Can you link both maps please? I can't ctrl+fKurtisdede wrote:
http://osuskills.com/user/Kurtisdede/skill/reaction my 3 mod fc on "bradbreeck - Emotional Uplifting Orchestral [Heaven]" - a 4.31* map - 805 points
http://osuskills.com/user/WhiteCat/skill/reaction - 3 mod fc on "umu. Ai no Sukima [Emotions]" - 9.29* map - 816 points(still more than 805 I suppose, but barely.) - Obviously these maps aren't even close to being on the same level, even if you put aside the SR
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Some things about reaction skill:
- Map length is not accounted for. Short maps you can spam retry are prob overweighted
- Reaction is pretty much a combination of base score and agility bonus. Base score is just AR converted to score, that's why a lot of scores around the same value.
- Reaction skill is more related to needed reaction time than how hard the patterns are. So the patterns may be harder, but that doesn't mean you need faster reaction time. The difference between 805 and 816 means they pretty much require a similiar reaction time from you.
- If you want a higher reaction score, don't use HD mod
Yea it might not be perfect. I think the process was: figure out if notes are poking into visible area (including approach circles), figure out if the player has enough time to figure out where the next note is, take into account size of visible area, and give bonus points for remembering which end of the slider it should beKurtisdede wrote:
Also, in my opinion the FL judgement for "should it count towards memory points?" is too harsh - or just plain unpredictable
http://osuskills.com/user/Kurtisdede/skill/memory - "toby fox - Last Goodbye (Fatfan Kolek) [Normal] +FL (99.57%)" is there - actual sightread map, while my HDHRFL FC on beatmapsets/953015#osu/1992682 isn't - which took me a hundred tries (granted, I'm not a great player).
The code for the skills can be found here: https://github.com/Kert/osuSkills