Nasmoeb's Insane: There's a pretty long part without a break. Could cause problems while playing that on HR mode since it lose almost the half of the HP bar while you're at this part of the difficulty.
the timing in at least the intro for this map is over simplified way too much causing many objects to be anywhere from 10ms to 20ms different than what the music provides
the offset for the first redline, which affects about the first 10 seconds of the map is off by about 25 ms
edit: often notes in the intro were up to 25 ms off, I provided new timing to fix these issues
Due to incorrect timing in the intro, the drain time was perfectly 3:30, but if the timing was fixed properly it would be less than 3:30 and break the spread rules because the lowest diff is a hard difficulty