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Azis - Hop [Taiko]

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Yuzeyun

bbj0920 wrote:

Hi, from my modding queue.

Light OniZoda
SPOILER
00:30:459 (148) - k Look at the overall structure of the whole pattern, you'll notice that it's d d x k d d x k 1/4 at 00:29:566 (142,143,144,145,146,147,148,149,150,151) - . I'd rather keep that so it's consistent and varying
00:34:923 (170) - K for the drums I'd rather keep the big notes focused more on the "hop" throughout the song
01:09:565 (312) - D ^
01:32:066 (392) - k welp here I'd rather keep d k ddd k d, due to that light Oni being an Oni with lots of Muzukashii attributes. dammit crystal
02:28:852 (588) - K same as ^x2, focusing on big notes on "hop"

Lolwut, it's Azis.. www
Onicorn
Hallo.Bin wegen m4m hier. Ich werde den Muzu-Mod auf Deutsch und die anderen beiden auf Englisch schreiben.

Höchstwahrscheinlich wird der Mod sowohl qualitativ als auch von der Länge her nicht an deinen herankommen. Tut mir leid. Jedoch werde ich mein bestes geben :D .


Muzukashii

  • 00:07:066 (16) - Hier würde ich ein d hinsetzen. Hört sich imo so leer an.

    00:44:387 - d für vocals (hast dich vorher auch an den vocals orientiert)

    01:13:137 - dasselbe wie bei 00:07:066 (16) -

    02:40:102 (10) - k (ddkkd) damit nicht 2mal dasselbe pattern kommt. Hört sich in der Kombination imo auch cool an.
Light Oni

Sorry for my bad english :/

  • 00:37:602 - Delete this note. There is nothing at this point. And the vocals are more pronounced.

    00:39:923 - Fill this (snare) with k or d. Or you could make a ddkkd pattern starting here: 00:39:744 (185) -
    This happens several times but i think it isn't necessary to fill all of it. At this point it is because you can hear it better (louder snare).

    00:49:030 (220) - Fill this (vocals)

    Found nothing else here. Nice diff.
Crystal's Oni

  • 00:37:601 - Delete. Nothing there and vocals get pronounced better.

    02:08:851 (1) - k (le weird instrument plays)

    That's all i could find. Nice Diff, too.
I hope there is at least one thing that helps. If not i'll shoot a star. Even though i don't like..erm hate the song.
Onicorn runs
TKS
wasonz
I feel there are someone behind me when i listen to the song
*goosebumps*
Nwolf
woof for m4m :3

You might want to add something like "explicit language" in the first post

[Muzukashii]

get that taiko out of the name pls :>

00:28:852 (8) - Delete this note to keep the breaks friendly across this part :3
~kiai~
00:49:566 (41) - Not sure if you missed it or did this on purpose, but maybe add a finisher here for the "hop" like on the previous and next one?
00:48:494 (38,6) - Might be easier to follow the rhythm if the note was on the next blue tick
00:52:959 - Missing note here?
~repeat for second half of kiai~
01:18:137 (27) - wow so burai nerf pls ;w;
01:30:280 (55,56) - 55 to don and delete 56, two non monocolor triplets in muzu is evil
~apply stuff from last kiai~
02:23:137 (29) - Same as (8)
02:32:066 (48,49,50,51,52,53,54,55,56,57,58,1,2,3,4,5,6,7,8) - Mainly the 5-plet in here is very evil for this diff, might remove 1~2 notes here?
02:37:780 (1,2,3,4,5,6,7,8,9,10,11,1,1) - ^
02:47:244 - Missing note from kiai?
~kiai stuff for final kiai~
03:03:852 (6) - Big note pls it is good end :3

[Gesho's Light Oni]

00:12:334 (55,56) - Delete 55 and change 56 to big don for da emphasis (see 00:23:852 (113) - )
00:14:209 (63) - Delete this note too because 00:17:066 - rip 00:19:923 - rip 00:22:780 - rip
00:29:209 (140) - Change to kat to keep the kat rhythm consistent :3 (also fits that... instrument)
00:46:619 (211,212) - Same as 55/56
00:49:030 (220) - Move that note to 00:49:030 (220) - for the vocals, you seem to follow it a bit (especially in the next bar)
01:00:458 (270) - ^
01:46:173 (440) - ^
01:57:601 (490) - ^
02:18:494 (545) - Same as 63
02:37:780 (618) - Think for the "hey" a Kat would be nice again


good luck :3
wasonz
M4M in-game pm with Stefan (?)
[Taiko Muzukashii]

