes really necessary?
03:37:301 (8) - new combo?

Hard
~fine

Dis-might need an easier diff though
~fine

Folder Check
you have a .psd photo file in the folder lol
remiiii_old
( ゚∀゚)o彡゜niceBeatMap!!
cacipan
:)
Colin Hou
[General]:
  1. audio lean-in: 1000ms for Dis, 1500ms for Hard/qinche
[Disoy]:
  1. OD -1? 直接到三星省不少口水 [stress]
  2. 01:43:665 (3) - 这个ctrl+r一下吧..
  3. 03:51:847 (1) - 建议到Hard的结束位置
[Hard]:
  1. 取消掉letterbox
  2. combo color设置成和其他难度相同
  3. KIAI以及副歌部分音量太低了... 60~70会好很多
  4. 00:47:301 (1) - 考虑移到00:47:074? 那里有个很强的电子音 :3 然后new combo交给(2), 记得位置..
  5. 01:06:165 (4,5) - 感觉不如先note后slider的顺序
  6. 01:07:528 (2,3) - 整体后移1/2? clap位置记得移动下
  7. 02:28:665 (5,6) - 这俩的clap怎么没了..
  8. 02:48:210 (T) - note
  9. 02:49:801 (3) - clap换whistle
  10. 03:22:756 (1) - 末尾clap
[qinche]:
  1. 03:51:847 (1) - 建议到Hard的结束位置
SB很好很强大 :3
star~
Topic Starter
Saten ruiko

Colin Hou wrote:

[General]:
  1. audio lean-in: 1000ms for Dis, 1500ms for Hard/qinche
[Disoy]:
  1. OD -1? 直接到三星省不少口水 [stress]
  2. 01:43:665 (3) - 这个ctrl+r一下吧..
  3. 03:51:847 (1) - 建议到Hard的结束位置
[Hard]:
  1. 取消掉letterbox
  2. combo color设置成和其他难度相同
  3. KIAI以及副歌部分音量太低了... 60~70会好很多
  4. 00:47:301 (1) - 考虑移到00:47:074? 那里有个很强的电子音 :3 然后new combo交给(2), 记得位置..
  5. 01:06:165 (4,5) - 感觉不如先note后slider的顺序
  6. 01:07:528 (2,3) - 整体后移1/2? clap位置记得移动下
  7. 02:28:665 (5,6) - 这俩的clap怎么没了..
  8. 02:48:210 (T) - note
  9. 02:49:801 (3) - clap换whistle
  10. 03:22:756 (1) - 末尾clap
[qinche]:
  1. 03:51:847 (1) - 建议到Hard的结束位置
SB很好很强大 :3
star~
改玩了 謝謝瞜:3
Axey
这歌肿摸还不rank...
Sakura
[General]
Why is the storyboard code repeated on each difficulty instead of having a .osb file? if there are slight differences between the maps those can be put into the .osu files, but all the common things can be put into a .osb file.
comboburst.png the butterfly wing is cut off at the end http://puu.sh/2IvJ, it can be noticed during gameplay as well http://osu.ppy.sh/ss/102203
Only 81% of the mp3 is mapped, you need to cut it down.
Your difficulty names are really awkward why not give a difficulty level name to the guest difficulties too? for example, qinche's Lunatic?

[qinche]
03:50:256 (1,2,3,4,5,6) - This is a really awkward positioning of notes, wouldnt it be better to align 1 with 2, 3 with 4 and 5 with 6?

[Dis]
02:46:619 (1,2,3) - This direction change can be pretty hard for new players to read.
02:53:210 (2,3) - ^
qinche

Sakura Hana wrote:

[General]
Why is the storyboard code repeated on each difficulty instead of having a .osb file? if there are slight differences between the maps those can be put into the .osu files, but all the common things can be put into a .osb file.
comboburst.png the butterfly wing is cut off at the end http://puu.sh/2IvJ, it can be noticed during gameplay as well http://osu.ppy.sh/ss/102203
Only 81% of the mp3 is mapped, you need to cut it down.
Your difficulty names are really awkward why not give a difficulty level name to the guest difficulties too? for example, qinche's Lunatic?

[qinche]
03:50:256 (1,2,3,4,5,6) - This is a really awkward positioning of notes, wouldnt it be better to align 1 with 2, 3 with 4 and 5 with 6?

