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Aya Hirano - Hare Hare Yukai

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tutuhaha
...Can you cancel enable countdown it just weird for all map Orz..
[Normal]
00:31:343 (5) - nc begin here I think
01:47:390 (3) - end at 01:47:739?
01:48:785 (1) - and then this one should end at 01:49:134
01:50:878 (1,2) - ...weird rhythm
01:52:274 (1) - end at 01:53:623
01:56:634 (4) - ...well, I think there has no rhythm on 01:56:809
01:57:855 (1,1,2,1) - ..you really want use new combo like this?...well...
02:30:645 (3) - maybe NC, I mean, follow what you do on 02:28:553 (1) -
03:15:995 (1) - I dont think there has rhythm on red line too

[Hard]
00:26:285 (2) - move to x132 y104
00:36:576 (7) - x80 y144
00:51:227 (1) - x192 y52
^I just think it is too close...and litter bit congest..
00:53:669 (2,3,4) - ..well, I think this flow is litter bit weird
01:13:204 (2) - move to x432 y204
01:18:262 (5) - ..delete please..there has no rhythm..
02:06:575 (1) - same part,you know <3
03:05:093 (3) - ..delete please
03:16:692 (3) - move to x180 y208

[Collab]
00:53:669 (3) - 00:56:285 (7) - begin here, this kind or weird if you dont add clap /A\
00:59:250 (2) - NC
01:01:954 (x) - note here?
01:04:745 (x) - ^
00:59:250 (2) - 01:10:413 (1) - oh and, if you dont use clap on this part..try to delete all clap on 00:48:088 (1) - 00:53:582 (2) - ..weird
01:36:402 (3) - clap?
01:37:623 (4) - clap in the Middle?
01:48:785 (4) - ^
02:33:262 (2) - clap at the end
零翅膀太鬼畜不能多说
that's it
pimp
hello

General

I don't think that you need your SB name for your own difficulties in your own beatmap
Having the diff name as Hard / Normal is enough for us to know that you mapped them.

Kiai Time would not be a bad idea if you ask me

Tur00.png should be replaced for Raiku.png.

Artist: 平野綾

Title: ハレ晴レユカイ

Source: Suzumiya Haruhi no Yuuutsu

Tags: add Raiku and remove Tur00

more useful Tags: The Melancholy of Haruhi Suzumiya Collab Collaboration pop jpop 涼宮ハルヒの憂鬱

Normal

Check AImod or AIBat. there is a lot of unsnapped stuff

00:31:343 (5) - new combo
00:33:436 (1) - remove nc
00:36:925 (3) - new combo
00:59:250 (2) - new combo
01:15:297 (3) - new combo
01:48:785 (1) - remove nc
01:59:076 (1) - remove nc
02:00:646 (1) - remove nc
02:14:598 (2) - new combo
02:30:645 (3) - new combo
02:53:669 (1) - remove nc
03:14:599 (1) - remove nc
03:18:436 (6) - new combo
03:19:134 (1) - remove nc
03:21:227 (5) - new combo
03:21:925 (1) - remove nc


01:11:285 (2) - This seems to be copy paste of the next combo (because the rhythm choice only works on the next, imo)
try this: http://puu.sh/c9Vmp/0bad0d1872.jpg or http://puu.sh/c9VNb/d7f1cbdc64.jpg

02:26:633 (2) - Same as above

I think that the last spinner is not that suitable. Would you consider mapping it instead?

Hard

00:16:518 (1) - remove nc
00:22:099 (1) - remove nc
00:34:134 (1) - remove nc
00:35:529 (5) - new combo (or previous note)
00:58:029 (4) - new combo
01:10:064 (6) - new combo
01:10:762 (1) - remove nc
01:31:692 (1) - remove nc
01:32:739 (3) - new combo
01:50:878 (5) - new combo (or previous note)
02:13:377 (4) - new combo
02:25:412 (6) - new combo
02:26:110 (1) - remove nc
03:14:948 (1) - remove nc
03:19:832 (1) - remove nc
03:24:541 (1) - remove nc

03:04:483 (1,2,3,4,5) - If you really want triples, this is how the rhythm should be http://puu.sh/c9ZR0/94d6957000.jpg

I think that the last spinner is not that suitable. Would you consider mapping it instead?

Collab

I don't want to bother 6 mappers about overmapping so i will skip this diff.

