i hope the menu and the editor gets supported for big sur soon, but gameplay seems to work pretty well :3c
AnimatedThinks wrote:
I did use The Unarchiver, and I don't have any antivirus installed (unless there's an in-built one I didn't know existed)aidswidjaja wrote:
AnimatedThinksPlease make sure that you're using The Unarchiver to extract all zip files and no antivirus is removing files off your computer. If that doesn't work, please refer to the info provided to gravity below.AnimatedThinks wrote:
I've been basically lurking this thread for a while, but I'm kind of stuck now. I'm using an M1 MacBook Air, and I've had the problem where osu! tries to open but says:
C:osu!>start C:\osu!\bridge.exe
C:osu!>start C:\osu!\osu!.exe -nosplash.
I tried opening the Wineskin to do a test run, but it didn't open and showed the exec(number).bat does not exist error, so I followed the steps listed above for that (which didn't work for me). I downloaded the other Wineskin and moved it into the osu! package contents, which worked and Wineskin opened now. However, whenever I try to do a test run, it crashes and shows a problem report saying Wineskin quit.
If you need, I should be able to provide the crash report - it says something about 'thread 7' crashing.gravitybalmaingravitybalmain wrote:
I did the above steps!
Step 1 was already complete.
Step 2 was complete as well -- the "-nosplash" was after the osu!.exe and not the bridge, but I think that may be a typo on your end compared to what's listed upthread -- either way, I tried both variations to no avail.
Step 3: After setting the EXE field to the suggested, double clicking on the OSU App simply opens the Wineskin interface that you'd get by just opening Wineskin from the Package Contents.
Step 4: Weirdly, after completing the above steps, Wineskin no longer allows me to do a test run -- upon clicking the button, it just immediately crashes the program and I get an Apple error report.
err, sounds like your install is corrupted terribly... do you happen to have the Apple error report? If you do, please paste it into a pastebin such as paste.ubuntu.com and I'll be happy to have a look through it. But either way if you can reinstall and make sure the following is all good:
- you're using The Unarchiver (https://theunarchiver.com/) instead of the in-built Archive Utility
- no antivirus is removing files
- that the insides of osu!.app/drive_c/osu! look normal and everything
Feel free to run a Test Run after your install and copy-paste the logs to a pastebin if you're still having problems.gravitybalmainThanks for your super detailed explanation!I started from a fresh re-install -- I think I'm having the same problem other M1 users are talking about this thread but I might have complicated things somewhat before. Here's a step-by-step with logs to help clarify the problem, because I really do think we're all experiencing the same thing. I'm starting with everything uninstalled, no anti-virus software, M1 macbook pro, using The Unarchiver for all purposes.
1. Downloaded latest wineskin. Extracted using The Unarchiver.
2. Downloaded osu!macOS Agent, extracted and opened, scanned and repaired.
Report:Report3. Double clicked Osu! to open: Wineskin briefly flashes open, then immediately closes. See image: https://imgur.com/a/OvoTurKVersion 10.16 (Build 20B29)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
[Error][Fixed] Quarantine attribute is present
Execute flag is present
Detect Direct3D is enabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
No errors in: update.log
Log file: runtime.log is absent
4. Right clicked osu to access package contents -- drive_c -> osu! -> logs. only log present is update.log
5. Went back to package contents and double clicked Wineskin to open -- following error presented https://imgur.com/a/xjPuVzj
6. Right clicked the Wineskin icon inside Package contents and went Wineskin -> Contents -> MacOS -> Wineskin to run directly from terminal.
7. Inside Wineskin app, went Advanced -> Test Run. This crashes the program and generates apple crash report. https://paste.ubuntu.com/p/pfvsJr9xYQ/
8. Double checked that inside Winskin app, Windows EXE is set to "C:\osu!\execute.bat" and that osu!.app/drive_c/osu!/execute.bat text is correct.
9. Changed Windows EXE from C:\osu!\execute.bat to C:\osu!\osu!.app and pressed test run. This also crashes the program and generates an apple crash report.
Hopefully this step-by-step helps explain the issue a little better! I'm working off a fresh computer (didn't back up old data or anything) so there shouldn't be any underlying software conflicts or anything like that.
It's definitely possible that M1 users could be suffering from this issue, but it's really hard for me to treat this since a) I haven't experienced the issue first hand b) in the past people fixed this issue by ensuring that files weren't removed.
I want to do a bit more research on this since it seems to be a widespread issue. There's a few things I'd like to try but I'll need some more time first. And if this issue is in fact recurring across all M1 Macs (despite their being previous instances of success) or even just a common issue that isn't limited to any platform, I'd definitely like to either communicate this to Technocoder (who maintains the Wineskin and is on hiatus now) or Gcenx who maintains the WineskinServer.aidswidjaja: to anyone experiencing issues with their Wineskinespecially on M1 Macs or Big Sur.
If you're experiencing any of the following:
- exec(number).bat could not be found error (while trying to open Wineskin)
- osu!.app doesn't do anything when clicked - after following all installation instructions
- osu!.app opens a command line window when clicked, then immediately closes - after following all installation instructions
- Wineskin crashes when attempting to perform a Test Run
Please send me the following (apologies if you have already done this, feel free to link it to an earlier post again)
- osu!macOS Agent report (https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-a-report-with-osu-macos-agent)
- Wineskin Test Run (https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin)
- Apple Crash Report (if applicable - this usually triggers after Test Run)
the reason I ask is because if this does turn out to be an upstream issue with the WineskinServer I'll need to file a bug report on the GitHub. However, hopefully there is a simple fix that I'm missing here and on that note, if you do happen to fix the issue, do let us all know here!
osu!macOS Agent report:ReportThe Apple crash report after trying to do a Wineskin test run is really long. Do I still put it here (probably in a pastebin as mentioned), and is there anything I should exclude before pasting it all?Version 10.16 (Build 20B29)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
No errors in: update.log
Log file: runtime.log is absent
also sorry for the late response!
Technocoder wrote:
The whole crash report in a Pastebin if you can. Your username may appear in the report so if you'd like to keep that private, give it a find and replace with your username.AnimatedThinks wrote:
The Apple crash report after trying to do a Wineskin test run is really long. Do I still put it here (probably in a pastebin as mentioned), and is there anything I should exclude before pasting it all?
also sorry for the late response!
Really sorry for not staying active on this thread. Been busy with university applications and my internship but I'm getting used to my workload now so I should be able to start helping out in some greater capacity by the end of this month. aidswidjaja literally carrying the entire macOS support team.
It's getting hard to track who's been replied to and what information they've provided. I wonder if it'd be better to start tracking help requests on the Help Forum instead...
Its working perfectly!! thank you so much!! ;DTechnocoder wrote:
"R a y e n"R a y e n wrote:
This is my troubleshoot report:ReportVersion 10.14.6 (Build 18G4032)
Engine: WS9Wine4.0-rc3
Wineskin 2.8.8Beta6
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-10T10:19:57: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:01: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:06: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:10: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:17: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:21: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:25: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:29: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:33: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:37: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:40: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:43: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:46: _pending\osu!.exe => osu!.exe: FAIL
2021-01-10T10:20:49: _pending\osu!.exe => osu!.exe: FAIL
Log file: runtime.log is absent
It just keeps repeating the update closing and opening back up please help ; u ;
Press the Update osu! button under the Other tab.
ShadowstyleX wrote:
Ok so I've been trying to get this to work for about a day and I'm pretty stumped on what to do at this point. I have followed each instruction as stated and I have no errors on troubleshooting, but when I try opening osu, the terminal opens for a moment, runs two command lines then just closes with nothing
I've downloaded the wineskin, there are no errors when trouble shooting, bridge.exe is present, went and turned off the quarantine on the console in case it was that
When I try accessing the wineskin to try and install older versions, this error is given "'exec4213618756.bat' is missing"
Any help I may get here? It would be very much so appreciated
AnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
lucid126 wrote:
ReportVersion 10.14.6 (Build 18G103)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is disabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
No errors in: runtime.log
I get decent frames and then all of a sudden my frames drop and the game lags so much that it freezez it's really annoying, any way to fix this?
milenablack wrote:
ReportVersion 10.16 (Build 20A2411)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
No errors in: update.log
Log file: runtime.log is absent
AnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Technocoder wrote:
AnimatedThinksAnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Please do not enable Compatibility Mode as it crashes osu! on macOS (as you have found out). If you re-download the Wineskin or re-run the osu!macOS Agent repair it should fix it for you (although you seem to have gotten it somewhat working?).
... hang on, are you using Big Sur on an M1 processor? The Apple crash report says an illegal instruction was executed which makes me wonder if there's a bug in the instruction translations for Rosetta or if there's some shenanigans with 32 bit 64 bit stuff.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.Don't worry, I think I know what you mean (this right? https://osu-mac.readthedocs.io/en/latest/_images/graphics-context.png) but the solution to that is to undo Compatibility Mode. yep, compatibility mode ruins things for osu! on mac as Techno has mentioned.
Wineskin-2.9.0.7-rc4https://github.com/Gcenx/WineskinServer/issues/65
This new wrapper will function under Rosetta2, included the custom MoltenVK needed for DXVK support.
WineCX19 based engine are functional on Apple Silicon.Not sure if you've looked through these yet (or whether the wrappers have already been updated), but it may be worthwhile to create a new wrapper for Apple Silicon. WineCX20 seems to be the priority for M1 support.
Known limitations (Apple Silicon)
direct draw (fails)
Direct3D (fails)
To work around these issues cnc-ddraw and DxWnd can be used to launch titles that uses these. This may be resolved in a later crossover-wine version if thats happens I’ll lock Rosetta2 support to that version or greater.
Nylo23 wrote:
Yeah so i know im like 6 months late but this problem is that when eer im clicking on a slider in a song the sensitivity goes down, i may just be a new player not knowing how to fix this but im not quite sure how to fix it
Wineskin-2.9.0.7-rc4https://github.com/Gcenx/WineskinServer/issues/65
This new wrapper will function under Rosetta2, included the custom MoltenVK needed for DXVK support.
WineCX19 based engine are functional on Apple Silicon.Not sure if you've looked through these yet (or whether the wrappers have already been updated), but it may be worthwhile to create a new wrapper for Apple Silicon. WineCX20 seems to be the priority for M1 support.[/quote]
Known limitations (Apple Silicon)
direct draw (fails)
Direct3D (fails)
To work around these issues cnc-ddraw and DxWnd can be used to launch titles that uses these. This may be resolved in a later crossover-wine version if thats happens I’ll lock Rosetta2 support to that version or greater.
I disabled Compatibility Mode using the macOS agent (which I totally forgot about, thanks!) That's fixed but osu! is still not opening, showing the same graphics context error. The agent did say there were "Errors in update.log". Report below;Technocoder wrote:
AnimatedThinksAnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Please do not enable Compatibility Mode as it crashes osu! on macOS (as you have found out). If you re-download the Wineskin or re-run the osu!macOS Agent repair it should fix it for you (although you seem to have gotten it somewhat working?).
... hang on, are you using Big Sur on an M1 processor? The Apple crash report says an illegal instruction was executed which makes me wonder if there's a bug in the instruction translations for Rosetta or if there's some shenanigans with 32 bit 64 bit stuff.
AnimatedThinks wrote:
I disabled Compatibility Mode using the macOS agent (which I totally forgot about, thanks!) That's fixed but osu! is still not opening, showing the same graphics context error. The agent did say there were "Errors in update.log". Report below;Technocoder wrote:
AnimatedThinksAnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Please do not enable Compatibility Mode as it crashes osu! on macOS (as you have found out). If you re-download the Wineskin or re-run the osu!macOS Agent repair it should fix it for you (although you seem to have gotten it somewhat working?).
... hang on, are you using Big Sur on an M1 processor? The Apple crash report says an illegal instruction was executed which makes me wonder if there's a bug in the instruction translations for Rosetta or if there's some shenanigans with 32 bit 64 bit stuff.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
No errors in: runtime.log
Edit: Yeah, I am using Big Sur on an M1 processor.
I opened the agent and hit Update in the Other tab.aidswidjaja wrote:
AnimatedThinksAnimatedThinks wrote:
I disabled Compatibility Mode using the macOS agent (which I totally forgot about, thanks!) That's fixed but osu! is still not opening, showing the same graphics context error. The agent did say there were "Errors in update.log". Report below;Technocoder wrote:
AnimatedThinksAnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Please do not enable Compatibility Mode as it crashes osu! on macOS (as you have found out). If you re-download the Wineskin or re-run the osu!macOS Agent repair it should fix it for you (although you seem to have gotten it somewhat working?).
... hang on, are you using Big Sur on an M1 processor? The Apple crash report says an illegal instruction was executed which makes me wonder if there's a bug in the instruction translations for Rosetta or if there's some shenanigans with 32 bit 64 bit stuff.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
No errors in: runtime.log
Edit: Yeah, I am using Big Sur on an M1 processor.
Could you try clicking Update in the Other tab? Thanks
AnimatedThinks wrote:
I opened the agent and hit Update in the Other tab.aidswidjaja wrote:
AnimatedThinksAnimatedThinks wrote:
I disabled Compatibility Mode using the macOS agent (which I totally forgot about, thanks!) That's fixed but osu! is still not opening, showing the same graphics context error. The agent did say there were "Errors in update.log". Report below;Technocoder wrote:
AnimatedThinksAnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Please do not enable Compatibility Mode as it crashes osu! on macOS (as you have found out). If you re-download the Wineskin or re-run the osu!macOS Agent repair it should fix it for you (although you seem to have gotten it somewhat working?).
... hang on, are you using Big Sur on an M1 processor? The Apple crash report says an illegal instruction was executed which makes me wonder if there's a bug in the instruction translations for Rosetta or if there's some shenanigans with 32 bit 64 bit stuff.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
No errors in: runtime.log
Edit: Yeah, I am using Big Sur on an M1 processor.
Could you try clicking Update in the Other tab? Thanks
I think it's more broken now uhhReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
When I try to open osu! either through test running or opening it normally, it opens a white screen that sometimes disappears and sometimes doesn't (I have to manually close it out)
https://ibb.co/qM6wznY Here's a screenshot of my drive_c/osu! directory, I think it might be better/easier for me to do it this way.aidswidjaja wrote:
AnimatedThinksAnimatedThinks wrote:
I opened the agent and hit Update in the Other tab.aidswidjaja wrote:
AnimatedThinksAnimatedThinks wrote:
I disabled Compatibility Mode using the macOS agent (which I totally forgot about, thanks!) That's fixed but osu! is still not opening, showing the same graphics context error. The agent did say there were "Errors in update.log". Report below;Technocoder wrote:
AnimatedThinksAnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Please do not enable Compatibility Mode as it crashes osu! on macOS (as you have found out). If you re-download the Wineskin or re-run the osu!macOS Agent repair it should fix it for you (although you seem to have gotten it somewhat working?).
... hang on, are you using Big Sur on an M1 processor? The Apple crash report says an illegal instruction was executed which makes me wonder if there's a bug in the instruction translations for Rosetta or if there's some shenanigans with 32 bit 64 bit stuff.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
No errors in: runtime.log
Edit: Yeah, I am using Big Sur on an M1 processor.
Could you try clicking Update in the Other tab? Thanks
I think it's more broken now uhhReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
When I try to open osu! either through test running or opening it normally, it opens a white screen that sometimes disappears and sometimes doesn't (I have to manually close it out)
Oh gosh, that doesn't look good :/ seems a lot of your files are corrupted somehow during some sort of update? - I think the easiest option here might be to do a full clean reinstall, but if you're not keen on doing that then if you can send me a screenie of your directory `osu!.app/drive_c/osu!` then I can probably point out which files you need to delete and which you need to replace.
Example screenie: https://gyazo.com/48c1ef5a9985c918963b409c784f43c7
But yea as I mentioned, might just be easier to transfer your data to a clean wrapper. Make sure you back your data up first! Largely the same as in Windows but if you need steps: https://osu-mac.readthedocs.io/en/latest/welcome/transfer.html#transferring-from-a-different-osu-wineskin - though don't replace your drive_c directory entirely (only the Scores, beatmaps, etc) since the install is corrupted.
I've never had the issue of compatibility mode corrupting an install (usually it goes away once I re-disable the option) but in your case I'm going to take a guess that compatibility mode crashed osu! while it was in the middle of an update. erp~
AnimatedThinks wrote:
https://ibb.co/qM6wznY Here's a screenshot of my drive_c/osu! directory, I think it might be better/easier for me to do it this way.aidswidjaja wrote:
AnimatedThinksAnimatedThinks wrote:
I opened the agent and hit Update in the Other tab.aidswidjaja wrote:
AnimatedThinksAnimatedThinks wrote:
I disabled Compatibility Mode using the macOS agent (which I totally forgot about, thanks!) That's fixed but osu! is still not opening, showing the same graphics context error. The agent did say there were "Errors in update.log". Report below;Technocoder wrote:
AnimatedThinksAnimatedThinks wrote:
so... osu! randomly decided to work when I clicked to Test Run on Wineskin.
(image here: https://ibb.co/ry3tPwy)
These were the test logs, by the way.Test RunThen everything went downhillerr:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
err:thread:get_image_addr dyld image info is above 4GB limit for 32-bit-on-64-bit process
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
I was getting 40-50 fps even when plugged into charger, so I tried to see if turning on Compatibility Mode would help.
osu! crashed when restarting!! The error said something about graphics drivers but I forgot to screenshot it, but it did make me google possible fixes.
A fix I saw said to go to the osu.cfg file and change what was in the _ReleaseStream line to Stable. (It was at Stable40, so I changed it to Stable.) This didn't help, and osu! now showed a different error that looked like this: https://ibb.co/YXjP511 (Reversing the change back to Stable40 doesn't change anything, same error)
When I click yes, it sends me to a Microsoft page that says to download a .exe file that would probably help if I wasn't using a Mac.
I tried test running 3 times yesterday and today, and for some reason it succeeded the first and third try but failed the second try.
Apple error log when it failed: https://paste.ubuntu.com/p/wQ23NqCZys/ (apparent correction - thread 9 was the one that crashed, not 7)
Wineskin test log (on 3rd try): https://paste.ubuntu.com/p/2jvXyT7yhg/
If the links don't work or something else is wrong in this post, please let me know because I'm confused too!
Please do not enable Compatibility Mode as it crashes osu! on macOS (as you have found out). If you re-download the Wineskin or re-run the osu!macOS Agent repair it should fix it for you (although you seem to have gotten it somewhat working?).
... hang on, are you using Big Sur on an M1 processor? The Apple crash report says an illegal instruction was executed which makes me wonder if there's a bug in the instruction translations for Rosetta or if there's some shenanigans with 32 bit 64 bit stuff.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
No errors in: runtime.log
Edit: Yeah, I am using Big Sur on an M1 processor.
Could you try clicking Update in the Other tab? Thanks
I think it's more broken now uhhReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Release: Stable40
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
When I try to open osu! either through test running or opening it normally, it opens a white screen that sometimes disappears and sometimes doesn't (I have to manually close it out)
Oh gosh, that doesn't look good :/ seems a lot of your files are corrupted somehow during some sort of update? - I think the easiest option here might be to do a full clean reinstall, but if you're not keen on doing that then if you can send me a screenie of your directory `osu!.app/drive_c/osu!` then I can probably point out which files you need to delete and which you need to replace.
Example screenie: https://gyazo.com/48c1ef5a9985c918963b409c784f43c7
But yea as I mentioned, might just be easier to transfer your data to a clean wrapper. Make sure you back your data up first! Largely the same as in Windows but if you need steps: https://osu-mac.readthedocs.io/en/latest/welcome/transfer.html#transferring-from-a-different-osu-wineskin - though don't replace your drive_c directory entirely (only the Scores, beatmaps, etc) since the install is corrupted.
I've never had the issue of compatibility mode corrupting an install (usually it goes away once I re-disable the option) but in your case I'm going to take a guess that compatibility mode crashed osu! while it was in the middle of an update. erp~
Also, I didn't realize yesterday because I wasn't wearing my headphones, but osu! does play the music when opened, it just doesn't show anything besides the white screen.
gravitybalmain wrote:
Hey all! Thanks for all your hard work in fixing this -- unfortunately, I'm still experiencing the same issues as before. Here's a copy of my initial report upon first repairing with osu!macOS AgentReportVersion 11.0.1 (Build 20B29)
Engine: WS11WineCX64Bit20.0.0
Wineskin 2.9.0.7-rc4
Release: Stable40
[Error][Fixed] Quarantine attribute is present (bundle)
[Error][Fixed] Quarantine attribute is present (wrapper)
Execute flag is present
Detect Direct3D is enabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
Log file: runtime.log is absent
Upon opening osu! afterwards, the previous issue of the terminal popping up and two lines of code appearing before immediately shutting again occurred. Right clicking osu and opening the wineskin works now, but upon clicking test run it force quits and generates an Apple Report error (below).
Exception Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY
cd ../../osu! echo %CD% # this command should print C:\ osu!.exe
Technocoder wrote:
Strangely enough, I get the same crash report when using the WineCX20 engine but not with the WineCX64Bit20 engine... and I'm running macOS Catalina, not Big Sur or M1.
