sorry, hindi ko naman matitingnan agad, wala ang main cp ko eh.
so, star na lang! sana mairank mo ito!
so, star na lang! sana mairank mo ito!
all doneorioncomet wrote:
[Easy]
- remove audio lead in?
look good ~
[Normal]
02:56:329 (1) - end this spinner at white tick.. oh.. just move it to 1/4 backward
[Hard]
00:29:837 (6) - move it farther from (5) -a bit- .. look messy..
00:32:014 (13) - move it farther from (12) a bit ^
nice done
thanks ^^vytalibus wrote:
I modded this before, I'm here for another check.
[Normal]
01:02:014 (4,5,6,7,1) - Look how the last four notes aren't spaced properly from (4). Either stack them with (4)'s end or move them away.
01:49:676 (2,1,2,3) - ^
A great improvement from the last time I modded this. Nice job.
yes, you're doing it rightcrystalsuicune wrote:
OK,I fixed my guest diff...am I doing it right?
well, i guess it's ok maybe if i don't upload it... I'll ask later...Sallad4ever wrote:
oh my crystal just updated the taiko diff, but it's already bubbled
fixedabalee wrote:
and when I use the fixed taiko difficulty to replace the one in the song folder, I found that it have a different AudioFilename in the osu file. check it out please.
Louis Cyphre wrote:
Delete United 2 - copy.png image from folder, than full submit. That's the BG
Audio Lead-in for 1-1.5 seconds will be enough.
[Easy]
-1 OD k, -1 AR. Nope
00:53:789 - make this please perfect. My suggestion: http://puu.sh/I3o Nope. i did adjust it though
01:11:208 (6) - new combo k
01:19:434 (5) - ^ k
[Normal]
-1 OD, - 1 AR. Normal is fast =/
00:05:160 (5) - I'm strongly recommend you to avoid such constructions in normal diffs.Nope
00:05:401 (6) - new combo k
00:53:789 (1) - same stuff like in easy k
00:51:611 (4) - delete this note. k
01:02:740 (5,6,7) - fix spacing please. Manual stacking
[Hard]
00:30:079 (7) - new combo there k
02:12:055 - fill these place with notes, or remove break. k
02:34:918 (1) - remove new combo k
02:55:240 (1,1) - ^ nope
star :>
all done <3Colin Hou wrote:
[General]:[Normal]:
- I found the clap switchs between 1st/3rd white tick to 2nd/4th and back here and there, plz make sure most of them are set on 2nd/4th ones. (the situation now is a bit confusing for me) p.s. of coursely it's fine to set on all white ticks
[Hard]:
- 00:42:176 (1,2,3) - spacing
- ouch the stacking... this works fine in normal mod, but in Hardrock, everything will be messed :O (as a Normal, Hardrock is very common, isn't it?) so, plz increase the stack leniency and stack the things like 00:03:466 (4,5,1), 00:05:401 (1,2,3), 01:02:014 (4,5,6,7), 01:47:982 (1,2,1,2,3)
- lean-in: 0.5s is enough
[Easy]:
- 01:45:563 (T) - feels odd to left blank here, 1 note?
- 01:47:498 (T) - ^
- 01:53:305 (T) - ^
- 02:40:724 (1,2,3) - as you changed how things going by 02:41:692 (4,5,1), do some change to these notes too? I used to think you will keep the loop in testing
- 02:24:756 (1,2,3,1,2,3) - no clap on red tick
- lean-in: 0.5s is enough
[crystalsuicune's Taiko Oni]:
- 02:42:176 (T) - well, not a good idea to leave a break here. as there are only 2 spinner and 3 notes after it. so plz map this part.
main issue is the looks random claps and the stacking in Normal, fix them, try to get more mods and I might check this later
- KIAI: 00:42:176~00:59:111. 01:42:176~01:59:111. 02:17:014~02:33:950
- tags on this diff: igirisu iggy (there are 2 blanks there!)
done all o/Sakura Hana wrote:
[Hard]
There's a long break really close to the start of the song that all players will have to go through, try to map through this?
[Normal]
02:13:617 (2) - Doesnt feel like it's right in the middle of (1,3) try moving it 1 grid right?.
02:17:004 (1,2,3,4) - Spacing looks awkward.
There's a long break really close to the start of the song that all players will have to go through, try to map through this?
Even with that break, you have about 2:30+ mins of playtime without breaks, add more breaks in the middle rather than in the beginning.
[Easy]
Why isnt this diff starting at the same spot as the others?
nice eyes ._.loveFantasy wrote:
ahaha! hetalia!
since your map had went through many mods (some of them from my respected modders ), i doubt if i can find anything wrong, thus i'm doing some spacing nazi because they can make your map better if fixed.
[General]
- compress both your background image and taiko bg image to JPG format and resubmit done
[Easy]
<00:03:456> (3..) inconsistent spacing on (5,6) done
<00:07:327> (3,4,5) inconsistent spacing done
<00:29:585> (2,3,4) ^, also make their y-coord symmetrical to <00:32:488> (1,2,3) done
<00:47:488> (2) whistle instead No, dosn't fit
<00:49:908> (3) new combo done
<01:32:488> (1) x:304 y:120 (2) x:224 y:56 (3) x:144 y:120 (4) x:177 y:216 (1) x:278 y:211 English please? ;^;
<01:37:327> (2) this finish feel weird, exchange hitsound with (3)? done
<02:17:004> (1) it's ugly, make it less curvy? made it straight on a whim
<02:22:811> (3,4,5) inconsistent spacing done
<02:38:295> (4,1) 2 grid left (grid lv4) will be better That would make it un-aligned
<02:41:198> (4,5,1) inconsistent spacing done
[Normal]
<00:37:811> new combo on (2) instead Dosn't flow well
<01:03:456> (5) new combo, remove next new combo done
<01:20:875> (5) ^ that makes an ugly colour stack
<01:34:424> (3) ^ that makes an ugly colour stack
<01:52:327> (2) 2 grid down (grid lv4) no sorry :<
<02:10:472> new combo on (3) instead done
<02:28:133> (4) use other hitsound? a bit too much finish nearby.. mhmmm
[Hard]
<00:31:279> (6) looks better if endpoint is moved toward bottom-right (i.e. x:320 y:272) done
<00:45:311> why new combo? removed
<01:05:391> (7) new combo and remove next new combo done
<01:12:891> (5,6,7) a bit not good-looking, arrangement like <01:37:327> (4,5,6) is better done
<01:22:811> (1,2,3,4,5) not a straight line fixed
<01:32:972> (5) ^ fixed
<01:43:375> (6,8) keep the spacing it's the same
<02:34:908> (1,2,3,4) 2 grid up (grid lv4) wow tha was really small, done ^.^
nicely done, star!
all done~Sakura Hana wrote:
rechecking~ rechecking~
[Normal]
00:15:553 (6,7,8) - Why the sudden change of rythm for this section when the rythm at 00:08:053 (4) - sounds exactly the same in the song and this pattern was way better?. because that part of the song is like a lead in to the intro, so i think it sounds better different
[Easy]
I think this diff could use an extra break later in the 2nd half of the song. agreed ^w^
01:22:811 (1) - Hmm did i miss this last time? short repeat sliders that repeat more than once are hard for newbies since they cant tell how long they need to hold.
01:26:682 (1) - ^
01:30:553 (1) - ^ (you get the idea by now)
Thanks~ i disagreed with a few of them (and made newer ideas from your suggestions) other than that... all done~ >w<lovhin456 wrote:
Hi! Sorry for not responding yesterday I was afk ;~; but I guess this is what you wanted me to recheck, yes ?
General;
- Audio lead-in of 2000 for all diffs, actually it can be any lead-in you want, but make it the same for all diffs, just so is consistent. The taiko doesn't need it.
