如果我2nd能起飞的话我也来给个摸
Fixed most rhythm, i hope it's okay for now.Alex Li wrote:
from my q
[Veyron's Easy]gl
- 00:13:970 (1) - ... wtf wot
- no drum hit sound for the drums, why? Because to emphasize with song track.
- 00:52:970 (1) - ... the rhythm is weird Tried to follow the simple vocals, so that is the results
- 01:07:970 (1) - ds Okay
- 01:15:095 (2) - ^ Okay
- 01:57:470 (1) - this rhythm isnt fitting the music, however 2/1 will be great to use Will give a try
- 02:46:970 (1) - same,the rhythm is not fitting, because the second vocal sound is at 02:47:720 but your rhythm is 02:47:626 Okay
imoutosan wrote:
来自我那个diff的M4M 虽然我看你还没写
[General]
我不太喜欢sc1的hitnormal 偶尔下几个可以 大片的这个音效把本来挺青春的歌弄得很闷 还是原本的soft好
[Easy]
00:01:595 (2,3) - I prefer remove 2 and let 3 begin at redline.
00:13:970 (1) - shorten the slider. reverse at redline will be better. This can also improve the blanket.
01:18:470 (1) - begin at 01:18:282 - ?
02:22:970 (1) - ^
02:12:470 (1) - looks not good. try this? and don't forget move the latter patternrotated anticlockwise 15°03:00:470 (1) - shorten the slider. let it begin at 03:00:657 -http://puu.sh/fpfDD/778b237a58.jpg
[Normal]
01:17:532 (2,3) - http://puu.sh/fpgoV/eeb258d6cb.jpg这样好一点 避免吞音
02:43:970 (3) - 加个nc怎么样
[Hard]
00:07:407 (6,1) - 压上了 fixed
01:08:157 (2,3,4,5) - 这啥 不要乱搞啊 把4扔到右上边去组个三角形 说得对,fixed
01:13:032 (3) - 转个60° 现在这略蠢 转60度硬摆的话有点乱。。。
01:43:595 (7) - 我更倾向于和6摆开 间距和56一样 fixed
02:24:095 (3,1) - nc醉人 没必要硬按小节来吧 fixed
03:31:595 (3,1) - ^ 这里好像按小节没啥问题啊?
03:43:595 (3,1) - ^
03:06:095 (3) - 离太近 这个弧度的滑条压头的话干脆叠在2的尾巴上 不然都不太顺 flow好像还行吧,不动了
03:24:282 (1) - 和easy一样 红线起 fixed
[Insane]
00:23:532 (2,4) - 摆开点 粘着边略蠢 fixed
00:34:220 - 这里音乐有鼓点 所以容易读不出你下的空拍 处理一下 思考。。。暂时没想好怎么改
00:38:157 (2,3,4,1,2,3,4,5,6) - 空拍接这种梗我个人不太舒服 不过你可以参考一下别人的意见 没问题就不用改 这里的空拍按理来说是读得出来的,可能打着有点困难。。四暗刻
01:32:907 (5) - ctrl+g? 唔感觉没必要弄个反flow在这儿啊
02:35:720 (5) - 和前面的跳接不上 卡手 这里345间距是统一的啊,应该还可以吧
02:37:595 (2) - x232 y26 fixed
02:44:157 (2) - 和4压上了 ??没看懂啊
本来想多挑点的 后来想想算了现在的新人也都是sjoy流排列 差不多也能上架吧我草sjoy怎么就在上面
gorgonzoler wrote:
渣渣摸图见谅。(no kudo plz,it don‘t help much)
hello i m gorgonzoler
看了一下前面改了很多瞬间亚历山大,所以这个摸大多数为玩家考虑了一点……hard01:12:657 (1,2,3,4,5) - 这里作为hard是不是有些略难读图? 队,但我不知道怎么改了orz
01:41:720 (2,3,4,5,6,7) - suddenly low spacing不知道读图会不会别扭一些 我全程ds啊,不会突然low spacing
OTL…………………………
其实这个版本对我来说已经完美了……insane00:29:907 (5,6) - 在我的图被前辈指出过玩家可能分不清滑条首尾的毛病,不知道现在如何?看情况改掉 嗯这小节我要改的,看看后面的摸
00:51:470 (1,2) - 这个间隔较大应该没问题…… 这是1/1嘛
01:12:282 (3,4,1,4,5,6,9,10,1) - 稍微和前面的三连错开一点重叠效果应该更好(learn from kyshiro) 好,我试试看
not big problem for me
(实际上你让我仔细看我也不会看ORZ…………)
好的,明白了。。。这样改起来还真是大工程,在开始做的时候并没有想着让图和音乐对应起来,现在看来还是表现力不够。。。谢谢指点!popner wrote:
offset -15
从rank图的角度来说,可以想办法rank掉了。但是从排列的整体结构来说,梗的使用的有很多问题。举个例子,00:04:970 (1,2,3,4,5,6) - 这段可以算没用梗,跟flow走的;但是紧接着00:06:470 (1,2,3,4,5,6) - 一个四方跳一个对称滑条,都是梗;后面一串都有梗,到了00:10:970 (1) - 又开始没梗跟flow了。这些用梗/随机跟flow排列的切换,并没有对应音乐里的任何东西,因此让人觉得莫名其妙。改进的方法:整理好思路,分段remap。
But thanks for the mod, Steph!Steph De Chine wrote:
Easy:
00:00:470 (1,2,3) - Shorten 1 for 1/2 beat and move 2 and 3 forward for 1/2 beat. I made them 1/1 to keep them a little easy for players to here the song track.
00:13:970 (1,2) - Shorten 1 for 1/4 beat, remove New Combo, and remove 2 for some time to relax. Ehh.. people are complaining about this, so going to change it atm.
00:19:595 (3) - Remove it for rhythm consistency with 1,2 before. I guess this one is fine for the vocals.
00:52:595 (4) - Add this for better rhythm flow.
From Kiai time: Better remap... This rhythm - music combination sounds terrible to me. The Kiai time doesn't look like a big problem here.It looks really fine, as so the other diffs too.