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Leon Lai - Zhong Ai Qing You (Speed up Version)

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Topic Starter
napie09
This beatmap was submitted using in-game submission on Donnerstag, 18. April 2019 at 20:25:01

Artist: Leon Lai
Title: Zhong Ai Qing You (Speed up Version)
Source: RockFever
Tags: remix igs
BPM: 168
Filesize: 4813kb
Play Time: 02:05
Difficulties Available:
  1. Another (5,22 stars, 596 notes)
  2. Hard (3,68 stars, 173 notes)
  3. Insane (4,75 stars, 489 notes)
  4. Watchu's Normal (2,04 stars, 156 notes)
Download: Leon Lai - Zhong Ai Qing You (Speed up Version)
Information: Scores/Beatmap Listing
---------------
For this map I took the Audio from this map: https://osu.ppy.sh/s/103550
I just wanted to make a map for standard this song is so cool >.<)/
Normal: replaced with "Watchu's Normal"
Watchu's Normal: GD by WatchuWatching
Hard: just the beginning about 20%
Insane: ready for mods
Another: ready for mods
would like to get this ranked :c
If someone is interested please give me feedback or a full mod in here

started hitsounding on the another diff
Div
irc mod c:

Another
2017-07-03 22:41 napie09: hey do you know someone who could mod a map for me?
2017-07-03 22:42 Div: what mode?
2017-07-03 22:42 napie09: Std
2017-07-03 22:42 Div: i can try if you'd like
2017-07-03 22:42 Div: not that i map std xd
2017-07-03 22:42 napie09: yes?
2017-07-03 22:42 Div: sure send it
2017-07-03 22:42 napie09: that would be really nice ._.
2017-07-03 22:42 napie09: ACTION is playing [https://osu.ppy.sh/b/1191895 Leon Lai - Zhong Ai Qing You (Speed up Version) [Another]]
2017-07-03 22:43 napie09: I am not finished with the normal diff
2017-07-03 22:43 napie09: yet
2017-07-03 22:49 Div: okay so a few things i notice just from playing through the editor
2017-07-03 22:49 Div: 00:18:044 (1) - this has some pretty weird overlap thing going on
2017-07-03 22:50 Div: not sure if it's intentional but it's pretty weird to read for an another
2017-07-03 22:50 Div: 00:20:544 (1,1,1) - NC's are probably not needed here
2017-07-03 22:50 Div: and in similar situations
2017-07-03 22:51 Div: 00:22:509 (1) - this stream actually starts on the 9 before it
2017-07-03 22:51 Div: 00:25:366 (1) - same here with the 6
2017-07-03 22:51 Div: 00:31:259 (7) - could NC here
2017-07-03 22:51 Div: 00:32:509 (3) - and then here instead of the first slider
2017-07-03 22:52 Div: 00:35:901 (2,3,4,5,6) - just a thought but you could do something like decreasing progressively here for the sound lowering in pitch
2017-07-03 22:52 Div: like the glock in the background
2017-07-03 22:53 Div: 00:38:580 (8,9,10,11,1,2) - this is really unintuitive to read
2017-07-03 22:53 Div: you could do something like i mentioned above for the glock
2017-07-03 22:54 Div: 00:41:794 (7,8,9,10) - spacing :c
2017-07-03 22:54 Div: 00:42:509 (11,12) - and that xd
2017-07-03 22:54 Div: 00:43:223 (1,1) - i think these could be spaced differently to make it easier to read
2017-07-03 22:55 Div: they seem a bit close imo but that might just be me
2017-07-03 22:55 Div: 00:44:473 (4,5) - weird inconsistencies with spacing here not sure why
2017-07-03 22:55 Div: 00:45:901 (4,5) - etc
2017-07-03 22:56 Div: 00:48:401 (3,4,5,6) - this doesn't flow fantastically - coming from the bigger jump into the smaller ones then stream
2017-07-03 22:56 Div: 00:50:901 (1) - snapping is wrong here? should probably be a triplet instead as well but up to you i think
2017-07-03 22:57 Div: 00:54:293 (5) - there's no sound here
2017-07-03 22:57 Div: 00:55:900 (3,4) - weird spacing again
2017-07-03 22:58 Div: 00:59:650 (1,2,3,4) - this should be a 5 note stream
2017-07-03 22:59 Div: 01:15:186 - there's a kick on this red tick
2017-07-03 23:00 Div: 01:20:900 (8,10) - this overlap is kinda unattractive and can be pretty easily avoided
2017-07-03 23:00 Div: 01:21:614 (1,2,3) - this triangle can be a little bigger so the 3 doesn't touch the end of the slider
2017-07-03 23:01 Div: 01:22:328 (4,5,6,7,8) - this should be a stream
2017-07-03 23:02 Div: 01:24:471 - triplet starting on this red tick
2017-07-03 23:02 Div: 01:25:186 (7) - also a triplet
2017-07-03 23:02 Div: 01:25:721 (9,1) - 5 note stream
2017-07-03 23:02 Div: 01:28:043 (10) - the start of this should be a triplet
2017-07-03 23:03 Div: there's a few more missing triplets and streams towards the end but i think you get the idea :p
2017-07-03 23:04 Div: overall flow is actually not bad for the most part
2017-07-03 23:04 napie09: yes :D
2017-07-03 23:04 Div: and timing seems okay xd