Please try using this Wineskin which uses WineCX20 instead: https://mega.nz/file/ZxlQ1AiS#A-2sPJI5zg_7Dn___VXmO5EEY4qRyJm6uAu7TpiLA9U
I would be very surprised if it works but seeing as the Reddit thread aidswidjaja linked suggests some success with this engine, it's worth a try.
AnimatedThinks wrote:
I tried out the new Wineskin just now (I also downloaded the new mac!OS Agent, I realized the old one wouldn't detect the new Wineskin.)
When opening it (either through Test Run or by normal double-clicking), it shows the osu! popup, but never actually opens.
Here's the Test Run that popped up when I tried opening osu! that way:Test Run000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0026:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0031:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0036:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0036:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0038:err:ole:CoGetContextToken apartment not initialised
0036:fixme:time:QueryThreadCycleTime (0xfffffffe,0x5d52560): stub!
0036:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Configuration"
0036:fixme:path:parse_url failed to parse L"System.Xml"
0036:fixme:path:parse_url failed to parse L"Accessibility"
0036:fixme:path:parse_url failed to parse L"System.Security"
0036:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0036:fixme:path:parse_url failed to parse L"System.Deployment"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3aa40d0 0x31daf0) returning a dummy value (current locale)
0036:fixme:process:SetProcessPriorityBoost (00000268,0): stub
0042:fixme:path:parse_url failed to parse L"System.Web"
0036:fixme:path:parse_url failed to parse L"OpenTK"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0042:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0042:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0042:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0042:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0042:fixme:path:parse_url failed to parse L"System.Web.Services"
0042:fixme:path:parse_url failed to parse L"System.Design"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0042:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0042:fixme:path:parse_url failed to parse L"System.Transactions"
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B35268 0831B62C 0831BC90 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0036:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.
0043:fixme:path:parse_url failed to parse L"System.Configuration"
0043:fixme:path:parse_url failed to parse L"System.Xml"
0043:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0043:fixme:ras:RasEnumConnectionsW (03B65D40,084BEE80,084BEE84),stub!
0043:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000328,0x00000003),stub!
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5DD78 0031D24C 0031D8B0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60732, 0x0, 0x194cb44) stub.
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:nls:LCMapStringEx unsupported lparam 3ac0d80
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0048:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0B4CFDF8): stub
0036:fixme:process:FlushProcessWriteBuffers : stub
004c:fixme:thread:NtGetCurrentProcessorNumber need multicore support (8 processors)
004c:fixme:path:parse_url failed to parse L"System.Runtime.Serialization"
004c:fixme:path:parse_url failed to parse L"SMDiagnostics"
004c:fixme:path:parse_url failed to parse L"System.ServiceModel.Internals"
004c:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:path:parse_url failed to parse L"osu!ui"
0036:fixme:path:parse_url failed to parse L"osu!ui.resources"
004c:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
004c:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
004c:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,0x0,0x0001,0x00000000,0xb90d5bc,0x0): stub
004c:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 00E03BED (00D90000) with exit code 80131506.\n"
004c:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
I'll see if deleting and replacing the files on the old Wineskin works
Thanks to everyone for helping fix these issues
Update - For the old Wineskin: I deleted all the files mentioned, downloaded the osu! exe for Windows, and dragged it into the drive_c/osu! folder.
There were a few files I didn't see mentioned (namely d3dx9_31.dll, Microsoft.Xna.Framework.dll, osu!seasonal.dll, osu!dll, and x3daudio1_1.dll.) I left them alone for now.
When I did the Agent again, it didn't seem to help. I might have done something wrong, though.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Game configuration is absent
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
warning: This package (dotnet40) may not fully work on a 64-bit installation. 32-bit prefixes may work better. ------------------------------------------------------ ------------------------------------------------------ warning: dotnet40 does not yet fully work or install on wine. Caveat emptor.
Kyzui wrote:
My osu has been fine opening ever since I downloaded like 4 months ago but for some reason the "Restart" button won't pop up now when I try to open osu!. There is no way for me to get into the application without this option. Any ideas?
Kyzui wrote:
When I first downloaded osu! using Technocoder's version in Catilina every time I would open osu it said "osu! crashed" and all I had to do was simply press restart which would boot up the game. I have been doing this for a few months now. All of a sudden yesterday that option stopped popping up and osu! would not run at all. I did the Test Run and these were the logs:aidswidjaja wrote:
TechnocoderTechnocoder wrote:
Strangely enough, I get the same crash report when using the WineCX20 engine but not with the WineCX64Bit20 engine... and I'm running macOS Catalina, not Big Sur or M1.
Please try using this Wineskin which uses WineCX20 instead: https://mega.nz/file/ZxlQ1AiS#A-2sPJI5zg_7Dn___VXmO5EEY4qRyJm6uAu7TpiLA9U
I would be very surprised if it works but seeing as the Reddit thread aidswidjaja linked suggests some success with this engine, it's worth a try.
Hmm... So far I haven't been able to replicate the crash report on any Wineskin.
WS11WineCX64Bit19.0.1-1 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX64Bit20.0.0 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX6420.0.0 :: wine: '/Users/Adrian/Desktop/WS11CX20.0.0.app/Contents/Resources' is a 64-bit installation, it cannot be used with a 32-bit wineserver. (expected error)
This is on my 2016 MBP wo/ touch bar - Intel x86 i5. I got the exec(number).bat on my sister's 2020 M1 MBP but as we know that doesn't seem to be related to osu! being unable to start. Maybe I'll try again and see what happens there.
How did you get WineCX20 to run (on Catalina)? As expected I'm getting 64-bit compatibility issues on 32-bit wineserver (hence why wine32on64 is used)AnimatedThinksAnimatedThinks wrote:
I tried out the new Wineskin just now (I also downloaded the new mac!OS Agent, I realized the old one wouldn't detect the new Wineskin.)
When opening it (either through Test Run or by normal double-clicking), it shows the osu! popup, but never actually opens.
Here's the Test Run that popped up when I tried opening osu! that way:Test Run000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0026:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0031:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0036:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0036:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0038:err:ole:CoGetContextToken apartment not initialised
0036:fixme:time:QueryThreadCycleTime (0xfffffffe,0x5d52560): stub!
0036:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Configuration"
0036:fixme:path:parse_url failed to parse L"System.Xml"
0036:fixme:path:parse_url failed to parse L"Accessibility"
0036:fixme:path:parse_url failed to parse L"System.Security"
0036:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0036:fixme:path:parse_url failed to parse L"System.Deployment"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3aa40d0 0x31daf0) returning a dummy value (current locale)
0036:fixme:process:SetProcessPriorityBoost (00000268,0): stub
0042:fixme:path:parse_url failed to parse L"System.Web"
0036:fixme:path:parse_url failed to parse L"OpenTK"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0042:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0042:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0042:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0042:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0042:fixme:path:parse_url failed to parse L"System.Web.Services"
0042:fixme:path:parse_url failed to parse L"System.Design"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0042:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0042:fixme:path:parse_url failed to parse L"System.Transactions"
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B35268 0831B62C 0831BC90 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0036:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.
0043:fixme:path:parse_url failed to parse L"System.Configuration"
0043:fixme:path:parse_url failed to parse L"System.Xml"
0043:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0043:fixme:ras:RasEnumConnectionsW (03B65D40,084BEE80,084BEE84),stub!
0043:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000328,0x00000003),stub!
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5DD78 0031D24C 0031D8B0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60732, 0x0, 0x194cb44) stub.
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:nls:LCMapStringEx unsupported lparam 3ac0d80
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0048:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0B4CFDF8): stub
0036:fixme:process:FlushProcessWriteBuffers : stub
004c:fixme:thread:NtGetCurrentProcessorNumber need multicore support (8 processors)
004c:fixme:path:parse_url failed to parse L"System.Runtime.Serialization"
004c:fixme:path:parse_url failed to parse L"SMDiagnostics"
004c:fixme:path:parse_url failed to parse L"System.ServiceModel.Internals"
004c:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:path:parse_url failed to parse L"osu!ui"
0036:fixme:path:parse_url failed to parse L"osu!ui.resources"
004c:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
004c:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
004c:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,0x0,0x0001,0x00000000,0xb90d5bc,0x0): stub
004c:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 00E03BED (00D90000) with exit code 80131506.\n"
004c:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
I'll see if deleting and replacing the files on the old Wineskin works
Thanks to everyone for helping fix these issues
Update - For the old Wineskin: I deleted all the files mentioned, downloaded the osu! exe for Windows, and dragged it into the drive_c/osu! folder.
There were a few files I didn't see mentioned (namely d3dx9_31.dll, Microsoft.Xna.Framework.dll, osu!seasonal.dll, osu!dll, and x3daudio1_1.dll.) I left them alone for now.
When I did the Agent again, it didn't seem to help. I might have done something wrong, though.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Game configuration is absent
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
I think there are two possibilities to this...
- somehow its a problem with osu. I doubt this is the issue but just to make sure maybe update it through Agent again.
- .NET (aka dotnet) isn't working properly (see tech note below) - e.g compatibility problem. This one is probably more likely though I'm not really sure how it would be caused.
To be entirely honest, for myself at least I'll probably need a bit of time to figure out what's going on with dotnet. But maybe Techno or someone else has an idea...
tech note: according to stack overflow its a GC issue, but I feel like that's irrelevant to a user-facing fix. I recall that Techno used dotnet45 which pointed at dotnet40 - this seems to have worked looking at your log, but I also remember slc had issues getting dotnet45 to work (community/forums/posts/6919370). So maybe switch over to dotnet40 (and also gets to ensure one cleans out the failing dependency)?
I also note the following messages that I got while trying to mess about with Winetricks (which resulted in a wineserver crash, yay) - Probably not relevant now, but probably worth keeping in the back of my mindwarning: This package (dotnet40) may not fully work on a 64-bit installation. 32-bit prefixes may work better. ------------------------------------------------------ ------------------------------------------------------ warning: dotnet40 does not yet fully work or install on wine. Caveat emptor.
With respect to the old Wineskin, that is super weird. Could you look through the files in drive_c/osu/Logs and see if you can find anything of interest. In particular network.log, update.log, and if you have one, update_success.log. If you do find anything leave it in a pastie and we can take a look at it for ya. Might be better to reinstall the Wineskin (always the safest option even tho its annoying to move everything over and there's the offchance it doesn't work) but you could give that a shot too in the meantime. I assume osu! just isn't starting now as well.
Sorry I couldn't be of much help, I'll try and think about what could be causing that dotnet issue.KyzuiKyzui wrote:
My osu has been fine opening ever since I downloaded like 4 months ago but for some reason the "Restart" button won't pop up now when I try to open osu!. There is no way for me to get into the application without this option. Any ideas?
hi and welcome to the osu! forums! Which "Restart" button are you talking about precisely? It would also help if you could generate both a osu!macOS Agent report, as well as a Test Run, using the instructions linked below.
