@Sieg
- Start/End X: Can be anywhere between 0 and 640. It can be under/above, but then it'll be off-screen. Please note that the values are in the exact middle of the sprite, so putting it at 640 will make one half of the image offscreen. Choose a value which'll make sure no sprites are offscreen
- Start/End Y: Can be anywhere between 0 and 480 (Same additional info as ^^)
- Fade: 0 means invisible, 1 means completely visible. 0.5 means 50% transparent (It can be anywhere from 0-1, but 1 is recommended, as lyrics need to be readable right?)
- Fade in/out: Can be anywhere between 0-..., I often choose the length of either 1 beat of 1/2 of a beat. If a map is 150 BPM (1 beat is 400 ms) I'd set this value to 200 (or if it's a calm song, to 400, for a slower fade) A higher number means a longer/slower fade
- Scale: 0-..., but anything too large is not recommended, OFten, 0.4 is already large enough for it to work properly (and you need to make sure nothing goes off-screen, which often happens with 0.6+ is you have a long sentence
- Colors: It's in RGB R,G,B - all values are between 0-255
- Start/End X: Can be anywhere between 0 and 640. It can be under/above, but then it'll be off-screen. Please note that the values are in the exact middle of the sprite, so putting it at 640 will make one half of the image offscreen. Choose a value which'll make sure no sprites are offscreen
- Start/End Y: Can be anywhere between 0 and 480 (Same additional info as ^^)
- Fade: 0 means invisible, 1 means completely visible. 0.5 means 50% transparent (It can be anywhere from 0-1, but 1 is recommended, as lyrics need to be readable right?)
- Fade in/out: Can be anywhere between 0-..., I often choose the length of either 1 beat of 1/2 of a beat. If a map is 150 BPM (1 beat is 400 ms) I'd set this value to 200 (or if it's a calm song, to 400, for a slower fade) A higher number means a longer/slower fade
- Scale: 0-..., but anything too large is not recommended, OFten, 0.4 is already large enough for it to work properly (and you need to make sure nothing goes off-screen, which often happens with 0.6+ is you have a long sentence
- Colors: It's in RGB R,G,B - all values are between 0-255