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LovelySummer-Chan - Anata wa tobacco, watashi wa shabon (sar

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Topic Starter
Jesuren

deadbill wrote:

fun map~!

mod as requested. sorry for being late ;w;

1 2 3 4

for all diff
00:00:028 - i guess you should map this part, since a similar part which contain same sounds and mood is mapped 01:26:737 - nop, that part isn't loud


Hyper

00:06:608 (6608|0,6802|2) - CTRL+G, pitch consistency mmm ok
00:08:350 (8350|0,8544|1) - pitch consistency, move 00:08:350 (8350|0) - to 3 and 00:08:544 (8544|1) - to 1
00:11:060 (11060|2,11253|3) - pitch consistency, move 00:11:253 (11253|3) - to 1 mmm

00:18:511 (18511|3) - because you are using 2 notes for claps, i guess add a note at 3 and move 00:18:415 (18415|2) - to 1
or stay with single note. your call.
but still you have to add a note here 00:23:157 - as refer to percussion pattern from previous part of the song nop

00:24:608 - add a note ok

01:27:124 (87124|1,87318|3) - CTRL+G, pitch consistency
01:28:673 (88673|0,88866|1) - ^
01:29:060 (89060|3,89253|2) - ^
01:30:221 (90221|1,90415|2) - ^ Mmmmm

Insane

00:06:608 (6608|1,6802|2) - CTRL+G, pitch consistency
00:08:350 (8350|0) - move to 4
00:08:931 (8931|1) - move to 1
00:09:318 (9318|0) - move to 3
00:09:898 (9898|2) - move to 1
00:11:253 (11253|2) - move to 1
00:11:447 (11447|1) - move to 3

01:27:124 - same issue as previous part Mmmm


thats all, goodluck :D
thanks for mod
genkicho
WHATS MODDING V2 I DONT UNDERSTAND


In-Game Req

s a r a d i s k f a n s
Insane
col 1 2 3 4

wtffff is this songgg

00:06:221 (6221|2) - move to 2
00:06:608 (6608|1) - if apply mod above, move to 3
00:06:802 (6802|0) - if apply mod above, move to 1
00:07:382 (7382|1) - if apply mod above, move to 3
00:07:576 (7576|3) - if apply mod above, move to 2
00:07:963 - if apply mode above, do this
00:09:318 (9318|2) - repeat patterns at same column like at 00:06:221 '
00:11:060 (11060|1,11253|0,11447|2) - for these, move the first note to 4, move second note to 2, and third note to 3
00:12:415 make it quad maybe
00:15:027 (15027|3,15027|2) - and 00:18:124 (18124|0,18124|1) - why double :: and 00:19:673 (19673|3) - this and 00:21:221 (21221|2) - are single
00:23:060 (23060|0,23060|1) - move to 34 to make it become same col like prev note cuz similar sound
00:23:447 how about this
00:24:802 until 00:29:447 - how about making some minijacks likethese, (btw i added some note, not only minijacks)
00:29:640 (29640|3,29737|3,29834|3) - imo the diff spike here is realll cuz the sound isnt really loud, how about this
00:29:834 - how about this
00:33:124 (33124|0,33124|1) - should be singlenote (?)00:33:318 (33318|1,33318|3,33415|2,33415|0,33511|3,33511|1,33705|2,33705|3,33802|0,33802|1,33898|2,33898|3) - wat are deesee
00:39:802 how about dis , btw i changed the note a bit before 39:802
00:46:479 - imo this mini lns thing needs help, im sure theres some good variative pattern, but im sorry i couldnt find it >.>
01:01:576 how about dis
01:12:802 (72802|3,72802|1,73189|3,73189|0,73576|3,73576|1,73963|2,73963|3) - make it triple (?) cuz the sound is louder
01:14:350 (74350|2,74737|1,74931|2,75124|3,75511|1,75705|2,76092|0,76286|2,76479|3,76673|1,76866|2,77060|0) - these LN part i suggest follow pitch like i suggested above at beginning, place them at exactly same col
01:22:286 (82286|0,82673|3) - and for the spacing i suggest give 1/2 space like this (apply to all LN in that sectionnn)
01:25:963 maybe liek dis -- ignore dat 1/4 spacing i forgot to change it :::
01:27:124 dis last section too i suggest use exact same col liek those LNs


ok wtf song ::::
Topic Starter
Jesuren
Reply= fixed

genkicho wrote:

WHATS MODDING V2 I DONT UNDERSTAND


In-Game Req

s a r a d i s k f a n s
Insane
col 1 2 3 4

wtffff is this songgg

00:06:221 (6221|2) - move to 2
00:06:608 (6608|1) - if apply mod above, move to 3
00:06:802 (6802|0) - if apply mod above, move to 1
00:07:382 (7382|1) - if apply mod above, move to 3
00:07:576 (7576|3) - if apply mod above, move to 2
00:07:963 - if apply mode above, do this mmmm this looks interesting
00:09:318 (9318|2) - repeat patterns at same column like at 00:06:221 '
00:11:060 (11060|1,11253|0,11447|2) - for these, move the first note to 4, move second note to 2, and third note to 3
00:12:415 make it quad maybe ok
00:15:027 (15027|3,15027|2) - and 00:18:124 (18124|0,18124|1) - why double :: and 00:19:673 (19673|3) - this and 00:21:221 (21221|2) - are single ok
00:23:060 (23060|0,23060|1) - move to 34 to make it become same col like prev note cuz similar sound ok
00:23:447 how about this
00:24:802 until 00:29:447 - how about making some minijacks likethese, (btw i added some note, not only minijacks)
00:29:640 (29640|3,29737|3,29834|3) - imo the diff spike here is realll cuz the sound isnt really loud, how about this
00:29:834 - how about this
00:33:124 (33124|0,33124|1) - should be singlenote (?)00:33:318 mmmm
(33318|1,33318|3,33415|2,33415|0,33511|3,33511|1,33705|2,33705|3,33802|0,33802|1,33898|2,33898|3) - wat are deesee just an ez pattern
00:39:802 how about dis , btw i changed the note a bit before 39:802
00:46:479 - imo this mini lns thing needs help, im sure theres some good variative pattern, but im sorry i couldnt find it >.>
01:01:576 how about dis
01:12:802 (72802|3,72802|1,73189|3,73189|0,73576|3,73576|1,73963|2,73963|3) - make it triple (?) cuz the sound is louder
01:14:350 (74350|2,74737|1,74931|2,75124|3,75511|1,75705|2,76092|0,76286|2,76479|3,76673|1,76866|2,77060|0) - these LN part i suggest follow pitch like i suggested above at beginning, place them at exactly same col
01:22:286 (82286|0,82673|3) - and for the spacing i suggest give 1/2 space like this (apply to all LN in that sectionnn)
01:25:963 maybe liek dis -- ignore dat 1/4 spacing i forgot to change it :::
01:27:124 dis last section too i suggest use exact same col liek those LNs


ok wtf song ::::
thanks
Shinsekai-
pidale permiso a Sara xd seguro te lo da como a mi me dio el de Ikazuchi B
Topic Starter
Jesuren

Shinsekai- wrote:

pidale permiso a Sara xd seguro te lo da como a mi me dio el de Ikazuchi B
Pues la verdad no quería molestarlo, ademas no creo que le importe igual no pasa nada :p
laughingcomet
1 l 2 l 3 l 4
General
Any reason you start the map so late?
00:00:028 - there's already sound going on here and then easy starts here 00:12:415 - ?
Insane
00:33:415 (33415|2,33415|0,33511|3,33511|1) - 00:33:802 (33802|1,33802|0,33898|2,33898|3) - What is the doubles for? these two are same sounds as 00:32:640 (32640|1,32737|2) - 00:33:027 (33027|3,33124|1) - i'm guessing maybe pitch mapping? still questionable, i would just keep them as singles
00:41:834 - ~ 00:43:382 - ^
00:44:931 - ^ i mean if i understood your mapping correctly you change it when the pitch goes higher. i think it's a cool idea but seemingly random when playing
01:04:286 - ^
01:09:705 (69705|3,69705|0,69705|1) - not sure about what basis you're making these triples 01:10:092 - 01:10:479 - 01:11:253 - i'm guessing vocal intensity, but on that basis i think 01:12:802 - 01:13:576 - should also be triples then (might be hard to make a decent pattern there since it's already cluttered)
01:26:737 - ~ 01:32:350 - you could make this a LN section to make it different/"harder" from the other diffs
Hyper
00:18:415 (18415|2,18511|3) - CTRL+G? you had jacks on the other ones with the same sound
00:23:060 (23060|3) - to col 4 mby?
Lyo's Normal
00:22:769 (22769|1,22769|0,22866|3) - i think the note density should be flipped yes? the kick is at 00:22:866 -
00:30:221 (30221|2,30221|0,30415|1,30511|0,30608|3,30608|2,30802|0,30802|1,30995|3,30995|2) - maybe keep the LN and Single notes on separate hands?
01:06:608 (66608|2,66608|3,66802|1,66995|2,66995|0,67189|1,67382|0) - ^
Topic Starter
Jesuren

laughingcomet wrote:

1 l 2 l 3 l 4
General
Any reason you start the map so late? mmm the sound isn't loud (for me) on that part, so i started adding notes on the loud part
00:00:028 - there's already sound going on here and then easy starts here 00:12:415 - ?
Insane
00:33:415 (33415|2,33415|0,33511|3,33511|1) - 00:33:802 (33802|1,33802|0,33898|2,33898|3) - What is the doubles for? these two are same sounds as 00:32:640 (32640|1,32737|2) - 00:33:027 (33027|3,33124|1) - i'm guessing maybe pitch mapping? still questionable, i would just keep them as singles
00:41:834 - ~ 00:43:382 - ^
00:44:931 - ^ i mean if i understood your mapping correctly you change it when the pitch goes higher. i think it's a cool idea but seemingly random when playing yeah i change it when the pitch goes higher (cuz they're loud sounds), i know the patterns feel weird and well i'm trying to improve 'em
01:04:286 - ^
01:09:705 (69705|3,69705|0,69705|1) - not sure about what basis you're making these triples 01:10:092 - 01:10:479 - 01:11:253 - i'm guessing vocal intensity, but on that basis i think 01:12:802 - 01:13:576 - should also be triples then (might be hard to make a decent pattern there since it's already cluttered) mmm i might try to fix that
01:26:737 - ~ 01:32:350 - you could make this a LN section to make it different/"harder" from the other diffs ok ok
Hyper
00:18:415 (18415|2,18511|3) - CTRL+G? you had jacks on the other ones with the same sound ohh lul, i was trying to keep it different, but u're right, it looks better
00:23:060 (23060|3) - to col 4 mby? ok
Thanks for mod ;3
- Ly0572 -

laughingcomet wrote:

1 l 2 l 3 l 4
General
Any reason you start the map so late? My boi jezuz wants it so ill do what he wants xD
00:00:028 - there's already sound going on here and then easy starts here 00:12:415 - ?

Lyo's Normal
00:22:769 (22769|1,22769|0,22866|3) - i think the note density should be flipped yes? the kick is at 00:22:866 - its actually a clap so ill keep it that way
00:30:221 (30221|2,30221|0,30415|1,30511|0,30608|3,30608|2,30802|0,30802|1,30995|3,30995|2) - maybe keep the LN and Single notes on separate hands? nah keeping for hitsound purpose
01:06:608 (66608|2,66608|3,66802|1,66995|2,66995|0,67189|1,67382|0) - ^ ^
thanks for the mod~ no update for now
Topic Starter
Jesuren

- Ly0572 - wrote:

ill do what he wants xD
Gemu-
Hi! My mod is finally uwu your map is amazing! congrats to both ^w^


Columns:

| 1 | 2 | 3 | 4 |





  1. 00:26:737 (26737|2,27124|3) - Ctrl G.
  2. 01:23:253 (83253|1,83640|0) - ^


  1. 00:33:318 (33318|1) - Move to the column 4.


  1. 01:00:995 (60995|1) - Mueve a la columna 4.


  1. 00:40:866 (40866|2,40963|0) - Ctrl G.

Amazing map! I hope my mod has been helpful :33, Good Luck!
- Ly0572 -

Jesuren wrote:

- Ly0572 - wrote:

ill do what he wants xD
Oh my fkn god pls fk off old man xD

Gemu- wrote:

Hi! My mod is finally uwu your map is amazing! congrats to both ^w^


Columns:

| 1 | 2 | 3 | 4 |





  1. 00:26:737 (26737|2,27124|3) - Ctrl G.
  2. 01:23:253 (83253|1,83640|0) - ^
    APPLIED


  1. 00:33:318 (33318|1) - Move to the column 4. REARRANGED


Amazing map! I hope my mod has been helpful :33, Good Luck!

What a cute modding post :)
Will edit this later
Thanks for the mod ^_^


EZ
osu file format v14

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AudioLeadIn: 0
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Countdown: 0
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[Metadata]
Title:186 - Anata wa tobacco, watashi wa shabon (remix)
TitleUnicode:186 - あなたは煙草 私はシャボン(remix)
Artist:saradisk
ArtistUnicode:saradisk
Creator:Jesuren
Version:Ly0's Easy
Source:
Tags:Raburisama-chan ラブリーサマーちゃん LovelySummerChan LSC JesusMD24 -+Ly0572+-
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BeatmapSetID:692138

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[Metadata]
Title:186 - Anata wa tobacco, watashi wa shabon (remix)
TitleUnicode:186 - あなたは煙草 私はシャボン(remix)
Artist:saradisk
ArtistUnicode:saradisk
Creator:Jesuren
Version:Ly0's Normal
Source:
Tags:Raburisama-chan ラブリーサマーちゃん LovelySummerChan LSC JesusMD24 -+Ly0572+-
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Topic Starter
Jesuren

Gemu- wrote:

Hi! My mod is finally uwu your map is amazing! congrats to both ^w^ whoaaa finally


Columns:

| 1 | 2 | 3 | 4 |



  1. 01:00:995 (60995|1) - Mueve a la columna 4.


  1. 00:40:866 (40866|2,40963|0) - Ctrl G.

Amazing map! I hope my mod has been helpful :33, Good Luck!
ALL FIXED
thanks ;3 <3
Shima Rin
Nice Map. If you would like to give it a go, I may help you. ;)
- Ly0572 -

Tofu1222 wrote:

Nice Map. If you would like to give it a go, I may help you. ;)
^ I wuv this guy 8-)
Topic Starter
Jesuren

- Ly0572 - wrote:

Tofu1222 wrote:

Nice Map. If you would like to give it a go, I may help you. ;)
^ I wuv this guy 8-)
sameeeeeee lmao
well i'll req bn check u soon 'w'
Kamikaze


IRC mod on insane

SPOILER
00:50 *Jesuren is listening to [http://osu.ppy.sh/b/1464604 saradisk - 186 - Anata wa tobacco, watashi wa shabon (remix)]
00:50 Jesuren: lul
00:50 Kamikaze: anata wa tobacco
00:50 Kamikaze: lmfao
00:50 Jesuren: choose any diff sempai :s
00:50 Jesuren: tabacco
00:50 Jesuren: and lolis
00:50 Kamikaze: sick
00:50 Jesuren: lel
00:50 Kamikaze: I'll mod insane
00:50 Jesuren: okie
00:50 Kamikaze: btw this is not a bn check I just need kd
00:50 Kamikaze: lmao
00:51 Jesuren: lul
00:51 Jesuren: ik
00:51 Kamikaze: aite coolio
00:51 Jesuren: also u aren't bn i think
00:51 Jesuren: wat? XD
00:51 Kamikaze: I am
00:51 Kamikaze: lol
00:51 Jesuren: :o
00:51 Jesuren: again?
00:51 Jesuren: lul
00:51 Jesuren: that's gud
00:52 Kamikaze: yeah
00:53 Kamikaze: got back few days ago
00:53 Jesuren: cool 'w'
00:53 Kamikaze: ok this is interesting
00:53 Kamikaze: good good
00:53 Jesuren: lul
00:53 Jesuren: it's saradick
00:53 Kamikaze: OD HP on easy 7,5 and normal 7,7?
00:54 Kamikaze: yea but the chart's interesting
00:54 Jesuren: ohh well uwu
00:54 Jesuren: mmm
00:54 Kamikaze: I'd make insane od 8,5 too but LNs
00:54 Kamikaze: hmm
00:54 Kamikaze: your choice
00:54 Kamikaze: maybe 8,2 or sth
00:54 Jesuren: nah
00:54 Jesuren: 8
00:54 Kamikaze: aite sure
00:55 Kamikaze: the hitsounds are a bit low in volume
00:55 Kamikaze: might want to buff them up a bit
00:55 Jesuren: mmmm
00:56 Jesuren: 50?
00:56 Jesuren: or 45? i rrly don't know :s
00:56 Kamikaze: it's also a bit weird that you're not starting the map earlier, like you have a whole metronome of sounds that get gradually louder up to the point where you actually start mapping
00:56 Kamikaze: might layer them as normal notes or sth
00:56 Kamikaze: 50 should be good
00:56 Jesuren: mmm meh
00:56 Kamikaze: they should be hearable in gameplay
00:56 Kamikaze: I mean don;t do it if you don't wanna I'm just throwing suggestions
00:56 Jesuren: well
00:57 Jesuren: okiee
00:57 Jesuren: i think it's hearable on 40%
00:57 Kamikaze: 00:07:576 (7576|3) - should be on 1 for pitch imo
00:57 Kamikaze: it's hearable but barely for me
00:57 Kamikaze: I'd put 50 to be safe
00:58 Kamikaze: most people play with hitsounds off anyway and people like me use them for accuracy
00:58 Jesuren: mmmm well
00:58 Jesuren: if other modder say me that again, i'll fix it :s
00:58 Kamikaze: which one the hitsounds or pitch
00:59 Jesuren: hitsounds :s
00:59 Jesuren: pitch is ok
00:59 Kamikaze: aite fairs
00:59 Kamikaze: a lot of people tend to ignore hitsounds entierly
00:59 Jesuren: 'w'
00:59 Jesuren: yep ik
01:00 Kamikaze: 00:12:705 - starting from this you have A LOT of missing sounds which could make this section tricky and fun
01:00 Kamikaze: you sure you wanna ignore them?
01:00 Jesuren: yep
01:00 Jesuren: i don't like those noises
01:00 Jesuren: :s i think it's overnoting
01:01 Kamikaze: it's not
01:01 Kamikaze: at least for the sound that comes in triplets
01:01 Jesuren: for me it is lel :p
01:01 Jesuren: well
01:01 Kamikaze: it feels empty without those because they are very easy to notice
01:01 Kamikaze: but your choice ofc
01:01 Jesuren: just following louder sound
01:01 Jesuren: well
01:01 Jesuren: let me think about that
01:02 Kamikaze: sure thing
01:03 Kamikaze: because in my onion accenting those triplets would be interesting and more representative of the song
01:04 Jesuren: mmmm
01:04 Kamikaze: 00:18:318 - or like here, the break feels unnatural
01:04 Kamikaze: 00:23:157 - or here I would really expect more like the doubles you did just before
01:05 Jesuren: mmmmm
01:05 Jesuren: ok, u're right56
01:06 Kamikaze: 00:30:705 - this is a tight spot but maybe you can fit something here too by moving the LN because the sound is really clear
01:07 Kamikaze: man this would make a sick jack chart too damn
01:08 Kamikaze: like an extreme difficulty chart with jacks for vocal samples like 00:24:802 (24802|1,24898|2,24995|1) -
01:08 Kamikaze: daikyi style saradisk
01:08 Jesuren: lululuul one friend told me that too
01:08 Jesuren: but
01:08 Jesuren: i don't like jacks so RIP :^)
01:08 Kamikaze: fairs xD
01:09 Jesuren: uwu
01:09 Kamikaze: there is one idea I have for the js at 00:31:092 - though regarding those samples
01:09 Kamikaze: it would be unique to the song
01:09 Kamikaze: if you'd make trills for every single sample
01:09 Kamikaze: that would make the chart way more memorable imo
01:09 Kamikaze: and also uniquely representing those samples with trills
01:09 Kamikaze: instead of straight JS
01:10 Jesuren: mmmmm
01:10 Jesuren: lul the same reason with jacks XDD
01:10 Kamikaze: '_<'
01:11 Jesuren: :S
01:12 Kamikaze: well next up, 00:48:027 - you have the same sound that you have at 00:49:189 - barring the intensity I guess, maybe at least make split jumptrills for those to accent them?
01:13 Kamikaze: because you're already making minijacks for them at the end here