- Agent report: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-a-report-with-osu-macos-agent
- Test Run: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin
Download osu!macOS Agent here: community/forums/topics/1036678
----
Edit: also I thought I was going crazy, but in attempting to experiment with some of the newer Wineskins, I managed to get the Kill Wineskin Processes button to start osu! xD000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0023:err:plugplay:process_IOService_Device object 0x3a03
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3a07
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3a0b
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3a0f
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3a13
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3a17
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3a1b
0023:err:plugplay:process_IOService_Device Unable to create plug in interface for USB deviceobject 0x3a1f
0009:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:heap:RtlSetHeapInformation 0x240000 0 0x23e670 4 stub
0009:fixme:kernelbase:QuirkIsEnabled3 (000000000023F120, 00000000FFFFFFFF) stub!
0009:fixme:process:GetNumaHighestNodeNumber (0x23f9a4): semi-stub
0009:fixme:thread:SetThreadStackGuarantee (0x23f938): stub
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0026:err:ole:CoGetContextToken apartment not initialised
0009:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0009:fixme:path:parse_url failed to parse L"System.Drawing"
0009:fixme:path:parse_url failed to parse L"System"
0009:fixme:path:parse_url failed to parse L"System.Configuration"
0009:fixme:path:parse_url failed to parse L"System.Xml"
0009:fixme:path:parse_url failed to parse L"Accessibility"
0009:fixme:path:parse_url failed to parse L"System.Security"
0009:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0009:fixme:path:parse_url failed to parse L"System.Deployment"
0009:fixme:path:parse_url failed to parse L"System.Core"
0009:fixme:path:parse_url failed to parse L"System.Drawing"
0009:fixme:path:parse_url failed to parse L"System"
0009:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0x1a31040c, 0x0, 0x1abb018) stub.
0009:fixme:path:parse_url failed to parse L"System.Core"
0009:fixme:path:parse_url failed to parse L"System.Numerics"
0009:fixme:nls:get_dummy_preferred_ui_language (0x8 0x23b940 0x0 0x23b944) returning a dummy value (current locale)
0009:fixme:nls:get_dummy_preferred_ui_language (0x8 0x23b940 0xdf8f0 0x23b944) returning a dummy value (current locale)
0009:fixme:process:SetProcessPriorityBoost (0x254,0): stub
0009:fixme:path:parse_url failed to parse L"OpenTK"
0034:fixme:path:parse_url failed to parse L"System.Web"
0034:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0034:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0034:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0034:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0034:fixme:path:parse_url failed to parse L"System.Data"
0034:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0034:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0034:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0034:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0034:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0034:fixme:path:parse_url failed to parse L"System.Web.Services"
0034:fixme:path:parse_url failed to parse L"System.Design"
0034:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0034:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0034:fixme:path:parse_url failed to parse L"System.Transactions"
0034:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 000000001B15AD00 000000001C367880 000000001C368230 0000000000000000
0034:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 000000001B12EFB0 000000001C367C20 000000001C3685D0 0000000000000000
0034:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 000000001B12EFB0 000000001C367C20 000000001C3685D0 0000000000000000
0034:fixme:crypt:SystemFunction041 (0xde268, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0034:fixme:crypt:SystemFunction041 (0x1b12e9e8, 10, 0): stub [RtlDecryptMemory]
0034:fixme:crypt:SystemFunction040 (0x1b12e9e8, 10, 0): stub [RtlEncryptMemory]
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 2 000000001B137608 000000000023A780 000000000023B130 0000000000000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 2 000000001B137908 000000000023A780 000000000023B130 0000000000000000
0036:fixme:path:parse_url failed to parse L"System.Configuration"
0036:fixme:path:parse_url failed to parse L"System.Xml"
0036:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0036:fixme:ras:RasEnumConnectionsW (000000001B18A020,000000001D78E484,000000001D78E480),stub!
0036:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0036:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0036:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0036:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0036:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0036:fixme:ras:RasConnectionNotificationW (FFFFFFFFFFFFFFFF,0000000000000334,0x00000003),stub!
0036:fixme:nls:LCMapStringEx unsupported lparam 10ba90
0036:fixme:ntdll:EtwEventRegister ({38ed3633-5e3f-5989-bf25-f0b1b3318c9b}, 0x1a310a0c, 0x0, 0x1c0efd8) stub.
0036:fixme:winhttp:WinHttpDetectAutoProxyConfigUrl discovery via DHCP not supported
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 000000001B1A96D8 000000000023ABF0 000000000023B5A0 0000000000000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 000000001B1A9798 000000000023AF90 000000000023B940 0000000000000000
0009:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 000000001B1A9798 000000000023AF90 000000000023B940 0000000000000000
0009:fixme:path:parse_url failed to parse L"osu!.resources"
0009:fixme:path:parse_url failed to parse L"osu!.resources"
0009:fixme:ver:GetCurrentPackageId (0x239f70 0x0): stub
003a:fixme:process:FlushProcessWriteBuffers : stub
0026:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0026:fixme:ntdll:EtwEventUnregister (deadbeef) stub.
0026:fixme:ole:Context_CC_ContextCallback (000000001B1AB1C0/000000001B1AB1C8)->(0000000000D00D80, 000000001A02F140, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 0000000000000000)
0026:fixme:ole:Context_CC_ContextCallback (000000001B1AB1C0/000000001B1AB1C8)->(0000000000D00D80, 000000001A02F040, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 0000000000000000)
0026:fixme:ole:Context_CC_ContextCallback (000000001B1AB1C0/000000001B1AB1C8)->(0000000000D00D80, 000000001A02F040, {d7174f82-36b8-4aa8-800a-e963ab2dfab9}, 2, 0000000000000000)
Let me know if I should just re-download osu!.
aidswidjaja wrote:
TechnocoderTechnocoder wrote:
Strangely enough, I get the same crash report when using the WineCX20 engine but not with the WineCX64Bit20 engine... and I'm running macOS Catalina, not Big Sur or M1.
Please try using this Wineskin which uses WineCX20 instead: https://mega.nz/file/ZxlQ1AiS#A-2sPJI5zg_7Dn___VXmO5EEY4qRyJm6uAu7TpiLA9U
I would be very surprised if it works but seeing as the Reddit thread aidswidjaja linked suggests some success with this engine, it's worth a try.
Hmm... So far I haven't been able to replicate the crash report on any Wineskin.
WS11WineCX64Bit19.0.1-1 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX64Bit20.0.0 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX6420.0.0 :: wine: '/Users/Adrian/Desktop/WS11CX20.0.0.app/Contents/Resources' is a 64-bit installation, it cannot be used with a 32-bit wineserver. (expected error)
This is on my 2016 MBP wo/ touch bar - Intel x86 i5. I got the exec(number).bat on my sister's 2020 M1 MBP but as we know that doesn't seem to be related to osu! being unable to start. Maybe I'll try again and see what happens there.
How did you get WineCX20 to run (on Catalina)? As expected I'm getting 64-bit compatibility issues on 32-bit wineserver (hence why wine32on64 is used)AnimatedThinksAnimatedThinks wrote:
I tried out the new Wineskin just now (I also downloaded the new mac!OS Agent, I realized the old one wouldn't detect the new Wineskin.)
When opening it (either through Test Run or by normal double-clicking), it shows the osu! popup, but never actually opens.
Here's the Test Run that popped up when I tried opening osu! that way:Test Run000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0026:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0031:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0036:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0036:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0038:err:ole:CoGetContextToken apartment not initialised
0036:fixme:time:QueryThreadCycleTime (0xfffffffe,0x5d52560): stub!
0036:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Configuration"
0036:fixme:path:parse_url failed to parse L"System.Xml"
0036:fixme:path:parse_url failed to parse L"Accessibility"
0036:fixme:path:parse_url failed to parse L"System.Security"
0036:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0036:fixme:path:parse_url failed to parse L"System.Deployment"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3aa40d0 0x31daf0) returning a dummy value (current locale)
0036:fixme:process:SetProcessPriorityBoost (00000268,0): stub
0042:fixme:path:parse_url failed to parse L"System.Web"
0036:fixme:path:parse_url failed to parse L"OpenTK"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0042:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0042:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0042:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0042:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0042:fixme:path:parse_url failed to parse L"System.Web.Services"
0042:fixme:path:parse_url failed to parse L"System.Design"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0042:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0042:fixme:path:parse_url failed to parse L"System.Transactions"
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B35268 0831B62C 0831BC90 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0036:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.
0043:fixme:path:parse_url failed to parse L"System.Configuration"
0043:fixme:path:parse_url failed to parse L"System.Xml"
0043:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0043:fixme:ras:RasEnumConnectionsW (03B65D40,084BEE80,084BEE84),stub!
0043:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000328,0x00000003),stub!
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5DD78 0031D24C 0031D8B0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60732, 0x0, 0x194cb44) stub.
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:nls:LCMapStringEx unsupported lparam 3ac0d80
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0048:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0B4CFDF8): stub
0036:fixme:process:FlushProcessWriteBuffers : stub
004c:fixme:thread:NtGetCurrentProcessorNumber need multicore support (8 processors)
004c:fixme:path:parse_url failed to parse L"System.Runtime.Serialization"
004c:fixme:path:parse_url failed to parse L"SMDiagnostics"
004c:fixme:path:parse_url failed to parse L"System.ServiceModel.Internals"
004c:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:path:parse_url failed to parse L"osu!ui"
0036:fixme:path:parse_url failed to parse L"osu!ui.resources"
004c:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
004c:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
004c:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,0x0,0x0001,0x00000000,0xb90d5bc,0x0): stub
004c:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 00E03BED (00D90000) with exit code 80131506.\n"
004c:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
I'll see if deleting and replacing the files on the old Wineskin works
Thanks to everyone for helping fix these issues
Update - For the old Wineskin: I deleted all the files mentioned, downloaded the osu! exe for Windows, and dragged it into the drive_c/osu! folder.
There were a few files I didn't see mentioned (namely d3dx9_31.dll, Microsoft.Xna.Framework.dll, osu!seasonal.dll, osu!dll, and x3daudio1_1.dll.) I left them alone for now.
When I did the Agent again, it didn't seem to help. I might have done something wrong, though.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Game configuration is absent
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
I think there are two possibilities to this...
- somehow its a problem with osu. I doubt this is the issue but just to make sure maybe update it through Agent again.
- .NET (aka dotnet) isn't working properly (see tech note below) - e.g compatibility problem. This one is probably more likely though I'm not really sure how it would be caused.
