SPOILER
20:54 Mir: do u have time now lol
20:54 byfar: yea
20:55 Mir: okay so with the 1/8 sliders mainly
20:55 Mir: i can get behind using them for the reason you stated but the spacing on them seems a little overkill
20:55 Mir: 03:12:068 (1,1) - example
20:56 byfar: `those can be alternated
20:56 byfar: like how u play a 1/4 as a 1/2
20:56 Mir: well keep in mind you're introducing it at like
20:56 Mir: 3 mins into the map
20:57 Mir: the map so far never used 1/8 at this spacing before so it'll be a little unfair progressionwise at least
20:57 byfar: i guess i can ctrl g
20:57 byfar: 03:12:241 (1) -
20:57 byfar: idk
20:57 byfar: nvm
20:57 byfar: l0l
20:57 byfar: the next sliders 1/8 xD!
20:58 Mir: yeea that one goes like across the screen too so uh x D
20:58 byfar: acutally u know what
20:58 byfar: ill make it 4x
20:58 byfar: sv
20:58 byfar: the prev slider was 4x
20:58 byfar: no reason to change it to 3x
20:59 byfar: ya
20:59 byfar: works perfectly
20:59 byfar: i mean
20:59 byfar: if the spacings reasonable
20:59 Mir: 03:12:241 (1,1) - this spacing concerns me
20:59 byfar: ye
21:00 byfar: 4x makes the first one
21:00 Mir: 03:12:068 (1,1) - is... really questionable but like... you can probably make it slightly closer
21:00 byfar: 1/4
21:00 byfar: thjat ones fine imo
21:00 byfar: the prev slider
21:00 byfar: is already super fast
21:00 byfar: so makign it any closer
21:00 byfar: would acutally just slow eveyrhting down
21:01 byfar: io mean sure its 1.6x ds
21:01 byfar: but ya u know gotta preserve strucutre too
21:01 Mir: okay i see
21:01 Mir: 03:16:206 (1,2) - this is
21:01 byfar: oops
21:01 Mir: imo it's a bit much spacing and the sliderend on 1 is kinda lol
21:01 byfar: yea didnt notice
21:02 byfar: i was just rearranging
21:02 byfar: sliders
21:02 Mir: icic
21:02 Mir: as for the part overall like.. you can probably try to tone down some spacing? it seems like such a massive diffspike compared to the rest of the map
21:03 Mir: 03:04:482 (3,1) - with jumps like this and 03:05:172 (2,1) - 03:06:034 (2,1) - etc etc
21:03 Mir: 03:14:827 (1,2,1) - this one was particularly concerning
21:04 byfar: k that ones a simple fix
21:04 byfar: i stacked it onto
21:04 byfar: 03:14:137 (1) - head
21:04 Mir: seems better
21:04 byfar: iol just
21:04 byfar: make more sections
21:04 byfar: with lesser spacing
21:05 byfar: and keep the big ones big
21:05 byfar: like rrtyuis section
21:05 Mir: his spacing is more reasonable yea
21:05 Mir: so i suppose see if you can make it similar
21:06 Mir: as for the intro btw
21:06 Mir: do you think you can tone down the spacing there too
21:17 byfar: aight
21:24 byfar: hows this look http://puu.sh/yUhMp/42ac783525.osu
21:26 Mir: better
21:26 Mir: i'll nitpick a bit
21:26 byfar: 103:13:793 (1) - i brought this closer again
21:26 byfar: after sending u the .osu
21:27 Mir: alright
21:28 byfar: so whatelse
21:28 byfar: http://puu.sh/yUhVI/faa9870ab5.osu
21:29 Mir: sidenote you can probably get these to blanket if you wanted https://i.imgur.com/REK1W82.png
21:29 byfar: whatev
21:29 byfar: small slider would look ugly
21:29 Mir: possibly
21:30 Mir: maybe 03:08:965 (1,2,3) - could be slightly lower
21:30 Mir: like so or something https://i.imgur.com/Rpca45i.png
21:32 Mir: overall tho it looks better
21:32 byfar: nice that gives a nice twist
21:32 byfar: a lil curve on the cursor
21:33 byfar: cant say which one i like more though
21:33 Mir: its just a little difficult to read that small of a stack so far away from the previous object for me personally
21:33 Mir: not sure if that's just me being bad but considering it's also a streamjump
21:34 Mir: would be nice to actually see it for a splitsecond longer
21:34 Mir: 03:09:827 (1) - also thoughts on possible a ctrl+g?
21:35 Mir: lead-in from 03:09:655 (2) - is a bit weird
21:35 byfar: how so
21:36 byfar: a ctrl g is cool too
21:36 byfar: but it accentuates the spacing issue you spoke of earlier
21:36 Mir: yeah thats why im somewhat hesitant about it
21:36 Mir: 2 looks like it wants the player to go right but 1 is forcing them left
21:36 byfar: http://puu.sh/yUih4/19ca1344e5.jpg
21:36 Mir: alternatively you could ctrl+g 2
21:37 byfar: cool pattern now
21:37 byfar: buit i have to change
21:37 byfar: the rest
21:37 byfar: and i like the rest
21:37 Mir: yeah uh
21:37 byfar: super divided
21:37 Mir: what about something like this https://i.imgur.com/RyGBG0i.png
21:38 byfar: oo
21:38 byfar: looks cool
21:39 Mir: i was also thinking maybe you could do 03:11:206 (1,2,1,2) - a little differently like flip it around (the whole thing) and ctrl+g
21:39 Mir: i think it would play a bit more interestingly but it's up to you
21:39 Mir: just a thought
21:40 byfar: maybe
21:40 byfar: lemme try
21:40 byfar: oo
21:40 byfar: 'cool
21:41 Mir: okay that's all for your part, looks way more reasonable now, a little sketch with the 1/8 but slider speed *should* in theory be lenient enough for it
21:41 Mir: just concerned that if it's too fast the calculation will end earlier than the sliderend and force a 100
21:41 byfar: yea
21:41 byfar: i playtest all my stuff
21:42 byfar: its pretty fine
21:42 Mir: kk cool
21:42 Mir: as for the intro
21:42 byfar: yheah i change
21:42 byfar: d
21:42 byfar: some thing
21:42 byfar: ill show u ijn a bit
21:42 Mir: kk
21:44 byfar: http://puu.sh/yUixd/52a6077674.osu
21:44 Mir: alright it's still a bit intense overall
21:45 Mir: i think it might be nicer if you accentuated 00:13:620 (4,1) - the 1 sound on these
21:45 Mir: and keep the contrast from low->high spacing to do it
21:45 Mir: 00:14:137 (3,1) - kinda ruins that previous jump
21:48 byfar: ok
21:57 byfar: aight check it out
21:57 byfar: http://puu.sh/yUj5u/b1c5512166.osu
21:58 Mir: nice
21:58 Mir: 00:14:827 (1,2,1,2,3,1,2,3) - for this uh
21:58 Mir: 00:15:000 (2,1) - is this low spacing intentional
21:58 Mir: something like this could work https://i.imgur.com/dfRuWnj.png
21:59 byfar: yes
21:59 Mir: to which thing
22:00 byfar: 15
22:00 Mir: i c
22:00 Mir: you had pretty high spacing for 00:13:620 (4,1) - though
22:01 byfar: meh
22:01 byfar: lol
22:01 byfar: xd
22:01 Mir: nani
22:01 byfar: i just liked the v shaped motion
22:01 byfar: but uhhh
22:01 byfar: ok hold on
22:01 Mir: i was under the assumption you were accentuating the piano hits thats why it confused me
22:02 byfar: yea i was
22:02 byfar: but ill agree that maintaining a consistent emphasis feels more natural
22:02 byfar: but hwo cares xD
22:02 byfar: consistency is overrated
22:03 Mir: eh it's overrated if it's too extremely consistent
22:03 byfar: whatevs
22:03 Mir: but at least having a somewhat relatively consistent spacing for the piano would be nice
22:03 byfar: 00:20:517 (2,1,2,3) -
22:03 byfar: same part
22:03 byfar: low spacing
22:03 byfar: there isnt the big down beat here tho
22:03 Mir: ye piano is much weaker there
22:04 Mir: i think this is better tho
22:06 byfar: ye cba to change
22:06 Mir: yea alright, this is passable
22:06 Mir: i'll post log and basically name your parts clear but i'll wait for responses from the other two
22:06 Mir: since there's some :thonk: rhythm in places
20:54 byfar: yea
20:55 Mir: okay so with the 1/8 sliders mainly
20:55 Mir: i can get behind using them for the reason you stated but the spacing on them seems a little overkill
20:55 Mir: 03:12:068 (1,1) - example
20:56 byfar: `those can be alternated
20:56 byfar: like how u play a 1/4 as a 1/2
20:56 Mir: well keep in mind you're introducing it at like
20:56 Mir: 3 mins into the map
20:57 Mir: the map so far never used 1/8 at this spacing before so it'll be a little unfair progressionwise at least
20:57 byfar: i guess i can ctrl g
20:57 byfar: 03:12:241 (1) -
20:57 byfar: idk
20:57 byfar: nvm
20:57 byfar: l0l
20:57 byfar: the next sliders 1/8 xD!
