forum

Memme - Goat Fantasia [OsuMania]

posted
Total Posts
64
show more
Topic Starter
Tailsdk

DDMythical wrote:

1 / 2 / 3 / 4


Insanity
00:24:138 (24138|0,24138|3,24138|2,24138|1) - a quad doesnt fit the song here. fits pretty well i think rejcted
00:25:818 (25818|2) - make hold note until next hold note there is a 1/12 sound pointed out in worms mod rejected
00:25:858 (25858|3) - delete changed
00:30:618 (30618|3) - you used bursts for the rest of these kind of melodies, why not one here? point out where specificly i use burst and that sound?
00:32:178 (32178|1) - note here (2) added
00:32:238 (32238|3) - note here (4) rejected
00:36:978 (36978|0) - note here (1, hold note until 00:37:098) changed pattern and remove LN again its a 1/12 sound
00:39:858 (39858|3) - note here (4) added
00:39:918 (39918|2) - note here (3)rejected
00:40:458 (40458|3,50178|1) - 00:50:178 (50178|1) - between these segments i would put mini 1/8 long notes where the distorted voices are, PLANET//SHAPER style. i mapped in the sounds of the vocals in the Special difficulty and i dont think LN feels well here at all

01:19:338 (79338|2) - delete rejected as it is at every singe other part
01:57:258 (117258|0) - extend onto the red tick done


short mod sorry
Thanks for the mod :)
Koibenii
Hi! Mod requested from queue
1|2|3|4
Easy
00:25:098 (25098|2,25578|1,26538|2,27498|1,27978|2,28458|0,28938|2,29418|1,30378|0) - I suggest to make these LNs as long as these ones: 00:26:058 (26058|0,27018|3,29898|3) just to be consistent and I advise to not put 1/2 LNs in an Easy diff
00:36:618 (36618|1,37098|2,37578|0,38058|3) - ^same issue
01:03:978 (63978|2,64938|1,65898|3,66858|0,67818|1,68778|2) - I think these short LNs should only be a single note to accentuate the kick in the background more
02:05:418 (125418|3,126378|0,127338|2,128298|1,129258|1,130218|2) - ^
Normal
00:03:258 (3258|2) - I think this note should be at [4] since it has a different sound than 00:03:018 (3018|2)
00:05:658 (5658|3) - I suggest moving to [4] for more finger balance
00:06:138 (6138|2,6258|1,6378|2,6618|1,6738|2,6858|1) - ^same issue as above, suggesting to re-arrange like this: http://osu.ppy.sh/ss/6434005
00:07:818 (7818|2,8538|1) - I think these LNs should end at 00:09:258
00:08:538 (8538|1) - and that this LN should start at 00:08:778
00:09:498 (9498|3,9498|2) - should be single note only
00:23:178 (23178|3,23178|2,23658|1,23658|2) - should be single notes only since there's no accompanying drums
00:38:538 (38538|1) - i suggest to move this to [3] to have a clear sight of 00:38:778 (38778|1)
00:59:898 (59898|2) - would suggest to avoid shields like this in the easier diffs.
01:09:018 (69018|2) - I think this LN should be extended to 01:08:498 and that this LN 01:09:258 (69258|1) should start at the same time.
01:46:098 (106098|2,106578|3,107058|1) - I would suggest to avoid 1/4 notes like these in this diff. Suggesting to re-pattern like this: http://osu.ppy.sh/ss/6434085
02:09:378 - you missed to put a LN here
02:25:338 (145338|1,145578|2,145578|0,145698|3,145818|0,145938|1,146058|3,146058|2) - would suggest to re-arrange the notes like this: http://osu.ppy.sh/ss/6434097
Hard
02:05:238 (125238|0) - I suggest to snap this note at 1/4, not at 1/6, to be consistent
And I would suggest to nerf the 2.00x SVs to 1.70x since it isn't readable imo D;
Yeah I think that's all I would like to say. You introduced a lot of SVs and jacks in the higher diffs which is cool btw 8-) Hope my mod helped. Good luck!!
Topic Starter
Tailsdk

JztCallMeRon wrote:

Hi! Mod requested from queue
1|2|3|4
Easy
00:25:098 (25098|2,25578|1,26538|2,27498|1,27978|2,28458|0,28938|2,29418|1,30378|0) - I suggest to make these LNs as long as these ones: 00:26:058 (26058|0,27018|3,29898|3) just to be consistent and I advise to not put 1/2 LNs in an Easy diff
00:36:618 (36618|1,37098|2,37578|0,38058|3) - ^same issue
01:03:978 (63978|2,64938|1,65898|3,66858|0,67818|1,68778|2) - I think these short LNs should only be a single note to accentuate the kick in the background more
02:05:418 (125418|3,126378|0,127338|2,128298|1,129258|1,130218|2) - ^
everything could be used thank you
Normal
00:03:258 (3258|2) - I think this note should be at [4] since it has a different sound than 00:03:018 (3018|2)
00:05:658 (5658|3) - I suggest moving to [4] for more finger balance
00:06:138 (6138|2,6258|1,6378|2,6618|1,6738|2,6858|1) - ^same issue as above, suggesting to re-arrange like this: http://osu.ppy.sh/ss/6434005
00:07:818 (7818|2,8538|1) - I think these LNs should end at 00:09:258
00:08:538 (8538|1) - and that this LN should start at 00:08:778
00:09:498 (9498|3,9498|2) - should be single note only
00:23:178 (23178|3,23178|2,23658|1,23658|2) - should be single notes only since there's no accompanying drums
00:38:538 (38538|1) - i suggest to move this to [3] to have a clear sight of 00:38:778 (38778|1)
00:59:898 (59898|2) - would suggest to avoid shields like this in the easier diffs.
01:09:018 (69018|2) - I think this LN should be extended to 01:08:498 and that this LN 01:09:258 (69258|1) should start at the same time.
01:46:098 (106098|2,106578|3,107058|1) - I would suggest to avoid 1/4 notes like these in this diff. Suggesting to re-pattern like this: http://osu.ppy.sh/ss/6434085
02:09:378 - you missed to put a LN here
02:25:338 (145338|1,145578|2,145578|0,145698|3,145818|0,145938|1,146058|3,146058|2) - would suggest to re-arrange the notes like this: http://osu.ppy.sh/ss/6434097again i actually agree with all of it thank you!
Hard
02:05:238 (125238|0) - I suggest to snap this note at 1/4, not at 1/6, to be consistent fixed it
And I would suggest to nerf the 2.00x SVs to 1.70x since it isn't readable imo D;chnged to 1,7x for this difficulty i want to keep it on the higher difficulties
Yeah I think that's all I would like to say. You introduced a lot of SVs and jacks in the higher diffs which is cool btw 8-) Hope my mod helped. Good luck!!
Thank you so much for the mod it was a really really big help
CommandoBlack
Mod from: CommandoBlack's [4k Mania] queue - t/511195

SV's on Insanity & special look copy pasted & doesnt fit at some places. Once the song doesnt sound exactly the same for those whole parts the SV's should'nt be exactly the same either

Insanity
00:24:538 is missing a note
00:25:338 is missing a note
00:27:258 ^
00:27:618 (27618|1,28218|0,28938|3) - why are these so long? Shorten them. their originated sound ended far back ago.
00:28:218 is missing a note
00:36:978 is missing a note
00:40:218 is missing a note
Most mistakes are alike the ones above. keep an eye out for em. HAve fun ;)
Topic Starter
Tailsdk

CommandoBlack wrote:

Mod from: CommandoBlack's [4k Mania] queue - t/511195

SV's on Insanity & special look copy pasted & doesnt fit at some places. Once the song doesnt sound exactly the same for those whole parts the SV's should'nt be exactly the same either will look at when not so busy

Insanity
00:24:538 is missing a note added
00:25:338 is missing a note added
00:27:258 ^ added
00:27:618 (27618|1,28218|0,28938|3) - why are these so long? Shorten them. their originated sound ended far back ago. changed pattern and length of notes
00:28:218 is missing a note added
00:36:978 is missing a note added
00:40:218 is missing a note added
Most mistakes are alike the ones above. keep an eye out for em. HAve fun ;)
Thanks for the mod
Cokii-
Hey here is my M4M feel free to reject my mod and not mod my map if it didn't help

Special
change every bass sound into an double or an triple for consistency
00:11:778 (11778|1) - this seems to be a very decent sound consider making this a single note
00:10:818 (10818|3) - delete a note
00:15:738 (15738|0) - ,00:16:218 (16218|2) - ^
00:27:018 (27018|0) - move the LN ending here 00:27:378 (27378|0) -
00:30:378 (30378|2) - consider moving this LN to C3 and move the ending to 00:30:618 (30618|2) -
add an LN from 00:30:618 (30618|2) - to 00:30:738 (30738|2) -
00:31:818 (31818|1) - move the ending to 00:32:178 (32178|1) -
add an LN from 00:32:178 (32178|3) - to 00:32:298 (32298|3) -
00:36:618 (36618|3) - move the ending 00:36:978 (36978|2) -
add an LN from 00:36:978 (36978|1) - to 00:37:098 (37098|1) -
00:44:058 (44058|2,44778|2) - why is there such a large gap?
00:48:018 (48018|0) - add a note
01:13:578 (73578|1,73578|0,73698|1,73818|1,73818|2,73938|2,74058|3,74058|2,74178|3,74298|2,74298|3,74418|2,74538|1,74538|2,74658|1,74778|1,74778|0,74898|0) - interesting pattern but seems to be quite uncomfortable for 3,4* but the whole map is mini-jack based so I guess it's ok
01:17:658 (77658|2) - delete a note
01:23:298 (83298|3,83298|2,83418|1,83418|0,83538|3,83538|2,83658|1,83658|0,83778|3,83778|2,83898|1,83898|0,84018|2,84018|3,84138|1,84138|0,84258|2,84258|3,84378|0,84378|1,84498|2,84498|3) - consider re patterning this doesn't fit the song
01:24:858 (84858|2) - delete a note
01:25:338 (85338|2) - ^
02:18:618 (138618|1) - ^
02:19:098 (139098|2) - ^

Insanity
00:55:698 (55698|1) - ghost note
00:55:818 (55818|0,55818|2) -,00:56:778 (56778|1) - ,00:58:218 (58218|1) - ,01:09:738 (69738|1,69738|2) - maybe a triple for consistency or are you mapping the bass with doubles/triples for this section?
01:21:858 (81858|3) - move to C2
01:22:698 (82698|0) - delete a note
01:27:018 (87018|2) - move to C0 lower pitch
01:30:618 (90618|2,90738|1,90858|0) - crtl + H
01:41:898 (101898|1) - consider deleting a note
01:45:078 (105078|3) - ,01:45:198 (105198|2) - seem to be ghost notes
01:49:578 (109578|0) - add a note
01:50:058 (110058|3) - add 2 notes
01:50:538 (110538|1) - add a note
01:51:018 (111018|1,3) - add 2 notes
01:51:498 (111498|3) - add a note
01:51:978 (111978|2) - add 2 notes
01:52:938 (112938|1) - add a note
01:55:338 (115338|1) - ^
01:57:738 (117738|1) - ^
01:58:698 (118698|2) - ^
02:09:258 (129258|3) - ,02:10:218 (130218|3) - ,02:10:698 (130698|0) - ,02:11:178 (131178|2) - would be the same but since it's an full LNs section I wouldn't add them
02:15:618 (135618|0) - move to C1
02:15:738 (135738|1) - move to C0

like the LNs good luck with your map
Topic Starter
Tailsdk

Cokiiplay wrote:

Hey here is my M4M feel free to reject my mod and not mod my map if it didn't help

Special
change every bass sound into an double or an triple for consistency ?
00:11:778 (11778|1) - this seems to be a very decent sound consider making this a single notedone
00:10:818 (10818|3) - delete a note done
00:15:738 (15738|0) - ,00:16:218 (16218|2) - ^ done
00:27:018 (27018|0) - move the LN ending here 00:27:378 (27378|0) - done
00:30:378 (30378|2) - consider moving this LN to C3 and move the ending to 00:30:618 (30618|2) - done
add an LN from 00:30:618 (30618|2) - to 00:30:738 (30738|2) - dpme
00:31:818 (31818|1) - move the ending to 00:32:178 (32178|1) - done
add an LN from 00:32:178 (32178|3) - to 00:32:298 (32298|3) - done
00:36:618 (36618|3) - move the ending 00:36:978 (36978|2) - done
add an LN from 00:36:978 (36978|1) - to 00:37:098 (37098|1) - done
00:44:058 (44058|2,44778|2) - why is there such a large gap?the sound is following the vocals
00:48:018 (48018|0) - add a note done
01:13:578 (73578|1,73578|0,73698|1,73818|1,73818|2,73938|2,74058|3,74058|2,74178|3,74298|2,74298|3,74418|2,74538|1,74538|2,74658|1,74778|1,74778|0,74898|0) - interesting pattern but seems to be quite uncomfortable for 3,4* but the whole map is mini-jack based so I guess it's ok changed pattern
01:17:658 (77658|2) - delete a note done
01:23:298 (83298|3,83298|2,83418|1,83418|0,83538|3,83538|2,83658|1,83658|0,83778|3,83778|2,83898|1,83898|0,84018|2,84018|3,84138|1,84138|0,84258|2,84258|3,84378|0,84378|1,84498|2,84498|3) - consider re patterning this doesn't fit the song changed pattern
01:24:858 (84858|2) - delete a note done
01:25:338 (85338|2) - ^ done
02:18:618 (138618|1) - ^ done
02:19:098 (139098|2) - ^ done

Insanity
00:55:698 (55698|1) - ghost note
00:55:818 (55818|0,55818|2) -,00:56:778 (56778|1) - ,00:58:218 (58218|1) - ,01:09:738 (69738|1,69738|2) - maybe a triple for consistency or are you mapping the bass with doubles/triples for this section? added
01:21:858 (81858|3) - move to C2 done
01:22:698 (82698|0) - delete a note done
01:27:018 (87018|2) - move to C0 lower pitch done
01:30:618 (90618|2,90738|1,90858|0) - crtl + H done
01:41:898 (101898|1) - consider deleting a note done
01:45:078 (105078|3) - ,01:45:198 (105198|2) - seem to be ghost notes removed
01:49:578 (109578|0) - add a note done
01:50:058 (110058|3) - add 2 notes done
01:50:538 (110538|1) - add a notedone
01:51:018 (111018|1,3) - add 2 notesdone
01:51:498 (111498|3) - add a notedone
01:51:978 (111978|2) - add 2 notes done
01:52:938 (112938|1) - add a notedone
01:55:338 (115338|1) - ^done
01:57:738 (117738|1) - ^done
01:58:698 (118698|2) - ^done
02:09:258 (129258|3) - ,02:10:218 (130218|3) - ,02:10:698 (130698|0) - ,02:11:178 (131178|2) - would be the same but since it's an full LNs section I wouldn't add them changed to single notes
02:15:618 (135618|0) - move to C1 done
02:15:738 (135738|1) - move to C0done

like the LNs good luck with your map
Thank you so much for the mod!
riunosk
my mot 4 mot
1 2 3 4
insanity is insane
00:07:218 (7218|3,7338|2) - Ctrl J for pitch
00:12:018 (12018|2,12138|2) - why D:
00:14:058 (14058|2,14178|2,14538|3,14658|3) - why de jackjackjack
jackjackeverywhere ;-;
00:32:238 - add a note here, theres a sound
00:39:918 - here too!!
02:11:178 (131178|2) - move to 4? since 4 is quite empty
02:23:898 (143898|1,143898|3,143898|2,144018|1,144018|0,144018|2,144138|3,144138|1,144138|0,144138|2) - this is quite cruel.... nerf ples
dat ln galore
Topic Starter
Tailsdk

riunosk wrote:

my mot 4 mot
1 2 3 4
insanity is insane
00:07:218 (7218|3,7338|2) - Ctrl J for pitch ok
00:12:018 (12018|2,12138|2) - why D: to make it more technical
00:14:058 (14058|2,14178|2,14538|3,14658|3) - why de jackjackjack ^
jackjackeverywhere ;-;
00:32:238 - add a note here, theres a sound added
00:39:918 - here too!!added
02:11:178 (131178|2) - move to 4? since 4 is quite empty ok
02:23:898 (143898|1,143898|3,143898|2,144018|1,144018|0,144018|2,144138|3,144138|1,144138|0,144138|2) - this is quite cruel.... nerf ples put this in to variate the patterns in the parts
dat ln galore
Thanks for the mod ^-^
jukkaduei
Hello. From my M4M request.

|0|1|2|3|
Insanity
00:10:698 (10698|2,10698|3,10698|1,10818|0,10938|1,10938|3,11058|2,11178|1,11178|0,11178|3,11298|2,11418|1,11418|3,11538|0,11658|1,11658|2,11658|3) - They're repetitive. Rearrange them
00:11:898 (11898|1,12018|2) - Ctrl+H
00:12:138 (12138|2,12258|1,12378|2,12498|1,12618|2,12738|1,12858|2,12978|1) - Spread them
00:18:018 (18018|1,18138|0) - Ctrl+G
00:21:858 (21858|2,21978|1) - ^
00:35:538 (35538|0,35658|2) - Swap them
00:47:898 (47898|3,48018|2,48138|1,48138|0,48258|2,48378|3) - It's not a beautiful pattern. Rearrange them
00:50:418 (50418|0,50538|1,50538|2,50658|3,50778|2,50778|1,50898|0) - ^
00:51:018 (51018|2,51018|3,51138|1,51258|0,51258|3,51378|1,51498|2,51498|3) - ^
01:12:378 (72378|1,72498|2,72618|1,72738|2,72858|1,72978|2) - Ctrl+H
01:13:818 (73818|2,73938|1) - ^
02:13:218 (133218|2,133338|1,133338|3,133458|0,133578|1,133578|3,133578|2,133698|0,133818|3,133818|1,133938|2) - Rearrange them

I hope this will help you

GL for ranking :D
Topic Starter
Tailsdk

jukkaduei wrote:

Hello. From my M4M request.

|0|1|2|3|
Insanity
00:10:698 (10698|2,10698|3,10698|1,10818|0,10938|1,10938|3,11058|2,11178|1,11178|0,11178|3,11298|2,11418|1,11418|3,11538|0,11658|1,11658|2,11658|3) - They're repetitive. Rearrange them done
00:11:898 (11898|1,12018|2) - Ctrl+H done
00:12:138 (12138|2,12258|1,12378|2,12498|1,12618|2,12738|1,12858|2,12978|1) - Spread them done
00:18:018 (18018|1,18138|0) - Ctrl+G done
00:21:858 (21858|2,21978|1) - ^ done
00:35:538 (35538|0,35658|2) - Swap them done
00:47:898 (47898|3,48018|2,48138|1,48138|0,48258|2,48378|3) - It's not a beautiful pattern. Rearrange them done
00:50:418 (50418|0,50538|1,50538|2,50658|3,50778|2,50778|1,50898|0) - ^ done
00:51:018 (51018|2,51018|3,51138|1,51258|0,51258|3,51378|1,51498|2,51498|3) - ^ done
01:12:378 (72378|1,72498|2,72618|1,72738|2,72858|1,72978|2) - Ctrl+Hdone
01:13:818 (73818|2,73938|1) - ^ done
02:13:218 (133218|2,133338|1,133338|3,133458|0,133578|1,133578|3,133578|2,133698|0,133818|3,133818|1,133938|2) - Rearrange them done

I hope this will help you

GL for ranking :D
Thanks for the help
infilect
M4M from your queue

1|2|3|4
[Easy]
00:01:578 (1578|2,1818|1,2058|0) - col1 2 3, Follow the tone
00:07:818 (7818|2) - separate into 2 LNs, at 00:08:778 (8778|0) -
00:13:098 (13098|1) - to col1, for balance cols
00:15:978 (15978|1) - ^
00:19:338 (19338|2) - ^
00:28:938 (28938|2,29898|3) - col4 3
00:39:978 (39978|2,40938|3) - col4 1
00:51:018 (51018|1,51258|0,51498|3,51738|2) - 1 2 3 4
00:54:378 (54378|2) - col4
00:55:818 (55818|0) - add a note for cymbals
01:45:738 (105738|0) - ^
[Normal]
00:01:578 (1578|2,1818|1,2058|0) - ^^^
00:04:578 (4578|1) - col1
00:08:778 (8778|0,8778|1) - Exchange location, then add a note on 00:09:258 (9258|1) -
00:15:498 (15498|1,15738|0,15978|1) - col1 2 1 is better
00:24:618 (24618|1,24738|0,24858|3,24978|2) - col1 2 3 4 for easy to read
00:27:858 (27858|2,27978|3,28098|1,28458|1,28578|0,28698|3) - Noted
00:37:578 (37578|3) - col3 for balance
[Hard]
00:15:618 (15618|1,15858|2,16098|1,16338|2) - is not necessary
00:30:498 (30498|2) - some ghostnotes, not just this one
00:38:538 (38538|2,39018|0,39498|3,39978|1) - add a note for cymbals
00:44:898 (44898|2) - col1
Topic Starter
Tailsdk

infilect wrote:

M4M from your queue

1|2|3|4
[Easy]
00:01:578 (1578|2,1818|1,2058|0) - col1 2 3, Follow the tone
00:07:818 (7818|2) - separate into 2 LNs, at 00:08:778 (8778|0) -
00:13:098 (13098|1) - to col1, for balance cols
00:15:978 (15978|1) - ^
00:19:338 (19338|2) - ^
00:28:938 (28938|2,29898|3) - col4 3
00:39:978 (39978|2,40938|3) - col4 1
00:51:018 (51018|1,51258|0,51498|3,51738|2) - 1 2 3 4
00:54:378 (54378|2) - col4
00:55:818 (55818|0) - add a note for cymbals
01:45:738 (105738|0) - ^
[Normal]
00:01:578 (1578|2,1818|1,2058|0) - ^^^
00:04:578 (4578|1) - col1
00:08:778 (8778|0,8778|1) - Exchange location, then add a note on 00:09:258 (9258|1) -
00:15:498 (15498|1,15738|0,15978|1) - col1 2 1 is better
00:24:618 (24618|1,24738|0,24858|3,24978|2) - col1 2 3 4 for easy to read
00:27:858 (27858|2,27978|3,28098|1,28458|1,28578|0,28698|3) - Noted
00:37:578 (37578|3) - col3 for balance
[Hard]
00:15:618 (15618|1,15858|2,16098|1,16338|2) - is not necessary
00:30:498 (30498|2) - some ghostnotes, not just this one
00:38:538 (38538|2,39018|0,39498|3,39978|1) - add a note for cymbals
00:44:898 (44898|2) - col1
Thank you for the mod (dont have the time at the moment to give an in depth response but i accepted pretty much everything and did a lot of changes to hard diff removing all ghost notes and making it more consistent)
juankristal
this looks interesting actually
Topic Starter
Tailsdk

juankristal wrote:

this looks interesting actually
owo
error_exe777
finally here bc im lazy

General
Difficulties: all done
Spread: eh between insane and hard is questionable bc SR buttttt cant help that
Hitsounds: not done
Metadata: add some tags
AiMod: nothing
Other: SVs bitch wtf please let them be averaged i cannot bother to check seriously too many

Insanity
00:02:418 (2418|1,2418|3,2538|0,2538|2) - i dont see why these are doubles considering the surrounding notes that represent that sound are singles

00:09:138 (9138|2,9198|0,9258|2) - this trill thing here is really awkward to play for me anyway, so i recommend moving some around to make it more intuitive

00:09:378 (9378|3,9378|0,9498|1,9498|2) - would be cool if you put these in the same column since they are the same sound

00:15:738 (15738|2,15738|3) - i recommend making these 1/8th LNs to make it consistent. the sound stops at the 1/8th tick as well

00:16:578 - 00:16:818 - 00:17:178 - i highly recommend adding notes here since it feels really empty without

00:23:418 (23418|0,23418|1) - same as before

00:25:698 (25698|0,25758|1,25818|2) - these are 1/12th actually

00:26:778 (26778|2,26838|1,26898|0) - ^^ wont mention further

00:36:138 (36138|2,36138|0,36138|1) - i dont see why this is a triple since there is no extra sound

00:36:258 - add a note for the hat sound?

00:40:458 (40458|0,40578|1,40698|2,40818|1,40938|0,41058|1,41178|2) - i literally see no point in this and would rather have it more varied tbh

00:45:498 (45498|1,45618|0,45738|2,45858|1,45978|0,46098|1,46218|2) - column 4 dead (1-2-3-4)

01:05:658 (65658|3,65778|2,65898|3,66138|2,66258|3) - pfft column bias

01:09:258 (69258|1,69498|0,69738|1) - these shouldnt trill since they dont suggest it. would prefer if they were different

01:17:178 (77178|0,77178|1) - same as before

02:25:738 (145738|1,145778|3) - these are ghosts and i dont believe there should be a jumptrill 02:25:938 (145938|2,145938|3,145998|1,145998|0) - just have the burst pls

really nice SV map. even though i dont think such extreme SVs are suited in a map like this, i like them.

btw sorry for only one diff

good luck! o/
Topic Starter
Tailsdk

error_exe777 wrote:

finally here bc im lazy

General
Difficulties: all done
Spread: eh between insane and hard is questionable bc SR buttttt cant help that i did have a difficulty in between before but it was very messy and the difficulty ether was to hard or too easy compared to the hardest in progression so decided to remove it
Hitsounds: not done will add some time soon
Metadata: add some tags added a few
AiMod: nothing
Other: SVs bitch wtf please let them be averaged i cannot bother to check seriously too many LOL

Insanity
00:02:418 (2418|1,2418|3,2538|0,2538|2) - i dont see why these are doubles considering the surrounding notes that represent that sound are singleschanged

00:09:138 (9138|2,9198|0,9258|2) - this trill thing here is really awkward to play for me anyway, so i recommend moving some around to make it more intuitive changed pattern in the burst

00:09:378 (9378|3,9378|0,9498|1,9498|2) - would be cool if you put these in the same column since they are the same sound hmm wil change for now maybe ill change back if it doesnt play well

00:15:738 (15738|2,15738|3) - i recommend making these 1/8th LNs to make it consistent. the sound stops at the 1/8th tick as well changed to LN

00:16:578 - 00:16:818 - 00:17:178 - i highly recommend adding notes here since it feels really empty without gonna keep it empty for empathis

00:23:418 (23418|0,23418|1) - same as before ok

00:25:698 (25698|0,25758|1,25818|2) - these are 1/12th actuallyok

00:26:778 (26778|2,26838|1,26898|0) - ^^ wont mention further changed all

00:36:138 (36138|2,36138|0,36138|1) - i dont see why this is a triple since there is no extra sound idk why either tbh

00:36:258 - add a note for the hat sound? ok

00:40:458 (40458|0,40578|1,40698|2,40818|1,40938|0,41058|1,41178|2) - i literally see no point in this and would rather have it more varied tbh ok changed

00:45:498 (45498|1,45618|0,45738|2,45858|1,45978|0,46098|1,46218|2) - column 4 dead (1-2-3-4) moved around a bit

01:05:658 (65658|3,65778|2,65898|3,66138|2,66258|3) - pfft column bias ^

01:09:258 (69258|1,69498|0,69738|1) - these shouldnt trill since they dont suggest it. would prefer if they were different changed it

01:17:178 (77178|0,77178|1) - same as before ^

02:25:738 (145738|1,145778|3) - these are ghosts and i dont believe there should be a jumptrill 02:25:938 (145938|2,145938|3,145998|1,145998|0) - just have the burst pls
changed the ending pattern completely

really nice SV map. even though i dont think such extreme SVs are suited in a map like this, i like them.

btw sorry for only one diff

good luck! o/
np and thank you for the mod
Kim_GodSSI


Modding
[Insanity]
  1. 00:04:698 (4698|2) - move to 2 , 00:04:818 (4818|0) - 3 , 00:04:938 (4938|1) - 4 it better for melody I think
  2. 00:35:898 - Add a note at 3 col may it come to the big effect
  3. 00:58:218 - this part

    how about this ?
  4. 01:26:478 (86478|0) - what is it ? i don't understand this intent
  5. 01:31:098 (91098|1) - move to 1 , 01:31:218 (91218|2) - 4 , 01:31:338 (91338|3) - 3 think about melody again
  6. 01:41:658 - Add a one more LN violine sound

    [Hard]
    1. 00:36:618 (36618|1) - move to one left
    2. 00:59:658 (59658|1) - ^
    3. 01:09:258 - 01:09:738 - Add a note singly
    4. 01:41:418 - add a note
    5. 01:47:178 - ^
    6. 01:48:378 - ^
    7. 01:49:578 (109578|1) - move to 3 or 4
    8. 02:00:858 (120858|2) - move to 2
    9. 02:07:218 (127218|1) - move to 1


Good luck :3 !
Topic Starter
Tailsdk

Kim_GodSSI wrote:



Modding
[Insanity]
  1. 00:04:698 (4698|2) - move to 2 , 00:04:818 (4818|0) - 3 , 00:04:938 (4938|1) - 4 it better for melody I think ok added
  2. 00:35:898 - Add a note at 3 col may it come to the big effect sure
  3. 00:58:218 - this part

    how about this ? i like thisbetter thanks
  4. 01:26:478 (86478|0) - what is it ? i don't understand this intent wrong snap was ment for the boom sound just after
  5. 01:31:098 (91098|1) - move to 1 , 01:31:218 (91218|2) - 4 , 01:31:338 (91338|3) - 3 think about melody again changed
  6. 01:41:658 - Add a one more LN violine sound added

    [Hard]
    1. 00:36:618 (36618|1) - move to one left
    2. 00:59:658 (59658|1) - ^
    3. 01:09:258 - 01:09:738 - Add a note singly
    4. 01:41:418 - add a note
    5. 01:47:178 - ^
    6. 01:48:378 - ^
    7. 01:49:578 (109578|1) - move to 3 or 4
    8. 02:00:858 (120858|2) - move to 2
    9. 02:07:218 (127218|1) - move to 1 moved all of them

Good luck :3 !
Thanks for the mod this was very helpfull
jkkd
yo yo
focused on the hard diff since it seems to have gotten the least amount of applied mods so far

Hard
00:09:258 (9258|0,9258|1,9378|2,9378|3) - there is a change of music on these notes, but they aren't as major as the sound at 00:09:498 - so i'd consider making these first two jumps singles
00:10:458 (10458|3,10458|2) - the music doesn't really support these notes (or any of the other red tick notes) as doubles, and this pattern is pretty overused and repetitive. i'd recommend trying to follow variations in the music a bit more closely to make your map more interesting as well.
00:15:618 - not sure why this part breaks the pattern specifically
00:25:338 (25338|3,25458|2,25578|1) - (applies to the rest of the section) these notes don't seem to be following anything in the music. you could do something like the lns in the insanity diff, but toned down instead for example. this pattern is fine after 00:59:898 - though since the music supports it there.
01:26:298 - the harp (?) sounds here should probably be mapped with more emphasis than just releasing two holds since theyre the main focus of the next section as well.
01:36:138 (96138|2,96138|1) - not sure why this is a double since the music is still pretty much the same. (01:37:098 (97098|2,97098|1) - as well)
01:46:218 (106218|3,106458|3,106578|2,106698|3) - notes such as these should probably be kept as ln like in insanity, otherwise they stand out too much from the other mapped strings.

(might be a little short but the song repeats sections which you mapped in the same style so if you apply anything it can probably also be applied to a similar section)
(also this mod might be a little vague in places, please pm me if i'm unclear ;w;)

good luck! :)
Carol
hi~ owo/

MOD
| 1 | 2 | 3 | 4 |


Easy

■ 00:35:658 (35658|1) - . move to | 3 |
■ 00:36:138 (36138|2) - . move to | 4 |
■ 00:36:618 (36618|1,37098|2,37578|0,38058|3) - / 00:38:538 (38538|1,39018|2,39498|0,39978|3) - . let's make a difference. i think 00:39:018 (39018|2) - . move to | 1 |. 00:39:498 (39498|0) - . move to | 4 |. 00:39:978 (39978|3) - . move to | 3 |
■ 00:52:458 (52458|0) - . add note. It is too empty
■ 00:53:418 (53418|0) - . add note. ^^
■ 01:23:658 (83658|1) - . move to | 1 |. It sounds different from 01:23:178 (83178|1) - .
■ 02:26:058 (146058|3) - . add note please.

looks good diff owo!

Normal

■ 00:10:218 (10218|2) - . add note ( make double )
■ 00:55:818 (55818|3) - . where is the note. please add note..
■ 01:02:058 (62058|3) - . add note ( makedouble )
■ 01:02:538 (62538|0) - . add note ( make double )
■ 01:03:018 (63018|2) - . add note ( make double )
■ 01:07:818 (67818|2) - . ~ 01:09:738 (69738|3) - . how about this? ( https://osu.ppy.sh/ss/10026920 )
■ 01:11:658 (71658|2) - . add note ( make double )
■ 01:15:498 (75498|1) - . add note ( make double )
■ 01:19:338 (79338|1) - . add note ( make double )
■ 01:23:178 (83178|2) - . add note ( make double )
■ 01:25:578 (85578|0) - . add note ( make double )
■ 01:29:178 (89178|1) - . move to | 3 |
■ 01:29:418 (89418|2) - . move to | 2 |
■ 01:29:898 (89898|1) - . move to | 3 |
■ 01:30:738 (90738|2) - . move to | 2 |
■ 01:30:858 (90858|1) - . move to | 3 |
■ 01:32:298 (92298|2) - . move to | 4 |
■ 01:34:098 (94098|2) - . remove this note. it's seems hard to in the Normal diff
■ 02:16:938 (136938|1) - . add note ( make double )
■ 02:20:778 (140778|1) - . add note ( make double )
■ 02:24:618 (144618|1) - . add note ( make double )

nice mapset :D
good luck
Topic Starter
Tailsdk
i will start with editing this difficulty and then do easy and normal

jkkd wrote:

yo yo
focused on the hard diff since it seems to have gotten the least amount of applied mods so far

Hard
00:09:258 (9258|0,9258|1,9378|2,9378|3) - there is a change of music on these notes, but they aren't as major as the sound at 00:09:498 - so i'd consider making these first two jumps singles ok changed
00:10:458 (10458|3,10458|2) - the music doesn't really support these notes (or any of the other red tick notes) as doubles, and this pattern is pretty overused and repetitive. i'd recommend trying to follow variations in the music a bit more closely to make your map more interesting as well.
00:15:618 - not sure why this part breaks the pattern specifically changed this part completly tom look more like insanity. the resoon why there is some jumps in between difficulties is because there was a difficulty in between insanity and hard but insanity got nerfed quite a bit so it didnt make sense anymore to have a difficulty in between
00:25:338 (25338|3,25458|2,25578|1) - (applies to the rest of the section) these notes don't seem to be following anything in the music. you could do something like the lns in the insanity diff, but toned down instead for example. this pattern is fine after 00:59:898 - though since the music supports it there. mixed up this part aswell
01:26:298 - the harp (?) sounds here should probably be mapped with more emphasis than just releasing two holds since theyre the main focus of the next section as well. changed a bit
01:36:138 (96138|2,96138|1) - not sure why this is a double since the music is still pretty much the same. (01:37:098 (97098|2,97098|1) - as well) i made them doubles because there is quite a bit emphasis on these notes
01:46:218 (106218|3,106458|3,106578|2,106698|3) - notes such as these should probably be kept as ln like in insanity, otherwise they stand out too much from the other mapped strings. will change this part a bit