Goodluck! :D
Topic Starter
napie09

Div wrote:

irc mod c:

Another
2017-07-03 22:41 napie09: hey do you know someone who could mod a map for me?
2017-07-03 22:42 Div: what mode?
2017-07-03 22:42 napie09: Std
2017-07-03 22:42 Div: i can try if you'd like
2017-07-03 22:42 Div: not that i map std xd
2017-07-03 22:42 napie09: yes?
2017-07-03 22:42 Div: sure send it
2017-07-03 22:42 napie09: that would be really nice ._.
2017-07-03 22:42 napie09: ACTION is playing [https://osu.ppy.sh/b/1191895 Leon Lai - Zhong Ai Qing You (Speed up Version) [Another]]
2017-07-03 22:43 napie09: I am not finished with the normal diff
2017-07-03 22:43 napie09: yet
2017-07-03 22:49 Div: okay so a few things i notice just from playing through the editor
2017-07-03 22:49 Div: 00:18:044 (1) - this has some pretty weird overlap thing going on /[color=#0000FF]wanted to place it exactly in the middle of the screen but might move it up a bit[/color]
2017-07-03 22:50 Div: not sure if it's intentional but it's pretty weird to read for an another
2017-07-03 22:50 Div: 00:20:544 (1,1,1) - NC's are probably not needed here /[color=#0000FF]wanted to specially emphazies this 3 notes[/color]
2017-07-03 22:50 Div: and in similar situations
2017-07-03 22:51 Div: 00:22:509 (1) - this stream actually starts on the 9 before it /[color=#0000FF]will change it[/color]
2017-07-03 22:51 Div: 00:25:366 (1) - same here with the 6 /[color=#0000FF]^[/color]
2017-07-03 22:51 Div: 00:31:259 (7) - could NC here /[color=#0000FF]will change it[/color]
2017-07-03 22:51 Div: 00:32:509 (3) - and then here instead of the first slider /[color=#0000FF]^[/color]
2017-07-03 22:52 Div: 00:35:901 (2,3,4,5,6) - just a thought but you could do something like decreasing progressively here for the sound lowering in pitch
2017-07-03 22:52 Div: like the glock in the background /[color=#0000FF]don't really like the idea.[/color]
2017-07-03 22:53 Div: 00:38:580 (8,9,10,11,1,2) - this is really unintuitive to read /[color=#0000FF]I wanted to emphazies the increasing intensity and the build up of tension[/color]
2017-07-03 22:53 Div: you could do something like i mentioned above for the glock /[color=#0000FF]in this part of the map[/color]
2017-07-03 22:54 Div: 00:41:794 (7,8,9,10) - spacing :c /[color=#0000FF]but I might scale it down a bit[/color]
2017-07-03 22:54 Div: 00:42:509 (11,12) - and that xd /[color=#0000FF]^ the last 3 lines are part of one section so I handled it as one[/color]
2017-07-03 22:54 Div: 00:43:223 (1,1) - i think these could be spaced differently to make it easier to read
2017-07-03 22:55 Div: they seem a bit close imo but that might just be me /[color=#0000FF]if they were spaced wider I would have to change the NC on the second slider but I used the NC again to emphazies the importance of the sound[/color]