Didn't checked hitsounds or settings in any diff because i dont have enough free time

good luck :)
Milan-
hi m4m

[general]
  1. a easy fit the set nicely imo, your normal is too hard for newbies with all those stacks, overlaps, multi reversed sliders, composing, etc.
  2. it's supposed to have custom hs? cuz the NC:1 etc greenlines and no custom hs on the song's folder.
  3. i think "ur background sucks".. people'd say that cuz it's not 16:9 and quality is really low i guess, u should ask someone to improve this i suppuse (ringanting(?
[normal]
  1. lots of unsnapped objects according to aimod..u should check that i guess
  2. Aesthetics arent really good, u should take care of atleast the transitions between the objects and make them smoother imo (specially if u dont add a easy). For example, 00:15:297 (2,3) - (3) should be more to the right.. 00:19:309 (4,1) - (1) more to the right.. etc
  3. 00:32:564 (7,1,2) - u shall not overlap. plz. Rotate (2) or something maybe
  4. 00:33:436 (1) - is it 3/4 repeated even needed? I think just as a 1/1 slider would work much better. cuz the vocals u follow here, are just ignored on severals others places where the vocal is the same.
  5. 00:42:506 (2) - this reversed doesnt sound right to me.. try something different like this maybe >http://puu.sh/d89Cc/6a4cc8d154.jpg
  6. 00:46:518 (1) - DS pls ?
  7. 00:53:320 (1,2,3,4,5,6) - would be nice if these 3 sliders have the same distance. I mean, "visually" the distance between 2 to 4 is bigger than 4 to 6, something like this i suppuse >https://osu.ppy.sh/ss/2286190 (the same with the others chorous)
  8. 01:09:018 (3,4) - as i said, transitions can be improved and this one on specific should be improved >< just rotate 4 a bit i guess >http://puu.sh/d89Su/83e0550d55.jpg it has the same effect u want to make but it's easier to read.. there's a bunch of similar cases too
  9. 01:13:204 (1) - dat jump tho
  10. 01:56:634 (4) - i'd suggest to not curved it that much lol. it doesn't play well most of time
  11. 02:00:995 (1,1) - i dont know that much about the spinner recovery time thing, is it fine?
  12. 02:28:552 (1) - dat jump.. ctrl g (?
  13. 02:52:099 (3) - DS?
  14. From 02:56:460 - ; this part is very tricky imo, mostly cuz the stacks.. u've been using only 1/1 stacks and these 1/2 would make people kill u. In addition, your DS is broken, i thought you were using 1.0 but from there u changed to 0.9 and such. dunno if it's cuz your sliders end arent snapped, anyways u should look at it
  15. 03:05:355 (2,3) - anyways, dont stack these ;w; i thought it was almost a rule to not stack sliders tail on normal lol
  16. 03:24:192 (1) - move it to 03:23:843 - and add reverse? >http://puu.sh/d8cuM/21694dccf5.jpg to keep more constancy with the others 2 similar parts where there's not such a big gap in blank
  17. 00:31:343 (5) - add NC and cancel on 00:34:134 (2) - so it keeps the constancy with the previous combo(? (2-2-3-1 measure)
  18. 00:36:925 (3) - Add NC, for the same pattern reason ^ (also will fit the vocals imo as u start nc'ng vocals from that point i guess. Althou i dont know why u just nc vocals all the time instead of sometimes vocals sometimes consistency lol)
  19. 01:15:297 (3) - 02:30:645 (3) - maybe add NC?
  20. 01:48:785 (1) - cancel NC(?.. constancy? vocals? etc?
  21. 01:59:076 (1) - cancel NC? or add to 00:43:902 (3) -
  22. 02:00:646 (1) - cancel or add 00:45:297 (5) - i guess
  23. 02:50:529 (1,2,3,4,1) - aaaaaaa consistency pls
  24. 03:04:832 (1,4) - these NC should be swapped for consistency i guess
  25. still being a weird nc'ng imo
[hard]
  1. 00:22:274 (2,4) - would be nice if u stack those tails :3
  2. 00:33:698 (4) - same as normal, it's very weird to use a 3/4 slider when ur whole map is 1/2 .-. . Just as a 1/2 slider work perfectly imo
  3. ^it's as weird as this lonely jump 00:34:657 (2) - lol
  4. 00:42:157 (1,2) - if ur following vocals this part break it; maybe try something like this in that case >http://puu.sh/d8efu/72e0d93615.jpg. same on the others similar part
  5. 00:50:529 (7,1) - this part is also a bit weird imo.. maybe add reverse to 00:50:529 (7) - and delete (1) ?
  6. 01:18:088 (4,5,6) - i cry everytime ;w; (dont overlap this pplspls)
  7. 01:40:936 (7,1) - stack? cuz 00:25:588 (7,1) -
  8. 01:48:088 - add note? otherwise check 01:48:262 (3) - DS
  9. 01:48:785 (4) - is it just to change a bit the rhythm? otherwise i don't find a good reason to use this
  10. 03:05:006 (2,3,4) - random triple? just dont use it if u dont plan to add on others similar places i think ><
  11. 03:26:460 (4,1) - the transition between these 2 isn't dat good imo, as u used zig zag thing from 03:25:936 (1) - it'd be nice if u do the same with it, some thing like this or similar i guess >http://puu.sh/d8fg5/eebc989021.jpg
  12. i wont go over NCs as i think they are pretty broken already lol
[collab]
  1. who can play this map with ar 8? lol Higher ar would be nicer as this map has a lot of overlaps, in addition that zero and raiku used a lot of jumps (those jumps make the map unbalance tho.. i dunno)
  2. it'd have been much better to use one hitsound style imo.. Raiku used a weird clap pattern while love used the 2-4 thing and cheesiest doesnt have any etc, i dont know about collabs.. aaaaaaa
    zero__wind:
  3. 00:19:309 (1,2,3,4,5,6,1) - this part looks pretty odd, i guess it is the auto stack. so stack it manually for better gameplay :3
  4. 00:41:809 (1,3) - swap NC?
    raiku:
  5. 01:18:436 (1) - is this kind of sliders rankable now?lol
  6. NCs are badly placed imo.. and arent even consistent with the rest of the map
    jonathan:
  7. 01:34:832 (1) - 01:51:576 (1) - 02:02:739 (1) - cancel NC? it's readable enough without it
  8. 01:36:925 (5,1) - swap nc cuz constancy etc
    love:
  9. 02:32:739 (6,1) - swap nc and also cancel on 02:33:611 (1) - ?
    frostmourde:
  10. 02:34:134 (1,2) - why no triple as u did with 02:39:716 (1,2,3) - and similar
  11. NCs arent consistent sometimes ><
    cheesiest:
  12. 03:11:111 (4,5) - i was surprised that u didnt intent to do some oval flow or similar o.o. Ur mapping is based on such flow so try to do that on that part, specially cuz the vocals are stronger and u dont jump
  13. 03:15:123 (6,7,8) - this part break the rhythm imo, as sliders may work better or even add note on 03:15:646 - (?
  14. 03:19:309 (2,2,2) - the same happen on those parts but i guess it's ok.. it's weird cuz the way the rest of the map is mapped.
  15. nc'ing is also broken
i cant really mod insanes lol. especially this, where there are some weird spacing and overmap..
glgl <3
Topic Starter
Shohei Ohtani
are you fucking serious did the description of this map really become ironic

