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It was easiest 10☆ at first, then I got a suggestion to put it in the same tier as The Day which I thought was appropriate considering an average of stamina/pattern/rhyhm between these.Backfire wrote:
Idk why Seijoku is 9, its harder for me than all of the 10s
Maybe if you are talking about Taiko 14 or older, but in Sorairo onwards it would be pretty much a 9☆.pw384 wrote:
yeah i think seijouki is around TnT 10*, or at least it is much harder than the day
I liked this one, it was placed there because we kind of forgot about high bpm in these days, but now judging by scores it is a 13☆ for sure.Backfire wrote:
Icicle Stinger is pretty overweighted. It is not harder than any of the 14* maps, it's just kind of fast. Consider the tier it is in, it is with Hold Angel, which is a league above it, imho. Icicle Stinger hardly has any hard patterns, and is reliant solely on it's BPM to be considered "difficult". It has about 40 S ranks atm, compared to "Chaos Time" which is a similarly fast map, which is a tier below. I am suggesting it be moved to 13*. 13 hasn't been used enough, so the next two maps I'm going to suggest should also move
Well, I think this list pretty much works on averages, not only judging how hard are they to FC, so I'll keep it where it is for now.Backfire wrote:
Yggdrasil is a map that by far has a huge diff-spike over any of the other 12* maps. I believe it's a lot harder to FC, but if you are considering that the first 3/4 is super easy, maybe keep it in 12, but I think that huge spike makes it a 13* map, kind of like Lawn Wake, it has a very complex 1/6 spammy part. It's like Bassdrop Freaks but 50 bpm faster, which is kind of absurd
That's why it is like 10 places above invoker. The way the list works as for now it's basically the top 10☆ is not that much easier than the bottom 11☆, etc.. But I'll probably think about other way to order tiers at some point.Backfire wrote:
Central Nucleus is by far the most complex 1/6 map in the 12* bunch, and doesn't really fit with things like Invoker, which just has a pretty short burst of 1/6 put over the map. The map is also really poor performing with Mods, which should add it to being considerably more difficult since it would be leagues easier to read with something like HR, but at NM and the base 180 BPM, it can be tough to read some of the patterns. It has far less FC than the other 12's.
Thanks for those!~♥Backfire wrote:
New maps: