Like I said no need to, I won't touch this and I already explained why.Mir wrote:
everything not replied to is fineNerfed this moreMir wrote:
- 02:17:758 (3,1,2,1,2,1,2,1,2,1,2,1,2,1,2,1,2) - it's nice but it's so much more difficult to aim these than anything else in this section and this is like the calmest part of the song. Later you do 02:24:827 (1,2,1,2) - which fits a lot more despite there being the wub in the back where circles could have fit. I suggest making this part a little less spaced since that's the main thing that feels excessive aka 02:19:137 (2,1) - is too much spacing for basically no emphatic sounds I nerfed the pattern spacing as much as I could without overlapping the circle in the centre. I kept the pattern the same. 02:19:137 (2,1) - this jump is still pretty big, maybe you can fiddle with the rotations to make it less jarring? for example if you started it in the top right instead of bottom left https://i.imgur.com/rrv3tNb.png the rest is better nowMir wrote:
- 03:26:896 (1,1,2) - this is really out of the blue as a pattern, afaik you only hide sliders like this once in the whole map and that's here, so i don't see this being very fitting given how it was mapped overall. I think a partial overlap or something would be fine but not perfectly overlapping I think its fine because of the very tiny spacing on the first kickslider of the pattern. The player will see where it begins and also has time to see where the second kickslider is because of the circular slider fading out at that point. kind of unsure on this.. are you sure you can't at least make it slightly overlap? https://i.imgur.com/NhOQx84.png