Anyways, I'm gonna revive this. You know the speed that I get shit ranked, so uhhh. . . yeah.

I barely see Zero__wind, Raiku is only on a little, jonathanlfj is hype, Love still wants nothing to do with me, Frosty is lmao, and cheesiest i don't know if he exists or not its kinda weird

Let's hope nothing terrible goes wrong
Zero__wind
I'm still active enough to chech a few mods for a collab diff though

CDFnyA wrote:

Frosty is lmao
jonathanlfj
wow i dont even remember mapping this LOL
i do want to remap it my 2013 style is kinda meh using standards today
Topic Starter
Shohei Ohtani
Lmao its a cdfa map who gives a fuck

But youre free to do re-maps and stuff.

I talked with BeatofIke about the spread. Hes like "collab is too hard for current spread"

Ill get more opinions and mor specifics on where the diff spread ossues happen (because im 99% sure cheesiests part isnt too hard, lmao), but yeah :P
Topic Starter
Shohei Ohtani
So I made an insane that hopefully should fix spread problems (Maybe some of the jumps in insane are too big, but I can adjust those)

I'm really hoping the normal can stand on its own as a lower diff, but it shouldn't be too hard to make an easy if I need to

This map isn't dying lmao
Toyosaki
Hi, as requested in my queue! :D

General

  1. A lot of notes are unsnapped in Normal and Insane diff.

Normal

00:40:413 (3)- Maybe try improve that slider? early tail 84;256, mid tail 172;280, end tail 204;364.
Anyway, the whole diff is looking good, i'll try to figure out.
00:51:576 (2)- Curve it a little bit more?
01:41:809 (2)- Moves south tail to the north?
01:43:902 (1)- Blanket?
03:10:413 (1)- More curved?

Insane

00:37:099- missing a note? here 02:46:518- and also here 01:31:518-
00:42:157 (3)- Less curved? so it have a better blanket with previous slider~ mid tail 296;96, end tail 292;148.
01:18:785 (7)- Stack properly.
03:24:018- Add a note?

Same thing in Collab as in Insane, triple issues, don't know if that's intentional, but it's like you guys just forget to put one more note or something.. Vocally it sounds not good.

Anyway very well mapped, good luck for ranking and.. Yataii! :D
Akiyama Mizuki
Metadata not in Japanese?
Topic Starter
Shohei Ohtani
Oh shit.
Synpoo
hi based cdfa, as you requested from my q

where da f is the sikh kiai time xd (not that it's needed i'm just wondering why you didn't use kiai)

Insane

AIMod is taking a shit everywhere (unsnapped stuffs)
  1. 00:22:274 (7) - NC
  2. 00:25:762 (8) - Ok so this might be a subjective opinion but imo the NC should be on this and not 00:26:111 (1) - , I get that with your current comboing it follows when the vocal starts but rhythmically, a NC on 8 would make more sense (especially since it isn't even consistent with 01:41:111 (1,2) - )
  3. 00:29:076 (2,5) - Nazi but uh 5 isn't perfectly under the body of 2, but maybe this was intended who knows xd
  4. 00:30:995 (10) - FeelsBadMan having this as a repeat instead circles/a triplet finisher, not enough emphasis is provided with this slider
  5. 00:37:274 - So this part feels and plays the same as the earlier part despite the tempo (not the correct word i think?? but you know what i mean) slowing down here, possibly the lack of a change in SV which imo is necessary for such a drastic change in pace of the music (same with the other slower parts of this song)
  6. 00:38:320 (6) - Why isn't this a 1/1 instead of (7)
  7. 00:54:890 - Note pleaasees, there's literally no pause in anything here
  8. 01:18:785 (7) - I think you meant to stack this like 02:34:133 (7) - cuz u know, they're flipped... xdddd
  9. 01:39:367 (6) - Rather have two circles here, something clickable on the red like you did in the previous section like this
  10. 01:39:890 (1,2,3,4,5,6,7,1) - Why not use increasing spacing like before? The decrease felt awkward to play as I gained momentum through 1->5 but had to slow down for the rest
  11. 01:50:704 - Circle
  12. 01:54:541 - ^ (am i missing the reason that you're skipping notable vocals/instruments)
  13. 02:03:436 - Jesus did you really just flip the entire first chorus horizontally wtf at least i don't have to mod it then xd
  14. 02:26:809 - lol this change in volume scared me, if you're really gonna keep this at least make it consistent with the other similar parts 01:11:460 - 03:20:006
  15. 03:03:262 - Circle
  16. 03:06:750 (3) - I prefer what you did in the other chorus, have something clickable on the other red tick as well (or you know just move this there and place a 1/2 here)
  17. 03:28:204 (1) - Idk man this spinner really doesn't represent the music properly here, but that's just my opinion and if you wanna keep it (since it's a spinner in every diff of yours) that's fine

Hard

Lmao the first thing I did was check if you copy pasted the first chorus and well you did so i'm kinda sad about that but w/e, at least it's consistent through all the diffs! xd xd xd (not a fan of this and seems like complete laziness to me, you might as well have just cut the fkin song if you didn't want to map it all)
  1. 00:21:925 - Circle
  2. 00:33:088 (3,4) - This is a pretty awkward rhythm esp with that slider on the blue, here's something a lil betta
  3. 00:51:053 - Why skip this clear vocal
  4. 01:02:216 - This too
  5. 01:12:855 (1,2,3) - Equalize the spacing between the bodies
  6. 01:18:088 (4,5) - Maybe a 1/2 to better represent the vocals you've been so faithfully mapping
  7. 01:37:623 (5,6) - Could be parallel
  8. 01:48:088 - wow so disrespectful to mr. downbeat, maybe just give (2) a repeat and do other stuff to fix this somewhat awkward emptiness
  9. 01:57:855 (1,2) - Is this overlap intended? Either make it overlap more or split
  10. 02:03:436 - Well since it's the same as the first chorus u know what to do if u did it before
  11. 02:52:797 (7,10) - This slider blanket is quite off (fk maybe it's intended since a lot of the blankets you make aren't what i personally like aesthetically but this really bothered me xd)
  12. 03:03:088 (4,6) - These look dumb as fk together, do something else
  13. 03:05:093 (3) - Why's this here

Normal

AIMod is pissed here too
  1. 00:40:413 (3) - Plays better as 1/1+circle
  2. 00:59:250 (2) - NC
  3. 01:12:506 (3,1) - wat the spacing
  4. 01:12:855 - 1/2 slider?
  5. 02:03:436 - Same stuff u knowww xd ^
  6. 02:50:878 (2,3) - Spacing
  7. 03:06:402 (4,1) - bleh overlap

so I didn't mod the collab and idk if i should (are the mappers active enough xd) but if you want me to just let me know
gl dad
Milan-
not gonna mod this again fku apply previous mods u lazy *
k

normal
-00:24:192 (1,2) - flow is really bad and plays bad. do something easier to follow
-00:43:902 (3) - should start from 00:43:727 - or change the rhythm accoring to that, 00:44:425 - same. cymbals>everything. 01:39:541 -
-00:46:518 (1) - 1.0 or riot 01:13:204 (1) -
-00:57:681 (1) - for your easiest diff, it's pretty ugh tbh. same with overlaps that may be missleading like 01:09:018 (3,4) -
-01:15:297 (3) - try http://puu.sh/k1xVE/eb8fd073c4.jpg instead, sounds weird as is cuz the variant rhythms
-01:45:123 (3) - sounds better if i start from 01:45:123 - instead. As you're ignoring the most prominent sound but mapping the softer
-01:52:971 (2,3) - u could overlap less here. looks kinda ugly as is. 02:06:924 (2,3) -
-01:58:727 - this gap is kinda random.. would've better if u mapped this to fill the gap. also 1 object NC is meh
-02:56:460 (1,2) - dont use different kind of stacking at this level. Stick with 1/1 stacking or 1/2 stacking. also 03:05:355 (2,3) - stacking on tail is a nono

hard
-dont use tail for very strong beats or downbeats when u can use better rhythm. ex. 00:42:157 (1) - (here u could just ctrl g 00:42:157 (1,2) - lmao), there are so many plzlol
-01:15:646 - feel really empty by not mapping this;W; as u map the same sound afterwards if awkward that you dont do the same here
-01:46:692 - dun ignore downbeat, 2014-2015 rule

insane
-00:23:669 (12,1) - increase distance xd emphasis is important now bae. 00:42:157 (3,1) - 00:59:250 (1,2) - 01:01:692 (8,1) - etc
-00:29:599 (3,4,5) - flow is kinda bad.. like just follow the cursor and how weird you have to move it due to your slidershape
-00:36:925 (9,1) - ehh polarity thing is really unnatural to play. The sound you're mapping on (1) is really low that should be there for the sake of smooth gameplay
-00:41:809 - weird that you ignore this even tho you map it most of the time
-00:46:692 - random gap... you map it on others diffs so it feels just awkward..
-01:17:041 (4,5,6) - uhm shouldn't this be a slider cuz vocals and also cuz the "fast" part starts from 01:17:390 -
-01:33:960 - 01:34:309 - dont ignore these.. it sounds so bad with the current rhythm
-02:46:518 - vocals start from here actually, not from the blue tick.. not sure why that rhythm choice
-also same comment about tail on strong beats

i dont see the point on modding collab.. like some mappers may want to remap or whatever (are they even alive?).
Topic Starter
Shohei Ohtani
wtf mod collab like even if the mappers aren't active I'll still update their shit like that's what I've done with literally every collab lmao

I'll update this eventually
Shoga

Reditum wrote:

wtf mod collab like even if the mappers aren't active I'll still update their shit like that's what I've done with literally every collab lmao

I'll update this eventually
Plz do. I love this map so much!!
Literally the first map set I download in the game!!
Topic Starter
Shohei Ohtani
oh shit I didn't give these guys kds oh well.

Also I'm reviving this lmao uhhh literally every collaber quit osu! so uhhh M E M O R I A L M A P or something idk
Zero__wind
wth is happening
Topic Starter
Shohei Ohtani
Rank is happening

Prepare yourself
Love
300,64,123436,5,6,0:0:0:0:
300,64,123611,2,0,L|392:108,1,100,2|8,0:0|0:0,0:0:0:0:
192,124,123960,1,2,0:0:0:0:
192,124,124135,2,0,L|284:168,1,100,10|0,0:0|0:0,0:0:0:0:
288,268,124483,1,10,0:0:0:0:
96,168,124657,6,0,P|40:244|96:324,1,200,2|0,0:0|0:0,0:0:0:0:
184,364,125181,1,10,0:0:0:0:
234,254,125355,2,0,P|288:204|392:248,1,200,2|0,0:0|0:0,0:0:0:0:
184,364,125878,1,10,0:0:0:0:
332,348,126053,1,2,0:0:0:0:
108,280,126227,5,6,0:0:0:0:
108,280,126402,2,0,L|80:180,1,100,2|8,0:0|0:0,0:0:0:0:
208,40,126750,1,2,0:0:0:0:
208,40,126925,2,0,L|234:136,1,100,10|0,0:0|0:0,0:0:0:0:
372,192,127274,1,10,0:0:0:0:
164,196,127448,6,0,P|92:176|96:52,1,200,2|2,0:0|0:0,0:0:0:0:
160,24,127971,1,10,0:0:0:0:
72,212,128146,2,0,P|132:292|220:272,1,200,2|0,0:0|0:0,0:0:0:0:
256,180,128669,1,10,0:0:0:0:
272,196,128756,1,0,0:0:0:0:
288,212,128843,1,10,0:0:0:0:
304,228,128931,1,0,0:0:0:0:
320,244,129018,6,0,P|420:252|440:168,1,200,6|8,0:0|0:0,0:0:0:0:
512,240,129541,2,0,P|452:324|356:344,1,200,2|0,0:0|0:0,0:0:0:0:
264,324,130064,1,10,0:0:0:0:
208,240,130239,1,2,0:0:0:0:
192,140,130413,6,0,P|92:132|72:216,1,200,6|8,0:0|0:0,0:0:0:0:
0,144,130936,2,0,P|60:60|156:40,1,200,6|0,0:0|0:0,0:0:0:0:
248,64,131460,2,0,L|328:128,1,100,10|2,0:0|0:0,0:0:0:0:
344,140,131721,1,0,0:0:0:0:
364,156,131809,6,0,L|380:208,3,50
400,216,132157,2,0,L|416:268,3,50,2|0|2|0,0:0|0:0|0:0|0:0,0:0:0:0:
432,284,132506,1,0,0:0:0:0:
312,352,132681,1,2,0:0:0:0:
152,300,132855,1,8,0:0:0:0:
48,132,133029,5,10,0:0:0:0:
148,112,133378,5,10,0:0:0:0:
240,68,133727,5,10,0:0:0:0:
316,4,134076,5,10,0:0:0:0:
316,4,134250,1,8,0:0:0:0:
316,4,134425,1,8,0:0:0:0:
388,72,134599,6,0,L|412:176,2,100,2|2|12,0:0|0:0|0:0,0:0:0:0:
316,204,135123,1,2,0:0:0:0:
316,204,135297,2,0,L|340:308,1,100,10|0,0:0|0:0,0:0:0:0:
428,344,135646,1,10,0:0:0:0:
244,272,135820,6,0,P|136:284|92:356,1,200,2|0,0:0|0:0,0:0:0:0:
92,355,136343,1,10,0:0:0:0:
40,244,136518,2,0,P|20:148|88:80,1,200,2|0,0:0|0:0,0:0:0:0:
176,96,137041,2,0,L|276:116,1,100,10|0,0:0|0:0,0:0:0:0:
274,115,137303,1,8,0:0:0:0:
274,115,137390,5,14,0:0:0:0:
368,88,137564,2,0,L|464:52,1,100,2|8,0:0|0:0,0:0:0:0:
320,196,137913,1,2,0:0:0:0:
226,223,138087,2,0,L|130:259,1,100,10|0,0:0|0:0,0:0:0:0:
328,296,138436,1,10,0:0:0:0:
412,240,138611,6,0,P|471:156|439:68,1,200,2|2,0:0|0:0,0:0:0:0:
256,104,139134,1,10,0:0:0:0:
100,144,139309,2,0,P|41:228|73:316,1,200,2|0,0:0|0:0,0:0:0:0:
172,304,139832,2,0,L|284:280,1,100,10|2,0:0|0:0,0:0:0:0:
269,283,140093,1,8,0:0:0:0:
269,283,140181,6,0,B|336:320|336:320|408:320|456:272,1,200,6|10,0:0|0:0,0:0:0:0:
376,148,140704,2,0,B|309:111|309:111|237:111|189:159,1,200,2|0,0:0|0:0,0:0:0:0:
136,344,141227,2,0,L|168:248,1,100,10|0,0:0|0:0,0:0:0:0:
164,64,141576,6,0,B|72:100|72:100|28:192,1,200,6|10,0:0|0:0,0:0:0:0:
256,244,142099,2,0,B|348:200|348:200|384:108,1,200,6|2,0:0|0:0,0:0:0:0:
412,12,142623,1,8,0:0:0:0:
488,76,142797,1,0,0:0:0:0:
488,76,142884,1,8,0:0:0:0:
488,76,142971,6,0,L|504:176,1,100,2|2,0:0|0:0,0:0:0:0:
436,364,143320,2,0,L|420:265,1,100,10|0,0:0|0:0,0:0:0:0:
396,252,143582,1,0,0:0:0:0:
376,240,143669,2,0,L|360:141,1,100,2|0,0:0|0:0,0:0:0:0:
176,64,144018,2,0,L|191:162,1,100,10|2,0:0|0:0,0:0:0:0:
216,176,144280,1,8,0:0:0:0:
236,188,144367,6,0,L|251:286,2,100,10|2|10,0:0|0:0|0:0,0:0:0:0:
176,360,144890,2,0,P|76:364|28:284,1,200,2|0,0:0|0:0,0:0:0:0:
96,96,145413,2,0,L|56:188,1,100,10|0,0:0|0:0,0:0:0:0:
188,52,145762,6,0,P|280:20|360:32,1,150,6|0,0:0|0:0,0:0:0:0:
356,32,146111,1,8,0:0:0:0:
448,72,146285,2,0,P|484:168|420:228,1,200,2|0,0:0|0:0,0:0:0:0:
512,276,146809,2,0,L|416:320,1,100,10|0,0:0|0:0,0:0:0:0:
324,332,147157,6,0,P|244:320|176:340,1,150,2|0,0:0|0:0,0:0:0:0:
156,352,147506,1,8,0:0:0:0:
64,312,147680,2,0,P|108:224|72:136,1,200,2|2,0:0|0:0,0:0:0:0:
0,108,148204,2,2,L|96:64,1,100,10|0,0:0|0:0,0:0:0:0:
184,32,148553,6,0,P|160:120|188:176,1,150,6|0,0:0|0:0,0:0:0:0:
200,188,148902,1,8,0:0:0:0:
288,308,149076,2,0,P|188:272|124:332,1,200,2|2,0:0|0:0,0:0:0:0:
320,340,149599,2,0,L|424:328,2,100,10|0|10,0:0|0:0|0:0,0:0:0:0:
328,236,150297,6,0,P|256:216|184:236,1,150.000005722046
108,296,150820,2,0,L|48:200,1,100,2|8,0:0|0:0,0:0:0:0:
55,211,151169,1,10,0:0:0:0:
100,80,151518,5,2,0:0:0:0:
100,80,151692,2,0,L|148:168,1,100,2|0,0:0|0:0,0:0:0:0:
244,196,152041,1,8,0:0:0:0:
256,48,152216,1,2,0:0:0:0:
256,48,152390,2,0,L|304:136,1,100,2|0,0:0|0:0,0:0:0:0:
400,164,152739,5,8,0:0:0:0:
496,196,152913,2,0,P|476:244|436:276,1,100,8|10,0:0|0:0,0:0:0:0:
396,132,153262,2,0,P|416:84|456:52,1,100,10|10,0:0|0:0,0:0:0:0:
344,224,153611,6,0,L|376:320,2,100,0|8|0,0:0|0:0|0:0,0:0:0:0:
Topic Starter
Shohei Ohtani
i did it finally
Yuuya_ke
is cdfa an acronym
Topic Starter
Shohei Ohtani
Tryna make my ass think I got a mod lmao checked my e-mail "oh man one more step closer to ranking" and then you post this stuff.
Love
You are one step closer to completing your beatmap!
Topic Starter
Shohei Ohtani
NICE!
_Epreus
Source : 涼宮ハルヒの憂鬱
Song name : ハレ晴レユカイ
Artist : 平野綾

