Sup from your q
Insane
- First of all put your Timing Section here 00:01:341 - lol, why is it in negative
- 00:01:763 (2) - i would suggest to increase spacing here, the pitch is higher on these notes and should be emphasized by it
- 00:02:820 (6) - Theres no reason to have such a huge spacing right from the start, the part isnt so intense that its worth having such a huge jump
- ^00:03:031 (1) - this sound is the important one and that should be a jump
- ^^ that goes for all these patterns
- 00:06:411 (1) - here you've added a jump lol
- 00:08:101 - The hitsounding change is nonsense since the music doesnt change
- 00:12:327 - Clickable object should be here like the previous slider
- 00:30:073 - how about 5% vol here?
Advanced
- some stuff from above like vol, timing section and hitsounding applys here too
- 00:16:129 (1,2,3,4) - its just horrible flow here (1) leads to (3) while (2) gets overlapped with (5)
- try to curve the slider into the next object 00:05:143 (2) - like you did here, its looks better and the player knows where to click next
- 00:08:101 - nc should be here instead when we follow your pattern
Normal
- why does the sv go from insane 1.6 to advanced 1.5 to normal 1.6 xD 1.6 is anyway way too high for a normal
- 00:00:284 (1,2) - you should alwayse try to let the sliderend point in the direction of the next object in a Normal, this pattern confuses new players
- Havent pointed out all the things that are multiply issues, since you should be able to fix them by yourself after u know what i mean