To be entirely honest, for myself at least I'll probably need a bit of time to figure out what's going on with dotnet. But maybe Techno or someone else has an idea...
tech note: according to stack overflow its a GC issue, but I feel like that's irrelevant to a user-facing fix. I recall that Techno used dotnet45 which pointed at dotnet40 - this seems to have worked looking at your log, but I also remember slc had issues getting dotnet45 to work (community/forums/posts/6919370). So maybe switch over to dotnet40 (and also gets to ensure one cleans out the failing dependency)?
I also note the following messages that I got while trying to mess about with Winetricks (which resulted in a wineserver crash, yay) - Probably not relevant now, but probably worth keeping in the back of my mindwarning: This package (dotnet40) may not fully work on a 64-bit installation. 32-bit prefixes may work better. ------------------------------------------------------ ------------------------------------------------------ warning: dotnet40 does not yet fully work or install on wine. Caveat emptor.
With respect to the old Wineskin, that is super weird. Could you look through the files in drive_c/osu/Logs and see if you can find anything of interest. In particular network.log, update.log, and if you have one, update_success.log. If you do find anything leave it in a pastie and we can take a look at it for ya. Might be better to reinstall the Wineskin (always the safest option even tho its annoying to move everything over and there's the offchance it doesn't work) but you could give that a shot too in the meantime. I assume osu! just isn't starting now as well.
Sorry I couldn't be of much help, I'll try and think about what could be causing that dotnet issue.KyzuiKyzui wrote:
My osu has been fine opening ever since I downloaded like 4 months ago but for some reason the "Restart" button won't pop up now when I try to open osu!. There is no way for me to get into the application without this option. Any ideas?
hi and welcome to the osu! forums! Which "Restart" button are you talking about precisely? It would also help if you could generate both a osu!macOS Agent report, as well as a Test Run, using the instructions linked below.
- Agent report: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-a-report-with-osu-macos-agent
- Test Run: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin
Download osu!macOS Agent here: community/forums/topics/1036678
----
Edit: also I thought I was going crazy, but in attempting to experiment with some of the newer Wineskins, I managed to get the Kill Wineskin Processes button to start osu! xD
aidswidjaja wrote:
Sorry for disappearing for a while, let's see how many I can get through lolpinkfujoshiYou could try updating the osu!.exe manually by downloading it from home/download then replacing it in your Wineskin. If that doesn't work let us know and attach the contents of drive_c/osu!/Logs/update.log into a pastebin such as paste.ubuntu.comHello again, I did follow your advice, and it started working. But as of right now, I cannot open it again. T~T Here's the report:lucid126Good to hear you fixed everything, let us know if you encounter any more issues. Also feel free to let us know what you did to fix it.all right, when I opened osu! and tried to download a map, a pop up box said that no windows app could run it, so i followed the steps and checked the automatically move downloaded songs to the songs folder, now there's only 1 song on there and its birdsong. i ran the report and said everything was fine. I'm on mojave. has anyone experienced this? Edit: I got the song to work, but now whenever I try to exit to the main menu it just goes to a black screen. Edit 2: I fixed everyrhingraiqoUpdating to Big Sur won't really fix your problem unfortunately. If the test run is giving you different results to the actual executable, try repairing the exe through agent again or alternatively running this command:so i launched osu! through the wineskin and it opened, it was working fine and all my maps and skins were there. i then closed it and the thing popped up so i clicked yes and got this: https://paste.ubuntu.com/p/K8XxgNzqc4/
i tried launching osu normally but it still tells me that its damaged. do i just use the wineskin to launch from now on or is there someway to fix the problem? i've also considered updating to Big Sur (i'm currently running Mojave 10.14.6) would that help solve the problem?
edit: just tried launching it again from the test run and it lets me log in but i cant use any skins and when i try to play maps the game crashessudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"
Can you also make sure that your Skins and Songs folders in drive_c/osu! aren't corrupted or anything. It *is* pretty weird how your install is behaving and somewhat corrupted... You're getting a lot of errors, such as these0098:fixme:path:parse_url failed to parse L"osu!ui" 0098:fixme:path:parse_url failed to parse L"osu!ui.resources"
If you haven't already, I'd try reinstalling just to be sure and to isolate that issue. Also you could try to go to Wineskin.app > Advanced > Tools > and under Wrapper Tools click Refresh Wrapper (do NOT click Rebuild as this will delete everything including your Songs, scores, etc, unless you have them backed up - if they're backed up you could try that as well) - BE CAREFUL ABOUT DOING THIS (I may have done it to myself and now my osu! won't update :/ - maybe make a backup first
Also are the logs the same on your second test run (when the skins don't load, maps crash the game etc) ?
It's some pretty weird stuff, keep us informed and try the stuff aboveAmAWolfSorry for not replying,
no, I didn't try but could you give me the Wineskin.app so I can try it?
And could you explain me what I have to do? I'm not that techieWill upload to Google Drive now, and I'll provide instructions + download link by editing this post once its doneSee below, let me know if there are any problems
Also yea, if Agent isn't returning anything weird then there won't be any useful debugging info there for us to find.PaydruThe report is showing errors with respect to updating the osu! application. Could you try updating from osu!macOS Agent:i havent had any problems with this until now. osu doesnt re-open unless i restart my laptop and whwen i run the troubleshoot, it givess me thisAlternatively download the executable binary directly from home/download and replace it within your application
- Open osu!macOS Agent
- Click the Other tab
- Click Update osu!
- Download osu.exe from osu.ppy.sh/home/download.
- Locate where osu!.app (your Wineskin) is installed
- Right click on it and select Show Package Contents
- You should now see three files/folders: Contents, drive_c and Wineskin. Click drive_c.
- From here, click osu!.
- From here, locate osu!.exe and replace this file with the updated version that you just downloaded. Make sure you keep the filename the same.
Not much happening, just trying to debug different issuesOblivous wrote:
Can someone quote this message and tell me what'd I miss? lmaoWineskin.app replacement
If you are experiencing issues with Wineskin.app, you can try downloading it separately.
Instructions: https://osu-mac.readthedocs.io/en/latest/issues/wineskin.html#resolution
Download link: https://minhaskamal.github.io/DownGit/#/home?url=https://github.com/aidswidjaja/osu-mac/tree/main/src/wineskin or https://drive.google.com/drive/folders/1Gz5Y0M4WoMxTTwb5aHUccebO5AlVm3SN?usp=sharingPlease be advised if that this hasn't been tested and that distributing the Wineskin.app file on its own is completely experimental so it might not fix your issues. But definitely let me know if there are any problems with it
- Click the Download Link above
- If using Google Drive, click DOWNLOAD ALL in the top-right corner of the screen
- It will download this as a zip file. Extract the zip file until you just have the Wineskin.app file
- Inside osu!.app (Right click > Show Package Contents) locate Wineskin.app - make a backup of it (you can just rename it to say something like Wineskin.app.backup if you want)
- Move the new version of Wineskin.app from Google Drive into osu!.app
- Try and open it and see if everything works out.
You were probably using my old experimental Catalina Wineskin from my old thread? That one has the osu! crash on startup issue.Kyzui wrote:
Alright I'll try it out thanks! However, can I get some help on how to transfer all my songs and skin or at least save them so I don't lose them all?
AnimatedThinks wrote:
aidswidjajaaidswidjaja wrote:
TechnocoderTechnocoder wrote:
Strangely enough, I get the same crash report when using the WineCX20 engine but not with the WineCX64Bit20 engine... and I'm running macOS Catalina, not Big Sur or M1.
Please try using this Wineskin which uses WineCX20 instead: https://mega.nz/file/ZxlQ1AiS#A-2sPJI5zg_7Dn___VXmO5EEY4qRyJm6uAu7TpiLA9U
I would be very surprised if it works but seeing as the Reddit thread aidswidjaja linked suggests some success with this engine, it's worth a try.
Hmm... So far I haven't been able to replicate the crash report on any Wineskin.
WS11WineCX64Bit19.0.1-1 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX64Bit20.0.0 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX6420.0.0 :: wine: '/Users/Adrian/Desktop/WS11CX20.0.0.app/Contents/Resources' is a 64-bit installation, it cannot be used with a 32-bit wineserver. (expected error)
This is on my 2016 MBP wo/ touch bar - Intel x86 i5. I got the exec(number).bat on my sister's 2020 M1 MBP but as we know that doesn't seem to be related to osu! being unable to start. Maybe I'll try again and see what happens there.
How did you get WineCX20 to run (on Catalina)? As expected I'm getting 64-bit compatibility issues on 32-bit wineserver (hence why wine32on64 is used)AnimatedThinksAnimatedThinks wrote:
I tried out the new Wineskin just now (I also downloaded the new mac!OS Agent, I realized the old one wouldn't detect the new Wineskin.)
When opening it (either through Test Run or by normal double-clicking), it shows the osu! popup, but never actually opens.
Here's the Test Run that popped up when I tried opening osu! that way:Test Run000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0026:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0031:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0036:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0036:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0038:err:ole:CoGetContextToken apartment not initialised
0036:fixme:time:QueryThreadCycleTime (0xfffffffe,0x5d52560): stub!
0036:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Configuration"
0036:fixme:path:parse_url failed to parse L"System.Xml"
0036:fixme:path:parse_url failed to parse L"Accessibility"
0036:fixme:path:parse_url failed to parse L"System.Security"
0036:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0036:fixme:path:parse_url failed to parse L"System.Deployment"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3aa40d0 0x31daf0) returning a dummy value (current locale)
0036:fixme:process:SetProcessPriorityBoost (00000268,0): stub
0042:fixme:path:parse_url failed to parse L"System.Web"
0036:fixme:path:parse_url failed to parse L"OpenTK"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0042:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0042:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0042:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0042:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0042:fixme:path:parse_url failed to parse L"System.Web.Services"
0042:fixme:path:parse_url failed to parse L"System.Design"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0042:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0042:fixme:path:parse_url failed to parse L"System.Transactions"
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B35268 0831B62C 0831BC90 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0036:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.
0043:fixme:path:parse_url failed to parse L"System.Configuration"
0043:fixme:path:parse_url failed to parse L"System.Xml"
0043:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0043:fixme:ras:RasEnumConnectionsW (03B65D40,084BEE80,084BEE84),stub!
0043:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000328,0x00000003),stub!
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5DD78 0031D24C 0031D8B0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60732, 0x0, 0x194cb44) stub.
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:nls:LCMapStringEx unsupported lparam 3ac0d80
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0048:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0B4CFDF8): stub
0036:fixme:process:FlushProcessWriteBuffers : stub
004c:fixme:thread:NtGetCurrentProcessorNumber need multicore support (8 processors)
004c:fixme:path:parse_url failed to parse L"System.Runtime.Serialization"
004c:fixme:path:parse_url failed to parse L"SMDiagnostics"
004c:fixme:path:parse_url failed to parse L"System.ServiceModel.Internals"
004c:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:path:parse_url failed to parse L"osu!ui"
0036:fixme:path:parse_url failed to parse L"osu!ui.resources"
004c:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
004c:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
004c:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,0x0,0x0001,0x00000000,0xb90d5bc,0x0): stub
004c:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 00E03BED (00D90000) with exit code 80131506.\n"
004c:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
I'll see if deleting and replacing the files on the old Wineskin works
Thanks to everyone for helping fix these issues
Update - For the old Wineskin: I deleted all the files mentioned, downloaded the osu! exe for Windows, and dragged it into the drive_c/osu! folder.