03:03:852 (6) - add finish : consider from
  1. 02:52:423 (6) - finish
  2. 02:55:280 (15) - no finish
  3. 02:58:137 (1) - finish
  4. 03:00:994 (1) - no finish
Low priority mod
00:45:637 (29) - d bass

[Gezo's Light Oni]

fine imo

[Crystal's Taiko Oni]

00:08:940 (1,3) - Ctrl+G : dkk look really weird at here

00:23:136 (1,2,3) - kdd : the pitch are going down

03:02:064 (55) - add finish : consider from 03:02:422 (56,1,1) -

Multiple mod 1
00:14:654 (3,4) - Ctrl+G : This patter look combines to your style well and also keep some of this for more variety pattern
00:17:511 (2,3) - Ctrl+G : ^
00:20:368 (4,1) - Ctrl+G : ^
00:25:725 (2,3) - Ctrl+G : ^
00:28:939 (2,3) - Ctrl+G : ^
00:31:797 (4,1) - Ctrl+G : ^
00:48:225 (2,3) -
01:45:368 (2,3) -
01:48:226 (3,4) -
01:51:083 (2,3) -
01:56:796 (3,4) -
01:59:653 (3,4) -
02:02:510 (2,3) -
02:42:510 (5,6) -
02:45:368 (22,23) -
02:48:225 (39,40) -
02:53:940 (10,11) -

multiple mod 2
All in this box suggestion are move 2/8 -> or remove it
  1. because i think dkd on the front is not better
  2. move 2/8 for fit to his voice and it better
  3. dkd on here are so annoy imo
00:50:011 (2) -
00:58:582 (2) -
01:01:439 (2) -
01:47:155 (2) -
01:55:724 (2) -
01:58:581 (2) -
02:44:296 (15) -
02:52:868 (3) -
02:55:725 (20) -

sorry for short mod :(

Good Luck ~ :)
Topic Starter
Stefan
I got the permission by Crystalloid to edit and change his Difficulty. Of course I will keep as much as possible into his difficulty:



bbj0920 wrote:

Hi, from my modding queue.

Muzu
SPOILER
00:07:066 (16) - d Seems fine.
00:28:673 - Add a note, d or k No. The reason behind is that I don't purposed to set 1/4 circles at these hits like on this time. The Triplets (?) here should only be for the sounds like 00:24:566 (3,4,5).
00:49:566 (41) - D I don't want to use for every "Hop!" a D. v:
01:00:994 (15) - ^ <- Like this, how about adding a finisher on 'Hop!' part? (on where you want to add finisher) ^
02:22:959 - Add a note, d
Overall, it's too easy for Muzu.. I can rename it Futsuu Don't forget it's 84 BPM, it unfortunately doesn't sounds like 84 BPM but well.. however, it's mapped related to 84 BPM.

Crystal's Taiko Oni
SPOILER
00:53:315 (2) - k Needs to change a huge part of the map then.
01:20:993 (4) - K Doesn't really sounds significant tbh.
01:28:851 (1,3) - k Changed.
02:18:135 (1) - D Seems fine to do this.

Lolwut, it's Azis.. www

Onicorn wrote:

Hallo.Bin wegen m4m hier. Ich werde den Muzu-Mod auf Deutsch und die anderen beiden auf Englisch schreiben.

Höchstwahrscheinlich wird der Mod sowohl qualitativ als auch von der Länge her nicht an deinen herankommen. Tut mir leid. Jedoch werde ich mein bestes geben :D .


Muzukashii

  • 00:07:066 (16) - Hier würde ich ein d hinsetzen. Hört sich imo so leer an. Changed.

    00:44:387 - d für vocals (hast dich vorher auch an den vocals orientiert) Yes

    01:13:137 - dasselbe wie bei 00:07:066 (16) - Done.

    02:40:102 (10) - k (ddkkd) damit nicht 2mal dasselbe pattern kommt. Hört sich in der Kombination imo auch cool an. Okay.
Crystal's Oni

  • 00:37:601 - Delete. Nothing there and vocals get pronounced better. removed.