(might be a little short but the song repeats sections which you mapped in the same style so if you apply anything it can probably also be applied to a similar section)
(also this mod might be a little vague in places, please pm me if i'm unclear ;w;)

good luck! :)
Thanks for the mod will check the other mod once i update this

other things i have changed:
added more SV for hard mostly slowdows
reduced velocity for speed up SV's to make hard more playable for people who cont read these agressive SV's

Carol wrote:

hi~ owo/

MOD
| 1 | 2 | 3 | 4 |


Easy

■ 00:35:658 (35658|1) - . move to | 3 | ok
■ 00:36:138 (36138|2) - . move to | 4 | ok
■ 00:36:618 (36618|1,37098|2,37578|0,38058|3) - / 00:38:538 (38538|1,39018|2,39498|0,39978|3) - . let's make a difference. i think 00:39:018 (39018|2) - . move to | 1 |. 00:39:498 (39498|0) - . move to | 4 |. 00:39:978 (39978|3) - . move to | 3 | moved a round a little
■ 00:52:458 (52458|0) - . add note. It is too empty added a few notes
■ 00:53:418 (53418|0) - . add note. ^^ ^
■ 01:23:658 (83658|1) - . move to | 1 |. It sounds different from 01:23:178 (83178|1) - . ok
■ 02:26:058 (146058|3) - . add note please. added

looks good diff owo!

Normal

■ 00:10:218 (10218|2) - . add note ( make double )
■ 00:55:818 (55818|3) - . where is the note. please add note..
■ 01:02:058 (62058|3) - . add note ( makedouble )
■ 01:02:538 (62538|0) - . add note ( make double )
■ 01:03:018 (63018|2) - . add note ( make double )
■ 01:07:818 (67818|2) - . ~ 01:09:738 (69738|3) - . how about this? ( https://osu.ppy.sh/ss/10026920 ) changed this part to match the music a bit more
■ 01:11:658 (71658|2) - . add note ( make double )
■ 01:15:498 (75498|1) - . add note ( make double )
■ 01:19:338 (79338|1) - . add note ( make double )
■ 01:23:178 (83178|2) - . add note ( make double )
■ 01:25:578 (85578|0) - . add note ( make double )
■ 01:29:178 (89178|1) - . move to | 3 |
■ 01:29:418 (89418|2) - . move to | 2 |
■ 01:29:898 (89898|1) - . move to | 3 |
■ 01:30:738 (90738|2) - . move to | 2 |
■ 01:30:858 (90858|1) - . move to | 3 |
■ 01:32:298 (92298|2) - . move to | 4 | moved all of these in some way not all to recommended
■ 01:34:098 (94098|2) - . remove this note. it's seems hard to in the Normal diff changed the pattern there no LN should works out now
■ 02:16:938 (136938|1) - . add note ( make double )
■ 02:20:778 (140778|1) - . add note ( make double )
■ 02:24:618 (144618|1) - . add note ( make double ) changed all the double mistakes

nice mapset :D
good luck
Thanks for the mod

ALL UPDATED
RiP46
Hello Tailsdk
From My Queue
Sorry If I Make You Wait For Too Long T^T

NM
  1. 00:26:538 (26538|1) - i think this one could be placed at col 4
  2. 00:27:498 (27498|1) - ^
  3. 01:09:018 (69018|2,69258|0,69738|3) - this could be rearranged like this https://osu.ppy.sh/ss/10112231 ,seems good with the sound
  4. 01:40:938 (100938|2,101418|0) - imo ctrl+G this one
  5. 01:45:258 (105258|2) - you could split this into 2 LN like this one 01:45:738 (105738|1,105978|2) -
  6. 01:47:178 (107178|0) - this one should stop at here 01:47:418 - then add LN like this pattern 01:44:538 (104538|2,104658|1) - at 01:47:418 col 4 and at 01:47:538 col 2
  7. 02:10:218 (130218|3,130698|2) - you can rearrange this one into this https://osu.ppy.sh/ss/10112288
  8. 02:11:418 (131418|2) - you could split this into 2 short ln like this one 02:09:978 (129978|0,130098|1) -

HD
  1. 00:35:178 (35178|2) - you could split this into 2 ln like this one 00:35:658 (35658|2,35778|1) -
  2. 00:55:818 (55818|0) - you could change this single note with LN that start at here 00:55:578 -


This Mod Filled With Opinion
Feel Free To Reject And No Kudosu If It Doesn't Really Helpful
Topic Starter
Tailsdk

RiP46 wrote:

Hello Tailsdk
From My Queue
Sorry If I Make You Wait For Too Long T^T

NM
  1. 00:26:538 (26538|1) - i think this one could be placed at col 4 sure
  2. 00:27:498 (27498|1) - ^ ^
  3. 01:09:018 (69018|2,69258|0,69738|3) - this could be rearranged like this https://osu.ppy.sh/ss/10112231 ,seems good with the sound changed some of it but i want to keep it consistent with the other difficulties
  4. 01:40:938 (100938|2,101418|0) - imo ctrl+G this one sure
  5. 01:45:258 (105258|2) - you could split this into 2 LN like this one 01:45:738 (105738|1,105978|2) - sure
  6. 01:47:178 (107178|0) - this one should stop at here 01:47:418 - then add LN like this pattern 01:44:538 (104538|2,104658|1) - at 01:47:418 col 4 and at 01:47:538 col 2 changed
  7. 02:10:218 (130218|3,130698|2) - you can rearrange this one into this https://osu.ppy.sh/ss/10112288 ^
  8. 02:11:418 (131418|2) - you could split this into 2 short ln like this one 02:09:978 (129978|0,130098|1) - sure

HD
  1. 00:35:178 (35178|2) - you could split this into 2 ln like this one 00:35:658 (35658|2,35778|1) - there is nothing there lol
  2. 00:55:818 (55818|0) - you could change this single note with LN that start at here 00:55:578 - changed through all the others too


This Mod Filled With Opinion
Feel Free To Reject And No Kudosu If It Doesn't Really Helpful
Thanks for the mod
newbandpro
From my modding queue

Easy
00:24:138 (24138|0) - I'd make this a LN for the "boing" sound (Not sure what to call it so yeah)
00:27:978 - 00:28:938 - I think you can add constant 1/2 notes here for variety instead of LN's since it's different than that section
01:49:098 - I'd make this a double since there is a stronger kick. Putting a note into 3 should be alright. (If you rejected this,remove the double at 01:41:418 for consistency)
01:56:778 - ^,I'd put a note into 4 here though
02:12:138 - ^,put a note to 1

Sorry for the short mod,couldn't find many things in the map
Good luck
Topic Starter
Tailsdk

newbandpro wrote:

From my modding queue

Easy
00:24:138 (24138|0) - I'd make this a LN for the "boing" sound (Not sure what to call it so yeah)
00:27:978 - 00:28:938 - I think you can add constant 1/2 notes here for variety instead of LN's since it's different than that section
01:49:098 - I'd make this a double since there is a stronger kick. Putting a note into 3 should be alright. (If you rejected this,remove the double at 01:41:418 for consistency)
01:56:778 - ^,I'd put a note into 4 here though
02:12:138 - ^,put a note to 1

Sorry for the short mod,couldn't find many things in the map
Good luck
Thanks for the mod accepted everything
MrDorian
There is a really big problem with hitsounds. They blend too much with song, even after turning all of them to 100%. The biggest problem is with soft-hitnormal, though. Even if you turn down the music itself, you cannot really hear it. You should make it louder or look for another sample. Also soft-hitclap isn't audible as well. You should ask other people for opinions.
Topic Starter
Tailsdk

MrDorian wrote:

There is a really big problem with hitsounds. They blend too much with song, even after turning all of them to 100%. The biggest problem is with soft-hitnormal, though. Even if you turn down the music itself, you cannot really hear it. You should make it louder or look for another sample. Also soft-hitclap isn't audible as well. You should ask other people for opinions.
I havnt even finished the hitsounds like at all
lenpai
tfw no goat in the bg

insanity
00:07:818 - ok uh starting out very chill then slapping in sustained 1/8 rolls is a pretty ass move if you ask me. If anything youre going to want to pick up the pace so that these rolls wouldnt be so off-putting 00:05:898 - should pick up the density so that it transitions well
00:24:458 - not very representative of the music if you ask me. To add some oomph to the drums, this would work really well http://osu.ppy.sh/ss/10308198
00:28:218 - just in case charting those 1/8ths is a viable options http://osu.ppy.sh/ss/10308208
00:28:698 - needs to be a double judging from the usages in 00:24:858 - 00:25:818 - 00:26:298 - 00:27:738 - (or need an additional single note)
00:30:138 - ^
00:30:618 - though can be ignored due to two simultaneous holds
00:31:098 - ^^
00:31:578 - ^
00:32:058 - ^
00:32:538 - you could chart the sound here
so yeah, there are a bunch of those "needs to be doubled or needs an additional notes following your note additions as said in 00:28:698)
00:53:898 - i believe this is more technically sound http://osu.ppy.sh/ss/10308248
01:00:618 (60618|0,60618|1,60738|1) - bad bad baaaaaaaad 01:00:738 (60738|1,60858|2) - swap col
01:02:058 (62058|1,62058|0,62178|0) - seriously dont do this. You're kinda trying to not jack at opportunities you could (musically cases like 00:59:898 (59898|2,60018|1) - etc) so you shouldnt do shields like these
01:29:418 - very dangerous pattern here i think it might even be borderline dumping it's also quite offputting to have something like this in something someone would assume to be a "rest section"
01:45:138 (105138|3) - it would actually be easier to play if this is placed to col 3 so that the break in flow would be emphasized by the jack

