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Monstrata
https://osu.ppy.sh/beatmapsets/811434/discussion/1702151/timeline#/469754

Inaudible hitsounds (5% volume finishes)

X (discussed in the thread)
Andrea
Maxus
Gero
https://osu.ppy.sh/beatmapsets/780833/discussion/1641848/timeline#/468486

Nasmoeb's Insane: There's a pretty long part without a break. Could cause problems while playing that on HR mode since it lose almost the half of the HP bar while you're at this part of the difficulty.

✓ (Mo)
Kibbleru
https://osu.ppy.sh/beatmapsets/734864/discussion/1551413/timeline#/474100

A pattern on the hard

X (pending issues have been discussed and seem okay as they are)
EnPassant
*deleted*
ailv
https://osu.ppy.sh/beatmapsets/383070#osu/837567

snapping issues

Hobbes2 note - map was dq'd, but not for this.
hi-mei
https://osu.ppy.sh/beatmapsets/383070/discussion
snapping, hitsounding, spacing emphasis issues.

✓ (Only the hitsound, if you believe the others to still be issues after the mapper's response, feel free to reopen them)
Lasse
continuous mapping on normal spread issues (mainly e-n gap), and other stuff spread across the whole set

https://osu.ppy.sh/beatmapsets/775386/discussion

Andrea
Mafumafu
Andrea
https://osu.ppy.sh/beatmapsets/660269/discussion/1624388/timeline#/475433

Wrong snapping.

X (mapper's explanation seems valid)
ZiRoX
https://osu.ppy.sh/beatmapsets/706599/discussion/-/generalAll#/475491
Two hitsounds are <100 ms long

Also there's an instance of consecutive hyperdashes of different snap in Jeir's Rain: https://osu.ppy.sh/beatmapsets/706599/discussion/1494075/timeline

Andrea
https://osu.ppy.sh/beatmapsets/809431/discussion/1698539/timeline#/475553

Concern about a snapping on Normal.

✓ (dq'd for timing)
anna apple
https://osu.ppy.sh/beatmapsets/809431/discussion/-/generalAll#/475965

the timing in at least the intro for this map is over simplified way too much causing many objects to be anywhere from 10ms to 20ms different than what the music provides

anna apple
https://osu.ppy.sh/beatmapsets/579130/discussion/-/generalAll#/475979

the offset for the first redline, which affects about the first 10 seconds of the map is off by about 25 ms
edit: often notes in the intro were up to 25 ms off, I provided new timing to fix these issues

anna apple
https://osu.ppy.sh/beatmapsets/792085/discussion/-/generalAll#/475997

offset should be +15, timing is also oversimplified for the song

Noffy
https://osu.ppy.sh/beatmapsets/785731/discussion/1649594/general#/468464
combo colours on normal look like a mistake (???)

anna apple
anna apple
https://osu.ppy.sh/beatmapsets/792572/discussion/-/generalAll#/476023

offset is randomly off by 30 ms at times and timing generally is oversimplified enough to where a few objects here and there are "correctly timed"

anna apple
https://osu.ppy.sh/beatmapsets/813036/discussion/-/generalAll#/476032

few spots where objects are late by roughly 10ms

✓ (Mir)
anna apple
https://osu.ppy.sh/beatmapsets/692496/discussion/-/generalAll#/476035

the first redline's offset should be +5

✓ (but for different reasons) - pishi
anna apple
https://osu.ppy.sh/beatmapsets/808310/discussion/-/generalAll#/476044

offset should be -5

X (discussed/ranked) - pishi
anna apple
https://osu.ppy.sh/beatmapsets/823272/discussion/-/generalAll#/476051

Due to incorrect timing in the intro, the drain time was perfectly 3:30, but if the timing was fixed properly it would be less than 3:30 and break the spread rules because the lowest diff is a hard difficulty

anna apple
https://osu.ppy.sh/forum/p/6767988
a note is very clearly timed into being 15 ms off

edit there are many spots of concern with incorrect timing

✓ (by Mo)
anna apple
anna apple
https://osu.ppy.sh/beatmapsets/815119/discussion/-/generalAll#/476063

there is a 10 second section where the offset needs to be -10

X (discussed/ranked)
DeletedUser_6637817
https://osu.ppy.sh/beatmapsets/784759/discussion/-/generalAll#/476070 Offset of a timing section needs to be adjusted significantly. About +8ms shift seems appropiate

Rivals_7
https://osu.ppy.sh/beatmapsets/436217/discussion/-/generalAll#/476502

a couple(?) of missing hitsounds and somewhat unhearable hitsound samples

Scotty
https://osu.ppy.sh/beatmapsets/696380/discussion/-/generalAll#/476796

i dont know what can be done about this now but this isn't a small issue of breaking RC, this is straight up gamebreaking.

Andrea
https://osu.ppy.sh/beatmapsets/812921/discussion/1704984/timeline#/477094

Concern about the readibility of a pattern on the highest standard difficulty of the set.

Also left a couple more suggestions that could improve the map.

✓ (Mir)
FAMoss
Namki
Yuii-
Yuii-
Yuii-
https://osu.ppy.sh/beatmapsets/816852/discussion/1712933/timeline#/478339

petition to extend the slider for vocals thanks

✓ (but for different reasons)
Kawawa
Rivals_7
https://osu.ppy.sh/beatmapsets/742228/discussion/-/generalAll#/479659
questionable hitsound usage on easy and Normal and a couple of inconsistency(again) left


✓ DQ by request to address this.
Mir
Kuron-kun
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