20:58 Mir: yeea that one goes like across the screen too so uh x D
20:58 byfar: acutally u know what
20:58 byfar: ill make it 4x
20:58 byfar: sv
20:58 byfar: the prev slider was 4x
20:58 byfar: no reason to change it to 3x
20:59 byfar: ya
20:59 byfar: works perfectly
20:59 byfar: i mean
20:59 byfar: if the spacings reasonable
20:59 Mir: 03:12:241 (1,1) - this spacing concerns me
20:59 byfar: ye
21:00 byfar: 4x makes the first one
21:00 Mir: 03:12:068 (1,1) - is... really questionable but like... you can probably make it slightly closer
21:00 byfar: 1/4
21:00 byfar: thjat ones fine imo
21:00 byfar: the prev slider
21:00 byfar: is already super fast
21:00 byfar: so makign it any closer
21:00 byfar: would acutally just slow eveyrhting down
21:01 byfar: io mean sure its 1.6x ds
21:01 byfar: but ya u know gotta preserve strucutre too
21:01 Mir: okay i see
21:01 Mir: 03:16:206 (1,2) - this is
21:01 byfar: oops
21:01 Mir: imo it's a bit much spacing and the sliderend on 1 is kinda lol
21:01 byfar: yea didnt notice
21:02 byfar: i was just rearranging
21:02 byfar: sliders
21:02 Mir: icic
21:02 Mir: as for the part overall like.. you can probably try to tone down some spacing? it seems like such a massive diffspike compared to the rest of the map
21:03 Mir: 03:04:482 (3,1) - with jumps like this and 03:05:172 (2,1) - 03:06:034 (2,1) - etc etc
21:03 Mir: 03:14:827 (1,2,1) - this one was particularly concerning
21:04 byfar: k that ones a simple fix
21:04 byfar: i stacked it onto
21:04 byfar: 03:14:137 (1) - head
21:04 Mir: seems better
21:04 byfar: iol just
21:04 byfar: make more sections
21:04 byfar: with lesser spacing
21:05 byfar: and keep the big ones big
21:05 byfar: like rrtyuis section
21:05 Mir: his spacing is more reasonable yea
21:05 Mir: so i suppose see if you can make it similar
21:06 Mir: as for the intro btw
21:06 Mir: do you think you can tone down the spacing there too
21:17 byfar: aight
21:24 byfar: hows this look http://puu.sh/yUhMp/42ac783525.osu
21:26 Mir: better
21:26 Mir: i'll nitpick a bit
21:26 byfar: 103:13:793 (1) - i brought this closer again
21:26 byfar: after sending u the .osu
21:27 Mir: alright
21:28 byfar: so whatelse
21:28 byfar: http://puu.sh/yUhVI/faa9870ab5.osu
21:29 Mir: sidenote you can probably get these to blanket if you wanted https://i.imgur.com/REK1W82.png
21:29 byfar: whatev
21:29 byfar: small slider would look ugly
21:29 Mir: possibly
21:30 Mir: maybe 03:08:965 (1,2,3) - could be slightly lower
21:30 Mir: like so or something https://i.imgur.com/Rpca45i.png
21:32 Mir: overall tho it looks better
21:32 byfar: nice that gives a nice twist
21:32 byfar: a lil curve on the cursor
21:33 byfar: cant say which one i like more though
21:33 Mir: its just a little difficult to read that small of a stack so far away from the previous object for me personally
21:33 Mir: not sure if that's just me being bad but considering it's also a streamjump
21:34 Mir: would be nice to actually see it for a splitsecond longer
21:34 Mir: 03:09:827 (1) - also thoughts on possible a ctrl+g?