01:57:738 - say, if you rejected the "add notes at these red ticks thing" this is the time you better actually add them because this is the last kiai. Climax theory matters bruh
02:15:978 (135978|1,135978|0,136098|1,136218|0,136338|1,136458|1,136458|0) - ??? hard but i had to point this out

screenshot dump here:
http://osu.ppy.sh/ss/10308305 long ass explanation here:
02:14:298 - and 02:15:258 - was done to compliment the vocal stutters meaning they should be jacked
02:16:218 - is more technically sound with the music.
02:15:138 - if you did follow the screenie, you might want to add a note at 3 here so that the vocal is doubled
All this is done so that the last jack section would serve as a difficulty upper as a nice chart ender
http://osu.ppy.sh/ss/10308330 same ideas moved around the jack to cater to the jumpglut dont really need to imitiate this 100% point is that the jumpglut is there
02:22:458 - same idea http://osu.ppy.sh/ss/10308352
Topic Starter
Tailsdk

Lenfried- wrote:

tfw no goat in the bg idk tbh

No Reply = accepted

insanity
00:07:818 - ok uh starting out very chill then slapping in sustained 1/8 rolls is a pretty ass move if you ask me. If anything youre going to want to pick up the pace so that these rolls wouldnt be so off-putting 00:05:898 - should pick up the density so that it transitions well
00:24:458 - not very representative of the music if you ask me. To add some oomph to the drums, this would work really well http://osu.ppy.sh/ss/10308198
00:28:218 - just in case charting those 1/8ths is a viable options http://osu.ppy.sh/ss/10308208
00:28:698 - needs to be a double judging from the usages in 00:24:858 - 00:25:818 - 00:26:298 - 00:27:738 - (or need an additional single note)
00:30:138 - ^
00:30:618 - though can be ignored due to two simultaneous holds
00:31:098 - ^^
00:31:578 - ^
00:32:058 - ^
00:32:538 - you could chart the sound here
so yeah, there are a bunch of those "needs to be doubled or needs an additional notes following your note additions as said in 00:28:698)
00:53:898 - i believe this is more technically sound http://osu.ppy.sh/ss/10308248
01:00:618 (60618|0,60618|1,60738|1) - bad bad baaaaaaaad 01:00:738 (60738|1,60858|2) - swap col
01:02:058 (62058|1,62058|0,62178|0) - seriously dont do this. You're kinda trying to not jack at opportunities you could (musically cases like 00:59:898 (59898|2,60018|1) - etc) so you shouldnt do shields like these
01:29:418 - very dangerous pattern here i think it might even be borderline dumping it's also quite offputting to have something like this in something someone would assume to be a "rest section"
01:45:138 (105138|3) - it would actually be easier to play if this is placed to col 3 so that the break in flow would be emphasized by the jack

01:57:738 - say, if you rejected the "add notes at these red ticks thing" this is the time you better actually add them because this is the last kiai. Climax theory matters bruh didn't quite get these
02:15:978 (135978|1,135978|0,136098|1,136218|0,136338|1,136458|1,136458|0) - ??? hard but i had to point this out changed these in all sections before and use the new pattern given in this part

screenshot dump here:
http://osu.ppy.sh/ss/10308305 long ass explanation here:
02:14:298 - and 02:15:258 - was done to compliment the vocal stutters meaning they should be jacked
02:16:218 - is more technically sound with the music.
02:15:138 - if you did follow the screenie, you might want to add a note at 3 here so that the vocal is doubled
All this is done so that the last jack section would serve as a difficulty upper as a nice chart ender
http://osu.ppy.sh/ss/10308330 same ideas moved around the jack to cater to the jumpglut dont really need to imitiate this 100% point is that the jumpglut is there
02:22:458 - same idea http://osu.ppy.sh/ss/10308352
Thanks for the mod big help
Mentholzzz
SV in easy :thonkeng:
Insanity
00:03:018 - Double in Hard but not the top diff :thonk:
00:04:218 (4218|0,4458|2) - Maybe swap column for PR ?
00:25:698 - I think the one here should be 1/8 but not sure
00:30:738 - Missing a note for violin(?)
01:02:418 - Add a 1/4 LN for violin(?) sound here
01:29:418 (89418|2) - 1/8 roll in Hard but a single LN in top diff :thonk: I'd suggest to change it to 1/6 trill instead.
01:39:258 (99258|3,99378|2,99618|2,99738|1) - Why this here the only one you put notes in here ?
01:56:298 - Add notes here like what you did before and after ( 02:11:658 - and 01:44:778 - )
02:25:338 - Add one more note here ?

more mod soon:tm: not done yet
Topic Starter
Tailsdk

Mentholzzz wrote:

SV in easy :thonkeng:
Insanity
00:03:018 - Double in Hard but not the top diff :thonk: added doubles here in insanity
00:04:218 (4218|0,4458|2) - Maybe swap column for PR ? moved it
00:25:698 - I think the one here should be 1/8 but not sure got told it was 1/12 before i will see this might get changed but leaving it for now
00:30:738 - Missing a note for violin(?)added
01:02:418 - Add a 1/4 LN for violin(?) sound hereadded
01:29:418 (89418|2) - 1/8 roll in Hard but a single LN in top diff :thonk: I'd suggest to change it to 1/6 trill instead.changed hard to LN reason its not in insanity was it was too dump forgot to remove on hard
01:39:258 (99258|3,99378|2,99618|2,99738|1) - Why this here the only one you put notes in here ? i added them for the click sound in the background but might aswell add it for the rest
01:56:298 - Add notes here like what you did before and after ( 02:11:658 - and 01:44:778 - ) added
02:25:338 - Add one more note here ? added

more mod soon:tm: not done yet
Thanks for the ½mod
AnkhPH
Oooo V1 i miss u owo
EZ
00:01:818 (1818|1) - suggest to remove this since this makes it similar to how NM starts and instead have notes for 00:02:538 - 00:03:018 - 00:03:498 - to make it continue with the proceeding singles in this section.

00:02:058 (2058|3) - have this ln stop at 00:05:898 - and make single ln's for 00:05:898 - 00:06:858 - to make it similar as to how 00:07:818 (7818|2) - follows the sound in the bg.

00:09:738 - you can make the first beat for this as double. (also considering 00:55:818 - was doubles for this.)

00:08:778 (8778|1) - make this a single note instead since this is more of a beat and has a piano sound which is similar to 00:09:258 (9258|0) - and extend 00:07:818 (7818|2) - up to 00:09:258 - since the sound being followed by this ln doesn't really change in a way to have another ln.

00:17:418 (17418|1) - suggest to move this to first column since imo these 00:16:458 (16458|1,17418|1) - have difference in pitch, also to avoid trill.

00:23:658 (23658|3) - suggest to place this at 00:23:538 - instead and have 00:23:898 (23898|2) - placed at 00:23:778 - as a long note. Same with 01:24:978 -

00:25:578 (25578|1,26538|2) - suggest to have these ln's as singles instead to emphasize the beats since imo they don't follow accurately. Take for example 00:25:578 (25578|1) - having a lot more changes in pitch, which is a lot more different than 00:26:538 (26538|2) -

00:41:898 (41898|2,42378|0,42858|2,43338|0,43818|2,44298|0,44778|2) - suggest to spread these cus it seems repetitive for having .

00:31:818 (31818|1) - you can make this as ln extending up to 00:32:298 - to make it similar with 00:32:298 (32298|0) - and perhaps swap these two 00:32:298 (32298|0,32298|2) - from their respective columns since

00:51:978 (51978|1) - make this end at 00:52:929 - and make 00:52:938 (52938|3) - into ln extending up to 00:53:898 - since a change in pitch can be heard at 00:52:938 -

00:51:978 (51978|1) - suggest to have this ln halved to have two ln's for the sound being followed by this.

00:55:338 - you can make this double by adding single at the 4th column for the loud beat similar to 01:41:418 - o/

01:10:698 - double for this (maybe note at the first column).

01:28:938 (88938|1,89418|1) - this wasn't a jack before making it inconsistent with previous ones.

