forum

Meramipop - Teru Hari 'Seigi no Mikata'

posted
Total Posts
6
Topic Starter
Icekalt
This beatmap was submitted using in-game submission on Mittwoch, 11. Oktober 2017 at 12:48:54

Artist: Meramipop
Title: Teru Hari 'Seigi no Mikata'
Tags: 凋叶棕 東方Project touhou 耀く針の小人族 sukuna shinmyoumaru RD-Sounds Inchlings of the Shining Needle ~ Little Princess (輝く針の小人族 ~ Little Princess marathon
BPM: 151
Filesize: 13036kb
Play Time: 07:14
Difficulties Available:
  1. Hero of Justice (6,51 stars, 2053 notes)
  2. Ultimate Hero (5,68 stars, 858 notes)
Download: Meramipop - Teru Hari 'Seigi no Mikata'
Information: Scores/Beatmap Listing
---------------
~~~~~~ zzzzzzzzzzzzz ~~~~~~~
^^^^^^^^^^^^^^^^^^^^^^


have fun guys!


(Ultimate Hero diff is a remap i might push further idk)
Motivation gained from halfy and asaiga ~
TheKingHenry
Hello mod from my queue~
Hero of Justice
  1. From AiMod: object at 05:51:428 (1) - isn't snapped
  2. 00:35:337 (2,3,4) - not good idea to have same spacing as the 1/4 before
  3. 00:50:635 (5) - NC. Same at 00:56:992 (5) - and so on at the same places (like, for the drastic changes in the stream)
  4. 01:03:350 (3,4,5,6,1) - I see these are blanketing, but perhaps tune it little so that 01:03:648 (6,1) - blanket too, would look neat. Basically the same idea as at 01:12:886 (5,6,7,8,1) -
  5. 01:29:774 - could add one circle here imo, there are background sounds all the time and it would be less awkward than this break
  6. 01:50:635 (5,6,7,8) - it sounds more like triple tbh, so if you want to use 1/4 for all of them, atleast use kickslider to cover the last 2 or smth
  7. Actually now that I listen to the song, this full kickslider section begins to feel like overmapped, like, there isn't really any consistent distinct 1/4 beat (fuck almost inaudible background noises for stuff like this). Hmm
  8. 02:09:708 (9) - NC. Same for 02:12:886 (9) -
  9. 02:29:575 - Is this supposed to be kiai section? As in, there's no kiai sections in the map? Or perhaps kiai the section from 02:55:006 - on? Idk, but there's clearly good fitting sections for kiai so please implement some
  10. 03:20:039 (5) - NC. Also I think it would look better if it blanketed 03:20:436 (1) - instead, even if it wouldn't line up to 03:19:939 (4) - anymore
  11. 03:21:231 (5) - no NC here ,but NC at 03:24:410 (1) - please be consistent
  12. 03:28:780 (1,2,3) - not looking good the blankets, like you can see how the upper parts of the sliders are cutting towards the slider before them. Perhaps move (rotate) them so that the visual distance stays equal? (Basically just fix blanket lul)
  13. 03:58:482 (4,1) - doubleblanket doesn't seem possible here, but could blanket these ones
  14. 04:26:396 (9) - same drill as earlier. For the following ones too
  15. 06:03:747 (5) - I think you have NCd these to groups of 4 so far, keep it that way
  16. 06:30:370 (1,2,3,1,2,3,1,2) - I'm fairly sure the music is emphasised as 2+2+2+2 instead, so maybe map it as back-and-forth or smth
  17. 06:56:595 - I think the streams during this last sections are lacking (especially the latter ones). Like, the music is building up pretty heavily towards the end actually (althought there is not the vocals), but anyways I'd increase the spacing towards the last ones to have the similar build-up as the music has
Good luck!
Topic Starter
Icekalt

TheKingHenry wrote:

Hello mod from my queue~
Hero of Justice
  1. From AiMod: object at 05:51:428 (1) - isn't snapped oups
  2. 00:35:337 (2,3,4) - not good idea to have same spacing as the 1/4 before lowered ds a bit
  3. 00:50:635 (5) - NC. Same at 00:56:992 (5) - and so on at the same places (like, for the drastic changes in the stream)oups
  4. 01:03:350 (3,4,5,6,1) - I see these are blanketing, but perhaps tune it little so that 01:03:648 (6,1) - blanket too, would look neat. Basically the same idea as at 01:12:886 (5,6,7,8,1) - yep
