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Your biggest weakness in CtB

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Henrick
harder no mod patterns literally, spinners and being not consistent is my biggest weakness in ctb
FrozenTea
Ctb.
koemada
> missing the little fruit things connecting the large ones
> jumps that r too fast and stuff
> cant do dt and hd
Novoids
HDFL.
KemZii
DT...
tacokatze
choking at the end of a good play
Yi-
CTB-Maps
HR
NM
Nerves
Jasilon
Play CtB
Nikolai
bananas
A Moon Gust
Droplets.
CatzerTM
overdose, nerves and slider breaks
Jayfeather2005
I would say mine would have to be Hidden cause I can’t do anything even 1 stars with hidden on
Ginoshi
only stairs. In Convert
Stamina and wiggling in Specific
Zephirine

Nikolai wrote:

bananas
XxduckpigxX
Nerves is literally my only problem since it kindly breaks my combos when 600+
gal1
no
Koimeji
  1. Nervous
  2. AR10
  3. >6 stars map



tbh, I'm weak everything
Nikolai
high ar
Kitsuka
Accuracy
DeletedUser_500696
Any kind of ctb specific hyper chain pattern. If it's 7*+ I probably can't read it
Lunyfreya
AR9,
Droplets,
My S Ranks.
༼ノຈل͜ຈ༽ノ︵┻━┻
Camme79
ar 10.5 or more, anything lower than ar 9,3 hd, Flashlight i guess(?)
Alsuntia
The approach rate has always been my biggest nemesis. I've tried to get used to ar 9 but it kept hindering me too much. Nowadays, anything above ar 8 basically is uncomfortable for me.
Sunkiss
-Streams
-Bananas
CTB Sakamata1
consistency
i can't keep combo at all
Shawntell
Pixel Jumps
45Traeath
"Red Slider Heads".

Might be easy to overcome, only by changing the mindset, but eh.
I'm not even trying.
Sebita
FL and zig zags
Kitsuka
(Since my first answer was a joke, here's a more serious one)
- Any mod, really. I can play some Salads with DT, but that's about it.
- Hyperdash into straight sliders. I always dash too much :'(
- AR higher than 9.2. Also high CS can be annoying
Zephirine
w
Nene Sakura
1.Hidden(especially AR<9)
2.jumps across the screen repeatedly
3.low AR on difficult maps
4.AR10 jumps
5.hyper jump that goes outwards
6.spaced streams
I CAN FC
https://www.youtube.com/watch?v=wJzs2GOKqPo
i think this design is counterintuitive


and acc==
Layerex
1. AR10 or AR < 4
2. multiple hyperdashes across the screen
3. FL
kwien37
  1. hidden
  2. DT
  3. high ar
  4. converts
  5. acc
Dutchman
H I D D E N
Zephirine
w
_jpg
- DT
- FL
- AR=<9.2
- Consistency
- Low AR Hidden
- Wiggles/Zigzags
- Anything above 4.5*
Nene Sakura
continuous hyperdash (maps like oyasumi)
these stuff gives lot pp, and everyone can farm them except me ;w;
Green Ghost
- AR 10
- Low AR HD
- Mods
- Maps that a lot of hyperdashes
- Accuracy
- Consistency
- Spinners
- Nerves
- Everything probably
Tonairu
-Anything below AR10, I usually edit my maps to AR 10 so I can play them properly and not worry about messing up...
-HD
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