21:35 Mir: lead-in from 03:09:655 (2) - is a bit weird
21:35 byfar: how so
21:36 byfar: a ctrl g is cool too
21:36 byfar: but it accentuates the spacing issue you spoke of earlier
21:36 Mir: yeah thats why im somewhat hesitant about it
21:36 Mir: 2 looks like it wants the player to go right but 1 is forcing them left
21:36 byfar: http://puu.sh/yUih4/19ca1344e5.jpg
21:36 Mir: alternatively you could ctrl+g 2
21:37 byfar: cool pattern now
21:37 byfar: buit i have to change
21:37 byfar: the rest
21:37 byfar: and i like the rest
21:37 Mir: yeah uh
21:37 byfar: super divided
21:37 Mir: what about something like this https://i.imgur.com/RyGBG0i.png
21:38 byfar: oo
21:38 byfar: looks cool
21:39 Mir: i was also thinking maybe you could do 03:11:206 (1,2,1,2) - a little differently like flip it around (the whole thing) and ctrl+g
21:39 Mir: i think it would play a bit more interestingly but it's up to you
21:39 Mir: just a thought
21:40 byfar: maybe
21:40 byfar: lemme try
21:40 byfar: oo
21:40 byfar: 'cool
21:41 Mir: okay that's all for your part, looks way more reasonable now, a little sketch with the 1/8 but slider speed *should* in theory be lenient enough for it
21:41 Mir: just concerned that if it's too fast the calculation will end earlier than the sliderend and force a 100
21:41 byfar: yea
21:41 byfar: i playtest all my stuff
21:42 byfar: its pretty fine
21:42 Mir: kk cool
21:42 Mir: as for the intro
21:42 byfar: yheah i change
21:42 byfar: d
21:42 byfar: some thing
21:42 byfar: ill show u ijn a bit
21:42 Mir: kk
21:44 byfar: http://puu.sh/yUixd/52a6077674.osu
21:44 Mir: alright it's still a bit intense overall
21:45 Mir: i think it might be nicer if you accentuated 00:13:620 (4,1) - the 1 sound on these
21:45 Mir: and keep the contrast from low->high spacing to do it
21:45 Mir: 00:14:137 (3,1) - kinda ruins that previous jump
21:48 byfar: ok
21:57 byfar: aight check it out
21:57 byfar: http://puu.sh/yUj5u/b1c5512166.osu
21:58 Mir: nice
21:58 Mir: 00:14:827 (1,2,1,2,3,1,2,3) - for this uh
21:58 Mir: 00:15:000 (2,1) - is this low spacing intentional
21:58 Mir: something like this could work https://i.imgur.com/dfRuWnj.png
21:59 byfar: yes
21:59 Mir: to which thing
22:00 byfar: 15
22:00 Mir: i c
22:00 Mir: you had pretty high spacing for 00:13:620 (4,1) - though
22:01 byfar: meh
22:01 byfar: lol
22:01 byfar: xd
22:01 Mir: nani
22:01 byfar: i just liked the v shaped motion
22:01 byfar: but uhhh
22:01 byfar: ok hold on
22:01 Mir: i was under the assumption you were accentuating the piano hits thats why it confused me
22:02 byfar: yea i was
22:02 byfar: but ill agree that maintaining a consistent emphasis feels more natural
22:02 byfar: but hwo cares xD
22:02 byfar: consistency is overrated
22:03 Mir: eh it's overrated if it's too extremely consistent
22:03 byfar: whatevs
22:03 Mir: but at least having a somewhat relatively consistent spacing for the piano would be nice
22:03 byfar: 00:20:517 (2,1,2,3) -
22:03 byfar: same part
22:03 byfar: low spacing
22:03 byfar: there isnt the big down beat here tho
22:03 Mir: ye piano is much weaker there
22:04 Mir: i think this is better tho
22:06 byfar: ye cba to change
22:06 Mir: yea alright, this is passable
22:06 Mir: i'll post log and basically name your parts clear but i'll wait for responses from the other two
22:06 Mir: since there's some :thonk: rhythm in places
byfar and I talked and came to a consensus on his parts. They're fine to me now (albeit still a little spaced) but it's an improvement from before enoughso that it's passable to me.
Would still like responses from rrtyui's and Probox's parts since there's some stuff there as well I'm partially popping for.