2017-07-03 22:55 Div: 00:44:473 (4,5) - weird inconsistencies with spacing here not sure why /[color=#0000FF]I did this to show "a calm before the storm" to slow down the player just to make him jump again, as a relfection of the music[/color]
2017-07-03 22:55 Div: 00:45:901 (4,5) - etc /[color=#0000FF]^It's kind of a motif so to say ^^[/color]
2017-07-03 22:56 Div: 00:48:401 (3,4,5,6) - this doesn't flow fantastically - coming from the bigger jump into the smaller ones then stream /[color=#0000FF]^[/color]
2017-07-03 22:56 Div: 00:50:901 (1) - snapping is wrong here? should probably be a triplet instead as well but up to you i think /[color=#0000FF]alread thought this might be a problem. Was just a small idea I had (sound good, doesnt work :D ) will think about it, might change it[/color]
2017-07-03 22:57 Div: 00:54:293 (5) - there's no sound here /[color=#0000FF]there is a kick[/color]
2017-07-03 22:57 Div: 00:55:900 (3,4) - weird spacing again /[color=#0000FF]my motif again, if it is a big problem I will change it though
[/color]2017-07-03 22:58 Div: 00:59:650 (1,2,3,4) - this should be a 5 note stream /[color=#0000FF]yes it should, but I left out the one note to stronger emphazies the sound on the 4th circle[/color]
2017-07-03 22:59 Div: 01:15:186 - there's a kick on this red tick /[color=#0000FF]I followed the vocals here and missed the kick intentionally[/color]
2017-07-03 23:00 Div: 01:20:900 (8,10) - this overlap is kinda unattractive and can be pretty easily avoided /[color=#0000FF]will change it[/color]
2017-07-03 23:00 Div: 01:21:614 (1,2,3) - this triangle can be a little bigger so the 3 doesn't touch the end of the slider /[color=#0000FF]will change it[/color]
2017-07-03 23:01 Div: 01:22:328 (4,5,6,7,8) - this should be a stream /[color=#0000FF]again following the vocals[/color]
2017-07-03 23:02 Div: 01:24:471 - triplet starting on this red tick /[color=#0000FF]you are right and I probaby should change it, but it would destroy the picture of those
successively sliders[/color]
2017-07-03 23:02 Div: 01:25:186 (7) - also a triplet /[color=#0000FF]will change it[/color]
2017-07-03 23:02 Div: 01:25:721 (9,1) - 5 note stream /[color=#0000FF]followed the vocals (I often find the vocals more dominant so I left out the beat and instruments)[/color]
2017-07-03 23:02 Div: 01:28:043 (10) - the start of this should be a triplet /[color=#0000FF]will change it[/color]
2017-07-03 23:03 Div: there's a few more missing triplets and streams towards the end but i think you get the idea :p /[color=#0000FF]will look a bit more into it[/color]
2017-07-03 23:04 Div: overall flow is actually not bad for the most part
2017-07-03 23:04 napie09: yes :D
2017-07-03 23:04 Div: and timing seems okay xd

