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Aira Yuuki - Sekai no Namida (TV Size)

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Topic Starter
Kenezz
This beatmap was submitted using in-game submission on martes, 31 de mayo de 2011 at 07:36:16 p.m.

Artist: Yuuki Aira
Title: Sekai no Namida (TV Size)
Source: True Tears
Tags: noe isurugi ending frost-b-spec heatkai kenezzedward
BPM: 97
Filesize: 14121kb
Play Time: 01:26
Difficulties Available:
  1. Easy (0.66 stars, 65 notes)
  2. fbs's Hard (4.59 stars, 185 notes)
  3. Heat's Taiko (4.81 stars, 330 notes)
  4. Normal (2.02 stars, 99 notes)
Download: Yuuki Aira - Sekai no Namida (TV Size)
Download: Yuuki Aira - Sekai no Namida (TV Size) (no video)
Information: Scores/Beatmap Listing
---------------
True Tears Ending <3~

Easy: 100%
Normal: 100%
fbs's Hard: 100%
Heat's Taiko: 100%

Thanks Frost and Heat-kun for the diff and video <3~
[05/21/11] Add Video
Vicho
irc mod~
frost-b-spec
nice song!!

may i make 1 diff?(I hope Hard. but, others are ok.)

edit:offset +10~20ms
Topic Starter
Kenezz

frost-b-spec wrote:

nice song!!

may i make 1 diff?(I hope Hard. but, others are ok.) Sure, but try it a bit symmetrical :P

edit:offset +10~20ms +10 ms thanks
frost-b-spec
done~

and...suggestion

[General]
Artist : Yuuki Aira (because, other mapper select "Yuuki Aira")

and please add my name tag~

Download: Aira Yuuki - Sekai no Namida (TV Size) (Kenezz) [fbs's Hard].osu
Sandpig
hi :D

(>'(oo)')> my mod <('(oo)'<)


fbs's Hard

AR + 1

00:01:872 (1,2) - change them into a slider? it feels better to me to begin with a slider.
00:11:460 (7,8,9) - not even. I think you'd better arrange them with grid level 4 because of the circle size you choosed to use.
01:05:274 - this halt seems long. add a note on 01:05:584?
01:05:893 (1,2,3) - plays awkward...go with lyric too suddenly...consider using a slider from 01:06:666 to 01:07:130
01:26:924 - add a note here and start the spinner 1/2 later.


Normal

00:56:924 (4) - I think this note should be 1/4 earlier..it won't get harder if you change this because the BPM is low


Easy

01:22:903 (2,3,4) - place them somewhere else..? look bad under slider..(you can also change the shape of the previous slider instead).btw not even


the mapset is easy so I don't have much to say
Topic Starter
Kenezz

Sandpig wrote:

hi :D

(>'(oo)')> my mod <('(oo)'<)

Normal

00:56:924 (4) - I think this note should be 1/4 earlier..it won't get harder if you change this because the BPM is low Ok, Fixed


Easy

01:22:903 (2,3,4) - place them somewhere else..? look bad under slider..(you can also change the shape of the previous slider instead).btw not even :o I thought they already had fixed, anyways thanks


the mapset is easy so I don't have much to say
Thanks Sandpig :3
Leorda
Hola :3

General
* You need an approachcircle.png. Otherwise, when player using a different shapes of approachcircle.png (e.g. square approachcircle) will be weird to see
* Remove the white combo color, it's too flashy during kiai times

-----------------------------------------------------------------------------------------------------------

Easy
* Approach Rate +1?
* Change the AudioLeadIn to "2000". Please edit via notepad if you want to change it

00:21:666 (1) - These krumping slider are inappropriate for easy diff
00:38:986 (7) - ^
01:17:336 (1) - Inconsistent spacing (It automatically move right if I try to move this)

-----------------------------------------------------------------------------------------------------------

Normal
01:04:965 (5) - I think these krumping slider are inappropriate for normal too
01:18:883 (2,3,4,1,2) - Spread these stack please

-----------------------------------------------------------------------------------------------------------

fbs's Hard
* Approach Rate +2?
* I would like to see more clap hitsounds <3

01:24:140 (1,2,3,4,5,6,7,8,9,10,11) - No sudden spacing changes please ;_;