01:13 Jesuren: mmmm
01:15 Jesuren: i like my way :s
01:15 Kamikaze: 00:38:786 (38786|3,38834|2,38882|0,38931|1,38979|2,39027|3,39076|0,39124|1,39173|3,39221|2,39269|1,39318|0,39366|3,39415|2,39463|1,39511|3,39511|0) - I don't like how inconsistent this transition is
01:15 Kamikaze: like you have 43 1234 12 and then straight 4321 twice
01:16 Kamikaze: I'd really keep it the same as it's been in two metronomes before
01:16 Jesuren: mmmm ok
01:19 Kamikaze: 00:59:640 -
01:20 Kamikaze: idk if it's a good idea to put a jump here
01:20 Kamikaze: because like
01:20 Kamikaze: 3/4 of peopl eare going to jumptrill all rolls
01:20 Jesuren: but it's not rlly hard
01:20 Kamikaze: it's harder than you'd imagine
01:20 Jesuren: before that part was really hard
01:20 Jesuren: mmmm
01:20 Kamikaze: especially if you're actually playing it legit
01:20 Jesuren: well
01:20 Kamikaze: for acc
01:21 Kamikaze: I know what it goes for
01:21 Kamikaze: but with the structure of the rolls and you not really going for harder patterns in other part of the chart
01:21 Jesuren: wehh, i don't know xD i don't think that's a big problem
01:21 Kamikaze: I'd say this should not be a double
01:21 Jesuren: mmmm well, i might fix it :s
01:22 Kamikaze: sacrificing a tiny bit of technicality for smooth playability basically
01:22 Kamikaze: 01:14:350 - This I don't like for a simple reason
01:23 Kamikaze: you are completely ignoring the base 1/4 sound that makes this section
01:23 Kamikaze: to prioritize the synths
01:23 Kamikaze: while you randomly resume layering the base sound at 01:19:866 (79866|2,79915|1,79963|0,80060|1,80157|2,80157|3,80253|0,80350|3,80350|1,80447|2) -
01:23 Kamikaze: I'd just layer the synths as single notes honestly
01:24 Kamikaze: and leave the LNs in the end because they're okay
01:24 Kamikaze: after 1/4 stops
01:24 Jesuren: meh, that would be boring xD imo
01:24 Kamikaze: otherwise it's kinda random
01:24 Kamikaze: I actually think this is boring lol
01:24 Jesuren: well
01:24 Kamikaze: because you hear the constant sound
01:24 Kamikaze: and the charting is not constant
01:25 Jesuren: mmmm idk, i like that way cuz it keeps different
01:25 Kamikaze: your choice, but it's very inconsistent and imo it's a bad thing
01:26 Jesuren: well, if other modder say me that again i'll fix it (2)
01:27 Kamikaze: sure I guess
01:27 Kamikaze: 01:28:092 (88092|3) - pitch, to 1 as in intro
01:27 Jesuren: ok
01:27 Kamikaze: so that would be it for the diff
01:27 Kamikaze: just, really rethink my suggestions xD
01:27 Jesuren: okieee
01:27 Jesuren: XDDDDDDDD
01:27 Jesuren: ok ok
01:28 Jesuren: thanks for mod <3
01:28 Kamikaze: I'm gonna post the log now
01:28 Kamikaze: np man
Amiichii
owo
22:14 *Amiichii is editing [https://osu.ppy.sh/b/1464604 saradisk - 186 - Anata wa tobacco, watashi wa shabon (remix) [Insane]]
22:15 Amiichii: 00:26:060 (26060|2,26157|1,26253|1) - how about to make it to be triple jack as 00:26:350 (26350|3,26447|3,26544|3) - ?
22:15 Amiichii: since the picth is same
22:16 Amiichii: 00:29:157 (29157|1,29253|2,29350|2) - if you apply it. you should be apply this too 00:29:157 (29157|1,29253|2,29350|2) -
22:17 Jesuren: oh sureee
22:17 Jesuren: tbh i did that cuz me not big fan of jacks lele
22:18 Amiichii: haha, me too. i hate jack too. but if the picth is sound same, why not? i think it's good for feeling xD
22:19 Jesuren: yeah
22:19 Jesuren: lel
22:19 Amiichii: 00:33:415 (33415|2,33415|0,33511|3,33511|1,33802|0,33802|1,33898|2,33898|3) - why you use double?
22:19 Amiichii: i think there have no kick, clap or something
22:20 Amiichii: i suggest to make it single
22:20 Jesuren: ehhh cuz the sound is louder i think
22:20 Jesuren: just making the pattern a bit different
22:20 Amiichii: okay 'w')b
22:20 Jesuren: i'll keep it cuz i like lmao
22:21 Amiichii: next
22:21 Amiichii: 00:37:189 (37189|1,37189|0,37237|2,37286|3,37334|0,37382|1,37431|2,37479|3,37527|0,37576|1,37624|2,37673|3,37721|0,37769|1,37818|2,37866|3,37915|1,37963|0,38011|3,38060|2,38108|1,38157|0,38205|3,38253|2,38302|1,38350|0,38398|3,38447|2,38495|1,38544|0,38592|3,38640|2,38689|1,38737|0,38786|3,38834|2,38882|0,38931|1,38979|2,39027|3,39076|0,39124|1,39173|2,39221|3,39269|1,39318|0,39366|3,39415|2,39463|1,39511|3,39511|0) -
22:21 Amiichii: i think this is overmapped
22:21 Amiichii: lol
22:21 Amiichii: i think the snap is 1/4s
22:22 Amiichii: or better make it LN each 1/1s
22:22 Amiichii: eh idk about snap lol
22:22 Amiichii: i'm not sure
22:23 Jesuren: lul
22:23 Jesuren: samee
22:23 Jesuren: but i want to make the song moar hard
22:23 Jesuren: u k
22:23 Jesuren: also, that's not a big problem
22:23 Jesuren: so it's ok xD
22:23 Jesuren: (that's kumano V2 part lmao)
22:23 Jesuren: nah, it's okay. nu big problem sempai
22:23 Jesuren: Duntworry
22:24 Amiichii: hai hai 'w'
22:25 Amiichii: 00:48:221 - double? as this 00:48:608 (48608|0,48608|3,48995|3,48995|0) - ?
22:26 Jesuren: oh lul i didn't notice that
22:29 Amiichii: ok maybe just it
22:29 Amiichii: gonna off now
22:29 Amiichii: need to post?
22:30 Jesuren: if u want kudos
22:30 Jesuren: lel
22:30 Jesuren: but yeah post it
22:30 Jesuren: and thanks for moddu owo
22:31 Amiichii: oki
Ochasan
Ly0's Diff
Ly0's Easy
01:26:737 - please renew also the original manufacturer's time, thank you