    02:08:851 (1) - k (le weird instrument plays) Added k to the circle before

    That's all i could find. Nice Diff, too.
I hope there is at least one thing that helps. If not i'll shoot a star. Even though i don't like..erm hate the song.
Onicorn runs
Some fixes through the set (Preview Point and Tags fixed, Diff Name changes and Video added to Hard Diff) and I will reply on the other mods later, pm'd _Gezo_ to check for his Diff.
lkx_Shore
aleileilei pa~
Yuzeyun

Onicorn wrote:

Sorry for my bad english :/ it's okay

  • 00:37:602 - Delete this note. There is nothing at this point. And the vocals are more pronounced. actually it's to emphasize the [sh] sound, as well as transition mapping as I always do.

    00:39:923 - Fill this (snare) with k or d. Or you could make a ddkkd pattern starting here: 00:39:744 (185) -
    This happens several times but i think it isn't necessary to fill all of it. At this point it is because you can hear it better (louder snare). I'd rather have omissions, despite all the snare, so it grooves more than the song actually can permit. The song's drum pattern is really simple, I just want to make due of that to add in my "own beats". And I think it doesn't play that bad, because you can still play that note while it isn't here :D

    00:49:030 (220) - Fill this (vocals) I don't really see why

    Found nothing else here. Nice diff.

Nwolf wrote:

[Gesho's Light Oni]

00:12:334 (55,56) - Delete 55 and change 56 to big don for da emphasis (see 00:23:852 (113) - ) as i said in another mod reply, the big notes are almost only for "hop"
00:14:209 (63) - Delete this note too because 00:17:066 - rip 00:19:923 - rip 00:22:780 - rip k (slap 1)
00:29:209 (140) - Change to kat to keep the kat rhythm consistent :3 (also fits that... instrument) changed, incidentally changed 138 because consistencylol
00:46:619 (211,212) - Same as 55/56 moved it to have k ddd kkk D
00:49:030 (220) - Move that note to 00:49:030 (220) - for the vocals, you seem to follow it a bit (especially in the next bar) yes and no, I'm having mixed mapping here, following basically everything at the same time, and want something which doesn't stick to the song perfectly but be different
01:00:458 (270) - ^
01:46:173 (440) - ^
01:57:601 (490) - ^ you will notice all end up with 0
02:18:494 (545) - Same as 63 slap 2
02:37:780 (618) - Think for the "hey" a Kat would be nice again yes


good luck :3
https://www.dropbox.com/s/v1rv5oat0k35wpi/a.zip?dl=0

lkx_Shore wrote:

aleileilei pa~
wrong song
lkx_Shore

_Gezo_ wrote:

lkx_Shore wrote:

aleileilei pa~
wrong song
Yes,I just the reaction come over :?
Midnaait
Back from the grave :^)
guro
Helloo

Stefan asked me to mod something so here goes

[Inner Oni]

00:04:387 (1,1,2,3) - 00:07:244 (1,2,1,1) - and 00:10:101 (1,2,3,1) - are kinda repetitive and not very exciting to look at. I suggest changing them to ddkk, kkdd and ddkd respectively. The ddkd on 00:10:101 (1,2,3,1) - fits well because of the kkdk you put 00:10:994 (2,1,2,3) - here, I think.

00:12:423 (4) - to 00:35:280 (4) - is fairly repetitive aswell. I would settle for variety pattern-wise rather than musical accuracy. The kkd and kdkdk fits the music, but repeating it over and over makes this part lose its appeal. Same applies to the kiais, basically.

01:09:566 (1,2) - noticed that one late, but see below for my suggestion.

01:12:423 (1,2) - feels awkward, since there's no sound on 01:12:601 (2) - .
I suggest changing it to something like

without any finisher, since merely moving 01:12:601 (2) - to 01:12:780 (2) - would introduce a weird gap.

01:15:459 (2) - same as above

01:16:887 (2) - again.

Other than that, I think it's well done!
DeletedUser_6637817
Hi!

[General]

[Futsuu]

In the kiais, id suggest you emphasize every "Hop" with a finisher evenly; Right now only every 2 Phrase is emphasized by a don finisher, leaving 00:49:566 (23) - these notes without a finish. Imo itd give a more regular emphasis to it than right now and itd fit well considering the current finisher structure.