Goodluck! :D
Hope my notations are bette visible like this:
Another
2017-07-03 22:41 napie09: hey do you know someone who could mod a map for me?
2017-07-03 22:42 Div: what mode?
2017-07-03 22:42 napie09: Std
2017-07-03 22:42 Div: i can try if you'd like
2017-07-03 22:42 Div: not that i map std xd
2017-07-03 22:42 napie09: yes?
2017-07-03 22:42 Div: sure send it
2017-07-03 22:42 napie09: that would be really nice ._.
2017-07-03 22:42 napie09: ACTION is playing [https://osu.ppy.sh/b/1191895 Leon Lai - Zhong Ai Qing You (Speed up Version) [Another]]
2017-07-03 22:43 napie09: I am not finished with the normal diff
2017-07-03 22:43 napie09: yet
2017-07-03 22:49 Div: okay so a few things i notice just from playing through the editor
2017-07-03 22:49 Div: 00:18:044 (1) - this has some pretty weird overlap thing going on /wanted to place it exactly in the middle of the screen but might move it up a bit
2017-07-03 22:50 Div: not sure if it's intentional but it's pretty weird to read for an another
2017-07-03 22:50 Div: 00:20:544 (1,1,1) - NC's are probably not needed here /wanted to specially emphazies this 3 notes
2017-07-03 22:50 Div: and in similar situations
2017-07-03 22:51 Div: 00:22:509 (1) - this stream actually starts on the 9 before it /will change it
2017-07-03 22:51 Div: 00:25:366 (1) - same here with the 6 /^
2017-07-03 22:51 Div: 00:31:259 (7) - could NC here /will change it
2017-07-03 22:51 Div: 00:32:509 (3) - and then here instead of the first slider /^
2017-07-03 22:52 Div: 00:35:901 (2,3,4,5,6) - just a thought but you could do something like decreasing progressively here for the sound lowering in pitch
2017-07-03 22:52 Div: like the glock in the background /don't really like the idea.
2017-07-03 22:53 Div: 00:38:580 (8,9,10,11,1,2) - this is really unintuitive to read /I wanted to emphazies the increasing intensity and the build up of tension
2017-07-03 22:53 Div: you could do something like i mentioned above for the glock /in this part of the map
2017-07-03 22:54 Div: 00:41:794 (7,8,9,10) - spacing :c /but I might scale it down a bit
2017-07-03 22:54 Div: 00:42:509 (11,12) - and that xd /^ the last 3 lines are part of one section so I handled it as one
2017-07-03 22:54 Div: 00:43:223 (1,1) - i think these could be spaced differently to make it easier to read
2017-07-03 22:55 Div: they seem a bit close imo but that might just be me /if they were spaced wider I would have to change the NC on the second slider but I used the NC again to emphazies the importance of the sound
2017-07-03 22:55 Div: 00:44:473 (4,5) - weird inconsistencies with spacing here not sure why /I did this to show "a calm before the storm" to slow down the player just to make him jump again, as a relfection of the music
2017-07-03 22:55 Div: 00:45:901 (4,5) - etc /^It's kind of a motif so to say ^^
2017-07-03 22:56 Div: 00:48:401 (3,4,5,6) - this doesn't flow fantastically - coming from the bigger jump into the smaller ones then stream /^
2017-07-03 22:56 Div: 00:50:901 (1) - snapping is wrong here? should probably be a triplet instead as well but up to you i think /alread thought this might be a problem. Was just a small idea I had (sound good, doesnt work :D ) will think about it, might change it
2017-07-03 22:57 Div: 00:54:293 (5) - there's no sound here /there is a kick
2017-07-03 22:57 Div: 00:55:900 (3,4) - weird spacing again /my motif again, if it is a big problem I will change it though
2017-07-03 22:58 Div: 00:59:650 (1,2,3,4) - this should be a 5 note stream /yes it should, but I left out the one note to stronger emphazies the sound on the 4th circle
2017-07-03 22:59 Div: 01:15:186 - there's a kick on this red tick /I followed the vocals here and missed the kick intentionally
2017-07-03 23:00 Div: 01:20:900 (8,10) - this overlap is kinda unattractive and can be pretty easily avoided /will change it
2017-07-03 23:00 Div: 01:21:614 (1,2,3) - this triangle can be a little bigger so the 3 doesn't touch the end of the slider /will change it
2017-07-03 23:01 Div: 01:22:328 (4,5,6,7,8) - this should be a stream /again following the vocals
2017-07-03 23:02 Div: 01:24:471 - triplet starting on this red tick /you are right and I probaby should change it, but it would destroy the picture of those
successively sliders