if you need japanese information about this song to insult. i think its needed

insane
00:40:413 (6) - how about stack to 00:39:541 (3) ?

00:54:890 - i would use circle here too. this sound is missing

01:06:053 - ^

01:07:273 (3) - move this circle to another position. it would curse player to miss reading and 01:07:448 (4) - here has pretty strong sound so there should be some distance

01:15:646 - if you are following instrument 01:15:820 (1,2,3,4,5,6,1,2,3,4,5,6,7) . here should be a note too.

01:18:785 (7) - not perfectly stacked to 01:18:262 (5)

01:31:605 (1) - stack to 01:30:646 (4) - its sliderhead for better visuality?

01:39:890 (1,2,3,4,5,6,7) - here sounds gets more bigger. can you make this jump to get more distance in process of time?

02:22:621 (3) - ^^^^^


collab
00:21:838 (2,3) - how about using triple? I feel like 00:21:750 - this sound is missed

00:33:000 (2,3) - ^

00:44:425 (3) - good idea :3

00:51:925 (5) - try not to use repeat slider here. 00:52:274 - expressing here with sliderend isnt that good idea I think since here has pretty strong sound (and its on while line)

00:57:506 (4) - nc? because you nced on every 3 notes 00:56:460 (1,2,3) - here

01:18:436 (1) - isnt it unrankable? owo..

