get mv2 reee
stream seems fine to me except maybe the section at 09:05:023 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - cause chain 5 note streams kill stamina due to demanding a lot of finger control on top of the aim, also would probably turn 09:12:050 (9,10,11,12,13,14,15,16) - into 4 kicksliders since having the longest stream where the guitar isnt at its highest pitch seems contradictory of the intensity ( rhythmically fine because of the drum kicks as well )
Good luck !
box
- first of all, notice how ctrl + a doesnt cover the entirety of the grid, but rather a kind of round-cornered rectangle ; i didnt notice difficulties with moving around the playfield, but keep in mind to use the entirety of the space thats given to you when mapping because it can give you even more liberty regarding object placement
- 00:50:434 (1,2) - 2 doesnt follow implied slider flow unlike the other iterations of this rhythm, meaning that the flow logic set up throughout the phrase should place it here. thats of course blatently offscreen, so i suggest playing around with 00:50:434 (1) - to find a workaround ( and at the same time avoid the overlap with 00:48:272 (1,1) - since you seem to be preferring perfect stacks when it comes to sliders )
- 01:03:677 (2,5) - again, this overlap/closeness contradicts the cleaner aesthetics of its context, and there surely is the space to move it slightly upwards
- 05:56:109 (3) - this particular circles aesthetics stand out because the overlap with 05:55:568 (2) - is different from your usual ones ( they are closer to the sliderend theyre overlapped with in the other cases ) ; that is fine in itself, but it becomes a problem at 05:58:676 (3) - when the same overlap is used with an entirely different rhythm since the player will have associated it with a 1/2 gap instead of a 3/2 one
- 05:56:649 (1,3) - ew overlap
stream seems fine to me except maybe the section at 09:05:023 (1,2,3,4,5,1,2,3,4,5,1,2,3,4,5,1,2,3,4,5) - cause chain 5 note streams kill stamina due to demanding a lot of finger control on top of the aim, also would probably turn 09:12:050 (9,10,11,12,13,14,15,16) - into 4 kicksliders since having the longest stream where the guitar isnt at its highest pitch seems contradictory of the intensity ( rhythmically fine because of the drum kicks as well )
Good luck !