2017-07-03 23:02 Div: 01:25:186 (7) - also a triplet /will change it
2017-07-03 23:02 Div: 01:25:721 (9,1) - 5 note stream /followed the vocals (I often find the vocals more dominant so I left out the beat and instruments)
2017-07-03 23:02 Div: 01:28:043 (10) - the start of this should be a triplet /will change it
2017-07-03 23:03 Div: there's a few more missing triplets and streams towards the end but i think you get the idea :p /will look a bit more into it
2017-07-03 23:04 Div: overall flow is actually not bad for the most part
2017-07-03 23:04 napie09: yes :D
2017-07-03 23:04 Div: and timing seems okay xd

Thank you for my first mod :lol:
Antlia-
Mod From my queue (NM)

General

You need a background for this map
You also need tags
offset is 2330
you need a hard

Normal

The initial slider velocity is too high, this is a normal but it since there is no easy it has to be a very easy normal
distance snap to 1
Use aimod (ctrl+shift+A) and check distance snap
OD and AR to 4
00:02:330 (1,2,3) don't stack notes in a difficulty this easy
00:09:830 (1,2,3) What is this
00:30:187 (2) repeats are hard for new players to read

Insane

what is this diff, I hate to tear your map apart but there is no structure and nothing makes sense
Use aimod
00:24:294 (5) players can't read sliders like this

another

these days difficulties titled "another" are usually insane ones, rename to extra
I am once again confused on what's happening in this diff

watch this guy's videos if you haven't already
Your map will need hitsounds to go with it so here are some
GL <3
Pok0555
hi, from my nm q
General
you need a bg image for your map, it could be anything
You need a preview point for your map, go to timing and set one

Normal
Is this diff unfinished? all diffs must end at the same time
Your unhinerited timing point conflict with Another and Insane
00:19:651 (3) - Avoid using sliders with more than 2 reverses in Normal
00:25:366 (2) - ^
00:34:473 (4) - ^
00:13:223 (5) - Avoid using sliders like this, these are hard to read for new players
00:22:509 (1) - ^
00:22:509 (1) - ^
00:51:616 (2) - ^
00:31:794 (1,2,1,2,3) - Time distant equality plz
00:42:151 (3) - ^
00:43:223 (1) - ^
00:48:401 (5,6) - This 2 are kinda hard to read for new players, consider moving it a little away from the slider's end
00:53:759 (5) - ^ distant
That's all, the rest of the map is unfinished

Insane
01:43:042 (4) - Slider's end not snapped
01:46:792 (1) - ^
01:52:059 (4) - Not snapped
00:12:151 (4) - This is hard to see, consider putting some distant or a jump could also be used here
00:13:580 (4) - ^
00:25:723 (2,3,4) - ^
00:23:937 (1,2,3,4,5) - This is very hard to read
01:31:436 (7) - ^
01:48:578 (3) - ^
01:51:078 (1,2,3,4,5) - ^
01:04:471 (2,3,4) - Consider putting some distant between these
01:41:614 (1) - This spinner is too short, consider removing it or making it longer
01:55:007 (5,1) - Blanket
That's all for INsane

Another
00:20:544 (1,1,1) - This is quite hard to read, consider making them the same combo
00:50:901 (1) - Consider making this slider faster
01:04:650 (4,5,6,7,8,9,10,11) - Consider making them a straight line instead

Hm... That's all I could cover for you
Good luck! ;)
Topic Starter
napie09
Yes, Normal isn't finished yet :)

@ahsoka08 I beg for you to rip apart my map. I cant understand your problem with my map if you just write that you are confused and nothing makes sense.
Do you want me to remap it? Is it so poorly playable? Then you might be the first one to think so, because most players I asked to play my map, exspecially the another diff, said the map is fun. Please point out your problem with my map, I can't improve on so little feedback
And thank you for the hitsounds :D
Topic Starter
napie09

Pok0555 wrote:

hi, from my nm q
General
you need a bg image for your map, it could be anything /it is difficult to find something fitting, but I will do it, seems to be the right time
You need a preview point for your map, go to timing and set one /hm, I thought I already placed one, guess I have to do it again

Normal
Is this diff unfinished? all diffs must end at the same time
Your unhinerited timing point conflict with Another and Insane
00:19:651 (3) - Avoid using sliders with more than 2 reverses in Normal
00:25:366 (2) - ^
00:34:473 (4) - ^
00:13:223 (5) - Avoid using sliders like this, these are hard to read for new players
00:22:509 (1) - ^
00:22:509 (1) - ^
00:51:616 (2) - ^
00:31:794 (1,2,1,2,3) - Time distant equality plz
00:42:151 (3) - ^
00:43:223 (1) - ^
00:48:401 (5,6) - This 2 are kinda hard to read for new players, consider moving it a little away from the slider's end
00:53:759 (5) - ^ distant
That's all, the rest of the map is unfinished

//I am still trying out some thing with the normal map, I am not that good in mapping easier difficulties. I will aply your hints to it even though I wont reply to it like a normal mod, atleast yet. but thanks for your feedback anyways

