I feel really bad for putting this off for far too long, and I lost the draft that had my points months ago. Well, time to try again.
***Would push to finish the entire map but I've been getting problems with my laptop so I figured I should post what I have so far
***Would push to finish the entire map but I've been getting problems with my laptop so I figured I should post what I have so far
[ㅤㅤㅤㅤ Verethragna]
First Impression wrote:
not exactly a first impression since I played it long ago, but playing it again, some kickslider usages are weird along with distancing, but other than that, the map really nice to play
- 00:09:727 (4,5,6) - the hyper from (4) to (5) indicates the catcher to dash left correct? but what I find weird about this pattern is the recovery transition to (6). the distancing feels short enough to normal walk to (6) but still feels relatively uncomfortable. bring 00:09:984 (6) - a bit closer to (5), somewhere around x244?
- 00:21:641 (4,5) - distancing is questionable here too. the transition from (4) to (5) can be normal walked but at the same time feels large enough to dash through. maybe make (5) a triple instead of a reverse? ex:
- 00:33:127 (7,8) - similar to the first point, I feel like reducing the distance between the note and the kickslider to be normalwalk would be better off as catchers are recovering from the dash to the right
- 00:48:555 (5) - I feel like (5) deserves a bit more emphasis for being a more distinct sound, maybe stack (5) to the sliderhead of 00:48:212 (3) ?
- 00:56:441 (3,1) - I don't understand why there's a dash for (1) at all since there's no distinct sound for the sliderhead of (1) whatsoever. you can rearrange the notes of (3) and (1) to be a 1/1 antiflow slider instead. something like this:
- 01:10:498 (8) - nc?
- 01:11:870 - when playing the first kiai a couple of times, it was rough with the kickslider usages. some were spread too far apart in which normal walking barely reaches some of the kicksliders (ex: 01:12:727 (2) - 01:18:041 (1) - 01:26:098 (4) - 01:29:184 (2) -). it could be executed to have these patterns dashed but I dont agree how the consistency and execution was used. looking into the editor more, there were inconsistencies with hdashes as some snares which have vocals were not made as hypers and some were (ex: 01:13:927 (1) - 01:15:298 (6) - 01:18:041 (1) - 01:26:270 (1) -) sure you can argue variety but its still confusing to play in most cases. ill try to point out a few other things I have noticed in the kiai these next few points but basically what I have said in this point are the main flaws in the first kiai.
- 01:12:898 (3) - I recommend tilting this slider a bit more horizantally, from where it stands, its pretty easy to miss the fruit-drop due to hdash
- 01:21:984 (5) - remove the whistle from the slidertail
- 01:25:584 (1,2,3,4,1,2) - supporting the point from earlier, this particular pattern feels weird to play due to objects being so cramped with sharp vocals in the background. a solution to this is to ctrl+g 01:26:270 (1,2,3,4) - as vocals are represented a bit more, might need to fix hitsounds when doing this though
- 01:39:641 (2,3) - maybe move this pattern a bit more to the left to give better indication to dash?
- 01:40:498 (1,2,3,4,1,2,3,4,5) - this is really cool
- 01:43:927 (2,3,4,5) - not particularly a fan of this pattern. in fact, I think this is the only antiflow pattern ive seen in this part of the song. catcher hits antiflow slider but the distance feels short enough to normalwalk the next two notes. might need to rearrange the notes a little to fix distancing
- 01:54:727 (4) - since this slider is representing a sharper vocal, to make it a bit more distinct from 01:48:898 (3) , I suggest rotating 01:54:727 (4) by 30˚ (selection centre)
- 02:24:726 (2,3,4) - space this out a bit more? the rest of the patterns surrounding these notes require tiny bits of dashing so I dont see why normalwalk is needed
- 02:40:326 (3,1) - similar to the point of 00:56:441 (3,1), theres no clear reasoning as to why theres a dash needed for the sliderhead. like before, you can add an antiflow to this pattern if you want to keep the hdashes
- 02:41:697 (3) - maybe move this note a bit more to the right? from where it stands, the distance between (3) and 02:42:040 (1) feels relatively short
- 02:47:526 (1,2,3,4) - idk how often if I should point out inconsistencies or not since this is a marathon, anyway, not sure why these sliders are not emphasizing the vocals as much like 01:03:641 (1,2,3,4)
- 02:55:754 - okay both the first and second kiai are pretty similar placement wise so ill just say keep consistency if needed and consider points from the first paragraph and reflect from there
- 03:23:697 (2) - ctrl+g the slider for more emphasis of the sharp notes?
- 03:28:754 (2,3,4) - move a bit more to the right for more comfortable flow? it could be argued that the distancing can represent the sharp vocals but its rather unexpected. plus 03:30:040 (1,2) - does not have sharp flow like 03:28:754 (2,3,4)
- 07:44:783 (5) - despite being the last note before the spinner, I dont think a hyper is needed as the sound isnt too sharp, maybe make this a dash like the previous four notes instead?