There were a few files I didn't see mentioned (namely d3dx9_31.dll, Microsoft.Xna.Framework.dll, osu!seasonal.dll, osu!dll, and x3daudio1_1.dll.) I left them alone for now.
When I did the Agent again, it didn't seem to help. I might have done something wrong, though.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Game configuration is absent
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
I think there are two possibilities to this...
- somehow its a problem with osu. I doubt this is the issue but just to make sure maybe update it through Agent again.
- .NET (aka dotnet) isn't working properly (see tech note below) - e.g compatibility problem. This one is probably more likely though I'm not really sure how it would be caused.
To be entirely honest, for myself at least I'll probably need a bit of time to figure out what's going on with dotnet. But maybe Techno or someone else has an idea...
tech note: according to stack overflow its a GC issue, but I feel like that's irrelevant to a user-facing fix. I recall that Techno used dotnet45 which pointed at dotnet40 - this seems to have worked looking at your log, but I also remember slc had issues getting dotnet45 to work (community/forums/posts/6919370). So maybe switch over to dotnet40 (and also gets to ensure one cleans out the failing dependency)?
I also note the following messages that I got while trying to mess about with Winetricks (which resulted in a wineserver crash, yay) - Probably not relevant now, but probably worth keeping in the back of my mindwarning: This package (dotnet40) may not fully work on a 64-bit installation. 32-bit prefixes may work better. ------------------------------------------------------ ------------------------------------------------------ warning: dotnet40 does not yet fully work or install on wine. Caveat emptor.
With respect to the old Wineskin, that is super weird. Could you look through the files in drive_c/osu/Logs and see if you can find anything of interest. In particular network.log, update.log, and if you have one, update_success.log. If you do find anything leave it in a pastie and we can take a look at it for ya. Might be better to reinstall the Wineskin (always the safest option even tho its annoying to move everything over and there's the offchance it doesn't work) but you could give that a shot too in the meantime. I assume osu! just isn't starting now as well.
Sorry I couldn't be of much help, I'll try and think about what could be causing that dotnet issue.KyzuiKyzui wrote:
My osu has been fine opening ever since I downloaded like 4 months ago but for some reason the "Restart" button won't pop up now when I try to open osu!. There is no way for me to get into the application without this option. Any ideas?
hi and welcome to the osu! forums! Which "Restart" button are you talking about precisely? It would also help if you could generate both a osu!macOS Agent report, as well as a Test Run, using the instructions linked below.
- Agent report: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-a-report-with-osu-macos-agent
- Test Run: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin
Download osu!macOS Agent here: community/forums/topics/1036678
----
Edit: also I thought I was going crazy, but in attempting to experiment with some of the newer Wineskins, I managed to get the Kill Wineskin Processes button to start osu! xD
New Wineskin:
I updated osu! through the Agent. It didn't seem to change anything, so it's probably the compatibility thing you were mentioning.
Update: Didn't think of doing an Agent scan again until now, I don't remember this error being here when I originally scanned to remove quarantineReportVersion 11.1 (Build 20C69)
Engine: WS11WineCX64Bit20.0.0
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is enabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-25T23:52:57: _pending\osu!.exe => osu!.exe: FAIL
No errors in: runtime.log
Old Wineskin:
I didn't find a network.log, but I did have an update.log and an update_success.log.
Pastebin of the update.log -- https://paste.ubuntu.com/p/RG7xxyxFmq/
(I did notice that I think it said bass.dll, osu!gameplay.dll, and osu!ui.dll failed at the end.)
Pastebin of the update_success.log -- https://paste.ubuntu.com/p/6Ch3VD6bwv/
Not sure if there's anything to note in here, it's short but I still put it in case there is.
I'll try reinstalling the Wineskin (the Wineskin this one uses is in the first Wineskin link in the below post)
(also, just to clarify, is there anything I have to move over to the new Wineskin if I didn't do anything that one time when osu! was working?)Post 185 - aidswidjajaaidswidjaja wrote:
Sorry for disappearing for a while, let's see how many I can get through lolpinkfujoshiYou could try updating the osu!.exe manually by downloading it from home/download then replacing it in your Wineskin. If that doesn't work let us know and attach the contents of drive_c/osu!/Logs/update.log into a pastebin such as paste.ubuntu.comHello again, I did follow your advice, and it started working. But as of right now, I cannot open it again. T~T Here's the report:lucid126Good to hear you fixed everything, let us know if you encounter any more issues. Also feel free to let us know what you did to fix it.all right, when I opened osu! and tried to download a map, a pop up box said that no windows app could run it, so i followed the steps and checked the automatically move downloaded songs to the songs folder, now there's only 1 song on there and its birdsong. i ran the report and said everything was fine. I'm on mojave. has anyone experienced this? Edit: I got the song to work, but now whenever I try to exit to the main menu it just goes to a black screen. Edit 2: I fixed everyrhingraiqoUpdating to Big Sur won't really fix your problem unfortunately. If the test run is giving you different results to the actual executable, try repairing the exe through agent again or alternatively running this command:so i launched osu! through the wineskin and it opened, it was working fine and all my maps and skins were there. i then closed it and the thing popped up so i clicked yes and got this: https://paste.ubuntu.com/p/K8XxgNzqc4/
i tried launching osu normally but it still tells me that its damaged. do i just use the wineskin to launch from now on or is there someway to fix the problem? i've also considered updating to Big Sur (i'm currently running Mojave 10.14.6) would that help solve the problem?
edit: just tried launching it again from the test run and it lets me log in but i cant use any skins and when i try to play maps the game crashessudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"
Can you also make sure that your Skins and Songs folders in drive_c/osu! aren't corrupted or anything. It *is* pretty weird how your install is behaving and somewhat corrupted... You're getting a lot of errors, such as these0098:fixme:path:parse_url failed to parse L"osu!ui" 0098:fixme:path:parse_url failed to parse L"osu!ui.resources"
If you haven't already, I'd try reinstalling just to be sure and to isolate that issue. Also you could try to go to Wineskin.app > Advanced > Tools > and under Wrapper Tools click Refresh Wrapper (do NOT click Rebuild as this will delete everything including your Songs, scores, etc, unless you have them backed up - if they're backed up you could try that as well) - BE CAREFUL ABOUT DOING THIS (I may have done it to myself and now my osu! won't update :/ - maybe make a backup first
Also are the logs the same on your second test run (when the skins don't load, maps crash the game etc) ?
It's some pretty weird stuff, keep us informed and try the stuff aboveAmAWolfSorry for not replying,
no, I didn't try but could you give me the Wineskin.app so I can try it?
And could you explain me what I have to do? I'm not that techieWill upload to Google Drive now, and I'll provide instructions + download link by editing this post once its doneSee below, let me know if there are any problems
Also yea, if Agent isn't returning anything weird then there won't be any useful debugging info there for us to find.PaydruThe report is showing errors with respect to updating the osu! application. Could you try updating from osu!macOS Agent:i havent had any problems with this until now. osu doesnt re-open unless i restart my laptop and whwen i run the troubleshoot, it givess me thisAlternatively download the executable binary directly from home/download and replace it within your application
- Open osu!macOS Agent
- Click the Other tab
- Click Update osu!
- Download osu.exe from osu.ppy.sh/home/download.
- Locate where osu!.app (your Wineskin) is installed
- Right click on it and select Show Package Contents
- You should now see three files/folders: Contents, drive_c and Wineskin. Click drive_c.
- From here, click osu!.
- From here, locate osu!.exe and replace this file with the updated version that you just downloaded. Make sure you keep the filename the same.
Not much happening, just trying to debug different issuesOblivous wrote:
Can someone quote this message and tell me what'd I miss? lmaoWineskin.app replacement
If you are experiencing issues with Wineskin.app, you can try downloading it separately.
Instructions: https://osu-mac.readthedocs.io/en/latest/issues/wineskin.html#resolution
Download link: https://minhaskamal.github.io/DownGit/#/home?url=https://github.com/aidswidjaja/osu-mac/tree/main/src/wineskin or https://drive.google.com/drive/folders/1Gz5Y0M4WoMxTTwb5aHUccebO5AlVm3SN?usp=sharingPlease be advised if that this hasn't been tested and that distributing the Wineskin.app file on its own is completely experimental so it might not fix your issues. But definitely let me know if there are any problems with it
- Click the Download Link above
- If using Google Drive, click DOWNLOAD ALL in the top-right corner of the screen
- It will download this as a zip file. Extract the zip file until you just have the Wineskin.app file
- Inside osu!.app (Right click > Show Package Contents) locate Wineskin.app - make a backup of it (you can just rename it to say something like Wineskin.app.backup if you want)
- Move the new version of Wineskin.app from Google Drive into osu!.app
- Try and open it and see if everything works out.
sorry for the delay on this.aidswidjaja wrote:
gravitybalmaingravitybalmain wrote:
Hey all! Thanks for all your hard work in fixing this -- unfortunately, I'm still experiencing the same issues as before. Here's a copy of my initial report upon first repairing with osu!macOS AgentReportVersion 11.0.1 (Build 20B29)
Engine: WS11WineCX64Bit20.0.0
Wineskin 2.9.0.7-rc4
Release: Stable40
[Error][Fixed] Quarantine attribute is present (bundle)
[Error][Fixed] Quarantine attribute is present (wrapper)
Execute flag is present
Detect Direct3D is enabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
Log file: update.log is absent
Log file: runtime.log is absent
Upon opening osu! afterwards, the previous issue of the terminal popping up and two lines of code appearing before immediately shutting again occurred. Right clicking osu and opening the wineskin works now, but upon clicking test run it force quits and generates an Apple Report error (below).
Thanks, that's weird...
I note your previous logs and it seems to be experiencing the same issue. A crashed thread => exception: EXC_BAD_INSTRUCTION <=> same processes running in the thread that crashes. There is a difference - the older Wineskin considered the Terminal (zsh) its parent process while the newer one runs directly under Wineskin.app tho I'd doubt that would change muchException Type: EXC_BAD_INSTRUCTION (SIGILL) Exception Codes: 0x0000000000000001, 0x0000000000000000 Exception Note: EXC_CORPSE_NOTIFY
Jan 3: https://paste.ubuntu.com/p/pfvsJr9xYQ/
Jan 24: https://paste.ubuntu.com/p/yh5Kf8qd52/
This problem isn't linked directly to the exec(number).bat problem then. That arised out of the wrapper not being quarantined in osu!macOS Agent which would explain why my experimental drop-in fix is exhibiting similar behaviour. That means this is a problem linked to the wrapper/bundle/Wine somehow - or less likely an upstream bug in unofficial Wineskin (though I doubt this is the case).
