Updated!
Thank you for coming!Natsu wrote:
yo
generaldiff
- combo color 1 and 2 are too similar, can you make them different pls fixed
- 01:28:281 (1,2,3,4) - I think it represents well the music glad to hear this
- 01:32:204 (7,8,9,10,1) - this one is ok for me, since there are some bg sounds and I think the stream represents it well glad to hear this
- 03:00:589 (1,2,3,4) - every beat should have the same spacing, 1 and 2 being smaller than 3 and 4 doesn't makes much sense to me. fixed
- 03:00:935 (4,1) - also this should be a jump considering how strong 1 is. fixed
- 00:43:051 (4) - the tail is mapped to a stanza which sounds just wrong, it needs a click action try a circle or smth fixed
- 01:02:666 (1) - remove the NC, this is still part of the previous melody, instead add one at 01:03:358 (2) - since there is a change in the music fixed
- 01:44:666 (2,5) - stack is off fixed
- 01:55:512 (2) - there is a hold sound in the music, pls map it as a long slider like the other ones i think leaving it an empty is really nice even if i ignore some sound.
- 02:06:012 (4,5) - the change on the music is on 5, but ur pattern doesn't represent it well because of how small the spacing is xd i finally fixed it
- 02:13:743 (1) - this nc doesn't follows anything, remove it and add one at 02:13:973 (3) - were the change in the music happens fixed
- 02:28:281 (3,4) - eh the drums changes to every 1/2 beats, use 1/2 circles the sliders doesn't represent well this change in the music fixed
- 02:36:935 (10,1) - similar as before, the spacing doesn't represent the music at all, this needs to have higher spacing than the rest fixed
- 02:40:627 (8,1) - 02:40:627 (8,1) - same fixed
- 02:45:820 (4) - shouldn't this be a NC as the before similar part? added
- 04:18:892 (1,1) - the overlap looks super bad T-T fixed
- 04:44:889 (5,6) - ignoring the 1/2 strong beats doesn't make any sense with the song he followed my part 01:18:127 (5,6) - and i think it is fine because there are some sound existing to those 3/4
- 05:23:888 (4) - don't ignore the triplet pls i already know there are sounds worth to be stream on 05:23:889 - 05:23:947 - 05:24:004 - 05:24:062 - but i wanted to make 05:23:197 (1,2,3,4) - these a pattern.
은이님 감사해용 ㅠㅠㅠㅠㅠㅠㅠEuny wrote:
축하드려요 에농에농ㅇ농님
감사합니다 triangle mannnnnnnnnnnnnnnnnnnnnnnnnnnnnnnMonstrata wrote:
축하드립니다 owo
thanks thanks[ White Music ] wrote:
congrats congrats congrats congrats congrats congrats
Skystar wrote:
im gay
Skystar wrote:
im gay
Skystar wrote:
im gay
thanks for the cheeringL-a-m-e-y [ B ] wrote:
Gz, best of luck for the army!
i am nanachii who play osu and mapappleeaterx wrote:
who is enon
waoh thanksM a r v o l l o wrote:
waoh grats
arigatou > <Satellite wrote:
Congrats! nice work nice sb
감사합니다!!Revia wrote:
축하드립니다~ ㅎ
thank you and meme guys!Skystar wrote:
im gay
Skystar wrote:
im gay
Thanks <3ailv wrote:
Congrats <3
고마웡Cellina wrote:
축하드려용
fartownik wrote:
01:42:935 (6,1) - what is this
04:32:197 (1,2,1) - ^
you dont do that while the streams are this intense, they're supposed to be easy to read and intuitive to click, right now they're not they are easy to read for me and most players who will approach this map, this isn't a valid issue.
At 01:42:935 (6,1) - there's not a single thing pointing out that there should be a 1/4 slider in the music, it's confusing. It's just a continuous 1/4 stream in the music, and that's how it should be mapped. This pattern makes no sense at the moment. Replace 01:42:819 (5) - with a repeating slider with 3 repeats and delete 01:42:935 (6), snap correctly with proper spacing, my suggestion (the way to fix is just a suggestion but this has to be fixed nonetheless). there is a drum beat a 01:42:935 (6) - indicating there should be a click, and then there is a consistent held sound in the music during this point so a slider is acceptable, only reason 5 isn't a slider is because sliders require slightly more stress and ending on a circle for that stream resets the clicking/mouse tension to help reset for the next stream
Also the clap hitsound at 01:42:589 (1) - is weird, it should be at the previous white tick 01:42:358 (6) - the hitsound at 01:42:589 (1) - is accurate to the music.
Same here 01:43:166 (3) - why would you place a clap at the red tick instead white tick 01:42:819 (5,5) - as you did before? the hitsound at 01:43:166 (3) - is appropriate to the music.
04:30:927 (1,2) - Looks like you kinda run out of ideas to map this part. Honestly it doesn't fit the music at all, listen in 25%/50%. The music has a static beat that can be easily emphasized with 1/4 sliders (although that would be kinda hard to play). For starters, 04:30:927 (1) - should not be a part of a new combo, it's still a part of the previous pattern, making it a new combo is very confusing as it belongs to the previous section in the music. I disagree,
its clear to me that NCing has been used to represent symmetrical arrangements similar like 04:27:812 (1,2) - 04:29:658 (1,2) - 04:30:581 (1,2,3) - 04:30:927 (1,2) - second of all its insulting/rude to tell a mapper they ran out of ideas when most of the stuff you say is incredibly outdated. Also I did listen at 25% and for the most part the rhythms in this section are fairly close to the actual music, and for ranking standards this is nonissue.
The whole part starting from 04:30:581 (1) - and ending at 04:32:889 (1) - seems like a total mess and should be remapped. shut the fuck up and stop being a rude little bitch
Literally stopped caring about anything you said in that post after reading this.Meat Inspector wrote:
shut the fuck up and stop being a rude little bitch