03:07:099 (4,5,6,7,8) - I would stack one of these notes to 03:06:053 (1) - this. It looks better I guess owo
Topic Starter
Shohei Ohtani
What do you mean to insult
Pachiru
stop insulting CDFA pls thanks

the ranking process is just a click away
Topic Starter
Shohei Ohtani

_Epreus wrote:

01:07:273 (3) - move this circle to another position. it would curse player to miss reading and 01:07:448 (4) - here has pretty strong sound so there should be some distance
In a lower diff I'd say yes but insane players hopefully shouldn't suck at stacks lol. I'll get more opinions though.

collab
00:21:838 (2,3) - how about using triple? I feel like 00:21:750 - this sound is missed
00:33:000 (2,3) - ^
There's more of a kick-drum sound here rather than a triple kind of sound, plus you're just coming out of a triple, so variability is pretty cool

00:57:506 (4) - nc? because you nced on every 3 notes 00:56:460 (1,2,3) - here
Technically the grouping isn't even in 3 lmao but it works better with the pattern, as well as not creating TOO many NCs since the next pattern has NCs

If I didn't reply I changed it.

I'm gonna try not to change parts for people who still exist (which essentially is Love and maybe Zero__Wind)

Everyone else I'm going to use my fairest judgement within the style of their mapping (ie. The way that I'll apply mods to Raiku's part is different than cheesiest's part)
UndeadCapulet
chekk:

general
add colours
maybe some kiai as well would be nice

your diffs have entire sections that were copypasted and flipped, which is really dull to play and not seen as rankable by any bn nowadays. please remap the second choruses with arranges that even a little bit differ from the first choruses, i unfortunately can't help you until this happens

collab
use soft normal for lfj's part bc jesus
same for 02:45:297 to 02:54:890 or so
^this applies to all diffs i guess

and maybe tone down the normalwhistle in love's part since the other choruses don't have that much

uh maybe nc the 00:18:611 (6) - , 00:29:774 (6) - sliders since it's the same synth as the next 2 spammed nc's

00:49:134 (5) - remove whistle?

prob nc 00:59:250 (2) - since it's the start of the next hypermeasure, or nc 00:59:599 (4) - since it's kinda the stronger thing there idk

01:03:436 (1,2,3,4,1,2,3,4) - these squares are a big diffspike compared to the rest of this kiai

01:33:960 (4,5,1,2,1,2,3,1) - all the actual synth beats are on red ticks here, putting the sliderheads on white ticks is a weird clicking rhythm for this part of the song, rly think you should redo this rhythm

mapping the 03:24:018 - beat would be lovely

w/ev
you can call me back after you've fixed your second choruses and i'll come check your diffs again proper, i'd like to help push this forward but my hands are tied atm
Topic Starter
Shohei Ohtani
Yeah lmfao I'll do that at some point.

It was okay in maps in the past but as I'm sort of getting on people for doing that kind of shit in their current maps, I have to update my maps to match the times.

I've been so god damn busy but I can probably squeeze it in tomorrow

thx 4 moddin tho I'll fix it up asap
Topic Starter
Shohei Ohtani
before anyone says anything the diff spread doesn't suck lmfao it's essentially equidistant from 1.86 - 3.01 - 4.17 it just looks really huge because the Hard has an extra star because of the .01 lmao

Fixed everything the cap master said except jonathanlfj's part which he was like "ya whatever lmao" and the whistles which he was also like "yeah it's fine"
UndeadCapulet
what year is it
Monstrata
Not necessary to have cdfa in tags, but reditum should be there.
Topic Starter
Shohei Ohtani
God fucking dammit Monstrata

But you're right I uploaded this when I was Reditum so I had cdfa lmao.

I'll fix it during the next BN check
anna apple
woof

MaridiuS
ohh that collab is so lit
MaridiuS
OH GOD THE COLLAB IS SO GOOD

edit: Okay do you need a second BN or you already have one?
Noffy
Hello, metadata team here

Romanised artist needs to be "Aya Hirano"
this can be seen as her preferred romanisation across her website and several albums
http://ayahirano.jp/profile/
If there was something official I missed relating to this song which shows that "Hirano Aya" is also acceptable, please let me know.

Otherwise, please fix this and call UndeadCapulet back to rebubble.
Nevo
CDFA is <3
Topic Starter
Shohei Ohtani

MaridiuS wrote:

OH GOD THE COLLAB IS SO GOOD

edit: Okay do you need a second BN or you already have one?
No please be my second BN lmao I'm a man in need of a rank.

EDIT: Went ahead and fixed the metadata and I went ahead and fixed the tags too so I don't forget
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