01:50:058 - 01:51:018 - and the like no longer have singles for the beat ;w;

NM
00:09:498 (9498|1) - suggest to have this at 00:09:258 - instead to follow the piano sound missed here (take note that 00:09:498 - doesn't necessarily need to be a double, also to make it possible for the note suggested in here.

00:23:538 - 00:23:898 - 00:24:018 - should add notes for this (as suggested from EZ diff). and perhaps remove 00:23:658 (23658|1) - since the beat here is subtle and the highlighted ones should be emphasized imo. same with similar ones like 01:24:978 - .

00:24:978 (24978|3) - ghost note.

00:25:338 - suggest to fill these sounds with actual notes instead of having just the end of ln's for the beat.

00:35:898 - 00:36:018 - consider having notes for this sound o/

00:36:378 - note here as well.

00:52:458 - 00:53:418 - missed notes here.

00:59:418 - suggest for a note here to follow with the change in pitch.

01:07:578 - here as well

01:07:818 (67818|2,67938|3,68058|0,68178|1) - imo ln's like these following the lead snapped at 1/4 throughout the song is a bit confusing sometimes since only a selected few such as these were mapped for these sounds where as other ones such as 01:03:858 - were not followed, making it inconsistent with how these sounds are going to be followed in this diff. (suggest to just stick with previous patterns and keep 1/4 ln's to a minimal, following these sounds snapped at 1/2 is also advisable for this imo o/)

01:07:818 (67818|2,67938|3,68058|0,68178|1,68538|2,68658|1,68778|0,68898|3) - i think its fine to stick with the previous patterns rather than going for this since it's still pretty much the same sounds that were improvised by the previous ln's.

01:46:578 - missed ln's snapped at 1/4 similar to 01:47:418 (107418|3,107538|2) - .

01:47:898 - 01:48:378 - can hear a changes in pitch

HD
00:03:978 - 00:05:898 - can make this a double similar to 00:03:018 - being a double

00:31:818 - same suggestion with this having ln's extending up to 00:32:298 -

00:39:018 - missed a double

00:39:858 - note for these sounds throughout the song that were missed o/

00:40:578 - don't really hear a note here so ghost note (remove)

00:48:618 - 00:49:098 - 00:49:578 - missed doubles

01:04:458 - missed a beat here.

01:12:738 - 01:16:578 - should consider having notes for this to have a continuous flow transitioning with these beats. same with repeated parts

01:17:658 (77658|0,77778|0) - either change this being jacks or make it consistent with repeated ones.

01:25:818 (85818|2,86058|1) - not sure whats being followed here as to how these end, suggest to just have 01:25:818 - 01:25:938 - 01:26:058 - as single notes for it instead.

01:29:478 (89478|2,89538|1,89598|0,89658|3,89718|2,89778|1,89838|0) - unnecessary since it feels overmapped for this. single note or ln at 01:29:418 - extending up to 01:29:898 - will do.

01:32:538 - 01:32:658 - suggest to fill in these sounds now since this section looks similar to NM, same with repeated sections.

01:33:738 (93738|1,93978|2) - replace with notes snapped at 1/4 to follow the sounds here to make it similar with singles used in the song.

01:45:738 - 01:46:698 - forming a triple which should only be a doubles.

01:46:218 - 01:47:178 - these can be doubles o/

01:49:098 (109098|2,109098|3,109338|1) - a bit excessive to having 3 ln's for these. suggest to just have one/two ln's only instead of 3, same with
01:56:778 -

01:52:458 - missed double

01:52:698 - perhaps note here

02:25:758 (145758|2) - ghost note

That's all I'm doing for this, unfortunately I couldn't help with the sv's for this map since i'm not too good at those, also imo I think lower diffs such as EZ shouldn't have to much sv's since it's for beginners only, but thats from my POV, feel free to reject most of these as well, goodluck owo)b
Topic Starter
Tailsdk

AnkhPH wrote:

Oooo V1 i miss u owo
EZ
00:01:818 (1818|1) - suggest to remove this since this makes it similar to how NM starts and instead have notes for 00:02:538 - 00:03:018 - 00:03:498 - to make it continue with the proceeding singles in this section.

00:02:058 (2058|3) - have this ln stop at 00:05:898 - and make single ln's for 00:05:898 - 00:06:858 - to make it similar as to how 00:07:818 (7818|2) - follows the sound in the bg.

00:09:738 - you can make the first beat for this as double. (also considering 00:55:818 - was doubles for this.)

00:08:778 (8778|1) - make this a single note instead since this is more of a beat and has a piano sound which is similar to 00:09:258 (9258|0) - and extend 00:07:818 (7818|2) - up to 00:09:258 - since the sound being followed by this ln doesn't really change in a way to have another ln. i follow the background noise that last for 1/1 so it fits

00:17:418 (17418|1) - suggest to move this to first column since imo these 00:16:458 (16458|1,17418|1) - have difference in pitch, also to avoid trill.

00:23:658 (23658|3) - suggest to place this at 00:23:538 - instead and have 00:23:898 (23898|2) - placed at 00:23:778 - as a long note. Same with 01:24:978 - i want to keep them here to make it simple snaps untill hard diff

00:25:578 (25578|1,26538|2) - suggest to have these ln's as singles instead to emphasize the beats since imo they don't follow accurately. Take for example 00:25:578 (25578|1) - having a lot more changes in pitch, which is a lot more different than 00:26:538 (26538|2) -

00:41:898 (41898|2,42378|0,42858|2,43338|0,43818|2,44298|0,44778|2) - suggest to spread these cus it seems repetitive for having .

00:31:818 (31818|1) - you can make this as ln extending up to 00:32:298 - to make it similar with 00:32:298 (32298|0) - and perhaps swap these two 00:32:298 (32298|0,32298|2) - from their respective columns since

00:51:978 (51978|1) - make this end at 00:52:929 - and make 00:52:938 (52938|3) - into ln extending up to 00:53:898 - since a change in pitch can be heard at 00:52:938 -

00:51:978 (51978|1) - suggest to have this ln halved to have two ln's for the sound being followed by this.

00:55:338 - you can make this double by adding single at the 4th column for the loud beat similar to 01:41:418 - o/

01:10:698 - double for this (maybe note at the first column).

01:28:938 (88938|1,89418|1) - this wasn't a jack before making it inconsistent with previous ones.

01:50:058 - 01:51:018 - and the like no longer have singles for the beat ;w;

NM
00:09:498 (9498|1) - suggest to have this at 00:09:258 - instead to follow the piano sound missed here (take note that 00:09:498 - doesn't necessarily need to be a double, also to make it possible for the note suggested in here.

00:23:538 - 00:23:898 - 00:24:018 - should add notes for this (as suggested from EZ diff). and perhaps remove 00:23:658 (23658|1) - since the beat here is subtle and the highlighted ones should be emphasized imo. same with similar ones like 01:24:978 - . ^

00:24:978 (24978|3) - ghost note.

00:25:338 - suggest to fill these sounds with actual notes instead of having just the end of ln's for the beat.

00:35:898 - 00:36:018 - consider having notes for this sound o/

00:36:378 - note here as well.

00:52:458 - 00:53:418 - missed notes here.

00:59:418 - suggest for a note here to follow with the change in pitch.

01:07:578 - here as well

01:07:818 (67818|2,67938|3,68058|0,68178|1) - imo ln's like these following the lead snapped at 1/4 throughout the song is a bit confusing sometimes since only a selected few such as these were mapped for these sounds where as other ones such as 01:03:858 - were not followed, making it inconsistent with how these sounds are going to be followed in this diff. (suggest to just stick with previous patterns and keep 1/4 ln's to a minimal, following these sounds snapped at 1/2 is also advisable for this imo o/)

01:07:818 (67818|2,67938|3,68058|0,68178|1,68538|2,68658|1,68778|0,68898|3) - i think its fine to stick with the previous patterns rather than going for this since it's still pretty much the same sounds that were improvised by the previous ln's.

01:46:578 - missed ln's snapped at 1/4 similar to 01:47:418 (107418|3,107538|2) - .

01:47:898 - 01:48:378 - can hear a changes in pitch

HD
00:03:978 - 00:05:898 - can make this a double similar to 00:03:018 - being a double

00:31:818 - same suggestion with this having ln's extending up to 00:32:298 -

00:39:018 - missed a double

00:39:858 - note for these sounds throughout the song that were missed o/

00:40:578 - don't really hear a note here so ghost note (remove)

00:48:618 - 00:49:098 - 00:49:578 - missed doubles chose not to add them untill the music picked up

01:04:458 - missed a beat here.

01:12:738 - 01:16:578 - should consider having notes for this to have a continuous flow transitioning with these beats. same with repeated parts chose not to have those for emphasis

01:17:658 (77658|0,77778|0) - either change this being jacks or make it consistent with repeated ones. it already is lol

01:25:818 (85818|2,86058|1) - not sure whats being followed here as to how these end, suggest to just have 01:25:818 - 01:25:938 - 01:26:058 - as single notes for it instead.