Your bundle is opening the terminal tho which I suppose is good news. I might ask if its ok if you do some testing for me then though Techno or someone else might have other ideas as wellTroubleshooting stepsI'll ask you to run the osu! executable through the Windows command line instead of the wrapper.
1. Right click on osu!.app
2. Open Wineskin.app (which you reported works)
3. Click Advanced
4. Click the Tools tab
5. Click Command Line (cmd) under the Wine Tools header
6. A terminal-like window should appear though it does take a bit of time to load
7. Type the following commands in order (excluding comments with are indicated with #s)cd ../../osu! echo %CD% # this command should print C:\ osu!.exe
In a properly working Wineskin this will start osu! (albeit with heavy performance issues) - when you do this what happens?
Also, if you're feeling up to it, you could also try making your own wrapper from scratch: community/forums/posts/7879865, but dw about it if you can't. If you choose to, you can grab Gcenx's Unofficial Wineskin Winery form https://github.com/Gcenx/WineskinServer/issues/26
Technocoder mentioned that the illegal instruction issue could have been a compatibility error between 32-bit and 64-bit? However I would have expected that to catch earlier and be more obvious too with a bad CPU statement or something similar in the test logs - which coincidentally (or maybe not?) crash the program. WineCX20 is a 32-bit arch though, so maybe the wine32on64 process isn't working for you? I have a feeling though this illegal instruction is linked directly to something acting up within Wineskin.app as other people have reported different issues on Wine but experiencing the same crashes on Wineskin.app (https://www.reddit.com/r/wine_gaming/comments/kxur3i/problems_with_most_visual_novels_videos_wont_play/) Could also be an issue with dependencies (winetricks) and/or wineprefix but at this stage I'm finding it pretty difficult to isolate the issue down to any single possible cause...
Feel free to let me know what happens with the troubleshooting steps above, and if anyone else has any idea of what's going on do let us know!
Jyxle wrote:
Hi, I've run into an error. After installing osu with these steps on Catalina 10.15.7, I am able to run it perfectly. However, after I close it after playing for ONE session, when I try to open it up it does not open. I checked activity monitor while trying to open it, and it seems like it is trying to open up with the wineskin but it just stops and disappears from activity monitor. I have tried using the Osu mac agent to repair but it does not seem to fix it.
The only way to fix this so far for me is to completely redownload osu! everytime I want to play it, which is a huge pain. Is there a way to fix this?
Thanks!
Sorry yeah, it looks like Big Sur is a little bit hit or miss at the moment. Can you elaborate on what's not working? Are you able to open it and/or do you get any crash reports?TheNamesTen wrote:
Not quite sure what to do from here. Followed everything to the t. Any help would be great!
aidswidjaja wrote:
AnimatedThinksAnimatedThinks wrote:
aidswidjajaaidswidjaja wrote:
TechnocoderTechnocoder wrote:
Strangely enough, I get the same crash report when using the WineCX20 engine but not with the WineCX64Bit20 engine... and I'm running macOS Catalina, not Big Sur or M1.
Please try using this Wineskin which uses WineCX20 instead: https://mega.nz/file/ZxlQ1AiS#A-2sPJI5zg_7Dn___VXmO5EEY4qRyJm6uAu7TpiLA9U
I would be very surprised if it works but seeing as the Reddit thread aidswidjaja linked suggests some success with this engine, it's worth a try.
Hmm... So far I haven't been able to replicate the crash report on any Wineskin.
WS11WineCX64Bit19.0.1-1 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX64Bit20.0.0 :: Works fine normally, Test Run opens osu! as expected
WS11WineCX6420.0.0 :: wine: '/Users/Adrian/Desktop/WS11CX20.0.0.app/Contents/Resources' is a 64-bit installation, it cannot be used with a 32-bit wineserver. (expected error)
This is on my 2016 MBP wo/ touch bar - Intel x86 i5. I got the exec(number).bat on my sister's 2020 M1 MBP but as we know that doesn't seem to be related to osu! being unable to start. Maybe I'll try again and see what happens there.
How did you get WineCX20 to run (on Catalina)? As expected I'm getting 64-bit compatibility issues on 32-bit wineserver (hence why wine32on64 is used)AnimatedThinksAnimatedThinks wrote:
I tried out the new Wineskin just now (I also downloaded the new mac!OS Agent, I realized the old one wouldn't detect the new Wineskin.)
When opening it (either through Test Run or by normal double-clicking), it shows the osu! popup, but never actually opens.
Here's the Test Run that popped up when I tried opening osu! that way:Test Run000b:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
000d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0010:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0018:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
001d:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0009:fixme:exec:SHELL_execute flags ignored: 0x00000100
0009:fixme:ntdll:FILE_GetNtStatus Converting errno 8 to STATUS_UNSUCCESSFUL
0026:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0028:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
002a:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0031:fixme:thread:create_user_shared_data_thread Creating user shared data update thread.
0036:fixme:ntdll:NtQuerySystemInformation info_class SYSTEM_PERFORMANCE_INFORMATION
0036:fixme:heap:GetNumaHighestNodeNumber semi-stub: 0031FAC8
0038:err:ole:CoGetContextToken apartment not initialised
0036:fixme:time:QueryThreadCycleTime (0xfffffffe,0x5d52560): stub!
0036:fixme:path:parse_url failed to parse L"System.Windows.Forms"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Configuration"
0036:fixme:path:parse_url failed to parse L"System.Xml"
0036:fixme:path:parse_url failed to parse L"Accessibility"
0036:fixme:path:parse_url failed to parse L"System.Security"
0036:fixme:path:parse_url failed to parse L"System.Runtime.Serialization.Formatters.Soap"
0036:fixme:path:parse_url failed to parse L"System.Deployment"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Drawing"
0036:fixme:path:parse_url failed to parse L"System"
0036:fixme:path:parse_url failed to parse L"System.Core"
0036:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x0 0x31daf0) returning a dummy value (current locale)
0036:fixme:nls:get_dummy_preferred_ui_language (0x8 0x31daf4 0x3aa40d0 0x31daf0) returning a dummy value (current locale)
0036:fixme:process:SetProcessPriorityBoost (00000268,0): stub
0042:fixme:path:parse_url failed to parse L"System.Web"
0036:fixme:path:parse_url failed to parse L"OpenTK"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Framework"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Utilities.v4.0"
0042:fixme:path:parse_url failed to parse L"System.ComponentModel.DataAnnotations"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Caching"
0042:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Web.ApplicationServices"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices.Protocols"
0042:fixme:path:parse_url failed to parse L"System.DirectoryServices"
0042:fixme:path:parse_url failed to parse L"System.EnterpriseServices"
0042:fixme:path:parse_url failed to parse L"System.ServiceProcess"
0042:fixme:path:parse_url failed to parse L"System.Web.Services"
0042:fixme:path:parse_url failed to parse L"System.Design"
0042:fixme:path:parse_url failed to parse L"Microsoft.Build.Tasks.v4.0"
0042:fixme:path:parse_url failed to parse L"System.Web.RegularExpressions"
0042:fixme:path:parse_url failed to parse L"System.Transactions"
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B35268 0831B62C 0831BC90 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0042:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B285A4 0831B81C 0831BE80 00000000
0036:err:winediag:wined3d_dll_init Setting multithreaded command stream to 0x1.
0043:fixme:path:parse_url failed to parse L"System.Configuration"
0043:fixme:path:parse_url failed to parse L"System.Xml"
0043:fixme:path:parse_url failed to parse L"System.Data.SqlXml"
0043:fixme:ras:RasEnumConnectionsW (03B65D40,084BEE80,084BEE84),stub!
0043:fixme:ras:RasEnumConnectionsW RAS support is not implemented! Configure program to use LAN connection/winsock instead!
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv4 not supported in this platform
0043:fixme:winsock:set_dont_fragment IP_DONTFRAGMENT for IPv6 not supported in this platform
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:err:winsock:WSAIoctl -> SIO_ADDRESS_LIST_CHANGE request failed with status 0x2733
0043:fixme:ras:RasConnectionNotificationW (FFFFFFFF,00000328,0x00000003),stub!
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 4 03B5DD78 0031D24C 0031D8B0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:combase:RoGetParameterizedTypeInstanceIID stub: 3 03B5DC54 0031D43C 0031DAA0 00000000
0036:fixme:ntdll:EtwEventRegister ({8e9f5090-2d75-4d03-8a81-e5afbf85daf1}, 0xa60732, 0x0, 0x194cb44) stub.
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:nls:LCMapStringEx unsupported lparam 3ac0d80
0036:fixme:path:parse_url failed to parse L"osu!.resources"
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0036:fixme:coreaudio:ca_channel_layout_to_channel_mask Unhandled channel 0xffffffff
0048:fixme:avrt:AvSetMmThreadCharacteristicsW (L"Audio",0B4CFDF8): stub
0036:fixme:process:FlushProcessWriteBuffers : stub
004c:fixme:thread:NtGetCurrentProcessorNumber need multicore support (8 processors)
004c:fixme:path:parse_url failed to parse L"System.Runtime.Serialization"
004c:fixme:path:parse_url failed to parse L"SMDiagnostics"
004c:fixme:path:parse_url failed to parse L"System.ServiceModel.Internals"
004c:fixme:path:parse_url failed to parse L"System.Numerics"
0036:fixme:path:parse_url failed to parse L"osu!ui"
0036:fixme:path:parse_url failed to parse L"osu!ui.resources"
004c:fixme:path:parse_url failed to parse L"System.Data"
0042:fixme:path:parse_url failed to parse L"System.Runtime.Remoting"
004c:fixme:advapi:RegisterEventSourceW ((null),L".NET Runtime"): stub
004c:fixme:advapi:ReportEventW (0xcafe4242,0x0001,0x0000,0x000003ff,0x0,0x0001,0x00000000,0xb90d5bc,0x0): stub
004c:err:eventlog:ReportEventW L"Application: osu!.exe\nFramework Version: v4.0.30319\nDescription: The process was terminated due to an internal error in the .NET Runtime at IP 00E03BED (00D90000) with exit code 80131506.\n"
004c:fixme:advapi:DeregisterEventSource (0xcafe4242) stub
I'll see if deleting and replacing the files on the old Wineskin works
Thanks to everyone for helping fix these issues
Update - For the old Wineskin: I deleted all the files mentioned, downloaded the osu! exe for Windows, and dragged it into the drive_c/osu! folder.