-----------------------------------------------------------------------------------------------------------

I guess your girlfriend (lovhin456) would be love you
frost-b-spec
>Leorda
done!
thx :)

>Sandpig
AR+1
add Leorda's mod(AR+2)

01:05:893 (1,2,3) - plays awkward...go with lyric too suddenly...consider using a slider from 01:06:666 to 01:07:130
01:26:924 - add a note here and start the spinner 1/2 later.

not done.

other is fixed.thx :)

Download: Yuuki Aira - Sekai no Namida (TV Size) (Kenezz) [fbs's Hard].osu
Topic Starter
Kenezz

Leorda wrote:

Hola :3

General
* You need an approachcircle.png. Otherwise, when player using a different shapes of approachcircle.png (e.g. square approachcircle) will be weird to see Okay
* Remove the white combo color, it's too flashy during kiai times Removed

-----------------------------------------------------------------------------------------------------------

Easy
* Approach Rate +1? No :P
* Change the AudioLeadIn to "2000". Please edit via notepad if you want to change it Fixed

00:21:666 (1) - These krumping slider are inappropriate for easy diff Orz ok ok
00:38:986 (7) - ^ ^
01:17:336 (1) - Inconsistent spacing (It automatically move right if I try to move this) Fixed

-----------------------------------------------------------------------------------------------------------

Normal
01:04:965 (5) - I think these krumping slider are inappropriate for normal too I think it's okay :3
01:18:883 (2,3,4,1,2) - Spread these stack please Fixed?

I guess your girlfriend (lovhin456) would be love you haha >///< :oops:
nicktoons
General:
the diffs are fine (like played smth ranked ^_^ )
only some suggestions
easy:
fine
normal:
00:40:841 (2) - maybe move it here 2 ticks left on red 00:40:532 -
00:40:841 (2,3,4,5,6,7,8) - all this line 2 ticks left and it would fit the rhithm =)
00:48:573 (6) - 2 ticks left on red
here 00:50:429 - 00:54:759 - make smth like that

i am not sure about last 3 (00:54:140 (6,7,8) -
01:00:017 (1,2) - not sure that that jump is fine (it's normal )
01:04:656 (x) - add circle?
01:08:986 (x) - ^
Hard:
too much triples(00:19:501 (7,8,9) - ) which don't fit the rhythm of the song
other is fine
star nice song, relaxing =)
frost-b-spec
>nicktoons
Hard:
too much triples(00:19:501 (7,8,9) - ) which don't fit the rhythm of the song no

thx :)
lovhin456
Heeeey <3

General;
- Es un poco raro que las notas empiecen antes de la linea roja (1er timing section) seria mejor moverlo antes ;~;

Easy;
- 01:06:820 >> Remueve el nuevo combo ?

Normal;
- 00:54:759 >> Agrega una nota ?

fb's Hard;
- Oh the circles are too small for me, maybe +1 ?
- 00:03:110 >> New combo ?
- 00:05:584 >> ^
- 00:15:171 >> Add a note ?
- 00:15:481 >> Finish ?
- 00:18:573 >> New combo here maybe ...
- 00:54:140 >> ^
- 01:09:914 >> Replace whistle with finish and maybe new combo
- 01:25:687 >> New combo here

* Star ~ <3
frost-b-spec
>lovhin456
fb's Hard; fbs's Hard :( (frost-b-spec's Hard)
- Oh the circles are too small for me, maybe +1 ? -1? no.
- 01:09:914 >> new combo no

other is done.thx :)

Download: Yuuki Aira - Sekai no Namida (TV Size) (Kenezz) [fbs's Hard].osu
Topic Starter
Kenezz

nicktoons wrote:

General:
the diffs are fine (like played smth ranked ^_^ ) ^_^/
only some suggestions
easy:
fine Thanks
normal:
00:40:841 (2) - maybe move it here 2 ticks left on red 00:40:532 - Nop
00:40:841 (2,3,4,5,6,7,8) - all this line 2 ticks left and it would fit the rhithm =) I'll leave it like this
00:48:573 (6) - 2 ticks left on red ^
here 00:50:429 - 00:54:759 - make smth like that sorry, no ><
[attachment=0:88199]screenshot028.jpg[/attachment:88199]
i am not sure about last 3 (00:54:140 (6,7,8) -
01:00:017 (1,2) - not sure that that jump is fine (it's normal ) oops, fixed thanks
01:04:656 (x) - add circle? ahmm.. no ><
01:08:986 (x) - ^ ^

star nice song, relaxing =) Thanks!
Topic Starter
Kenezz

lovhin456 wrote:

Heeeey <3 <33

General;
- Es un poco raro que las notas empiecen antes de la linea roja (1er timing section) seria mejor moverlo antes ;~; Okay

Easy;
- 01:06:820 >> Remueve el nuevo combo ? Ok

Normal;
- 00:54:759 >> Agrega una nota ? Listo

* Star ~ <3
Thanks Lovhin <33~~
Lizbeth
Hola kenezz ^^/

offset: 1,880

Normal & Easy
01:25:687 (4) - aquí no pondrás custom hitsound? >.<?

es todo >.<'
Topic Starter
Kenezz

Lizbeth wrote:

Hola kenezz ^^/ Liz! <333

offset: 1,880 Listo

Normal & Easy
01:25:687 (4) - aquí no pondrás custom hitsound? >.<? Ooh lo olvide, gracias <3

es todo >.<' Gracias moee <3~
Verdisphena
Lamento no poder ayudarte... el mapset es perfecto ><, espero que el mapa se vea en ranked pronto
subarasikibuta
:) kamikyoku
Astom
[easy]
-00:56:312 a 00:57:240 creo q seria mejor usar un slider que calze mejor con el sonido.

[Normal]
-00:57:550 (6) - clap o finish ?
-01:04:972 (5) - whistle al inicio?
-01:18:890 (2) - whistle?
-01:19:508 (4) - --^
-01:25:694 (4) - finish al inicio con reducion de volumen?

[fbs's Hard]
00:20:436 (6) - a better shape for this? and delete extra dot
01:10:230 (4) - delete extra dot
01:13:941 (4) - -^
01:19:818 (8) - finish? sounds better to me.
-clap in 01:25:385 (6) - and finish in 01:25:694 (1) ?

/me le dispara una estrella en la frente a kenez
Topic Starter
Kenezz

Astom wrote:

[easy]
-00:56:312 a 00:57:240 creo q seria mejor usar un slider que calze mejor con el sonido. lo dejare como esta y si alguin más opino lo mismo, lo cambio : )

[Normal]
-00:57:550 (6) - clap o finish ? clap
-01:04:972 (5) - whistle al inicio? ook
-01:18:890 (2) - whistle? o/
-01:19:508 (4) - --^ ^
-01:25:694 (4) - finish al inicio con reducion de volumen? ok


/me le dispara una estrella en la frente a kenez \( .☆. )/
Lissette
fbs's Hard
hitsounds are to loud, would sound way better if you decrease it. I tried decreasing 20 in all timing sections, but the lower ones sounds too low, but -20 sounds really nice to the ones that are 100, 80. I'm not saying to do this exactly, just try to make the hitsounds volume fit better the softness of this song ^^

Normal
01:25:694 (4) - haz que termine aquí 01:25:694 y dale un reverse. Si haces esto.......
01:26:931 (1) - empieza el spinner medio beat mas tarde.
no se por que pero en esta diff los hitsounds no se escuchan tan alto como en fb's Hard, pero se escucharía mejor un poco mas bajos también ^^

Easy
00:28:477 (1,2,1,2,3,4,5,6,7) - estos combos se ven raros, trata de coordinarlos mejor con la música ^^
01:24:766 (5) - lo mismo que el Normal
y lo mismo de los hitsounds ><

Kawaii~ !!

Star~
Topic Starter
Kenezz

Lissette wrote:

Normal
01:25:694 (4) - haz que termine aquí 01:25:694 y dale un reverse. Si haces esto....... gomen pero lo dejare asi ><
01:26:931 (1) - empieza el spinner medio beat mas tarde. ^
no se por que pero en esta diff los hitsounds no se escuchan tan alto como en fb's Hard, pero se escucharía mejor un poco mas bajos también ^^ fbs los pone en un patron diferente, si estuvieran en el patron de normal y easy sonarian menos fuertes, si te das cuenta yo los puse concorde a la pista y al parecer fbs le puso unos de más :P

Easy
00:28:477 (1,2,1,2,3,4,5,6,7) - estos combos se ven raros, trata de coordinarlos mejor con la música ^^ Listo
01:24:766 (5) - lo mismo que el Normal D:
y lo mismo de los hitsounds ><

Kawaii~ !! Supaah Moee~ !!

Star~ Gracias Liss <333
Gonzvlo
[General]
  1. Hello :3
  2. Folder is clean~
  3. 00:16:106 - I can't hear soft-hits during this time. 30% is too low for the Soft Override, Increase volume by 5~10% (or more)
  4. 00:16:725 - 00:40:230 - I really missed the claps during this time, add some please. I tested the map adding some claps and it sounds quite nice.
[Easy]
  1. I suggest to raise the AR 1 tick, the BPM is quite low, the patterns are easy enough~
  2. 00:01:879 (1) - I highly suggest to use the normal override for this circle, It sounds way better (Note: Don't add any hitsound you just need the normal-hit) then change to the soft one again.
  3. 00:28:477 (1) - This pattern kills the flow, I felt that it was some kind of antijump, Why don't increase the spacing between this pattern and the last one a bit? (Perhaps, some grid down?)
  4. 00:56:312 (2,3) - (3) is not following the rhythm properly, But it will be really hard to hit if you move it to the right time which is: "00:57:086". I suggest to replace (2) with a slider and make it end here: 00:57:086 - , Like this. Oh the BPM is low enough so why don't you add a repeat to that slider to complete the rhythm ?
  5. 01:24:766 (5) - New Combo time :P?
[Normal]
  1. I suggest to raise OD and AR 1 tick.
  2. Combo colors are different here~ White looks too bright during kiai. Remove it, please. (+ You'll keep consistency with the other diffs)
  3. 00:56:776 (4) - Well I'm not sure if this 1/4 circle by itself will be easy to hit for "Normal" players, I suggest to use a slider instead.
  4. 01:18:581 (X) - I felt that something was missing here, Why don't you add a circle here?
[fb's Hard]
  1. Same thing about the combo colors here~
  2. 00:56:312 (2) - Totally expected some "Finish" spam for this slider, perhaps add one at the beginning and the end of the slider?
  3. 01:07:137 (3,1) - This jump is not intuitive enough imo, I highly suggest to reduce spacing a bit.
  4. 01:17:653 (5) - The repeat sounds too "extra" remove the repeat please.
  5. 01:26:931 (1) - I've seen the same spinner in the last 2 diffs. Why don't you add a circle here instead (+Finish) and start the spinner 1/4 right after the circle? Like this.

Well, nice short mapset Kenezz, but why don't you map an Insane to complete the spread?
Topic Starter
Kenezz

Gonzvlo wrote:

[General]
  1. Hello :3 Hello Mr. Gonzy~
  2. Folder is clean~ o/
  3. 00:16:106 - I can't hear soft-hits during this time. 30% is too low for the Soft Override, Increase volume by 5~10% (or more) Just 5%~
  4. 00:16:725 - 00:40:230 - I really missed the claps during this time, add some please. I tested the map adding some claps and it sounds quite nice. I prefer it like this by the soft part of the song
[Easy]
  1. I suggest to raise the AR 1 tick, the BPM is quite low, the patterns are easy enough~ Ok
  2. 00:01:879 (1) - I highly suggest to use the normal override for this circle, It sounds way better (Note: Don't add any hitsound you just need the normal-hit) then change to the soft one again. Ok~
  3. 00:28:477 (1) - This pattern kills the flow, I felt that it was some kind of antijump, Why don't increase the spacing between this pattern and the last one a bit? (Perhaps, some grid down?) Ok, Flip Horizontally <3
  4. 00:56:312 (2,3) - (3) is not following the rhythm properly, But it will be really hard to hit if you move it to the right time which is: "00:57:086". I suggest to replace (2) with a slider and make it end here: 00:57:086 - , Like this. Oh the BPM is low enough so why don't you add a repeat to that slider to complete the rhythm ? Fixed same: http://puu.sh/1UkV
  5. 01:24:766 (5) - New Combo time :P? Ok, New Combo Time!
[Normal]
  1. I suggest to raise OD and AR 1 tick. Ok
  2. Combo colors are different here~ White looks too bright during kiai. Remove it, please. (+ You'll keep consistency with the other diffs) Loool, epic fail, fixed.
  3. 00:56:776 (4) - Well I'm not sure if this 1/4 circle by itself will be easy to hit for "Normal" players, I suggest to use a slider instead. Paku Paku fixed~
  4. 01:18:581 (X) - I felt that something was missing here, Why don't you add a circle here? I'll leave it like this , I feel like they would do it a little harder ><
Well, nice short mapset Kenezz, but why don't you map an Insane to complete the spread? you know I'm bad for the insane ;w;
Thanks a lot Gonz ^^/
frost-b-spec
>Gonzvlo
[*]00:56:312 (2) - Totally expected some "Finish" spam for this slider, perhaps add one at the beginning and the end of the slider? no
[*]01:17:653 (5) - The repeat sounds too "extra" remove the repeat please. no
[*]01:26:931 (1) - I've seen the same spinner in the last 2 diffs. Why don't you add a circle here instead (+Finish) and start the spinner 1/4 right after the circle? Like this.[/list] deslike this paturn XD

other is done.

>Astom,Lissette
done~

thx mod!!

Download: Yuuki Aira - Sekai no Namida (TV Size) (Kenezz) [fbs's Hard].osu
Rasyad95
Hi, Nice Beatmap! It makes me calm~

General

Easy
Although it says easy, not like other easy diff, this diff is better. I personally like this, constant 1/2 beat and few nice slider is cool.

Note: Would you mind to change these slider 00:51:364 (3), 01:10:539 (2) and 01:13:014 (1) so they were symmetrical?

Normal
Good enough, need little more change.

00:47:653 (3,4,5,6,7) - Follow the vocal line? Make the last two note with slider is better if you follow the vocal IMHO
00:57:550 (2,3) - Move it 5 grid below
01:07:447 (3) - Move to grid right to make it symmetry?

fbs's Hard
Nice Flow, just kinda bit hard to syncronize the slider velocity and distance spacing.

Sorry can't help much :D
Topic Starter
Kenezz

Rasyad95 wrote:

Hi, Nice Beatmap! It makes me calm~

General

Easy
Although it says easy, not like other easy diff, this diff is better. I personally like this, constant 1/2 beat and few nice slider is cool.

Note: Would you mind to change these slider 00:51:364 (3), 01:10:539 (2) and 01:13:014 (1) so they were symmetrical? Are symmetric and I see the problem here, I'll leave it like this

Normal
Good enough, need little more change.

00:47:653 (3,4,5,6,7) - Follow the vocal line? Make the last two note with slider is better if you follow the vocal IMHO Ok
00:57:550 (2,3) - Move it 5 grid below Oh sorry, fixed
01:07:447 (3) - Move to grid right to make it symmetry? o.o?

Sorry can't help much :D haha, np thanks :)
Miu Matsuoka
Test-played and I thought I was playing a ranked map lol
Too good that I can't find any mistakes

Star!
Thite
:)
nimi
IRC modded. Take a star for the cuute mapset, and good luck to get it ranked ~
Topic Starter
Kenezz

Wiinter wrote:

IRC modded. Take a star for the cuute mapset, and good luck to get it ranked ~
Thaanks~ kudo kudo fever :P
HeatKai
Weeeeeeeee , I'm done ~~~

baka kenezz-chan :3

330 combo.
Not sure Oni or what :o



Download: Yuuki Aira - Sekai no Namida (TV Size) (Kenezz) [Heat's Taiko].osu
LuPiiTa
Lo dicho está hecho~ (???)

Star!
HeatKai
Without kenezz-chan Permission.

here's the Video


the video offset = 150



good luck :3
Topic Starter
Kenezz
Thanks Heat-kun~
I love you zombie laugh :)
Muffin Turtle
Beautiful song and map :O ☆!
Topic Starter
Kenezz

Muffin Turtle wrote:

Beautiful song and map :O ☆!
Thaanks ^^/
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