02:40:994 - This has very similar musical structure to the kiais, but has accents on the red ticks where they dont fit very much with the vocals (which have been prioritized before). I suggest you move 02:42:780 (2,3) - around that they do not interfere with the vocals that should be in focus here.
If im wrong, correct me!

Otherwise its clean afaic!

[Muzukashii]

Looks pretty clean to me, and in line with spread to futsuu!

Please do call me back, im interested in nominating this if top 2 diffs are good!
Topic Starter
Stefan
gonna take over the mod for Crystal's difficulty since he lacks of time.

guro wrote:

Helloo

Stefan asked me to mod something so here goes

[Inner Oni]

00:04:387 (1,1,2,3) - 00:07:244 (1,2,1,1) - and 00:10:101 (1,2,3,1) - are kinda repetitive and not very exciting to look at. I suggest changing them to ddkk, kkdd and ddkd respectively. The ddkd on 00:10:101 (1,2,3,1) - fits well because of the kkdk you put 00:10:994 (2,1,2,3) - here, I think. You have a good point, however I decided to change it alternatively for first and third to dkdk. I think it's good to have them similar but NOT the same pattern.

00:12:423 (4) - to 00:35:280 (4) - is fairly repetitive aswell. I would settle for variety pattern-wise rather than musical accuracy. The kkd and kdkdk fits the music, but repeating it over and over makes this part lose its appeal. Same applies to the kiais, basically. I don't think he made much wrong with staying on a repeating pattern structure but I understand your point. I added some notes here and there so it doesn't feel THAT repetitive but doesn't alter his concept too much.

01:09:566 (1,2) - noticed that one late, but see below for my suggestion. That one is fine..?

01:12:423 (1,2) - feels awkward, since there's no sound on 01:12:601 (2) - .
I suggest changing it to something like

without any finisher, since merely moving 01:12:601 (2) - to 01:12:780 (2) - would introduce a weird gap. went with dkd instead.

01:15:459 (2) - same as above ~

01:16:887 (2) - again. ~

Other than that, I think it's well done!

Nepuri wrote:

Hi!

[General]

[Futsuu]

In the kiais, id suggest you emphasize every "Hop" with a finisher evenly; Right now only every 2 Phrase is emphasized by a don finisher, leaving 00:49:566 (23) - these notes without a finish. Imo itd give a more regular emphasis to it than right now and itd fit well considering the current finisher structure. Done.

02:40:994 - This has very similar musical structure to the kiais, but has accents on the red ticks where they dont fit very much with the vocals (which have been prioritized before). I suggest you move 02:42:780 (2,3) - around that they do not interfere with the vocals that should be in focus here.
If im wrong, correct me! The only reason I went with these pattern is the pretty long break, but I changed the pattern accordingly to the vocals.

Otherwise its clean afaic!

[Muzukashii]

Looks pretty clean to me, and in line with spread to futsuu!

Please do call me back, im interested in nominating this if top 2 diffs are good!
DeletedUser_6637817
Back!

[Muzukashii]

I forgot to mention the same finisher issue with Futsuu here, you might wanna change it here aswell!

[Oni]

01:26:709 (368) - Could make it a kat to create similarity in color to 01:27:423 (371,372,373) - as the triplet relates to the vocals, which also sound on this note.

[Crystal's Inner Oni]

From 00:00:994 - 00:12:423 - Imho you could focus on the ting drum sounds that you can hear at 00:02:066 - ; 00:02:423 - etc very clearly. Currently they have been overheard or ignored for another rhythm that sounds way less fitting to what the drums provide.

00:34:209 (2) - change to kat to differentiate it from all the dons surrounding it? A clear clap is audible here and not using it to vary from the lots of dons around it makes it sound stale.

00:36:530 (1) - change to don as the music actually takes a rest here for a moment and a kat would not be necessary to emphasize this? Sounds kind of oversaturated if theres 3 kats in a row.

01:18:851 (5,1,2,3,4,1,2,3,4,5) - for this id suggest a kkdkkdkkdk to reflect the pitch better

Similar goes to 02:30:280 (3,4,1,2,3,4,5) - making it a kddkddk for pitch relevance.



Call me back!
Topic Starter
Stefan

Nepuri wrote:

Back!