There were a few files I didn't see mentioned (namely d3dx9_31.dll, Microsoft.Xna.Framework.dll, osu!seasonal.dll, osu!dll, and x3daudio1_1.dll.) I left them alone for now.
When I did the Agent again, it didn't seem to help. I might have done something wrong, though.ReportVersion 10.16 (Build 20C69)
Engine: WS11WineCX64Bit19.0.1-1
Wineskin 2.9.0.6 1
Game configuration is absent
Quarantine attribute is absent
Execute flag is present
Detect Direct3D is enabled
Compatibility mode is disabled
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-14T00:14:49: _pending\osu!.exe => osu!.exe: FAIL
2021-01-20T02:48:04: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:48:04: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:48:04: _pending\osu!ui.dll => osu!ui.dll: FAIL
2021-01-20T02:51:22: osu!.exe: MISMATCH
2021-01-20T02:52:17: _pending\bass.dll => bass.dll: FAIL
2021-01-20T02:52:18: _pending\osu!gameplay.dll => osu!gameplay.dll: FAIL
2021-01-20T02:52:18: _pending\osu!ui.dll => osu!ui.dll: FAIL
No errors in: runtime.log
I think there are two possibilities to this...
- somehow its a problem with osu. I doubt this is the issue but just to make sure maybe update it through Agent again.
- .NET (aka dotnet) isn't working properly (see tech note below) - e.g compatibility problem. This one is probably more likely though I'm not really sure how it would be caused.
To be entirely honest, for myself at least I'll probably need a bit of time to figure out what's going on with dotnet. But maybe Techno or someone else has an idea...
tech note: according to stack overflow its a GC issue, but I feel like that's irrelevant to a user-facing fix. I recall that Techno used dotnet45 which pointed at dotnet40 - this seems to have worked looking at your log, but I also remember slc had issues getting dotnet45 to work (community/forums/posts/6919370). So maybe switch over to dotnet40 (and also gets to ensure one cleans out the failing dependency)?
I also note the following messages that I got while trying to mess about with Winetricks (which resulted in a wineserver crash, yay) - Probably not relevant now, but probably worth keeping in the back of my mindwarning: This package (dotnet40) may not fully work on a 64-bit installation. 32-bit prefixes may work better. ------------------------------------------------------ ------------------------------------------------------ warning: dotnet40 does not yet fully work or install on wine. Caveat emptor.
With respect to the old Wineskin, that is super weird. Could you look through the files in drive_c/osu/Logs and see if you can find anything of interest. In particular network.log, update.log, and if you have one, update_success.log. If you do find anything leave it in a pastie and we can take a look at it for ya. Might be better to reinstall the Wineskin (always the safest option even tho its annoying to move everything over and there's the offchance it doesn't work) but you could give that a shot too in the meantime. I assume osu! just isn't starting now as well.
Sorry I couldn't be of much help, I'll try and think about what could be causing that dotnet issue.KyzuiKyzui wrote:
My osu has been fine opening ever since I downloaded like 4 months ago but for some reason the "Restart" button won't pop up now when I try to open osu!. There is no way for me to get into the application without this option. Any ideas?
hi and welcome to the osu! forums! Which "Restart" button are you talking about precisely? It would also help if you could generate both a osu!macOS Agent report, as well as a Test Run, using the instructions linked below.
- Agent report: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-a-report-with-osu-macos-agent
- Test Run: https://osu-mac.readthedocs.io/en/latest/issues/troubleshooting.html#generating-logs-for-wineskin
Download osu!macOS Agent here: community/forums/topics/1036678
----
Edit: also I thought I was going crazy, but in attempting to experiment with some of the newer Wineskins, I managed to get the Kill Wineskin Processes button to start osu! xD
New Wineskin:
I updated osu! through the Agent. It didn't seem to change anything, so it's probably the compatibility thing you were mentioning.
Update: Didn't think of doing an Agent scan again until now, I don't remember this error being here when I originally scanned to remove quarantineReportVersion 11.1 (Build 20C69)
Engine: WS11WineCX64Bit20.0.0
Wineskin 2.9.0.7-rc4
Release: Stable40
Quarantine attribute is absent (bundle)
Quarantine attribute is absent (wrapper)
Execute flag is present
Detect Direct3D is enabled
Game user configuration is absent
System Integrity Protection is enabled
Engine version is supported
Razer Synapse is absent
[Warning] Errors in: update.log
2021-01-25T23:52:57: _pending\osu!.exe => osu!.exe: FAIL
No errors in: runtime.log
Old Wineskin:
I didn't find a network.log, but I did have an update.log and an update_success.log.
Pastebin of the update.log -- https://paste.ubuntu.com/p/RG7xxyxFmq/
(I did notice that I think it said bass.dll, osu!gameplay.dll, and osu!ui.dll failed at the end.)
Pastebin of the update_success.log -- https://paste.ubuntu.com/p/6Ch3VD6bwv/
Not sure if there's anything to note in here, it's short but I still put it in case there is.
I'll try reinstalling the Wineskin (the Wineskin this one uses is in the first Wineskin link in the below post)
(also, just to clarify, is there anything I have to move over to the new Wineskin if I didn't do anything that one time when osu! was working?)Post 185 - aidswidjajaaidswidjaja wrote:
Sorry for disappearing for a while, let's see how many I can get through lolpinkfujoshiYou could try updating the osu!.exe manually by downloading it from home/download then replacing it in your Wineskin. If that doesn't work let us know and attach the contents of drive_c/osu!/Logs/update.log into a pastebin such as paste.ubuntu.comHello again, I did follow your advice, and it started working. But as of right now, I cannot open it again. T~T Here's the report:lucid126Good to hear you fixed everything, let us know if you encounter any more issues. Also feel free to let us know what you did to fix it.all right, when I opened osu! and tried to download a map, a pop up box said that no windows app could run it, so i followed the steps and checked the automatically move downloaded songs to the songs folder, now there's only 1 song on there and its birdsong. i ran the report and said everything was fine. I'm on mojave. has anyone experienced this? Edit: I got the song to work, but now whenever I try to exit to the main menu it just goes to a black screen. Edit 2: I fixed everyrhingraiqoUpdating to Big Sur won't really fix your problem unfortunately. If the test run is giving you different results to the actual executable, try repairing the exe through agent again or alternatively running this command:so i launched osu! through the wineskin and it opened, it was working fine and all my maps and skins were there. i then closed it and the thing popped up so i clicked yes and got this: https://paste.ubuntu.com/p/K8XxgNzqc4/
i tried launching osu normally but it still tells me that its damaged. do i just use the wineskin to launch from now on or is there someway to fix the problem? i've also considered updating to Big Sur (i'm currently running Mojave 10.14.6) would that help solve the problem?
edit: just tried launching it again from the test run and it lets me log in but i cant use any skins and when i try to play maps the game crashessudo xattr -rd com.apple.quarantine "~/path/to/my/osu\!.app"
Can you also make sure that your Skins and Songs folders in drive_c/osu! aren't corrupted or anything. It *is* pretty weird how your install is behaving and somewhat corrupted... You're getting a lot of errors, such as these0098:fixme:path:parse_url failed to parse L"osu!ui" 0098:fixme:path:parse_url failed to parse L"osu!ui.resources"
If you haven't already, I'd try reinstalling just to be sure and to isolate that issue. Also you could try to go to Wineskin.app > Advanced > Tools > and under Wrapper Tools click Refresh Wrapper (do NOT click Rebuild as this will delete everything including your Songs, scores, etc, unless you have them backed up - if they're backed up you could try that as well) - BE CAREFUL ABOUT DOING THIS (I may have done it to myself and now my osu! won't update :/ - maybe make a backup first
Also are the logs the same on your second test run (when the skins don't load, maps crash the game etc) ?
It's some pretty weird stuff, keep us informed and try the stuff aboveAmAWolfSorry for not replying,
no, I didn't try but could you give me the Wineskin.app so I can try it?
And could you explain me what I have to do? I'm not that techieWill upload to Google Drive now, and I'll provide instructions + download link by editing this post once its doneSee below, let me know if there are any problems
Also yea, if Agent isn't returning anything weird then there won't be any useful debugging info there for us to find.PaydruThe report is showing errors with respect to updating the osu! application. Could you try updating from osu!macOS Agent:i havent had any problems with this until now. osu doesnt re-open unless i restart my laptop and whwen i run the troubleshoot, it givess me thisAlternatively download the executable binary directly from home/download and replace it within your application
- Open osu!macOS Agent
- Click the Other tab
- Click Update osu!
- Download osu.exe from osu.ppy.sh/home/download.
- Locate where osu!.app (your Wineskin) is installed
- Right click on it and select Show Package Contents
- You should now see three files/folders: Contents, drive_c and Wineskin. Click drive_c.
- From here, click osu!.
- From here, locate osu!.exe and replace this file with the updated version that you just downloaded. Make sure you keep the filename the same.
Not much happening, just trying to debug different issuesOblivous wrote:
Can someone quote this message and tell me what'd I miss? lmaoWineskin.app replacement
If you are experiencing issues with Wineskin.app, you can try downloading it separately.
Instructions: https://osu-mac.readthedocs.io/en/latest/issues/wineskin.html#resolution
Download link: https://minhaskamal.github.io/DownGit/#/home?url=https://github.com/aidswidjaja/osu-mac/tree/main/src/wineskin or https://drive.google.com/drive/folders/1Gz5Y0M4WoMxTTwb5aHUccebO5AlVm3SN?usp=sharingPlease be advised if that this hasn't been tested and that distributing the Wineskin.app file on its own is completely experimental so it might not fix your issues. But definitely let me know if there are any problems with it
- Click the Download Link above
- If using Google Drive, click DOWNLOAD ALL in the top-right corner of the screen
- It will download this as a zip file. Extract the zip file until you just have the Wineskin.app file
- Inside osu!.app (Right click > Show Package Contents) locate Wineskin.app - make a backup of it (you can just rename it to say something like Wineskin.app.backup if you want)
- Move the new version of Wineskin.app from Google Drive into osu!.app
- Try and open it and see if everything works out.
Thanks for your comprehensive reply!
New Wineskin
That error will definitely have something to do with osu! failing. Are you sure that osu! and mirror sites aren't blocked or anything on your internet? Going to https://m1.ppy.sh/ should return "osu! update mirror"
Old Wineskin
Yea, you're experiencing a similar error with osu! having trouble updating for some reason. In both Wineskins osu! is returning update errors
But with your new Wineskin, you're only experiencing one error which is the osu! executable not downloading. Perhaps you could try downloading that from the website, and manually replacing it. Then, when opening osu!, press the close icon within the updater (to bypass updates) and launch the game from there.