Easy;
- AR -1
- 00:07:327 >> Remove finish and add clap ?
- 00:13:617 >> You changed your hitsound pattern here (actually you changed it first at 00:09:746) So to keep it add a clap here and remove the clap on the next reverse arrow
- 00:15:069 >> Here remove the clap at the start and 2nd reverse arrow, then add clap at 1st reverse arrow and end
- 00:19:924 >> To have a better flow I think you should move it to the upper right side of (3) so it doesn't come back to the same place
- 00:42:166 >> Remove the clap and add a normal finish
- 00:55:714 >> Remove finish
- 01:11:198 >> Remove the new combo
- 01:13:133 >> ^
- 01:17:488 >> ^
- 01:22:327 >> Remove the finish, instead add it at the start of the next slider, remove the clap it has
- 01:35:875 >> Remove the whistle and add finish ? I'm not too sure
- 01:37:811 >> ^
- 01:42:166 >> Remove the clap and add a normal finish
- 01:44:101 >> Remove the new combo ?
- 01:47:488 >> Add a note with clap ?
- 01:59:101 >> End the spinner here instead ? So players have more time to prepare
- 02:09:746 >> Remove the clap here ?
- 02:14:585 >> Start the spinner here ? also remove the finish from the spinner
- 02:17:004 >> Remove clap, add normal finish
- 02:28:617 >> There are too many repeats, remove 2 and add notes at 02:30:069, 02:30:553
- 02:33:940 >> End the spinner here instead ? So you give players more time to prepare, but I'm not too sure
- 02:58:133 >> I strongly recommend ending the spinner here, since the music stops here, also end it with 5% volume
Normal;
- 00:21:117 >> Add a note ?
- 00:29:827 >> Delete this
- 00:38:295 (1,2,3,4) >> Remove whistle from (1,3) and add clap, remove clap from (2)
- 00:40:230 >> Remove finish
- 00:42:166 >> Remove clap and add normal finish
- 00:43:375 >> Remove the repeats and add a note with new combo and finish at 00:44:101, obviously remove the new combo that follows this note
- 00:44:827 >> Add a note here and unstack (4) The (4) I'm talking about here is the one before you add the note
- 00:52:569 >> Add a note
- 00:55:714 >> Remove finish ?
- 01:05:391 >> Too many repeats but to be honest I can't think of something to replace them
- 01:22:327 >> Remove finish, and add finish to the next note also remove the clap from it
- 01:30:795 >> Add a note
- 01:34:424 >> The new combo should start here
- 01:36:359 >> Too many repeats; remove almost all, just leave one, then make a slider from 01:37:085 to 01:37:811
- 01:42:166 >> Normal finish would sound better imo
- 01:44:827 >> Add a note
- 02:11:682 (1,2,3,4,5,6) >> This is a little boring ;/
- 02:16:520 >> Remove finish; remove clap from next note and add normal finish
- 02:19:666 >> Add a note ?
- 02:28:133 >> Remove finish
- 02:50:150 >> Add a note here and on the next white tick ?
- 02:58:133 >> I strongly recommend ending the spinner here, since the music stops here, also end it with 5% volume
Hard;
- 00:09:504 >> New combo
- 00:12:045 >> Add a note ?
- 00:41:682 >> Remove finish; instead add it to the start of the next slider, remove the clap from it too
- 00:43:496 >> Add a note ?
- 00:43:859 >> Remove clap ?
- 01:21:601 >> Add finish ?
- 01:42:166 >> Remove clap and add normal finish
- 02:16:520 >> Remove finish; remove clap from the start of the next slider, also remove the clap
- 02:18:940 >> Remove the clap and add finish
- 02:30:190 >> Add a note ?
- 02:58:133 >> I strongly recommend ending the spinner here, since the music stops here, also end it with 5% volume
* That's all! I improved my modding skills :3 yes, they have ;D