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Wow um I think I can just say some general help tips, because the difficulties don't seem to be at the ready stage yet
The map style seems very old. I take a look at it and it reminds of
thisIt definitely doesn't flow well, and the movement is too rigid. You use too many straight sliders and there isn't smooth curves around. This hampers flow greatly.
The spacing isn't good either. There is no variation of spacing even in Insane, you are unable to express different parts of the music if you don't change around. Seen especially in Hard, the spacing between notes are too small, everything is cramped up and it doesn't look good.
With regards to the placement of objects, placing of circles like 00:58:238 (6,7,8,9,10,11) in Insane is just not good movement, and doesn't look nice. You can also see quite clearly as well on all difficulties that the movement is always forward and in front of the previous note. (Example: (Hard) 00:33:407 (4,5,6,7,1,2,3,4,1,2,3,4,5,6,7,1,2,3,4,5) - ) It will be good if you moved around, have it move to the sides, cut back, etc. This might be done better if spacing varied and you used more curved sliders. 00:43:631 (1,2,3,4,5) in Hard is just too old style, it's angular and you can't flow as it moves in straight lines, it is more comfortable when you can move in a curve.
Rhythm is too simplistic, it doesn't feel 'special' to the song. There are too many circles in a row for Insane, just look at 01:13:039 (5,6,7,8,9,10,1,2,3,4,5,6,7,8,1,2,3) for example. You could use sliders for longer vocals, but basically alternate between the objects and pattern/rhythm, 1/2 notes all the way is bland.
Hitsounds could also be better, and the difficulty curve between Hard and Insane is steep, you might want to bridge that with another difficulty in between or either make Hard harder or Insane easier.
Good Luck with this. Play more and see how others map, and feel understand why and how they map.