Ly0's Normal
00:49:576 - can you create a varied pattern? I'm thinking this is boring
irc
2017-12-06 09:20 Jesuren: ochasan-senpai
2017-12-06 09:20 Jesuren: are u free for mod req? 'w'
2017-12-06 09:20 Ochasan: are u wait me ;w;
2017-12-06 09:21 Jesuren: mmmm nop
2017-12-06 09:21 Jesuren: -w-
2017-12-06 09:21 Jesuren: just trying to get mods and well, i saw u lmao
2017-12-06 09:22 Ochasan: kek
2017-12-06 09:22 Ochasan: np it
2017-12-06 09:22 Jesuren: so? owo
2017-12-06 09:22 Ochasan: but i have another dl to fix my pc from virus browser
2017-12-06 09:22 Jesuren: ok ok
2017-12-06 09:22 Jesuren: :o ok ok
2017-12-06 09:23 Ochasan: 5m left
2017-12-06 09:23 Jesuren: ACTION is listening to [http://osu.ppy.sh/b/1464604 saradisk - 186 - Anata wa tobacco, watashi wa shabon (remix)]
2017-12-06 09:23 Jesuren: ;w;
2017-12-06 09:23 Jesuren: take carefull
2017-12-06 09:23 Jesuren: don't download hentai or xxx videos lmao
2017-12-06 09:23 Jesuren: that's bad
2017-12-06 09:23 Jesuren: ok no xD
2017-12-06 09:25 Ochasan: lol im not hentai, baka onichan
2017-12-06 09:26 Jesuren: XDDDDDDDD
2017-12-06 09:26 Jesuren: r u cute loli? 'w'
2017-12-06 09:26 Jesuren: u're asian
2017-12-06 09:26 Jesuren: so
2017-12-06 09:26 Jesuren: u might be cute loli
2017-12-06 09:26 Jesuren: me lolicon
2017-12-06 09:26 Ochasan: ACTION run
2017-12-06 09:26 Ochasan: ACTION calling the police
2017-12-06 09:26 Jesuren: XDDDDDDDDD
2017-12-06 09:26 Jesuren: don't do that
2017-12-06 09:26 Jesuren: lmao
2017-12-06 09:27 Jesuren: i don't want to get arrest
2017-12-06 09:27 Ochasan: ACTION crying
2017-12-06 09:27 Jesuren: i got 400hours the last time
2017-12-06 09:27 Jesuren: i don't want to get moar silenced lmao
2017-12-06 09:27 Jesuren: don't cry xDD
2017-12-06 09:27 Ochasan: BAKABAKABAKA XD
2017-12-06 09:27 Jesuren: huehuehuehuehue
2017-12-06 09:27 Jesuren: lolis are cute but they make me get muted
2017-12-06 09:27 Jesuren: </3
2017-12-06 09:27 Ochasan: this is hentai pm chat ever
2017-12-06 09:27 Jesuren: btw, gib me ur mutual, u cool loli
2017-12-06 09:28 Jesuren: nah
2017-12-06 09:28 Jesuren: this is not hentai
2017-12-06 09:28 Jesuren: this is "normal chat"
2017-12-06 09:28 Ochasan: ACTION mutualed
2017-12-06 09:28 Jesuren: not hentai for me
2017-12-06 09:28 Ochasan: llull
2017-12-06 09:28 :O *w*
2017-12-06 09:28 Ochasan: UwU
2017-12-06 09:28 Jesuren: uwuwuwuwuwu
2017-12-06 09:28 Jesuren: now, i got new loli for my loli squad
2017-12-06 09:29 Ochasan: 10 sec
2017-12-06 09:29 Jesuren: okieeeeee
2017-12-06 09:29 Ochasan: done
2017-12-06 09:29 Jesuren: -w-
2017-12-06 09:29 Jesuren: yei -w-
2017-12-06 09:29 Jesuren: yay** lul
2017-12-06 09:30 Ochasan: so, what you command
2017-12-06 09:30 Jesuren: yeah
2017-12-06 09:30 Jesuren: me the lider
2017-12-06 09:30 Ochasan: oh i see
2017-12-06 09:30 Jesuren: i'm preparing my lolis
2017-12-06 09:31 Jesuren: for destroy the oppai word
2017-12-06 09:31 Jesuren: world*
2017-12-06 09:31 Jesuren: and anti-loli people
2017-12-06 09:32 Jesuren: well -w- me going off
2017-12-06 09:32 Jesuren: see ya senpai
2017-12-06 09:32 Ochasan: yo
2017-12-06 09:32 Jesuren: tomorrow i'll slap ur loli ass
2017-12-06 09:32 Jesuren: cyaaa
2017-12-22 10:24 Jesuren: sempai >:c
2017-12-22 10:24 Jesuren: u didn't gib me ur kontol mod
2017-12-22 10:24 Jesuren: i was waiting lmao
2017-12-22 10:26 Ochasan: so busy this month sorry
2017-12-22 10:26 Jesuren: :o
2017-12-22 10:27 Jesuren: well .w.
2017-12-22 10:29 Ochasan: and also your map is very good, I can not mod anymore because it is very far from "still need mod"
2017-12-22 10:29 Jesuren: just mod ez or nm or hard diffu xDD
2017-12-22 10:29 Jesuren: check it plux sempai
2017-12-22 10:29 Jesuren: owo
2017-12-22 10:29 Jesuren: i'll lick ur kontol if u want
2017-12-22 10:35 Ochasan: 00:10:479 -
2017-12-22 10:35 Ochasan: 00:10:673 (10673|2,11060|0,11253|1,11447|3) -
2017-12-22 10:35 Jesuren: what diff?
2017-12-22 10:36 Ochasan: ups
2017-12-22 10:36 Ochasan: ACTION is editing [https://osu.ppy.sh/b/1464733 saradisk - 186 - Anata wa tobacco, watashi wa shabon (remix) [Hyper]]
2017-12-22 10:36 Ochasan: 00:10:673 (10673|3,11060|1,11253|0,11447|2) - need more variation
2017-12-22 10:39 Jesuren: mmm following the pitch
2017-12-22 10:39 Ochasan: 00:18:318 (18318|2) - suggested removed, so its pattern does not repeat and vary according to what is meant
2017-12-22 10:40 Jesuren: mmmm
2017-12-22 10:41 Jesuren: ok
2017-12-22 10:42 Ochasan: I went to the toilet first
2017-12-22 10:42 Ochasan: ACTION run
2017-12-22 10:48 Ochasan: lost connection -.-
2017-12-22 10:48 Jesuren: lul
2017-12-22 10:50 Ochasan: 00:37:189 - [http://osu.ppy.sh/ss/9821435 use this pattern, very easy to read]
2017-12-22 10:51 Jesuren: oki
2017-12-22 10:51 Jesuren: mmm
2017-12-22 10:52 Ochasan: 00:58:866 - ^ same
2017-12-22 10:56 Ochasan: 00:48:802 - [https://osu.ppy.sh/ss/9821481 I feel less here, so I changed it like this, what do you think?]
2017-12-22 10:56 Jesuren: oki
2017-12-22 10:57 Jesuren: ohh looks fun
2017-12-22 10:57 Ochasan: 01:01:576 - same here,but it's up to you how the pattern is
2017-12-22 10:59 Ochasan: done hard for me~
2017-12-22 11:00 Jesuren: ok
2017-12-22 11:00 Jesuren: ok ok
2017-12-22 11:00 Jesuren: -w-
2017-12-22 11:00 Jesuren: that's enough lul i think XD
2017-12-22 11:00 Jesuren: if u are going to mod ly0's diff
2017-12-22 11:00 Jesuren: u have to post it
2017-12-22 11:01 Ochasan: ok
2017-12-22 11:01 Jesuren: (with irc)
2017-12-22 11:01 Jesuren: -w-
2017-12-22 11:01 Ochasan: i know i know
2017-12-22 11:01 Jesuren: lel
2017-12-22 11:01 Ochasan: ayae sir~
2017-12-22 11:01 Jesuren: -w-
2017-12-22 11:02 Ochasan: ACTION is editing [https://osu.ppy.sh/b/1464604 saradisk - 186 - Anata wa tobacco, watashi wa shabon (remix) [Insane]]
2017-12-22 11:03 Ochasan: if the cymbal reason is a pat, why 00:18:511 - into two?
2017-12-22 11:03 Jesuren: cuz it looks gud and it's easy
2017-12-22 11:03 Jesuren: to play
2017-12-22 11:04 Ochasan: 00:18:318 (18318|1) - the same reason as the hard <(")
2017-12-22 11:04 Ochasan: wakatta desu~
2017-12-22 11:04 Jesuren: ok
2017-12-22 11:05 Ochasan: 00:40:769 - right objection
2017-12-22 11:05 Ochasan: um wait
2017-12-22 11:05 Ochasan: lul .-.
2017-12-22 11:05 Jesuren: lul? owo
2017-12-22 11:05 Ochasan: 00:40:769 (40769|1,40866|3,40963|2,41060|3,41060|1,41157|2,41253|1) - this is right, right objection
2017-12-22 11:06 Jesuren: ok
2017-12-22 11:06 Jesuren: is that bad? XD
2017-12-22 11:06 Ochasan: not, but not balanced
2017-12-22 11:06 Jesuren: ok
2017-12-22 11:07 Jesuren: fixed
2017-12-22 11:08 Ochasan: 01:26:737 - why LN is not there? continue LN from that pattern
2017-12-22 11:09 Jesuren: oh lol
2017-12-22 11:09 Jesuren: i didn't notice that
2017-12-22 11:10 Ochasan: insene clear
2017-12-22 11:10 Jesuren: lel