[Dis]
02:46:619 (1,2,3) - This direction change can be pretty hard for new players to read.
02:53:210 (2,3) - ^

o.o i would like to keep my name as it is...like http://osu.ppy.sh/s/18958
that i changed

Download: 3L - The Glow of a Firefly (Saten ruiko) [qinche].osu
suraimu_su_
star~ :)
hez
\nice/
Topic Starter
Saten ruiko

Sakura Hana wrote:

[General]
Why is the storyboard code repeated on each difficulty instead of having a .osb file? if there are slight differences between the maps those can be put into the .osu files, but all the common things can be put into a .osb file.
comboburst.png the butterfly wing is cut off at the end http://puu.sh/2IvJ, it can be noticed during gameplay as well http://osu.ppy.sh/ss/102203
Only 81% of the mp3 is mapped, you need to cut it down.
Your difficulty names are really awkward why not give a difficulty level name to the guest difficulties too? for example, qinche's Lunatic?

[qinche]
03:50:256 (1,2,3,4,5,6) - This is a really awkward positioning of notes, wouldnt it be better to align 1 with 2, 3 with 4 and 5 with 6?

[Dis]
02:46:619 (1,2,3) - This direction change can be pretty hard for new players to read.
02:53:210 (2,3) - ^
done~
Beren
Komeiji Yuki
:3
TW-KUMA01
nieniegao :)
qinche
Q.Q敢让它坟了我是不会原谅你的!

不会原谅你的!
会原谅你的!
原谅你的!
谅你的!
你的!
的!

do i have enough words..?
Topic Starter
Saten ruiko

qinche wrote:

Q.Q敢让它坟了我是不会原谅你的!

不会原谅你的!
会原谅你的!
原谅你的!
谅你的!
你的!
的!

do i have enough words..?
呆呆別壓力我Q.Q
xierbaliti
-General-
Tags不加上小车车吗?

-Storyboard-
SBload似乎爆了3处 需要改一下

-Dis-
03:55:483 - 无用绿线
03:56:392 - ^
03:56:847 - ^
03:57:301 - ^

EDIT: alright, time to bubble this!
Komeiji Yuki
Bubble了:o

我很喜歡你的圖 期待rank :3
Topic Starter
Saten ruiko

Komeiji Yuki wrote:

Bubble了:o

我很喜歡你的圖 期待rank :3
謝謝:3
Aleks719
General
  1. Your easiest diff has 3.23stars. Official Ranking Submission Criteria says it is unrankable.
  2. Comboburst has wrong resolution : 500x767.
    Official Ranking Submission Criteria says :

    Well, template comboburst is 388x767. Crop your image, because it's unrankable atm too.
  3. since you have a section-pass.png you must have section-fail.png.
  4. text in t1.png has another color... And i don't know why.
  5. files t20.png - t24.png contains similar picture. I don't see any reason for making that.
    code
    Animation,Foreground,Centre,"SB\Title\t.png",320,240,21,60,LoopForever
    F,0,36165,37415,1
    S,0,36165,37415,1.122989
    Sprite,Foreground,Centre,"SB\Title\t20.png",320,240
    F,0,37415,42756,1
    S,0,37415,44574,1.122989
    F,0,42756,44574,1,0
    Well, remove t21- t24 because they are useless
  6. Almost of all files in "Title" folder have unused transparency. I know why you made it, but i suggest to remove this transparency and align with right side, not left side.
  7. Your audio-lead in 1sec works good, but 1.5sec not :
    00:01:392 + 1 = ~2.4sec
    00:00:483 + 1.5 = ~1.9sec
    So, I suggest to set audio lead-in 2sec instead of 1.5sec in qinche and Hard
  8. Check your tags : "littlecar3370 TW-KUMA01". you have two "spaces" between this nicknames. Leave only one "space" between this tags in all diffs.
  9. Hard diff has another kiai time. It's not a major mistake, but i guess similar kiai time in osu!diffs will be look better.
qinche
Pretty nice diff. Only this moment:
  1. 03:26:392 (1) - this note is making two short breaks, yes this note sounds good, but 1 long break will be better, imo :(
Hard
  1. 00:13:665 (1) - finish in the music, not whistle
Dis
  1. 01:55:483 - 02:26:847 : oh, there are 2 spinners and one(!) note between long breaks. Imo, it's very boring. Use long sliders? diffuculty of your maps will decrease! I think it's a good decision, because you'll have diff under 3 stars and you won't have at least one of two breaks in this place
  2. HP drain -1
  3. 03:24:915 - remove this break
  4. 03:51:847 (1) - add finish
show more
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