[Muzukashii]

I forgot to mention the same finisher issue with Futsuu here, you might wanna change it here aswell! fair

[Crystal's Inner Oni]

From 00:00:994 - 00:12:423 - Imho you could focus on the ting drum sounds that you can hear at 00:02:066 - ; 00:02:423 - etc very clearly. Currently they have been overheard or ignored for another rhythm that sounds way less fitting to what the drums provide. made some slight changes for kat notes and tried to keep Crystal's stuff as untouched as possible. hope that works.

00:34:209 (2) - change to kat to differentiate it from all the dons surrounding it? A clear clap is audible here and not using it to vary from the lots of dons around it makes it sound stale. Yeah, overlooked that note.

00:36:530 (1) - change to don as the music actually takes a rest here for a moment and a kat would not be necessary to emphasize this? Sounds kind of oversaturated if theres 3 kats in a row. done, applied for similar stuff yadda

01:18:851 (5,1,2,3,4,1,2,3,4,5) - for this id suggest a kkdkkdkkdk to reflect the pitch better went with kkdkkdk, Crystal used this pattern before.

Similar goes to 02:30:280 (3,4,1,2,3,4,5) - making it a kddkddk for pitch relevance. Also stood with kkdkkdk and made 02:35:994 (3,4,1,2,3,4,5) - a bit different.



Call me back!
Yuzeyun

Nepuri wrote:

[Oni]
01:26:709 (368) - Could make it a kat to create similarity in color to 01:27:423 (371,372,373) - as the triplet relates to the vocals, which also sound on this note.


rejecting, 01:20:994 (349,358,368,380,394) - are all starting the measure, which was what i was doing. every measure on this part starts with a don, changing 368 to k would just throw everything off and break the consistency.




thanks back
Sieg
ow, i remember this, sign me in :O
Flanster
dinkleberg
DeletedUser_6637817

Gezoda wrote:

thanks back
This joke made my sleep uncomfortable and unsettling.

Bubbled!
-Kazu-
Midnaait
Hey look a mod i didn't do in time

[Muzu]

02:09:608 - 02:12:465 - Add finishers? All diffs except this have finishers there
02:34:429 - How ahout changing to kat so you follow the trumpets better and make some variety?

[Gezo's Oni]

02:47:644 - Move to 02:47:286 - and change 02:47:822 (646) - to k? Vocals and drums land there lol

[Crystal's Inner Oni]

02:06:751 to 02:18:179 - It's fine as it is the highest diff, but I think the density gap in here compared to the Oni is too wide imo, so I'd recommend making a bit more 1/2 breaks and try to not use 1/8 triplets too much (screenshots for comparison)
SPOILER
Oni
Inner
A structure like this should be fine, you can come up with some variations later


00:12:376 - Change to k? sounds a bit better and it adds emphasis on the next section of the song
00:46:661 - 01:43:804 - ^
01:19:846 (4,5) - Ctrl+g? I think vocals are higher and the trumpet has the same tone as 01:19:727 -
01:23:894 (1,2,1,2,3,4,1,2,3,4,1) - How about making this the opposite colour? The vocals go lower compared to 01:21:036 - and it'd be nice so it isn't too repetitive
02:39:370 (1,2) - These notes aren't in 1/6, delete one and snap one back to 1/4 (02:39:429 - )

this song is hot
Yuzeyun
@midnaait: yea
Topic Starter
Stefan

Midnaait wrote:

Hey look a mod i didn't do in time

[Muzu]

02:09:608 - 02:12:465 - Add finishers? All diffs except this have finishers there oops
02:34:429 - How ahout changing to kat so you follow the trumpets better and make some variety? yay

[Crystal's Inner Oni]

02:06:751 to 02:18:179 - It's fine as it is the highest diff, but I think the density gap in here compared to the Oni is too wide imo, so I'd recommend making a bit more 1/2 breaks and try to not use 1/8 triplets too much (screenshots for comparison) I disagree. Considering the difficulty is considered as Inner Oni (let's ignore the BPM) some bigger jumps are possible. The Oni is designed corressponding to the Muzukashii (which was held VEEEEERY light and simple) and the continous mapping in Inner is pretty neat for that part.
SPOILER
Oni
Inner
A structure like this should be fine, you can come up with some variations later