NO KUDOS
Envory
Hi! Jesssssadsdsadsad and Ly!

here as jessssssadsddas req!

|1|2|3|4|




Ly0 Normal
00:18:995 (18995|2,18995|0) - https://osu.ppy.sh/ss/9831957 avoid this stack .. re-arrange like this > https://osu.ppy.sh/ss/9831968
00:46:479 (46479|0) - too plain .. add a ln would be great like you do at 00:30:221 (30221|0,30221|2) - and do this to all section if applied


Hyper
00:12:415 (12415|2,12608|2) - jacking layer? for what? make it normal
00:15:124 (15124|2,15318|2) - pls ^
00:17:060 (17060|2,17253|2) - ^
00:17:834 (17834|2,18027|2) - ^ etc.
01:06:608 (66608|0,66608|2,66802|1,66995|2,66995|0,67189|3,67382|0,67382|2,67576|1,67769|3,67769|2,67963|1,68157|0,68157|3,68157|2) - re-arrange pls .. like > https://osu.ppy.sh/ss/9832039 for finger balancing


I'm Cool AF
00:14:157 (14157|2,14350|2) - as like i say at hyperrrr etc.
00:17:060 (17060|0,17253|1) - this section .. look at hyper diff too you should be consistant about put a jacking layering .. but i thing would be nice if you remove the jack pattern.
00:46:479 (46479|0,46479|2,46673|1,46673|3,46866|0,46866|2,46866|1,47060|0,47060|3,47253|2,47253|1,47447|3,47447|1,47640|3,47640|0,47640|2,47834|3,47834|1,48027|2,48027|3,48027|0) - for finger balancing i suggest you follow this > https://osu.ppy.sh/ss/9832072




Ok done jes-chan >///<
pls make a healthy LNs with balancing all of them XD XDDDDDDDD
Topic Starter
Jesuren

Envory wrote:

Hi! Jesssssadsdsadsad and Ly! hi owo

here as jessssssadsddas req!

|1|2|3|4|


Hyper
00:12:415 (12415|2,12608|2) - jacking layer? for what? make it normal nu
00:15:124 (15124|2,15318|2) - pls ^
00:17:060 (17060|2,17253|2) - ^
00:17:834 (17834|2,18027|2) - ^ etc.
01:06:608 (66608|0,66608|2,66802|1,66995|2,66995|0,67189|3,67382|0,67382|2,67576|1,67769|3,67769|2,67963|1,68157|0,68157|3,68157|2) - re-arrange pls .. like > https://osu.ppy.sh/ss/9832039 for finger balancing oh looks gud ok ok


I'm Cool AF
00:14:157 (14157|2,14350|2) - as like i say at hyperrrr etc. nu
00:17:060 (17060|0,17253|1) - this section .. look at hyper diff too you should be consistant about put a jacking layering .. but i thing would be nice if you remove the jack pattern.
00:46:479 (46479|0,46479|2,46673|1,46673|3,46866|0,46866|2,46866|1,47060|0,47060|3,47253|2,47253|1,47447|3,47447|1,47640|3,47640|0,47640|2,47834|3,47834|1,48027|2,48027|3,48027|0) - for finger balancing i suggest you follow this > https://osu.ppy.sh/ss/9832072 ok




Ok done jes-chan >///<
pls make a healthy LNs with balancing all of them XD XDDDDDDDD LOL
thanks for mod owo
send me ur pantsu plss
- Ly0572 -

Ochasan wrote:

Ly0's Diff
Ly0's Easy
01:26:737 - please renew also the original manufacturer's time, thank you erm no is started my easy without mapping the same sounds from the beginning

Ly0's Normal
00:49:576 - can you create a varied pattern? I'm thinking this is boring oki

NO KUDOS
thanks for the mod

Envory wrote:

Hi! Jesssssadsdsadsad and Ly! allooo envochan o/

here as jessssssadsddas req!

|1|2|3|4|




Ly0 Normal
00:18:995 (18995|2,18995|0) - https://osu.ppy.sh/ss/9831957 avoid this stack .. re-arrange like this > https://osu.ppy.sh/ss/9831968
00:46:479 (46479|0) - too plain .. add a ln would be great like you do at 00:30:221 (30221|0,30221|2) - and do this to all section if applied applied all~ nice catch :D

Ok done jes-chan >///<
pls make a healthy LNs with balancing all of them XD XDDDDDDDD
thanks for the mod

EZ
osu file format v14

[General]
AudioFilename: audio.mp3
AudioLeadIn: 0
PreviewTime: 37189
Countdown: 0
SampleSet: Soft
StackLeniency: 0.7
Mode: 3
LetterboxInBreaks: 0
SpecialStyle: 0
WidescreenStoryboard: 1

[Editor]
Bookmarks: 12415,30995,40286,49576,74350,86737
DistanceSpacing: 1.5
BeatDivisor: 8
GridSize: 16
TimelineZoom: 2.2

[Metadata]
Title:186 - Anata wa tobacco, watashi wa shabon (remix)
TitleUnicode:186 - あなたは煙草 私はシャボン(remix)
Artist:saradisk
ArtistUnicode:saradisk
Creator:Jesuren
Version:Ly0's Easy
Source:
Tags:Raburisama-chan ラブリーサマーちゃん LovelySummerChan LSC JesusMD24 -+Ly0572+-
BeatmapID:1464921
BeatmapSetID:692138

[Difficulty]
HPDrainRate:7.5
CircleSize:4
OverallDifficulty:7.5
ApproachRate:5
SliderMultiplier:1.4
SliderTickRate:1

[Events]
//Background and Video events
0,0,"Background.jpg",0,0
//Break Periods
//Storyboard Layer 0 (Background)
//Storyboard Layer 1 (Fail)
//Storyboard Layer 2 (Pass)
//Storyboard Layer 3 (Foreground)
//Storyboard Sound Samples

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[Metadata]
Title:186 - Anata wa tobacco, watashi wa shabon (remix)
TitleUnicode:186 - あなたは煙草 私はシャボン(remix)
Artist:saradisk
ArtistUnicode:saradisk
Creator:Jesuren
Version:Ly0's Normal
Source:
Tags:Raburisama-chan ラブリーサマーちゃん LovelySummerChan LSC JesusMD24 -+Ly0572+-
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DoNotMess
urgent m4m intensifies !!@!1!!1!1
Tobacco Insane
00:11:640 - sv feels weird.. i would recommend either speed up or slow down in here so it wont annoy the players
00:18:318 - u missed a sound here
00:24:511 - again here
00:29:834 (29834|1,30027|2) - is this for vocal? if it is, it's way too long (supposed to be only 1/4 length) based on how the sound it is.. i would recommend normal note and 00:30:124 - add a note here for hihat
00:45:802 - i suppose u do the trill based on the mapping u did at 00:43:092 -
00:49:189 - would strongly recommend something u did at 00:29:447 - like this https://puu.sh/yMQKd/35e58332ff.png
01:01:866 - u can put mini jack here at 1 if u want
01:13:673 (73673|1) - this should also be mapped as 1/4 ln

goodluck~! tobacco
Topic Starter
Jesuren

DoNotMess wrote:

urgent m4m intensifies !!@!1!!1!1
Tobacco Insane
00:11:640 - sv feels weird.. i would recommend either speed up or slow down in here so it wont annoy the players Mmm
00:18:318 - u missed a sound here it was intentional
00:24:511 - again here
00:29:834 (29834|1,30027|2) - is this for vocal? if it is, it's way too long (supposed to be only 1/4 length) based on how the sound it is.. i would recommend normal note and 00:30:124 - add a note here for hihat ok
00:45:802 - i suppose u do the trill based on the mapping u did at 00:43:092 - ok
00:49:189 - would strongly recommend something u did at 00:29:447 - like this https://puu.sh/yMQKd/35e58332ff.png
01:01:866 - u can put mini jack here at 1 if u want ok
01:13:673 (73673|1) - this should also be mapped as 1/4 ln ohhhh :o

goodluck~! tobacco
lolis and tobacco
thansk for mod
Xinnoh
helo

General
You need to use a different hitsound for the opening section at 00:06:221 (6221|2) - . The sound is too similar to the one in the mp3