01:29:478 (89478|2,89538|1,89598|0,89658|3,89718|2,89778|1,89838|0) - unnecessary since it feels overmapped for this. single note or ln at 01:29:418 - extending up to 01:29:898 - will do. changed in the mod above ^

01:32:538 - 01:32:658 - suggest to fill in these sounds now since this section looks similar to NM, same with repeated sections.

01:33:738 (93738|1,93978|2) - replace with notes snapped at 1/4 to follow the sounds here to make it similar with singles used in the song.

01:45:738 - 01:46:698 - forming a triple which should only be a doubles.

01:46:218 - 01:47:178 - these can be doubles o/

01:49:098 (109098|2,109098|3,109338|1) - a bit excessive to having 3 ln's for these. suggest to just have one/two ln's only instead of 3, same with
01:56:778 -

01:52:458 - missed double

01:52:698 - perhaps note here

02:25:758 (145758|2) - ghost note

That's all I'm doing for this, unfortunately I couldn't help with the sv's for this map since i'm not too good at those, also imo I think lower diffs such as EZ shouldn't have to much sv's since it's for beginners only, but thats from my POV, feel free to reject most of these as well, goodluck owo)b eh this was a mistake that happend when i put over hitsounds should be fixed
No reply = fixed
FAMoss
hi as request

[Insanity]
- so uh, i know this is kick 00:06:018 (6018|2,6498|3) - | while this sounds the strings 00:06:138 (6138|0,6258|1,6378|2) - | but why you forget in this snap 00:05:058 - 00:05:058 - 00:05:058 - 00:05:538 - 00:05:778 - because there is kick sound, you have to be consistent because this is a high diff

- 00:15:138 (15138|1) - actually ghost note, because in the blue snap there is still sound waves from 00:15:018 -

- 00:15:978 - because sv you forgetting the sound of drum kick? everyone knows there is a kick drum sound a very loud sound, if you replace it with sv and forget its notes, it will result in a sense of reduced play

- maybe you can make this part 00:24:528 - harder than hard http://osu.ppy.sh/ss/10610159

- 00:36:378 - you should add note here, dont make it single with slider, because the sound here is a bit louder with the others

- 00:36:618 - make wall here? that mean add note in col 1

- 00:50:538 (50538|1,50778|1,51018|1,51258|1,51498|1,51738|1,51978|1,52218|1) - avoid

- 00:55:218 - im prefer to make this this https://osu.ppy.sh/ss/10610204 you can get impact in 00:55:338 -

- 01:04:218 (64218|1,64458|1,64698|1,64938|1,65178|1,65418|1) - lol, im not okay with this :v https://osu.ppy.sh/ss/10610221 the sound is not repeat, so why you make it jack?

- 01:10:698 - try to add note in col 1 and 2

- 01:17:418 - same as point 3

- 01:18:138 - https://osu.ppy.sh/ss/10610232 made like this? because there is a new sound in the red snap, and also you make like this below

- 01:18:618 - uhhh kick here

- 01:19:098 - 01:22:938 - same as point 12

- 01:25:098 - same as point 2

- 01:29:658 - 01:29:778 - im still hear sound there

- 01:56:778 - add a note in col 4?

- 02:12:138 - add note in col 3 and 4, loud snare
Good Luck :D
Topic Starter
Tailsdk

FAMoss wrote:

hi as request

[Insanity]
- so uh, i know this is kick 00:06:018 (6018|2,6498|3) - | while this sounds the strings 00:06:138 (6138|0,6258|1,6378|2) - | but why you forget in this snap 00:05:058 - 00:05:058 - 00:05:058 - 00:05:538 - 00:05:778 - because there is kick sound, you have to be consistent because this is a high diff
added 1/4 from the start of the sound

- 00:15:138 (15138|1) - actually ghost note, because in the blue snap there is still sound waves from 00:15:018 -
made it into an LN

- 00:15:978 - because sv you forgetting the sound of drum kick? everyone knows there is a kick drum sound a very loud sound, if you replace it with sv and forget its notes, it will result in a sense of reduced play
focused on the vocals here a double for drum would make this very messy

- maybe you can make this part 00:24:528 - harder than hard http://osu.ppy.sh/ss/10610159
sure

- 00:36:378 - you should add note here, dont make it single with slider, because the sound here is a bit louder with the others
ädded

- 00:36:618 - make wall here? that mean add note in col 1
added

- 00:50:538 (50538|1,50778|1,51018|1,51258|1,51498|1,51738|1,51978|1,52218|1) - avoid
rearranged

- 00:55:218 - im prefer to make this this https://osu.ppy.sh/ss/10610204 you can get impact in 00:55:338 -
i disagree

- 01:04:218 (64218|1,64458|1,64698|1,64938|1,65178|1,65418|1) - lol, im not okay with this :v https://osu.ppy.sh/ss/10610221 the sound is not repeat, so why you make it jack?
rearanged

- 01:10:698 - try to add note in col 1 and 2
added one for column 2 dont wanna make a jack here

- 01:17:418 - same as point 3
^

- 01:18:138 - https://osu.ppy.sh/ss/10610232 made like this? because there is a new sound in the red snap, and also you make like this below
added a LN here and changed the SV to make it feel ok to play on all of these sections

- 01:18:618 - uhhh kick here
i disagree that there is a kick but i added a LN like above for change of pitch

- 01:19:098 - 01:22:938 - same as point 12 i dont hear a pitch change here

- 01:25:098 - same as point 2 ^

- 01:29:658 - 01:29:778 - im still hear sound there
added 1 LN half way but dont want to add fast patterns since this is slowjam

- 01:56:778 - add a note in col 4?
dont want to make jack here

- 02:12:138 - add note in col 3 and 4, loud snare
added for 3
Good Luck :D
Thanks for the mod
Sandalphon
wow 2yrs old map
[Easy]
01:32:298 (92298|1,92778|2,93258|1,93738|0) - Feel they should be 1/2 length instead of 1/1, the sound ends quite early
01:38:058 (98058|0,98538|2,99018|1,99498|3,99978|0,100458|2,100938|1) - Same goes to here
[Normal]
00:28:698 (28698|2) - Consider change this to LN? base on this LN 00:28:218 (28218|3) -
01:07:818 - I highly suggest not to mix the 1/4 with LN in a Normal even for a slow song like this, its too hard for the player, my suggestion will be smth like [url=img]https://osu.ppy.sh/ss/10755762[/url] (you can fix 02:08:778 - in a similar way)
01:33:858 - Missing one main sound like you have followed 01:33:978 (93978|1,94098|2,94218|3) -
01:41:658 - add one note for the synth sound, it feels weird without it as the focus of your next is synth
01:57:018 - 02:00:378 (120378|3) - pretty like the last mod, missing synth
02:00:378 (120378|3) - feels unnecessary, you will want to focus on the synth in this section as they are the priority here
[Hard]
00:28:218 (28218|1,28698|2) - why not extend them to 1/2, the sound is definitely ends at 1/2
00:35:298 - Missing 1/4 main sound
01:04:938 (64938|3) - 02:06:378 (126378|3) - I think this LN should break into two, there is another mainsound at 01:05:058 - 02:06:498 -
Topic Starter
Tailsdk

Sandalphon wrote:

wow 2yrs old map
[Easy]
01:32:298 (92298|1,92778|2,93258|1,93738|0) - Feel they should be 1/2 length instead of 1/1, the sound ends quite early
01:38:058 (98058|0,98538|2,99018|1,99498|3,99978|0,100458|2,100938|1) - Same goes to here
i would rather keep them this length for the spread and because this is the easy difficulty
[Normal]
00:28:698 (28698|2) - Consider change this to LN? base on this LN 00:28:218 (28218|3) -
changed
01:07:818 - I highly suggest not to mix the 1/4 with LN in a Normal even for a slow song like this, its too hard for the player, my suggestion will be smth like [url=img]https://osu.ppy.sh/ss/10755762[/url] (you can fix 02:08:778 - in a similar way)fixed this section
01:33:858 - Missing one main sound like you have followed 01:33:978 (93978|1,94098|2,94218|3) - added
01:41:658 - add one note for the synth sound, it feels weird without it as the focus of your next is synth fixed
01:57:018 - 02:00:378 (120378|3) - pretty like the last mod, missing synthfixed
02:00:378 (120378|3) - feels unnecessary, you will want to focus on the synth in this section as they are the priority here made it priority for all the sections
[Hard]
00:28:218 (28218|1,28698|2) - why not extend them to 1/2, the sound is definitely ends at 1/2 fixed
00:35:298 - Missing 1/4 main sound added
01:04:938 (64938|3) - 02:06:378 (126378|3) - I think this LN should break into two, there is another mainsound at 01:05:058 - 02:06:498 - chenged it a bit
Thanks for the mod i will mod your map soon
Sandalphon
forgot to mention, remember to check Aimod in the last diff, I remember it has some stack green timing line
Topic Starter
Tailsdk

Sandalphon wrote:

forgot to mention, remember to check Aimod in the last diff, I remember it has some stack green timing line


Will do
show more
Please sign in to reply.

New reply