Insane
01:43:042 (4) - Slider's end not snapped /changed it
01:46:792 (1) - ^ /changed it
01:52:059 (4) - Not snapped /changed it
00:12:151 (4) - This is hard to see, consider putting some distant or a jump could also be used here /changed it
00:13:580 (4) - ^ /changed it
00:25:723 (2,3,4) - ^ /changed it
00:23:937 (1,2,3,4,5) - This is very hard to read /changed it
01:31:436 (7) - ^ /changed it
01:48:578 (3) - ^ /changed it
01:51:078 (1,2,3,4,5) - ^ /changed it
01:04:471 (2,3,4) - Consider putting some distant between these /no, I did this on purpose to reflect the music
01:41:614 (1) - This spinner is too short, consider removing it or making it longer /will look into it
01:55:007 (5,1) - Blanket /will change it
That's all for INsane

Another
00:20:544 (1,1,1) - This is quite hard to read, consider making them the same combo /second one to point that out, changed it
00:50:901 (1) - Consider making this slider faster /second one to point that out, still like the idea smh :/
01:04:650 (4,5,6,7,8,9,10,11) - Consider making them a straight line instead /no, it is a better reflection of the song imo

Hm... That's all I could cover for you
Good luck! ;)
Thank you for the mod :oops: :)
July - San
Hi
From mod req :)

Friend you need to fix your map a lot, there is not a kiai time either

in my opinion I think kiai time is from 01:18:221 - end here 01:28:578 -
Starts here 01:29:651 - end here 01:40:007 -

Watchu's Normal

the soft hitsound could be heard better in this diff

and I'm not sure about the "slider tick rate" in 2, I think it would be better in 1



The speed of the sliders should be 1.0 and not 0.70

00:02:330 (1) - This should start in 00:02:509 - and end in 00:03:580 - )

00:07:330 (2) - (These sliders are not very good for normal to my taste, change it for something else)

00:14:651 (4) - (the speed changes are not very nice)

00:14:651 (4) - (NC Here) (new combo)

00:16:794 (7) - (NC)

00:18:223 (1,2,3) - (This does not look good for anything) :(

00:21:080 (5) - (NC)

00:23:937 (1,2,3) - ((This does not look good for anything) :(

00:27:330 (2,2,2,2,2,2) - (These sliders are not very good)

00:42:151 (2,3,4,5) - (This sliders too)

00:47:866 (5) - (NC)

00:50:901 (3) - (Extend this to 00:51:794 - )

00:53:937 (6) - (NC)

00:56:616 (1) - (Delete this nc)

01:15:366 (1) - (You should leave at least one white line after the spinner)

01:21:080 (4) - (NC)

01:25:009 (2) - (NC)

01:30:366 (3) - (This not look good)

01:32:509 (4) - (NC)

01:36:437 (2) - (NC)

01:40:008 (5) - (NC)

01:41:080 (1) - (You should leave at least one white line after the spinner)

01:45:366 (1,2,3) - (This does not look good for anything) :(

01:48:223 (5) - (NC)

01:51:080 (1,2,3) - (This does not look good for anything) :(

Insane

00:02:330 (1,2,3,4,5,1,1) - (I think it's better to omit this part in all diff)

00:17:151 (5) - (NC)

00:09:830 (1) - (Hit sounds "Sofft")

00:49:651 (8) - (NC)

00:50:901 (1) - (This change in speed looks horrible)

01:03:221 (6) - (NC)

01:05:007 (8) - (NC)

01:22:864 (5) - (NC)

01:34:293 (7) - (NC)

It would be better if the combos did not go beyond the combo 5! :o

01:58:221 (6) - (NC)

Another

00:02:330 (1,2,3,4,1,1) - (I think it's better to omit this part in all diff)

00:16:080 (6) - (NC)

00:17:151 (5) - (NC)

It would be better if the combos did not go beyond the combo 5! :o

00:21:794 (6) - (NC)

00:22:866 (7) - (NC)

00:25:723 (7) - (NC)

00:28:580 (7) - (NC)

00:31:437 (9) - (NC)

00:38:580 (8) - (NC)

00:41:794 (7) - (NC)

00:48:937 (6) - (NC)

00:50:901 (1) - (This change of speed is not good)

00:54:293 (5) - (NC)

01:05:007 (8) - (NC)

01:16:437 (8) - (NC)

01:20:721 (7) - (NC)

01:22:864 (8) - (NC)