MX
00:12:415 (12415|2) - SVs need more green lines, 1/4 snap is really choppy. You should be using 1/8 or 1/16 snap for using green lines to make it smoother.
00:25:673 (25673|1,25866|2) - These could be moved to 4 to follow the a a a a noise, feels better to follow too
00:26:737 (26737|2) - Should also be lane four, doubles here followed the same lane in 00:25:189 (25189|0) - , more consistent pattern.
00:27:221 (27221|2,27415|1) - ^ in general, those two things above for this section.
00:27:705 (27705|2,27898|1) - ctrl-h on these would have better highlight for vocal, lane 2/4 is a bit stronger than 3/4
00:29:834 (29834|1) - Not really worth a triple, delete this
00:31:286 (31286|2) - Filler rhythm should really be added. You can still follow the jacks to make this different to the kiai, but still have notes on other 1/4s just to follow that background thing.
00:39:124 (39124|1) - Crescendo thing ends here, 1/8s should also end here. There's a really noticeable decrease in intensity on this, just overmapping right now. Also makes the transfer to 00:39:511 (39511|3) - less awkward
00:39:802 (39802|0,39802|3) - Should be same lane as 00:39:608 (39608|2,39608|1) - since they're the same sound. More impactful this way too.
00:47:737 (47737|1) - Add a note here, no squeaks to follow.
00:50:157 (50157|2) - I think this section could be more interesting if there were more jacks to follow the high pitch sounds. This part of the chorus is different with the high pitch sound, so would make sense to follow it. Making stuff jacks from 00:50:060 (50060|3,50157|2) - 00:50:834 (50834|0,50931|2) - 00:51:608 (51608|1,51705|3) - 00:52:382 (52382|0,52479|2) - 00:53:157 (53157|2,53253|1) - etc. would add another layer to your patterning and would have much more variation, I think it would be a good idea to consider since it would make this chart much more fun/unique.
01:09:898 (69898|0,69995|1) - Same kinda thing about adding jacks here, "yeahp yeahp" sounds like they could have it, but your choice since you didn't follow them anywhere else.
01:26:737 (86737|2) - SV really doesn't add much, just remove it for simplicity, you'll annoy people trying to acc it lol

might do hd if I feel like it later
MadBricktree
From the RRM Mania Modding Queue

I apologize for being so late to mod your map.

1|2|3|4

Insane
00:06:608 - Assuming that you are trying to follow pitch relevancy in the introduction section, you should switch the columns of 00:06:608 (6608|1,6802|2) - these notes as the latter note follows a higher pitched noise than the former.

00:07:963 (7963|1,8157|2) - The same applies to these notes as well.

00:11:640 - ~ 00:12:415 - The SVs here are not very readable as the SV section starts before the next note is within visible view. I recommend that you keep the SVs constant until 00:12:027 - and start the speedup+slowjam combination there, preferably with an average value between 0.85x and 1x. Alternatively, you can try switching to using teleport SVs instead.

00:37:189 - ~ 00:39:511 - I'm not exactly sure if there is any sound snapped to 1/8 in this section as both the drums and the synths are snapped to 1/4.

00:58:866 - ~ 01:00:415 - The same applies to this section. In the case that the 1/8 notes represents the long synth sweep, I warn that this is a risky move if you are planning on ranking as it will be considered a "dump", which are not yet officially rankable.

00:40:286 - ~ 00:57:318 - The usage of doubles in this section is questionable as well as they do not seem to be representing any sound consistently. I suggest that you either remove all the doubles at sections without kicks, or edit this section to have a double at the start of every flute (?) note.

01:01:963 - ~ 01:14:350 - Chord usage in this section is similarly questionable, I suggest that you clean up this section with consistently defined chord sizes.

01:13:189 - ~ 01:14:350 - In the case that you reject my point above and thus this section remains unchanged, I suggest that you move 01:13:382 (73382|2) - this note to a different column to avoid making the anchor at column 3 unnecessarily longer than that at column 2.

01:02:157 (62157|1) - I suggest that you move this note to another column to avoid making the anchor at column 2 excessively longer than that of column 3.

01:14:350 - ~ 01:26:737 - I find it rather disappointing that the difficulty of this map drops so suddenly at this section despite the intensity induced by the 1/4 synths. I feel that the difficulty progression of this map can be improved if you can somehow represent the 1/4 synths, even better if you can do so without under-representing the new lead synths. An easy implementation of this might be reducing the long note lengths slightly, and adding a note to every 1/4 snap without a long note start.

01:14:350 - ~ 01:32:350 - On a note, the pattern of the pitch of the sounds represented by the long notes here are nearly, if not completely, identical to that of the introduction (00:00:028 - ~ 00:12:415 - ) thus it would be advisable to reference the introduction to accurately implement pitch relevancy.
I apologize once again for being so late to deliver my mod.
If you have any questions, or require additional help, feel free to contact me, either through forum PM or through discord DM.
Good luck.
Mirea
hi there!
mod here
1|2|3|4


Hard
00:07:963 (7963|1,8350|1) - it will be nice if u put them at different column since they have significant pitch difference.
instead of making the arrangement like the current pattern, u could put the note 00:08:157 - and 00:08:544 - at the same column considering the pitches are the same.
suggestion > https://osu.ppy.sh/ss/10035969
intentionally put 00:08:931 - next to one column because the sounds are getting heavy gradually.

00:12:415 (12415|2,12608|2,12898|2,13189|2) - isnt it too heavy on col 3? move 00:12:608 (12608|2) - to col 4 will makes it more balance.

00:13:576 (13576|2,13769|2,13963|2) - this stack is too excessive, making 3 stacks on this part doesnt fit to the sound itself 'unless' there's a kick at 00:13:769 - as appears at 00:13:576 -
here, the notes are too intense while the sounds doesnt.
for my another reason, check ur insane diff, u didnt do that kind of stack there.

there should be a note that get stack on each of 00:16:479 - and 00:16:673 - the same with 00:14:931 (14931|3,15124|3) -
suggestion > https://osu.ppy.sh/ss/10036048

00:30:124 - missed a note here.

00:29:253 (29253|3,29447|3) - i dont think its a good idea since i didnt see the other notes below has the same arrangement as u did there.
also i kinda often got slipped there because of the movement from 00:29:157 - to 00:29:253 (29253|3,29350|2) - is a bit difficult somehow.
suggestion > https://osu.ppy.sh/ss/10036080

00:40:092 (40092|2,40286|2,40479|2,40673|2) - this is really excessive, would be nice if u move 00:40:673 (40673|2) - to col 4 and move 00:40:769 (40769|3) - to col 3.

Ly0's Normal
00:18:415 (18415|1,18802|1,19189|1) - this arrangement is a bit monoton imo, try https://osu.ppy.sh/ss/10036184

00:39:995 - should be 2 notes for consistency with 00:39:608 - 00:39:802 -
suggestion > https://osu.ppy.sh/ss/10036213

00:47:544 (47544|1) - this note is pretty confusing since u didnt cover that sound at 00:47:157 - 00:46:769 - and a note suddenly appears there.

