hi. I hope I can help
[Overall]
[Easy]
[ Normal]
[ Hard]
[ Insane]
yea stellar execution, gl with the set
[Overall]
- the newest standard for BG size is 1920x1200 (or 1920x1080) you big could be more high res and also has a weird aspect ratio. You could look for a better or upscale with this site: http://waifu2x.udp.jp/
and maybe resize it later with some random website or a program like GIMP. You can probably ask me or someone else to resize it too - Your play field usage could improve I think. A lot of your diffs don't use the whole screen or stay in some quadrants a bit too long. It can feel and look more crammed if objects are too much in a certain portion of the screen, it can also add addition emphasis you may or may not want. I'll go over it in a bit more detail on Insane.
[Easy]
I can't say much besides some visual suggestions so I'm gonna do that and you can see if you like them or not
- overall playfield usage is the worst out of all diff on this one, most objects are more or less in the middle. You can try to move and rotate maybe some of the object arrangements.
- The middle of the slider is closer than the rest 00:01:271 (1,2) - example. blanket modding LUL
- Blanket modding again. Slider body is further away than end and head 00:18:725 (1,2) - example
similar thing 00:31:816 (4,1) - - I think it would give more emphasis to the bell sounds to just have 1 red anchor here 00:24:543 (1) -
[ Normal]
- 00:25:271 (2,3,1,2) - I think 00:25:634 (3) - stands out less when you repeat the pattern like that. I could actually say that about this one too 00:20:180 (1) - maybe reduce the spacing on this one 00:25:998 (1,2) - since both of those were higher than usual.
- I really like how you already introduce the stacking theme in this diff 00:17:271 (1,2,3,1,2,3) -
- blanket looks like 00:26:725 (1,2,1) - the head is inside the approach the slider end is on it and then body is outside, so you could choose how to "fix" it. same 00:32:543 (1,2,1) - nothing else
[ Hard]
- The Overlaps on faded sliderends could look more similar, like here 00:01:634 (2,4) - and here 00:04:543 (2,4) -
- SV might've been cool here 00:24:543 -
- this again could stand out more 00:25:634 (2) - I think making it into a circle would be nice, maybe you have other ideas. same I guess if 00:31:452 (2) -
- I don't really get why those are spaced out now 00:32:543 (1,2,3,4) -
- playfield here seems bettur
[ Insane]
- 00:01:271 (1,2,3,4,1,2,1,2,1,2,3,4,1,2,3,4,1,1,2,3,1,2,1,2,1,1,2,3,4,5,6,7,8,1,1,2,3,1,2,1,2,1,2,3,4,1,2,3,4) - hmmm I get that you tried to emphasize the repetition of the melody, but I think you could've maybe tried to switch between quadrants or make it more apparent by making not as many objects still go into that quadrant.
I personally would switch for left to right in the intro. I would also suggest to ask some SB'er if you have a specific idea. - Emphasizing the repletion with a jump out of the downbeat I think is not so good 00:04:180 (1,1) - wouldn't stacking like here work? 00:01:271 (1,2) -
yea stellar execution, gl with the set