01:27:507 (7) - (NC)

01:36:793 (8) - (NC)

01:38:936 (7) - (NC)

01:44:293 (5) - (NC)

01:47:150 (5) - (NC)

01:50:007 (5) - (NC)

01:48:936 (6) - (NC)

01:52:864 (5) - (NC)

01:55:721 (7) - (NC)

01:58:578 (9) - (NC)

Ufff----
Topic Starter
napie09
Watchu that's your job ^
:D
Topic Starter
napie09

July - San wrote:

Hi
From mod req :)

Friend you need to fix your map a lot, there is not a kiai time either

in my opinion I think kiai time is from 01:18:221 - end here 01:28:578 -
Starts here 01:29:651 - end here 01:40:007 -

Watchu's Normal

the soft hitsound could be heard better in this diff

and I'm not sure about the "slider tick rate" in 2, I think it would be better in 1



The speed of the sliders should be 1.0 and not 0.70

00:02:330 (1) - This should start in 00:02:509 - and end in 00:03:580 - )

00:07:330 (2) - (These sliders are not very good for normal to my taste, change it for something else)

00:14:651 (4) - (the speed changes are not very nice)

00:14:651 (4) - (NC Here) (new combo)

00:16:794 (7) - (NC)

00:18:223 (1,2,3) - (This does not look good for anything) :(

00:21:080 (5) - (NC)

00:23:937 (1,2,3) - ((This does not look good for anything) :(

00:27:330 (2,2,2,2,2,2) - (These sliders are not very good)

00:42:151 (2,3,4,5) - (This sliders too)

00:47:866 (5) - (NC)

00:50:901 (3) - (Extend this to 00:51:794 - )

00:53:937 (6) - (NC)

00:56:616 (1) - (Delete this nc)

01:15:366 (1) - (You should leave at least one white line after the spinner)

01:21:080 (4) - (NC)

01:25:009 (2) - (NC)

01:30:366 (3) - (This not look good)

01:32:509 (4) - (NC)

01:36:437 (2) - (NC)

01:40:008 (5) - (NC)

01:41:080 (1) - (You should leave at least one white line after the spinner)

01:45:366 (1,2,3) - (This does not look good for anything) :(

01:48:223 (5) - (NC)

01:51:080 (1,2,3) - (This does not look good for anything) :(

Insane

00:02:330 (1,2,3,4,5,1,1) - (I think it's better to omit this part in all diff)

00:17:151 (5) - (NC)

00:09:830 (1) - (Hit sounds "Sofft")

00:49:651 (8) - (NC)

00:50:901 (1) - (This change in speed looks horrible)

01:03:221 (6) - (NC)

01:05:007 (8) - (NC)

01:22:864 (5) - (NC)

01:34:293 (7) - (NC)

It would be better if the combos did not go beyond the combo 5! :o

01:58:221 (6) - (NC)

Another

00:02:330 (1,2,3,4,1,1) - (I think it's better to omit this part in all diff)

00:16:080 (6) - (NC)

00:17:151 (5) - (NC)

It would be better if the combos did not go beyond the combo 5! :o

00:21:794 (6) - (NC)

00:22:866 (7) - (NC)

00:25:723 (7) - (NC)

00:28:580 (7) - (NC)

00:31:437 (9) - (NC)

00:38:580 (8) - (NC)

00:41:794 (7) - (NC)

00:48:937 (6) - (NC)

00:50:901 (1) - (This change of speed is not good)

00:54:293 (5) - (NC)

01:05:007 (8) - (NC)

01:16:437 (8) - (NC)

01:20:721 (7) - (NC)

01:22:864 (8) - (NC)

01:27:507 (7) - (NC)

01:36:793 (8) - (NC)

01:38:936 (7) - (NC)

01:44:293 (5) - (NC)

01:47:150 (5) - (NC)

01:50:007 (5) - (NC)

01:48:936 (6) - (NC)

01:52:864 (5) - (NC)

01:55:721 (7) - (NC)

01:58:578 (9) - (NC)

Ufff----
to my maps: I changed everything I thought seemed reasonable to change but most of your NCs are in the middle of a stream or a musical idea where a new combo would be unfitting
example: 01:50:007 (5) - (NC)
this is one stream, why should I change the combo in between?
and the parts you wanted to omit: noooope :P :)
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