01:00:802 (60802|1) - move to col 4, check > 00:59:640 (59640|1,60027|1,60415|1,60802|1) -

goodluck <3
Topic Starter
Jesuren
:)

Sinnoh wrote:

helo

General
You need to use a different hitsound for the opening section at 00:06:221 (6221|2) - . The sound is too similar to the one in the mp3 oh ok

MX
00:12:415 (12415|2) - SVs need more green lines, 1/4 snap is really choppy. You should be using 1/8 or 1/16 snap for using green lines to make it smoother. mmm ok
00:25:673 (25673|1,25866|2) - These could be moved to 4 to follow the a a a a noise, feels better to follow too mmm nu
00:26:737 (26737|2) - Should also be lane four, doubles here followed the same lane in 00:25:189 (25189|0) - , more consistent pattern. mm ok
00:27:221 (27221|2,27415|1) - ^ in general, those two things above for this section. meh
00:27:705 (27705|2,27898|1) - ctrl-h on these would have better highlight for vocal, lane 2/4 is a bit stronger than 3/4 oh ok
00:29:834 (29834|1) - Not really worth a triple, delete this mmm okay
00:31:286 (31286|2) - Filler rhythm should really be added. You can still follow the jacks to make this different to the kiai, but still have notes on other 1/4s just to follow that background thing. mm idk man, i think it's okay on that way
00:39:124 (39124|1) - Crescendo thing ends here, 1/8s should also end here. There's a really noticeable decrease in intensity on this, just overmapping right now. Also makes the transfer to 00:39:511 (39511|3) - less awkward mmmm
00:39:802 (39802|0,39802|3) - Should be same lane as 00:39:608 (39608|2,39608|1) - since they're the same sound. More impactful this way too. mmm
00:47:737 (47737|1) - Add a note here, no squeaks to follow. ok
00:50:157 (50157|2) - I think this section could be more interesting if there were more jacks to follow the high pitch sounds. This part of the chorus is different with the high pitch sound, so would make sense to follow it. Making stuff jacks from 00:50:060 (50060|3,50157|2) - 00:50:834 (50834|0,50931|2) - 00:51:608 (51608|1,51705|3) - 00:52:382 (52382|0,52479|2) - 00:53:157 (53157|2,53253|1) - etc. would add another layer to your patterning and would have much more variation, I think it would be a good idea to consider since it would make this chart much more fun/unique. me not interested
01:09:898 (69898|0,69995|1) - Same kinda thing about adding jacks here, "yeahp yeahp" sounds like they could have it, but your choice since you didn't follow them anywhere else. oh ok
01:26:737 (86737|2) - SV really doesn't add much, just remove it for simplicity, you'll annoy people trying to acc it lol LUL that was the point lmao, annoy da players ok i'll romove it

might do hd if I feel like it later
thanks for mod

Minseo2000 wrote:

From the RRM Mania Modding Queue

I apologize for being so late to mod your map.

1|2|3|4

Insane
00:06:608 - Assuming that you are trying to follow pitch relevancy in the introduction section, you should switch the columns of 00:06:608 (6608|1,6802|2) - these notes as the latter note follows a higher pitched noise than the former.

00:07:963 (7963|1,8157|2) - The same applies to these notes as well.

00:11:640 - ~ 00:12:415 - The SVs here are not very readable as the SV section starts before the next note is within visible view. I recommend that you keep the SVs constant until 00:12:027 - and start the speedup+slowjam combination there, preferably with an average value between 0.85x and 1x. Alternatively, you can try switching to using teleport SVs instead.

00:37:189 - ~ 00:39:511 - I'm not exactly sure if there is any sound snapped to 1/8 in this section as both the drums and the synths are snapped to 1/4.

00:58:866 - ~ 01:00:415 - The same applies to this section. In the case that the 1/8 notes represents the long synth sweep, I warn that this is a risky move if you are planning on ranking as it will be considered a "dump", which are not yet officially rankable.

00:40:286 - ~ 00:57:318 - The usage of doubles in this section is questionable as well as they do not seem to be representing any sound consistently. I suggest that you either remove all the doubles at sections without kicks, or edit this section to have a double at the start of every flute (?) note.

01:01:963 - ~ 01:14:350 - Chord usage in this section is similarly questionable, I suggest that you clean up this section with consistently defined chord sizes.

01:13:189 - ~ 01:14:350 - In the case that you reject my point above and thus this section remains unchanged, I suggest that you move 01:13:382 (73382|2) - this note to a different column to avoid making the anchor at column 3 unnecessarily longer than that at column 2.

01:02:157 (62157|1) - I suggest that you move this note to another column to avoid making the anchor at column 2 excessively longer than that of column 3.

01:14:350 - ~ 01:26:737 - I find it rather disappointing that the difficulty of this map drops so suddenly at this section despite the intensity induced by the 1/4 synths. I feel that the difficulty progression of this map can be improved if you can somehow represent the 1/4 synths, even better if you can do so without under-representing the new lead synths. An easy implementation of this might be reducing the long note lengths slightly, and adding a note to every 1/4 snap without a long note start.

01:14:350 - ~ 01:32:350 - On a note, the pattern of the pitch of the sounds represented by the long notes here are nearly, if not completely, identical to that of the introduction (00:00:028 - ~ 00:12:415 - ) thus it would be advisable to reference the introduction to accurately implement pitch relevancy.
I apologize once again for being so late to deliver my mod.
If you have any questions, or require additional help, feel free to contact me, either through forum PM or through discord DM.
Good luck.
mmmm thinking about this mod lul

chouyaa wrote:

hi there!
mod here
1|2|3|4


Hard
00:07:963 (7963|1,8350|1) - it will be nice if u put them at different column since they have significant pitch difference.
instead of making the arrangement like the current pattern, u could put the note 00:08:157 - and 00:08:544 - at the same column considering the pitches are the same.
suggestion > https://osu.ppy.sh/ss/10035969
intentionally put 00:08:931 - next to one column because the sounds are getting heavy gradually. mmmmm

00:12:415 (12415|2,12608|2,12898|2,13189|2) - isnt it too heavy on col 3? move 00:12:608 (12608|2) - to col 4 will makes it more balance.

00:13:576 (13576|2,13769|2,13963|2) - this stack is too excessive, making 3 stacks on this part doesnt fit to the sound itself 'unless' there's a kick at 00:13:769 - as appears at 00:13:576 -
here, the notes are too intense while the sounds doesnt.
for my another reason, check ur insane diff, u didnt do that kind of stack there.

there should be a note that get stack on each of 00:16:479 - and 00:16:673 - the same with 00:14:931 (14931|3,15124|3) -
suggestion > https://osu.ppy.sh/ss/10036048

00:30:124 - missed a note here.

00:29:253 (29253|3,29447|3) - i dont think its a good idea since i didnt see the other notes below has the same arrangement as u did there.
also i kinda often got slipped there because of the movement from 00:29:157 - to 00:29:253 (29253|3,29350|2) - is a bit difficult somehow.
suggestion > https://osu.ppy.sh/ss/10036080

00:40:092 (40092|2,40286|2,40479|2,40673|2) - this is really excessive, would be nice if u move 00:40:673 (40673|2) - to col 4 and move 00:40:769 (40769|3) - to col 3.

goodluck <3
thanks for mod owo
Shima Rin
Ranking Criteria said that the map uploader must contribute no less than other contributors to the map. You only mapped one diff while Ly0 mapped two. The only way for you is to map one more diff or make Maniac back on your own so you can push it for ranked further.
Damaree
why u onle made 1 diff ero loli-con xD xD...
Topic Starter
Jesuren

Tofu1222 wrote:

Ranking Criteria said that the map uploader must contribute no less than other contributors to the map. You only mapped one diff while Ly0 mapped two. The only way for you is to map one more diff or make Maniac back on your own so you can push it for ranked further.
I know that, i just got new MANIAC diff because my old diff wasn't enough good for me
i'm working on a new diff (MX diff) so i think there's no problem, just dont worry xD

B T W i'll ignore this map for a time (this was the reason i decided to delete my old diff and stop working on this) , i'm focusing on my main projects, after i get ranked YUKINOFUNK and asleep in the sky, i'll start again with this
- Ly0572 -
Im angery at u jeebaka reeeeeee


Jk gl bakajee
BanchoBot
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