00:12:376 - Change to k? sounds a bit better and it adds emphasis on the next section of the song I like that pretty exotic rhythm Crystalloid used here. I think it can remain unchanged.
00:46:661 - 01:43:804 - ^ ^
01:19:846 (4,5) - Ctrl+g? I think vocals are higher and the trumpet has the same tone as 01:19:727 - fair
01:23:894 (1,2,1,2,3,4,1,2,3,4,1) - How about making this the opposite colour? The vocals go lower compared to 01:21:036 - and it'd be nice so it isn't too repetitive Not bad per se but I'll stick with k ddk.. since it works well.
02:39:370 (1,2) - These notes aren't in 1/6, delete one and snap one back to 1/4 (02:39:429 - ) ok

this song is hot
DeletedUser_6637817
Considering the changes made to the diffs;

Rebubbled!
Aurele
General
Unmei Muma to tags?
You can also move the background to -130 to make it centered https://osu.ppy.sh/ss/10851894 // https://gabe.s-ul.eu/gDEUf0mx

Muzukashii
  1. 00:28:536 (7,8,9) - Personal opinion. While playing the first seconds of the difficulty, there was some easy build-ups that were consistent, but coming here, it gets uncomfortably dense because of the objects (7,8). What would u think of removing both of these objects to make it feel more consistent?
Crystal's Inner Oni
  1. 00:46:661 (1,2) - while I understand the reason why you didn't put a finish on the object (2) for simplicity and for the note's being projected, I believe it doesn't make it consistent with the next objects that gives emphasis to the vocals. Since there is nothing really worth emphasizing on 00:46:661 - , delete the object and add a finish to the next one. Apply the same thing to the next kiai.
Topic Starter
Stefan
- added unmei muma to tags.
- used -115 instead, think it's better for most resolutions.
- removed (8,9) instead.
- done.
Aurele
thats gay
Shima Rin
Congratz. It is so great to know that after so many years your song choice is still gay :3
Surono
aleleli bahgggg
Nardoxyribonucleic
Hello, I would like to raise my concern regarding Muzukashii.

From 00:01:037 to 02:06:751 - there are no 3/2 or longer breaks within this 176/1 of patterning, which is way too long until a rest moment is placed after 02:06:751 - . I would strongly recommend you to insert some rests in between with reference to the break structure of your Futsuu. If you agree with this, I am willing to provide a mod to follow through.
Topic Starter
Stefan
Considering how simple the Muzukashii is (longest combo pattern is 00:44:251 - 00:46:751 - ) and how many 1/1 breaks I use, I don't see the need of even longer breaks. It is a muzukashii difficulty after all, it is an easier one simply because it was meant to be designed like that.
Aloda
Hi.

I'm personally fine with the breaks in the Muzukashii. Due to the very low BPM and elevated SV, the map plays more or less like a low density 168bpm map with very frequent 2/1 breaks. As such, in my opinion, it falls well within the rankable range.
Nardoxyribonucleic
I would agree that the BPM is low, but my concern is more about the uneven arrangement of breaks compared to 02:06:751 - onward. The frequent use of 2/1 and 3/2 breaks from 02:06:751 to 03:03:894 - makes the first two minutes of consecutive patterns rather unnatural. It also results in inconsistency with the even distribution of breaks in Futsuu. Therefore, some 3/2 breaks could be used for the first two minutes for the sake of a more coherent break structure.
Nofool
176/1 without 3/2 breaks at 168bpm :shock:

that reminds me of a map that got diqualified for much less than that haHA

keep bullshiting QATs :)



edit : in case i made it ambiguous, this of course does NOT require a disqualification or even a discussion
Nardoxyribonucleic

Nofool wrote:

176/1 without 3/2 breaks at 168bpm :shock:

that reminds me of a map that got diqualified for much less than that haHA

keep bullshiting QATs :)
Would you stop posting with such a bad attitude and keep the discussion constructive instead? Beatmap threads are supposed to be used to discuss anything related to the map but not a place to post your biased opinion towards QATs.
Exclusives

Gabe wrote:

thats gay
Topic Starter
Stefan

Nofool wrote:

176/1 without 3/2 breaks at 168bpm :shock:

that reminds me of a map that got diqualified for much less than that haHA

keep bullshiting QATs :)



edit : in case i made it ambiguous, this of course does NOT require a disqualification or even a discussion
there is no need to be aggressive.


Anyway, talked to Nardo, taikocracy incandesence and Aloda and the map will remain unchanged.
Irreversible
gz steffy <3
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