  5. 01:29:774 - could add one circle here imo, there are background sounds all the time and it would be less awkward than this break wanted to show that the vocal stops here and do not echo like in the other patterns
  6. 01:50:635 (5,6,7,8) - it sounds more like triple tbh, so if you want to use 1/4 for all of them, atleast use kickslider to cover the last 2 or smth the group streams work all more as a gameplay tool than to mapped exacty mapped to the music - this whole song is very wierd to map cause there arent really any distinct sounds you can really map to so i use here patterns for a tool to better map the song and making it easier for the player to play the map (kicks for (3) would be very confusing/unnatural to play cause you dont really here the distintinct sound)
  7. Actually now that I listen to the song, this full kickslider section begins to feel like overmapped, like, there isn't really any consistent distinct 1/4 beat (fuck almost inaudible background noises for stuff like this). Hmm well you see - there isnt any really good way to map this part and i think kickslider are the most approtiave , expecially cause only jumps here would be very - i would say boring - so for gameplay experince i choose kicksliders (excpecially cause this should be an alternating map)
  8. 02:09:708 (9) - NC. Same for 02:12:886 (9) - yep
  9. 02:29:575 - Is this supposed to be kiai section? As in, there's no kiai sections in the map? Or perhaps kiai the section from 02:55:006 - on? Idk, but there's clearly good fitting sections for kiai so please implement some from the 2nd on cause its clearly intenser and with the first part it would be too much kiai
  10. 03:20:039 (5) - NC. Also I think it would look better if it blanketed 03:20:436 (1) - instead, even if it wouldn't line up to 03:19:939 (4) - anymore added nc but i guess the placement is ok imo
  11. 03:21:231 (5) - no NC here ,but NC at 03:24:410 (1) - please be consistent oups changed everything like the beginning
  12. 03:28:780 (1,2,3) - not looking good the blankets, like you can see how the upper parts of the sliders are cutting towards the slider before them. Perhaps move (rotate) them so that the visual distance stays equal? (Basically just fix blanket lul) weeeell - the nlankets should be like this and as long the sliderlines dont touch each other i think its ok
  13. 03:58:482 (4,1) - doubleblanket doesn't seem possible here, but could blanket these ones yea
  14. 04:26:396 (9) - same drill as earlier. For the following ones too ?
  15. 06:03:747 (5) - I think you have NCd these to groups of 4 so far, keep it that way oups
  16. 06:30:370 (1,2,3,1,2,3,1,2) - I'm fairly sure the music is emphasised as 2+2+2+2 instead, so maybe map it as back-and-forth or smth uhm i dint even consider it 1-2-3 1-2-3 - i just took that pattern cause for rotation , speed and visuals - i think i should remove the NCs 06:30:668 (4,7) -
  17. 06:56:595 - I think the streams during this last sections are lacking (especially the latter ones). Like, the music is building up pretty heavily towards the end actually (althought there is not the vocals), but anyways I'd increase the spacing towards the last ones to have the similar build-up as the music has i think its fine atm cause the build up while the last section is going isnt really there until 06:53:019 -
Good luck!
Thank you very much for the mod and have a nice day :)
Omgforz
hero of justice is reaaally fun to play

good work!
Topic Starter
Icekalt
Thanks ><
Alleria
Amazing
BanchoBot
This modding thread has been migrated to the new "modding discussions" system. Please make sure to re-post any existing (and unresolved) efforts to the new system as required.
Please sign in to reply.

New reply